The End Of An Era… But The Beginning Of Another.

It’s been a progressive ten years, seeing the arrival of the Playstation 2, Playstation 3 and PSP – as well as rival consoles from Nintendo and Microsoft that helped push Sony to improve.

Bayonetta – Demo Impressions (PS3)

Bayonetta is a bit of a weird one. I was never a fan of the Devil May Cry games, although the first was a good game, and this looked like more of the same.

GregHorrorShow Game Awards 2009

2009 has, in my opinion, been one of the best years ever to be a gamer.

Assassin’s Creed II – Review (PS3)

No such problems with the sequel as Ubisoft have taken on the feedback from the critics and fans. For example you’re a lot more free to approach missions as you want to and the viewpoints are now optional – they reveal more helpful locations on the map but they aren’t obligatory.

GregHorrorShow Film Awards 2009

It’s been a good year for film, with lots of great releases. I don’t get to the flicks as much as I used to so these awards might have a touch of the DVD’s about them :lol:

Dante’s Inferno by Dante Alighieri – Review (Book)

I thought seeing as I was looking forward to playing the game of Dante’s Inferno (which arrives in February 2010) I maybe ought to check out the literary classic that it’s (loosely) based on.

Assassin’s Creed: Bloodlines – Review (PSP)

The graphics are superb and Altair has some great assassination animations. There was no slowdown or anything like that, even with numerous enemies and civilins on screen. It’s nice to see people pushing the PSP.

Darkfall by Dean Koontz – Review (Book)

Focusing on a set of unexplainable murders that look set to start a gang war in the city, Darkfall takes a sinister turn as it becomes apparent there is no way the murders could’ve happened by human hand.

GregHorrorShow TV Awards 2009

Continuing the awards season, we arrive at the TV section.

MAG – Beta Impressions (PS3)

The gameplay itself is really good and some of the more frantic Domination matches were superb – just to give you a sense of scale, where games normally have you defending one or two points on the map MAG has you defending/attacking SIX! :eek:

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