Bulletstorm was a weird one – following an extensive marketing campaign based solely around the ‘skillshot’ mechanic (where you earn more points for upgrades by killing enemies in different and inventive ways) I was not really expecting a great deal.
However, while skillshots do play a big part in the Bulletstorm it’s misleading to try and sell the game on them without mentioning the fact there is a decent story mode to boot.
Telling the story of Grayson Hunt, a space pirate in the 26th century, who crash lands his crew’s ship on an alien planet following a (failed) drunk attempt at revenge on a huge spaceship. As you try to battle your way off the planet all hell breaks loose, with various factions taking each other on as well as fighting with you.
The game mechanics work well and some of the ways you can dispatch foes have to be seen to be believed.
The swearing is pretty frequent, although it’s obviously tongue in cheek and I found it to be funny at times.
Bulletstorm caused uproar in the States after some poor journalism and shoddy reporting from Fox News left us with the headline “Is Bulletstorm The Worst Video Game In The World?”. While the game is violent, it doesn’t take itself seriously and I suspect almost everyone that actually plays it would realise that.
My expectations for Bulletstorm were fairly low as I wasn’t interested in the skillshot mechanic initially but I was pleasantly surprised by both the campaign and the way the skillshots worked naturally as part of that. If you haven’t played this yet then give it a rent – and a word of advice, the campaign doesn’t come into it’s own until a good 4 or 5 hours in.
Rating: 8/10
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