Battlefield: Bad Company is one of those games that got lost upon release – one I started and then never got round to playing again (mainly due to the fact that my brother and Dad had it off me for so long – yes Jonny I’m looking at you :smile:).
Basically your character, Preston Marlowe, gets sent to Bad Company – a rag tag army squad of misfits that are sent in as cannon fodder in military operations.
This game was a near perfect playthrough after the desolate, lonely (yet amazing) story of Fallout 3. Here you’re accompanied by your three squad mates at all times – except for the obligatory ‘you’re on your own for a bit mission’ late in the game.
Chock full of explosions and with some really impressive destruction of buildings etc, Battlefield is like a huge big budget Hollywood blockbuster.
The missions themselves were quite lengthy, around 45 minutes to an hour each, so you really felt immersed in the world.
Graphically the game was good, with some great textures and a believable world. One of the few issues I had though was that all the bad guy goons only had about three character skins between them.
Gameplay wise it was business as usual for FPS action. Take out everyone and get to various markers/blow stuff up. There were a few vehicle sections that were quite cool.
I did dip into the online but I think it’s pretty much only the hardcore left playing it and so I died plenty of times as enemies waited at the spawn point to shoot you on sight 😦
Overall Battlefield: Bad Company is a great, mindless blast of a game. Add some memorable characters into the mix and you’ve got yourself a very enjoyable, and playable, package.