The Bourne Conspiracy (PS3) – Review


The Bourne films are among my favourite in that genre. Matt Damon did a sterling job of bringing Jason Bourne to life.

Sadly for one reason or another Damon is not featured in the game based on the character of Jason Bourne.

It means the illusion is slightly shattered as you control your average joe as Bourne but if you can look past this – and the fact the game deviates from the plot of the first film – then there is some fun to be had here.

The game is set up for you to play through the film’s events, interspersed with flashbacks to previous missions Bourne has done so that the game isn’t shorter than it already is.

And it’s a pretty short experience, clocking in at somewhere between 4 and 5 hours.

Like ‘Wanted‘ this certainly isn’t a game you should pay full price for – you probably wouldn’t anyway as it’s been out a while. I picked it up in Game for £7.99 and at that price it is a worthwhile purchase (or rent it).


The Bourne Conspiracy uses an ‘adrenalin meter’ to assist you in combat. Square is light attack, with Triangle as hard attack and X as block. You can throw combos by basically mashing the attack button and holding either down will see Bourne perform a roundhouse kick.

By attacking you build your meter up (to a maximum of three) and can then press Circle to perform a takedown. Either hand to hand or with a weapon.

You are then treated to a glorious set animation of Bourne despatching his opponent in the brutal style seen in the film.

And if you charge it up to three you can then take down three opponents in one bloody set piece. 😎

There are JUST enough variants of these to avoid too much repetition – being honest coming out of playing a fairly helpless soul in Fahrenheit I never got tired of performing takedowns and being an overpowered secret agent was just was the gaming doctor ordered.


The combat itself did really drag though in the final third – it was really really repetitive 😡 and a few new combos or moves would’ve helped immensely.

The storyline is much of a muchness – following the film with the flashbacks not particularily integral to the plot but welcome nonetheless.

You even have a driving section with the Mini in Paris which pretty much consists of holding the accelerator and steering where directed – not much of a challenge but something different at least.

The Bourne Conspiracy isn’t a terrible game, it has some inventive ideas it just feels like maybe they were trying to cater to too wide an audience. Certainly the combat could’ve been made more enjoyable but it was a fun few hours of gameplay and would be good for people looking for something not to taxing to blast through in a couple of sittings.

This gets a 7 rather than a 6 solely down to my enjoyment of the adrenalin takedowns.

Rating: 7/10


  1. Like you I loved the films, maybe this will be something I pick up in the future if I see it for a bargain. Great review as always.

  2. […] The combat felt suitably heavy, with every punch and kick landing solidly and I liked the slow mo counter moves which reminded me of the takedowns from The Bourne Conspiracy. […]

  3. […] there is a fairly cool takedown system that involves a one button QTE to activate. Not quite Bourne but certainly not […]

  4. […] shouting (there is even a taunt button for Fiddy to use) but the gameplay here was more similar to The Bourne Conspiracy – it even features (more violent) […]

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