The Battlefield series has consistently been one of the better multiplayer shooters out there in terms of gameplay, rivalled only by Killzone which has a more sci-fi tilt. Battlefield games are all about spectacle and while Battlefield 4’s ‘levolution‘ is hideous marketing-speak, the concept of having huge set piece moments erupt around you is a sound one. With Hardline’s setting changing to the police rather than the military, will it lose any of the identity Battlefield has worked so hard to cultivate?
Let’s start with the online. Hardline is just as bombastic as its predecessors at times, with cop cars, motorcycles and helicopters all thrown into the mix for bigger maps. As well as the returning Conquest and Deathmatch modes you have a host of new ideas to play with. Heist sees you trying to break into the opposition vault, and is very reminiscent of Rush from previous titles. Blood Money is more fun, a pile of cash in the middle of the map that both teams fight over and return to their getaway vans… the twist being that each team can also rob the opposition van! This leads to some great back and forth gameplay, a hallmark of the series. Another new mode is Hotwire, which I also greatly enjoyed. Like Conquest you have to capture and hold points on the map, the difference being that each control point is a vehicle you’ll need to keep on the move to accrue points. It leads to some frantic car chases and putting in a few ramshackle ramps lends the mode a Smokey and The Bandit/Dukes Of Hazzard feel.
Gameplay wise this is the best the shooting has felt for a while (for veterans as well as noobs – there is a generous auto aim function for new players) and there is a pretty good variety of weapons, which you now buy with Heist money rather than unlocking by rank. Vehicle control is fun and the addition of radios in the car makes a huge difference to the immersion – jumping in the car as a criminal to the strains of KRS-One’s ‘Sound Of Da Police’ still hasn’t gotten old! The music selection is fairly good, although I hope if they return to this for future games they increase the track count so you get less repeats.
Moving on to the single player campaign, which is set around a cop called Nick Mendoza. In true cop show fashion, the game opens with you on your way to federal prison and a guard on the bus berating you for being corrupt. Then we jump back in time and you’re back with a badge and a gun. The most intriguing thing for me about Hardline is that you almost always have options. Some levels have multiple paths through and even those that don’t at least offer the choice of stealth or all out attack.
One of my gripes with the game is that the stealth is a little clunky at times and there were occasions when I felt I had been unfairly spotted. The game works with a Far Cry style awareness meter, so at least you know when you’re about to be spotted! I also felt sometimes that the AI was quite poor, often just filing into a room one by one for me to shoot rather than doing anything tactical to flush me out.
The campaign plays in episodic format so it feels like a TV show, and even lends the ‘Previously On…’ trope that Alone In The Dark used to keep you update on what happened in the last few episodes. I liked that this doesn’t play if you go straight into another episode so it wouldn’t get annoying for people ploughing through the game in one sitting. Personally I played it an episode at a time almost exclusively, it was well paced and I had fun with each episode. The game might have become slightly repetitive if you were playing it in longer sessions.
Graphically for the most part the game looks good, especially in single player, but in multiplayer sometimes the distant skylines seem quite sparse compared to other Battlefield games. There are exceptions of course, the burning town in the background of Hollywood Heights is a real highlight. Facial animation and motion capture for the campaign is great and while I never fully believed I was watching real people, it came close on occasion.
Overall then it’s a pretty good package, but with regards to multiplayer that’s on the basis that you’re done with Battlefield 4 and want more of that Battlefield experience. There are some new modes and the gameplay is improved, so if you’re looking for more then this is the game for you. The campaign is easily the best since Bad Company 2 and while it does have some shortcomings I really enjoyed the way Visceral lent into the cop show vibe.
Battlefield 4 has had a lot of problems since it’s release last year – furious gamers not able to connect to the servers or having the game crash whenever they do. Stuttering, laggy, unplayable. There is even a save bug for the campaign. However since I started playing it online (around Christmas) I have had very little problem with it. The occasional bit of lag here and there, yes, but nothing out of the ordinary. I also have never been disconnected from a game or not been able to connect. I don’t doubt people are having problems, I just wanted to flag this up so anyone reading this can take this into account – I’m reviewing the game as I played it and I haven’t had those issues. I’d recommend checking out some other reviews for a more rounded view.
Ok, with that being said let’s get into it. I’ll start with the campaign. Battlefield 4’s single player content is a lot better than the previous game’s offering. Battlefield 3 was painfully average and Battlefield 4 feels like a step up. It is your usual story of the US army, this time facing off against the Chinese. It’s still not the best campaign I’ve ever played but it has some real showstopping moments that showcase the power of the new systems so it’s definitely worth checking out.
Moving on to the main focus of the game – multiplayer. The switch to PS4 means that for the first time, at least for many of us former PS3’ers, we can enjoy the full 32v32 (instead of 12v12) Battlefield online experience. And it makes a huge difference. The maps are bigger, obviously, but also the sense of scale is massively increased. And it is easier than ever to jump in and get involved.
This isn’t due to any ‘dumbing down’ of the gameplay or mechanics – in fact I’d say it’s possibly the opposite. Shooting feels a lot more similar to Bad Company 2 rather than Battlefield 3. Shooting while moving is a lot more difficult which is great as it adds an ebb and flow to the gunplay. The reason the game is more accessible is simply that DICE have done a great job of giving out more points for doing teamwork.
Spotting enemies and vehicles, healing teammates, dropping ammo for allies and anything remotely team based nets you a lot more points than previously. I recently had one round where I went 1/20 (don’t ask!) but racked up thousands of points and came third in my team (out of 32 players) by assisting my squad and capturing flags.
You also have the option of taking on the role of Commander, whereby you’re looking at an overview of the map, distributing aid, advising your team and making high value enemy targets. This can also be played on tablet via the Battlefield app so you can get on the battlefield even if you aren’t at home.
