Uncharted 3: Drake’s Deception – Review (PS3)

It has to be said that a lot of people were wondering whether Naughty Dog would be able to improve on the superb ‘Among Thieves,’ a game that walked away with awards for ‘Best Voice Acting,’ ‘Best Graphics,’ ‘Single Player Game Of The Year’ and the biggie – ‘Game Of The Year’ in my end of year round up for 2009.

Where both ‘Drake’s Fortune‘ and ‘Among Thieves’ concentrated more on the relationship between Nathan Drake and Elena Fisher, this instalment focuses on Nathan and Victor ‘Sully’ Sullivan. As a big fan of Sully that’s a plus in my book.

The gameplay is as fluid as ever although the same gripes from the second game do raise their head. The main one being when certain gameplay parts flow (such as a chase or escape scene) they *really* flow but if you fail the section and have to re-do it a few times it totally breaks the immersion for a bit.

This isn’t indicative of Uncharted specifically, any game that is scripted this tightly (for example the Call Of Duty games – in particular I had this issue with the snow sled escape in MW2. I’m sure it was amazing if you got through it in one go – not so much when having to re-do it) often have this problem but it feels so much more harsh here because the game does such a good job of dragging you in.

The banter between characters is fantastic and it is one of the few games I found myself chuckling along with. You can tell these actors have known each other a long time and worked together to build these character relationships.

The gameplay itself isn’t anything new, a mixture of climbing, shooting and solving puzzles but after the success of ‘Among Thieves’ refining rather than changing was probably the best route Naughty Dog could’ve taken.

The plot is great and throws up a few curveballs but nothing like the backstabbing double-crossing of the last game. ‘Drake’s Deception’ is the story of Nate and Sully and it was great to find out more about their relationship.

I wrote a detailed look at the multiplayer experience during the early access we had (which can be found HERE) and thankfully not too much has changed. Multiplayer really has improved from the last game and the whole experience feels a lot deeper – the medal kickbacks and power plays add a tactical element to proceedings and allow players to quickly escape a sticky situation if they’ve earned the right to.

I’ve seen some reviews of the game picking holes in ‘Drake’s Deception’ and while I admit it doesn’t have the same impact as the last game (how could it?!) Naughty Dog have done a great job on tightening things here and there to deliver a stellar title. We have been spoilt with the last two games in the series, which is why I think some people are a bit down on the game.

For me this is another complete package – the best third person multiplayer on the market coupled with a great story and the best character design you’ll see in a game. While watching the last cut-scene of this campaign I actually had goosebumps – surely the sign of something special.

Rating: 10/10

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Uncharted 2: Among Thieves – Review (PS3)

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Uncharted: Drake’s Fortune was an immense game and to this day remains one of the best single player games around.

The follow up, Uncharted 2: Among Thieves, has been hyped up all over the place – one European magazine going so far as to give it a, frankly impossible, 21/20. :lol:

Having enjoyed the first game I desperately tried not to buy too much into the hype for the sequel so I wasn’t disappointed.

There was no need to worry.

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Uncharted 2 is a complete gaming package. There is plenty of taking out bad guys, lots of puzzles and some wonderful dialogue.

Naughty Dog really have done a great job on the voice acting and the expressiveness of the character models. It is easily the best I’ve come across (though Heavenly Sword was a close second).

I won’t spoil the story but for those who don’t know, Nathan Drake gets pulled back into that murky world of treasure hunting for hire. I loved the story of this game – with a few twists I saw coming and a few I didn’t.

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The gameplay opens in epic fashion, with Drake desperately trying to escape a train that has derailed and is hanging over a cliff edge, and continues in that vein for the rest of the game.

The puzzle sections are nicely done, with you using Drake’s journal to solve them. They aren’t too hard which is good with me. :lol:

Uncharted 2 gives you a lot more options of how to do things than it’s predecessor. If you can get away with it you can stealth some sections of the game – not bypassing enemies but by taking them down silently along the way.

Graphically the game is superb and the audio is also top notch. With a varied set of exotic locations Uncharted 2 keeps things fresh and some of the views on high climbs are particularily impressive.

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I played the game on Normal and it was nicely challenging (clocking in at just under 11 hours) but the range varies from Very Easy all the way through to Crushing (Very Hard) so there should be something for everyone.

Indeed, even if you’re not a big gamer, stick it on Very Easy and give it a go – it’s a game everyone should play.

The multiplayer aspect, which I was worried would be just tagged on the end after the single player, is a well thought out and very enjoyable experience. See here for my more detailed look at the beta.

Being able to traverse the terrain on so many levels vertically in multiplayer really adds some depth and with some interesting Boosts (Skills) to aquire this looks like one I’ll be playing online for a while. :cool:

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Overall I think the guys at Invisible Walls made a great point on the game – Uncharted 2 doesn’t do anything groundbreaking or new but it improves on the original by borrowing the best bits from other games, adding them into the mix and bringing in it’s own amazing characters and great story.

If you own a PS3 there is no reason not to own this game – if you only have an XBox 360 or Wii then get yourself a PS3 Slim and enjoy one of the most finely crafted games I’ve ever experienced.

Rating: 10/10

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