Uncharted 3 – Multiplayer Beta Impressions (PS3)

As a big fan of the Uncharted series I’m really excited to play the third instalment, Drake’s Deception, which hits in November later this year.

Although that’s still a little way off, the guys and girls at Naughty Dog have given us a taster in the form of an online multiplayer beta.

While the Uncharted games are renowned for their awesome single player campaigns, when multiplayer was added to the second game it turned out to be a solid, well rounded addition.

So I was there as the clocked ticked over to 10pm and the beta was released. I downloaded it no problem but unfortunately so did the rest of the world and it was nigh on impossible to get on for the first few days, with various connection errors etc.

Thankfully it settled down and I was treated to a tour de force of online action.

There are two maps (with a third having arrived this week that I haven’t had a chance to play yet) Airstrip and Chateau – both visually great and a whole heap of fun to play.

As with the previous game you’ll be climbing all over the place and the maps have various vertical levels for you to use.

Airstrip even starts with one team in a plane and the other chasing on jeeps for the first few minutes. The entire thing is a sight to behold and after a couple of minutes a cut scene signifies you’re onto the Airstrip itself to battle it out.

You can customise your characters in a big way and even design a logo that will appear through the map if you’re the best player.

There are now different loadouts (though changing between them in game costs medals), weapon mods and a new system called Medal Kickbacks. As you collect medals during the game they stack up until you can activate your kickback. So one might spawn an RPG into your hands or another will let you disappear in a puff of smoke and respawn somewhere else on the map 😎

In addition to those, Boosters return from the second game but seem a lot more effective and rounds now feature Power Plays – basically a shot in the arm to the losing team. So the losing team may be able to see all of the winning team’s locations on screen.

These are great because it can help swing a match back in the losing team’s favour but also because the winning team get a boost as well, such as double cash for each kill during the power play. They last a minute and don’t happen too often to cause any problems.

The game modes are as expected, with some nice additions: ‘2v2v2 Team Deathmatch’ does what it says on the tin but adds a new dynamic to proceedings and ‘Objectives’ has now morphed into ‘Warzone’ from the Killzone series. A selection of random game types within one round – great stuff.

Uncharted 3 plays like the previous games and I think refinement as opposed to change have benefited the game greatly.

Sure it still takes a lot of bullets to down an opponent but it takes him the same amount to kill you so all’s fair, right? The main thing I took from this beta is that it was fun, first and foremost. It’s certainly not realistic but it makes a change to the more po faced online shooters we’re used to (which I also love but that’s beside the point).

Uncharted 3 is shaping up to be a great multiplayer experience and with what we’ve seen of the single player also looking stunning, could Naughty Dog bag another heap of Game of The Year Awards? I certainly wouldn’t bet against it.

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  1. Hi! Very helpful advice on this post!

  2. Really great post, I’ll definitelly come back on your website.

  3. […] we had a (most enjoyable) bit of time with the multiplayer beta, the single player of Uncharted has always been it’s selling point. This entry in the series […]

  4. […] a detailed look at the multiplayer experience during the early access we had (which can be found HERE) and thankfully not too much has changed. Multiplayer really has improved from the last game and […]

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