Graphically the game is excellent and the horribly named ‘Leveloution’ is superb, bringing some real drama to rounds. Leveloution is essentially a giant showpiece event that changes the landscape of the game map. We’ve had similar stuff before but never on this level and never with this interactivity. In one map a skyscraper has a capture point on the roof but if the building sustains enough damage the whole thing collapses and the capture point now appears down on ground level in the rubble. The feeling of being on that roof, hearing the warning siren for it’s imminent collapse, jumping off the side of the building and parachuting to safety while it collapses cannot be over stated. DICE are masters of stuff like this (remember the base jump in Damavand Peak on Battlefield 3?!) and it adds something to the experience you simply won’t find elsewhere.
Battlefield 4 on Playstation 4 is a big step up if you’ve only played console Battlefield before, both graphically and in terms of size. There is a decent campaign in the mix here but the glorious multiplayer is where it’s at. However as I said in the opening of the review, a lot of your enjoyment will depend on whether you can actually play the game online due to the issues it has had. Without issues this is a superb offering.
Well what a year it’s been for gaming! With the arrival of new consoles in the Autumn we were left wondering whether the support would still be there for the PS3 and if you needed convincing you only had to look at The Last Of Us, Beyond: Two Souls and Gran Turismo 6 to see there is life in the old dog yet.
As the PS4 didn’t arrive until November 29th (and I didn’t receive mine until early December) nothing for that platform will be eligible for this year’s awards (as they run November to November). Also there were a few games I held off of so I could get the superior PS4 version, namely Assassin’s Creed IV and Battlefield 4, so they also won’t feature.
We start with a new award, that recognizes the fact that I simply can’t play every game within the year. The ‘Missed Gem’ award goes to a game from the previous year that I didn’t play until this year but feel would’ve warranted a mention last time out if I had played it in time.
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MISSED GEM OF 2012
WINNER: Telltale Games’ The Walking Dead (Season 1)
Everyone has rightfully raved about The Walking Dead. I’m one of them (check out my review) and I can safely say it was a fantastic experience. It’s a point and click adventure game, which wouldn’t normally be my cup of tea but the story here is soooo good. Highly recommended.
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BEST GAME INNOVATION
Winner: Grand Theft Auto V (Multi Character Selection)
GTA V was a trend setter in many ways but one of the most impressive aspects of the game was the way you could switch between the main characters at will. With a button press you would be pulled to an overhead view of the map, moved across to wherever the other character was and then plonked down to them. This in itself isn’t a completely original idea, Driver: San Francisco had a similar mechanic that allowed you to swap between vehicles. The difference here are the little character vignettes when you land with a new character; Franklin pulling his friend away from a fight, Michael finishing a coffee and tossing the cup away or Trevor… well God knows what Trevor will be doing! This small touch gives you a real feeling that the world of GTA V is continuing around you at all times. It’s a very nice mechanic.
RUNNERS UP:
Crysis 3 (Multiplayer Highlights)
Bioshock Infinite (Skyhooks)
Metal Gear Rising (Precision Cutting)
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BEST DLC (CONTENT)
WINNER: Mass Effect 3: Citadel
The ending of Mass Effect 3 left a bad taste in many people’s mouths, even with the update Bioware released. If that was the case for you, or if you just loved the game/series then give the Citadel DLC a spin. This is the ‘Christmas Special’ of Mass Effect, a set of side missions that see you fighting off enemies, carrying out a heist and planning a party for your crew… Yes, that’s right organizing and hosting a party 🙂 It. Is. Awesome. And great fan service. The Walking Dead: 400 Days also deserves a mention as it carried on with the hard choices of season 1 straight off the bat, even if the characters were new. Soul Sacrifice on Vita was supported with a ridiculous amount of free DLC post launch which was all really cool so make sure you check that out as well.
RUNNERS UP:
Battlefield 3 – End Game
The Walking Dead – 400 Days
Soul Sacrifice – Various Free DLC Packs
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BEST DOWNLOAD ONLY GAME
WINNER: Hotline Miami (Vita)
Enough people were raving about it on PC last year but 2013 was the year I finally got my hands on Hotline Miami – the super fast, super violent and super challenging top down kill fest. I absolutely loved this game and don’t know anyone who played it that didn’t get hooked. The Vita version looks super crisp and the soundtrack is awesome. Most of the games in this category I played on Vita (though all of these were on PS3 as well) with some great titles like Guacamelee, Thomas Was Alone and Lone Survivor. Another pleasant surprise was Far Cry 3: Blood Dragon – it had Robocop’s gun in it! ROBOCOP’S GUN!! 🙂
RUNNERS UP:
Far Cry 3: Blood Dragon
Guacamelee (Vita)
Thomas Was Alone (Vita)
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MOST ANTICIPATED GAME OF 2014
WINNER: Infamous: Second Son
Well, the clear winner for this in my eyes was Cyberpunk 2077 but it turns out that isn’t arriving until 2015 so I had to have a rethink! A new Uncharted has me interested but so little is known about it at this stage, same goes for Everybody’s Gone To The Rapture. The Witcher 3 and The Order: 1886 are definitely on my radar and No Man’s Sky looked awesome at VGX earlier this month. For me, at the moment, it has to be Infamous: Second Son. The game looks so damn good up close (I wasn’t allowed to play it but watched a hands off level playthrough) I could barely believe it. I’m hyped for this one, roll on March.
RUNNERS UP:
The Witcher 3
The Order: 1886
No Man’s Sky
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BEST GAME TRAILER
*Warning Contains Strong Language*
WINNER: Far Cry 3: Blood Dragon
I’m not sure I need many words here, as someone who grew up in the 1980’s… just watch the Blood Dragon trailer to see why it won 🙂 GTA always has great trailers and the below is no exception, super use of music as well. Love this Last Of Us one, not always a fan of live action stuff but this is clever. And Killzone always looks amazing, Shadow Fall is no different.
