“1. Chemistry. a heavy, grayish-white, highly malleable and ductile metallic element, resistant to most chemicals, practically unoxidizable except in the presence of bases, and fusible only at extremely high temperatures.
2. a light, metallic gray with very slight bluish tinge when compared with silver.
3. achievement awarded for 100% trophy completion within a game on the Playstation 3 console system.”
I’ve spoken many times about Trophies and the lengths some people will go to for a ‘ping’ in the top right hand corner of the screen.
I have a healthy Trophy score, which has occurred mostly naturally – I admit picking up a few trophies having known in advance what is required – but I have no inclination to go over old games for the sake of a few trophies.
Don’t get me wrong I have no problem with people going for trophies, it just doesn’t interest me personally.
But recently something has been bugging me. As many of you will know I would class myself as a fairly serious gamer and I noticed a few weeks ago when looking through my trophy collection that my highest trophy percentage for a game is Terminator Salvation. (81% Trophy Completion)
That’s right, the lowest scored game in the history of this site. The most boring PS3 title I’ve ever finished appears to be my most played and completed game
In terms of general playthroughs the closest was Assassin’s Creed II (71%), with most other titles coming in around 40-50%.
As I started my 2nd playthrough of Heavy Rain in an attempt to unlock a certain ending (I’m staying vague in case I give ANYTHING away ) I was using the help of a guide to make sure I did it correctly and suddenly realised something.
Playing through most of the chapters again using the conditions I needed and getting a different result to my original playthrough in most of them was actually gonna inadvertently net me a heap of trophies.
Could this finally be the game to rid me of the shame of Terminator Salvation? I must also add at this point that my ‘haul’ from Terminator was via one 4 hour playthrough on EASY in which you got a gold trophy for finishing each level
After completing the ending I was looking for in Heavy Rain I decided I’d enjoyed it so much that I wanted to see all the possible endings and find out what could’ve happened. Again I grabbed the guide and, checking the way to do it, realised that if it went as planned I would then only be a handful of trophies short of a platinum :wow:
And while I’m not that into Trophies there was no way I’d let myself not get a platinum by that small amount. Especially when even those last trophies would let me see new scenes/outcomes.
And so there it is – my first ever Platinum Trophy (and probably my last).
You see, Heavy Rain’s Trophies were based around content, not skill. This Platinum isn’t for gaming skill (although I did have to ace some of the quick time events) but having the patience to experience all there is within Heavy Rain.
And I’m glad I took the time to have the complete Heavy Rain experience, firstly because the game and all it’s outcomes were very cool and secondly because Quantic Dream’s ambitious project washed away the embarrassment of having one of the worst games I’ve ever played at the top of my list.