RUNNERS UP:
GTA V
Last Of Us
Killzone Shadow Fall
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BEST PS VITA GAME
WINNER: Persona 4 The Golden
If you’d told me a year ago that a Japanese RPG would win my Vita Game Of The Year in a year when a Killzone title came to Vita, I would’ve called you a liar. I haven’t really ever played a JRPG before but then again Persona 4: The Golden isn’t like other JRPG’s. Like The Walking Dead this is a game all about your relationships with characters (Oh Chie) and P4G grabbed me from the start and didn’t let go. Don’t let the fact Killzone: Mercenary didn’t pick up GOTY deter you from grabbing it if you have a Vita – it’s the best handheld shooter ever made. Soul Sacrifice was another title I might not have played on a home console but it just seems like a great fit on Vita and it’s really fun in short bursts. Tearaway was a beautiful game that put you in a superbly realized papercraft world and utilised all of the best Vita features. A charming game.
RUNNERS UP:
Soul Sacrifice
Tearaway
Killzone: Mercenary
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BEST GRAPHICS
WINNER: Beyond: Two Souls
It was a pretty close run race in this category with four superb looking games. The Last Of Us probably came closest to nabbing this with it’s fully realized, if grim, world and characters but while the animation of Beyond: Two Souls might’ve been off at times, graphically the game was stunning. Especially impressive considering they were using actors that people recognize and could more easily spot any faults. Also the fire/flame effects were majorly impressive. Los Santos in GTA V was such a wonder to look at sometimes I would just stop and admire the view – I can’t wait to see what Rockstar deliver on PS4. And while it was stylized, Bioshock Infinite created a beautiful world in Columbia and then filled it with dark, interesting people. Definitely a world to be explored and experienced.
RUNNERS UP:
Bioshock Infinite
GTA V
The Last Of Us
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BEST STORYLINE
WINNER: Bioshock Infinite
There have been some great stories to play through this year and again The Last Of Us came very close to taking this award but this year’s winner is Bioshock Infinite. A title that had me guessing throughout and while I thought I had the twist sussed it turned out to be one of many that, by the time the credits rolled, left me reeling. As I uncovered more and more clues while playing through it was satisfying to put the pieces together. I thought Crystal Dynamics did a great job with the Tomb Raider reboot but the story was strongest in those opening few hours and fell away a bit beyond that. Those few hours though… what a ride. DmC was one of my more pleasant surprises this year (all round in fact) and I enjoyed the game’s story of greed and corruption and thought the world they’d created was very fleshed out.
RUNNERS UP:
The Last Of Us
Tomb Raider
DmC
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BEST SOUNDTRACK (SCORE)
WINNER: Persona 4: The Golden (Vita)
This was a really difficult category to decide on – all four of these are great scores that you should definitely check out. GTA V was the surprise for me as I didn’t expect the score to be so awesome and well suited to the heist aspect of the game. The Last Of Us and Bioshock Infinite were more subtle but packed a big punch when necessary. However the award goes to Persona 4: The Golden for it’s crazy, fun and memorable score, which includes a few songs written for the game that are used during battles. There were plenty of other great scores worth checking out from this year, I’d also recommend Tomb Raider, Far Cry 3: Blood Dragon and Beyond: Two Souls.
RUNNERS UP:
GTA V
Bioshock Infinite
The Last Of Us
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BEST SOUNDTRACK (LICENSED)
WINNER: Hotline Miami (Vita)
I mentioned Hotline Miami last year because I’d heard the soundtrack but hadn’t played the game. Nothing can quite prepare you for what is one of the most powerful collections of tracks in gaming. The songs here perfectly capture the feel of the game and lend a kind of hypnotic vibe to proceedings. Absolutely brilliant. The Grand Theft Auto games always have stellar licensed material and GTA V is no different, featuring great songs across lots of different radio stations. Bioshock Infinite‘s use of tears to play songs was inspired, especially as it also featured ‘Columbia’ versions of them all in game as well. And Far Cry 3, well that M.I.A use was brilliant and the Skrillex track fitted so well with the mission it was used on – just good solid choices.
RUNNERS UP:
Far Cry 3
GTA V
Bioshock Infinite
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BEST VOICE ACTING
WINNER: The Last Of Us
This was another tough category this year as so many games delivered massive performances in terms of acting. The Last Of Us though is a deserving winner, with Troy Baker and Ashley Johnson bringing most to the table with solid support from, among others, Nolan North. Baker delivered another fantastic performance as Booker DeWitt in Bioshock Infinite alongside the excellent Courtnee Draper. Steven Ogg as Trevor gets GTA V a mention just on his own and alongside his other cast members helped to make our stay in Los Santos a memorable one. I suppose when you hire big name actors like Ellen Page and Willem Dafoe you expect big things but as we’ve seen in the past bringing Hollywood to games doesn’t always work out. Luckily for us with Beyond: Two Souls it did this time and Page’s delivery and commitment to the role added real depth to her character Jodie Holmes.
RUNNERS UP:
Bioshock Infinite
GTA V
Beyond: Two Souls
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SINGLE PLAYER GAME OF THE YEAR
WINNER: The Last Of Us
The Last Of Us is one of those games that has to be played to be believed. Titles such as Uncharted 2 and Journey carry the same gravitas and The Last Of Us can be added to that list of games that anyone with a PS3 should play. The journey of Ellie and Joel during the game is astounding and the world is a brutal, beautiful place to (carefully) explore. The Clickers were hideous enemies and the fact they could kill you in one hit just made things worse. Everything works here – the scarcity of ammo/supplies, the confined spaces you’d find yourself in and also little touches like finding the after effects of horrific events and finding out the mini storylines contained within. While GTA V and Persona 4: The Golden are totally different styles of game I stuck almost 60 hours into each of their single player offerings this year, which is a testament to their quality. And while the combat did drag at times in Bioshock Infinite, overall it was just such a great game that you can’t do anything but recommend it.
RUNNERS UP:
GTA V
Bioshock Infinite
Persona 4 The Golden (Vita)
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MULTIPLAYER GAME OF THE YEAR
WINNER: GTA Online
It says a lot about the opening 6 months of 2013 that during that time my most played online games were Killzone 3 (2011), Mass Effect 3 (2012) and Battlefield 3 (2011). The one new thing I played in this time was Far Cry 3, which had a nice co-op online mode and handled really well, in terms of feel of weapons etc. Then June hit and The Last Of Us arrived, with it’s new and fresh idea of what multiplayer could be. Run and gun was out, scavenge and hide was in. I had some very tense rounds of this immensely underrated online offering. Killzone: Mercenary offered Vita owners a glimpse of what an FPS title could do online and it was very fun, despite a few issues with spawn point locations. But the award this year goes to GTA Online. Finally released in October it was… well, broken to be honest. But now that it’s (mainly) fixed it is an absolute blast. Whether doing scripted missions or just messing about with friends it has been some of my most memorable online gaming in the last few years.
RUNNERS UP:
The Last Of Us
Far Cry 3
Killzone Mercenary (Vita)
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GAME OF THE YEAR
WINNER: The Last Of Us
The Last Of Us takes this year’s award – a combination of it’s superlative single player and fantastic online offering is more than enough to justify it’s win. All four nominees are outrageously great games and well worth playing. Bioshock Infinite‘s mix of bright, vibrant colours, stylised graphics and dark, sinister undercurrent make for a compelling game and while Persona 4: The Golden shares some characteristics with Irrational Game’s title it also has a wealth of depth that left me stunned. In GTA V Rockstar have created a living, breathing love/hate letter to L.A that will keep you gripped and amazed both online and offline.
RUNNERS UP:
GTA V
Bioshock Infinite
Persona 4 The Golden (Vita)
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So there you have it!
There were plenty of other decent games that didn’t get nominated but I’d still recommend. Titles like Call Of Juarez: Gunslinger, Splinter Cell: Blacklist, Rain and Puppeteer to name a few.
It’s also been a good year for Vita owners with titles like Retro City Rampage, Guacamelee, Hotline Miami, Thomas Was Alone, Stealth Inc., Lone Survivor and Spluenky making the jump over, along with exclusives like Persona 4 : The Golden, Soul Sacrifice, Killzone: Mercenary and Tearaway. It was nice to see a Vita game crack the nominees list for Game Of The Year for the first time as well.
So what have you guys been playing? What have I missed? What was your favourite game this year?
Well, we’re here for the second part already of the Top 100 Single Player games on PS3.
Please bear in mind this list doesn’t take into account multiplayer aspects of games, it’s based solely on single player experience.
Let’s begin:
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90. Far Cry 2
Far Cry 2 was my first experience with the Far Cry series. A first person shooter set in Africa, it puts you on the trail of The Jackal, an arms dealer causing chaos in the region. The game gives you a great deal of freedom to drive around and explore the area, as well as doing main missions to complete the story.
Not content with giving you rebel groups and a harsh environment to deal with, in Far Cry 2 you’ll also have to deal with the fact your character has Malaria and needs to keep taking medication to avoid destabilising attacks.
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89. Metal Gear Solid Rising: Revengeance
Set 4 years after the events of Metal Gear Solid 4, Rising sees you take control of Raiden once more – though he has changed somewhat since the Metal Gear Solid 2 days 🙂
Unfortunately, a lack of flexibility killed the game for me. At times I just felt drained and, to be honest, that kind of typifies my experience with Metal Gear Rising. For the majority of the game I was comfortable, in control and having fun. Then I would hit a crazy difficulty spike and just end up frustrated.
My advice, unless you love a hugely challenging experience, would be to just play this through on Easy first time out and enjoy the ride. Rising is a fun and over the top action game, I just didn’t enjoy playing all of it.
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88. Assassin’s Creed
The original Assassin’s Creed plays a bit like a tech demo that outstays it welcome compared to the games in the series that followed it. However at the time it was like nothing else out there – interesting game mechanics, good characters and a great, historical setting gave us value for money.
The assassinations were the high point of the game but unfortunately these were padded out with lots of repetitive missions to gain intel on targets. Gameplay itself was strong and it was refreshing to play something with well designed sword-play. Not as strong as some of the other Assassin’s Creed games but worth checking out if you can stomach the grind of gathering intel.
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87. Far Cry 3
Far Cry 3 puts you in the shoes of Jason Brody, a rich kid who is partying with his friends on a tropical paradise island near Bangkok. However, as becomes apparent in the game’s opening, everything is not quite as idyllic as it seems.
The story itself starts strongly, wavers in the middle and finishes well – though it felt like there were different directions Far Cry 3 could’ve gone in that might’ve been better suited to the early story stuff.
After initially being impressed with Far Cry 3 by the end of the game I felt a little let down by the way the story developed. Added to that were the technical issues that disrupted my playthrough and it made for a slightly disjointed experience.
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86. Rainbow Six Vegas 2
Rainbow Six Vegas 2 was a great follow up title featuring more of the same tactical SWAT style shenanigans. If you like your shooters fast and furious (ala Call Of Duty) then this won’t be for you.
You’ll be taking control of the Rainbow Six teams as they try to stop a terrorist attack and you’ll need all the tactical skills you have to orchestrate the mission and get success. But you also have a few nifty tricks up your sleeves – whether that’s something as simple as a flashbang or a small camera that can be used to see what’s on the other side of a closed door.
Methodical planning and several ways to strike make this a tactical dream. But it’s still a FPS at heart and there are a few frantic firefights waiting for you as you return to the Strip.
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85. Bulletstorm
Telling the story of Grayson Hunt, a space pirate in the 26th century, who crash lands his crew’s ship on an alien planet following a (failed) drunken attempt at revenge on a huge spaceship. As you try to battle your way off the planet all hell breaks loose, with various factions taking each other on as well as fighting with you.
The game mechanics work well and some of the ways you can dispatch foes have to be seen to be believed. Environmental kills and lots of creative weapons make for a fun, and different, experience.
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84. Need For Speed: The Run
Need For Speed: The Run is a ‘Cannonball Run’ style chase across the US, minus the wacky characters (sadly). The cars handle well and this is definitely the arcade style of driving. You’ll have great fun power sliding a Porsche through corners as you swerve to avoid oncoming traffic.
The story is much of a muchness and was a bit too serious for my liking. If they’d taken a bit more inspiration from ‘Cannonball Run’ this could’ve been a great title.
Don’t get me wrong, The Run is a fun game and you’ll have a good time playing it for the most part. The load times and odd difficulty spike do have an impact but the biggest issue I had with the game was walking away from it thinking it was one hell of a wasted opportunity to create something a little more unique.
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83. Tom Clancy’s Ghost Recon: Future Soldier
Ghost Recon: Future Solider puts you in the boots of Cedric Ferguson, the Captain of the Ghost Recon squad ‘Hunter.’ After a bomb denotes and wipes out another squad, ‘Predator’, you are assigned the task of finding out who set the bomb off and where it came from.
The gameplay is solid, this is a third person based shooter that also features an iron sight view for those that want it. It reminded me of SOCOM 4 in terms of control and feel but obviously having lots of extra gadgets (active camouflage/UAV’s/Cyborgs etc) makes it a different beast to play through.
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82. Battlefield 3
Battlefield 3 had been one of my most anticipated games of 2011 and the developers incorporated lots of things from Bad Company to help improve the all round gameplay.
I did thoroughly enjoy the multiplayer aspect of the game. However we’re here to discuss single player games and sadly Battlefield 3’s campaign is a decent, linear shooter that doesn’t really do much to break new ground. Graphically it’s very impressive and it’s not bad to play through but it just doesn’t do enough to stand out from any of the other FPS campaigns out there.
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81. Syndicate
Syndicate is a first person shooter which is set in 2069. You play as Agent Miles Kilo, one of EuroCorp’s newest members. In the world of Syndicate corporate espionage is where the great power struggles happen. The corporations are the ones running everything and information is vital.
While I didn’t think the game was amazing, it was certainly above average and brought some interesting gameplay ideas forward. It’s a shame the sales were low as I’d actually be up for playing a sequel that was set in that universe and was, perhaps, a bit more refined.
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So that’s part two done and dusted – we’ll be hitting 80 through to 71 next week so come back then 🙂 As always let me know in the comments if you’ve played any of these titles and what you thought of them…
I was looking back through some old blogs a couple of weeks ago and stumbled across my Top 10 Multiplayer Maps feature – I could not believe that was published way back in 2010!
Since then we’ve had lots of great online games featuring some superb level design – so here’s an update, with the 10 now 20:
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20. SAO PAULO BUS DEPOT (Max Payne 3)
Max Payne 3’s gritty, dark universe comes through in the multiplayer as well as the single player and Sao Paulo’s Bus Depot is a prime example. Run down and seemingly abandoned, the design of the map is fantastic. There are so many different ways in (and out) of the depot itself, as well as vertical levels, that you’re never far from trouble. Perfect for settling those Vendetta’s 🙂
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19. SYR DARYA UPLINK (MAG)
I haven’t played MAG for far too long but this was always my favourite of the huge maps on offer in the game. The initial capture points are perfectly placed and having them upstairs means it’s difficult to take but equally as difficult for the enemy if you do manage to secure it. The final point in the warehouse has so many twists and turns that it housed some epic battles for me.
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18. COURTYARD (Resistance Burning Skies)
Sadly because of the lack of video for Vita games I don’t have footage for this one – but it’s probably the map I enjoyed most throughout my time with the Burning Skies multiplayer. Set in and around a two storey building, including the street it’s on, Courtyard is a mixture of up-close indoor gunfights and some longer range firefights on the street and surrounding areas. Perfectly designed for smaller 4v4 online battles.
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17. OPERATION 925 (Battlefield 3)
The Close Quarters DLC for Battlefield 3 is among the best DLC I’ve ever played. And the map design of the levels is the main reason for this. Operation 925 contains a host of destroyable walls/glass which means no-where is safe to hide! The video above is an excellent look around the level. As well as the two levels of the building you also have the underground car park to contend with, which opens out nicely after the tight corridors leading to it.
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16. VALPARAISO (Battlefield: Bad Company 2)
With plenty of hills to fight up/down on, this is a wonderfully varied map boasting four differently styled bases that will keep you entertained for ages. The mixture of jungle environments just within this map is a testament to how well made it is – you’ll start in dense jungle before breaking into the open for a while until eventually you’ll find yourself in another dense jungle setting for an enclosed final base.
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15. SEASIDE – GLAMORGAN, WALES (Resistance 3)
I still maintain that Resistance 3 was a hugely underrated game and that extends to the online. Glamorgan’s mix of small one floor barns/buildings makes for a strong map and while the bridge in the centre can be a choke point, the fact that you can also go around the sides means it never becomes too much of an issue. Raised platforms at each end also offer the opportunity for sniper fire but it’s when up-close and personal that the map thrives.
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14. HIGHRISE (Call Of Duty:Modern Warfare2)
I’m not a massive fan of Call Of Duty but the multiplayer is pretty fun in short bursts and the Highrise map is one of the highlights of the series. Set, essentially, in the upper floor of two buildings and on another building’s rooftop inbetween – this is a close quarters map with plenty of scope for sneaking into the enemies’ tower. One of my favourite tactics was using the lower walkways to get into the opposite tower and launch an attack behind the enemy – that is of course if I could get in without being spotted… easier said than done.
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13. LONDON UNDERGROUND (Uncharted 3: Drake’s Deception)
Like almost all Uncharted online maps London Underground is based upon a single player campaign level. And this one runs the full gambit. Three vertical levels of fun and a speeding train that passes through the level, killing anyone in it’s path. Fortunately Naughty Dog also put some of the objectives on the tracks or near where the train passes, just to add to the chaos! This is a really well designed map with lots of entrances/exits to all rooms, meaning you’ll need to stay focussed to keep hold of objectives.
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12. FIREBASE GODDESS (Mass Effect 3)
Another multiplayer that I really need to spend some more time with is Mass Effect 3. Firebase Goddess is a great map with lots of ins-and-outs and a cool exterior section showing the destruction that has occurred at the base. With the play in Mass Effect 3 being horde-based the numerous entrances make for some tense moments and you’ll need a good squad of players to hold down locations and complete objectives on this one!
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11. DRONE (Call Of Duty: Black Ops II)
I’ve found that my taste in Call Of Duty games tend to favour the Black Ops side of things rather than the Modern Warfare series. In terms of multiplayer I’d say Drone is my favourite of any Call Of Duty map. Tightly designed with plenty of ways in (and out) of buildings, you’ll need to keep a constant eye in all directions to avoid enemies flanking you. The main room with the slide doors will have you second guessing yourself – everytime you hear the ‘swoosh’ of the door opening you have milliseconds to decide… friend or foe?
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10. MAWLR GRAVEYARD (Killzone 3)
Killzone 3 has a lot of maps that revolve around a specific feature and MAWLR Graveyard is no different. The central route through the map means going through the path of a metal crusher – activated by a button on a raised platform. It’s very satisfying to spot a group of enemy soldiers making a run for it, hit the button and watch the kills stack up. But you also have other ways around, with two rooms on each side for close quarters action – which are linked by an underground tunnel. Fantastic stuff.
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9. CASTEL GANDOLFO (Assassin’s Creed: Brotherhood)
The majority of levels in the Assassin’s Creed series have been effective but nothing special in my opinion. However Castel Gandolfo (a real province in Italy) is a fantastically made map that generates an amazing amount of tension during games. Set across two floors of the building, including some of the exterior as well, it’s crowded enough to lose your pursuers but not so busy that you can’t get a good chase on. Great placement of Trap Doors’ adds a further edge to proceedings.
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8. GRAND BAZAAR (Battlefield 3)
Battlefield 3 has given us some of the biggest maps ever seen on a console shooter and Grand Bazaar is a stunning example of how good design can enhance the player’s experience. Basically an alleyway with lots of entrances/exits and the ability to flank around both sides, this is a map that makes it easy to get caught up in the choke-point of the alley but gives you the option of stepping back from the carnage and making a dash via a different route to try and claim a flag. It’s this freedom of choice that makes Grand Bazaar such a strong map.
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7. THARSIS DEPOT (Killzone 2)
Set on the same refinery as the single player mission, Tharsis Depot is full of steel and has an elogated bottleneck between the bases down one side of the map. Co-incidentally that is also where one team has to defend in search and destroy – which usually leads to all kinds of chaos. With two floors to choose from there are plenty of ways to surprise your enemies and I am a HUGE fan of holding down the corridor just off the main room in the middle to shotgun any enemies that come my way.
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6. THE SANCTUARY (Uncharted 2: Among Thieves)
This map is my personal favourite from Uncharted 2. Whether it’s plunder, elimination, deathmatch or whatever – The Sanctuary almost always throws up a great match. The underground tunnels are a fantastic addition in that they effectively add a third layer to proceedings and the risk/reward of positioning the Hammer on the exposed ledge is a stroke of genius. In fact you can also climb to the top of the tower in each base, above the main rooftops so technically The Sanctuary has FOUR levels to play with. A monster of a multiplayer map considering how compact it is.
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5. PORT VALDEZ (Battlefield: Bad Company 2)
This was one of the maps from the Battlefield: Bad Company 2 beta and it is still one of my favourite maps on the game. The balance between defence and attack (in Rush mode) in terms of positioning of buildings etc is truly superb. The last few bases of this massive map are fantastic and you really do have to consider your tactics. Making a run for it is all well good but you can almost guarantee a host of snipers will have their sights trained on the entrance of whichever base you’re at. A really well designed map, especially considering the size and amount of bases in it.
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4. CHATEAU (Uncharted 3: Drake’s Deception)
Chateau is one of those maps that creates it’s own centrepiece as the game progresses. At the start of the round the roof is set on fire and soon enough the rooms in the upstairs of the building catch alight, the floor crumbles as it burns and flames lick the walls. It is some truly stunning stuff. And that’s to say nothing of the zipline from a hole in the top floor down to the adjacent garden or the downstairs room with overturned furniture that can be used as makeshift cover. A well designed map full of character.
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3. CASPIAN BORDER (Battlefield 3)
There are so many great maps in Battlefield 3 that I could probably do a Top 10 list just based on that title alone but the one that stands out above the rest for me is Caspian Border. Finely placed objectives and a wonderful mix of high and low positions mean sheer fun. The four main areas are far enough apart that it makes sense to grab a vehicle but if you find yourself stranded it isn’t too far to run. Add jets and helicopters into the mix and you have a recipe for some seriously amazing mutilplayer action. Outstanding.
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2. LENTE MISSILE BASE (Killzone 3)
This is a map that I simply love playing on. The way Lente Missile Base spans so many levels is brilliant and, of course, the fact that missiles actually take off from the basement (and you can get killed if you’re foolish enough to be down there) make this one of Killzone 3’s best experiences. Like some of the other centre-pieces in the game’s online offering there is a switch you can push to cancel the missile launch. It’s the little touches like that which really give the level a touch of character. From tense fights in the main tower through to open battles in the courtyard and below to tight skirmishes in the tunnels under the base, there is always something going on in this map.
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1 RADEC ACADEMY (Killzone 2)
Yep *still* the daddy of all multiplayer maps, Radec Academy is a superbly designed map with both open areas and some really tight corridors/stairways which leads to some intense firefights. The positioning of the search and destroy targets (for both teams) is inspired – essentially requiring you to hold a room that has three or four different entrances. Meanwhile there is the opportunity to snipe from the balcony overlooking the square – but you’ll have be quick to take those chances as people don’t hang around… unless you’re lucky enough to find an unsuspecting soul taking stock in one of the doorways opposite. Then of course you have the tunnels that run between each base and the building at the back of the map which can get quite crowded if a speaker spawns down there. Overall for me personally, it’s tough to think of what more they could’ve done to improve Radec Academy…
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And there you have it – an updated list featuring the latest and greatest multiplayer maps… well certainly the ones I enjoy playing the most.
Because it’s such a divisive subject and because of the sheer number of maps out there across a huge amount of games, I fully expect you guys to have lots of maps that you love and feel should’ve been on the list.
So light up the comments and let me know which of the above are your favourites and which maps you’d add to the list!
So another fantastic year of gaming draws to a close and it’s time to look back to see what’s impressed in 2012:
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BEST GAME INNOVATION
WINNER: Spec Ops ‘Degradation Of Characters’
It’s crazy to think that this has never been done before. In Spec Ops: The Line as well as physical changes, you and your squad also take a psychological beating. Later in the game as your character starts screaming his orders instead of calmly giving them it makes a huge difference. Even reloading calls are shouted through gritted teeth. It just makes the game feel incredibly visceral. Big shout outs to both Dishonored and Hitman: Absolution for bringing some new, inventive mechanics to the stealth genre. I expect both Blink and Instinct will turn up in other games at some stage.
RUNNERS UP:
Dishonored – Blink
Max Payne 3 – Bullet Time in Online Matches
Hitman: Absolution – Instinct
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BEST DLC (CONTENT)
WINNER: Battlefield 3 – Close Quarters
While Borderlands 2 gave us a substantial chunk of gameplay with Captain Scarlett’s Booty and Uncharted 3 delivered some clever, new maps, for sheer awesomeness this award has to go to Battlefield 3 for Close Quarters. This map pack with two new game modes was a brilliant addition to the Battlefield package. The maps in here are some of my favourite in the entire game’s roster – Operation 925 and Ziba Tower are so well designed it hurts. Sure these maps slightly favour a shotgun but when has that ever been a problem 🙂
RUNNERS UP:
Uncharted 3 – Map Pack
Mass Effect 3 – From Ashes
Borderlands 2 – Captain Scarlett’s Booty
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BEST DOWNLOADABLE GAME
WINNER: Journey
Journey is unlike anything I’ve ever played – it truly is a game that needs to be experienced rather than discussed but if you’d like to read more, check out my review from earlier in the year. A truly stunning game. Also have to congratulate the guys at Evolution on Motorstorm RC – when I first saw the reveal I wasn’t hugely impressed but the game turned out to be fantastic.
RUNNERS UP:
Motorstorm RC
Sound Shapes
When Vikings Attack!
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MOST ANTICIPATED GAME OF 2013
WINNER: Grand Theft Auto V
Rockstar continue to deliver top quality games – since the last GTA we’ve had L.A Noire, Max Payne 3 and the superlative Red Dead Redemption. Grand Theft Auto V looks set to continue that (check out the trailer in the next section) and I can’t wait to see what advances have been made since the last game back in 2008.
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BEST GAME TRAILER
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WINNER: Borderlands 2
I love this trailer. It completely sums up the game and when Claptrap… well I won’t spoil it but check it out.
I’ve also included the runners up below so you can check them out as well.
RUNNERS UP:
Grand Theft Auto V
Beyond: Two Souls
Bioshock Infinite
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BEST PS VITA GAME
WINNER: Motorstorm RC
There have been some fantastic games for the Vita in it’s first year and I certainly don’t think the console is lacking in titles. Assassin’s Creed III: Liberation came close to making this list but was edged out by the excellent Need For Speed: Most Wanted. Sony Bend Studios delivered a great Uncharted game and Gravity Rush was a blast, despite some frustrating combat issues. However the award in 2012 goes to Motorstorm RC, a completely addictive racer that took up far too much of my time. Beating friend’s scores on the tracks gave everything a competitive edge and I enjoyed it so much I bought all the DLC to get more tracks. In my opinion a perfect title for the Vita.
RUNNERS UP:
Uncharted: Golden Abyss
Need For Speed: Most Wanted
Gravity Rush
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BEST GRAPHICS
WINNER: Max Payne 3
Usually best graphics is one of those categories where you can immediately arrive at a shortlist and the tough part is narrowing that down to a winner. But this year we’ve had a number of games that shone in various different styles. It’s been extremely difficult and titles like The Darkness II, Need For Speed: Most Wanted, Hitman Absolution and Gravity Rush have all failed to make the cut. For me, although it was a linear experience, Max Payne 3 really delivered a mix of great technical work and graphical style to create a fairly unique and stunning looking game.
RUNNERS UP:
Journey
Assassin’s Creed III
Borderlands II
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BEST STORYLINE
WINNER: Spec Ops: The Line
I had been keeping an eye on Spec Ops: The Line ever since it’s first reveal back at the Video Game Awards in 2009, so I was most pleased to see it finally get released in the summer. Promising tough moral choices, an interesting story and some good use of desert sand to trap enemies it looked like Spec Ops might dominate the barren Summer release schedule. It didn’t quite work out that way but Spec Ops: The Line tells one of the more engrossing stories in games of the last few years. The way things unfold is well choreographed and having seen some of the conversations with the writers of the game it seems almost everything in the game was planned that way from the beginning. It’s a slow start but well worth sticking with – one of the best storylines for a while.
RUNNERS UP:
Max Payne 3
The Darkness II
Dishonored
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BEST SOUNDTRACK (SCORE)
WINNER: Max Payne 3 – Health
There have been some fantastic scores this year, from the usual military bombast of Call Of Duty: Black Ops II through to the quirky and lovable Sound Shapes on Vita. But most would be hard pressed to match Health‘s score for Max Payne 3, which fitted the game so well it was pretty much another aspect of Max’s character. Journey probably ran it closest, the sweeping joy and sorrow of Austin Wintory’s music really bringing a depth of emotion to the game. Big shout out as well to Hotline Miami, I haven’t even played that game but the soundtrack is fantastic in it’s own right.
RUNNERS UP:
Journey – Austin Wintory
Gravity Rush (Vita) –Â Kohei Tanaka
Sound Shapes (Vita) – Various
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BEST SOUNDTRACK (LICENSED)
WINNER: The Darkness II
It’s also been a great year for licensed music uses in games – in fact it’s the first year I’ve truly struggled to get a shortlist, never mind a winner. FIFA continues to impress by delving into indie territory and Sleeping Dogs ‘Grand Theft Auto-esque’ radio station approach threw up some great tunes to cause carnage to. Eventually it was a two horse race for this award and despite a few excellent choices (Martha Reeves and the Vandellas – “Nowhere to Run” and Deep Purple – “Hush” in particular) by Spec Ops: The Line, The Darkness II steals it with tracks like Ram Jam – “Black Betty”, Metallica “Some Kind Of Monster”, Stereo MCs – “Connected”, The Flamingos – “I Only Have Eyes for You”, Dean Martin – “In the Chapel in the Moonlight”, The Offspring – “Self-Esteem” and of course, Tone Loc – “Wild Thing”. Fantastic stuff.
RUNNERS UP:
FIFA 13
Sleeping Dogs
Spec Ops: The Line
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BEST VOICE ACTING
WINNER: Sleeping Dogs
Square Enix assembled an all star cast including Hong Kong actor Will Yun Lee, Tom Wilkinson, Lucy Liu and Emma Stone to bring the characters of Sleeping Dogs to life. They do a great job and really help to pull you into the world the game creates. Nolan North again pulls a Nate Drake performance out of the bag, this time on the small(er) screen of the Vita. He also took on the main role of Martin Walker in Spec Ops: The Line – you can see why he’s one of the most in demand, and best, voice actors in gaming.
RUNNERS UP:
Uncharted: Golden Abyss
Max Payne 3
Spec Ops: The Line
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SINGLE PLAYER GAME OF THE YEAR
WINNER: Journey
Journey is a gaming experience like no other. As you make your way across desolate, sandy dunes the game will run you through a gamut of emotions. It’s such a wonderful game, play it online and in one sitting (it’s 2-3 hours long) – you won’t regret it. While in some respects Mass Effect 3 was disappointing, overall I thought it was a solid, enjoyable game. There were some interesting missions and choices you could make that meant, while the ending might not have been different, how you got to the conclusion of the story varied depending on your actions. Sleeping Dogs was so much fun I think I played almost the entire thing with a smile on my face but the dark horse in this race, sneaking up on the others with a fibre wire, is Hitman: Absolution. After a mis-step with Kane and Lynch 2, IO Interactive really delivered with Hitman. Accessible and challenging – definitely one of the best single player games out there this year.
RUNNERS UP:
Hitman: Absolution
Mass Effect 3
Sleeping Dogs
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MULTIPLAYER GAME OF THE YEAR
WINNER: Borderlands 2
It hasn’t really been a great year for online multiplayer in my opinion – too few new games grabbed our attention and it was far too easy to jump back into titles like Battlefield 3 or Uncharted 3. However Borderlands 2 would be a worthy winner any year. Getting online with 3 of your friends and blasting through madcap missions was insane fun and the dash for spilled loot only added to the comedy. Mass Effect 3 successfully introduced multiplayer, it was only a horde mode of sorts but most enjoyable and the added depth of different character races gives it some longevity. Call Of Duty: Black Ops II was the most accessible and flexible yet, with some really great maps to boot. Max Payne 3 adds something different with modes like ‘Payne Killer’ and ‘Gang Wars’ but stands up as a third person action shooter in standard modes like Team Deathmatch as well. I was quite impressed with Max Payne’s online, especially the way the developer factored in bullet time but it didn’t seem like that many people were playing it beyond the first couple of weeks of release.
RUNNERS UP:
Mass Effect 3
Max Payne 3
Call Of Duty: Black Ops II
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GAME OF THE YEAR
WINNER: Borderlands 2
If you’ve been keeping up with the blog or following me on Twitter it’s probably not too hard to guess this year’s winner. For Borderlands 2, Gearbox Software ramped up the game and refined it to such an extent that it is genuinely hard to find fault with it. It’s fun on your own but truly comes to life in online co-op. Memorable characters compliment the game’s wicked sense of humour and an outrageous amount of classes, guns, shields, mods and relics just add to the chaos. Borderlands 2 is a huge game that you will love playing through.
RUNNERS UP:
Sleeping Dogs
Hitman: Absolution
Journey
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So there you have it, another great year for gaming and the above is only the tip of iceberg. There were some great titles that didn’t make the shortlists but are still worth checking out. Things like Syndicate, Binary Domain, X-Com: Enemy Unknown and Need For Speed: Most Wanted for a start. Or how about Unit 13, Everybody’s Golf and LittleBigPlanet for the Vita.
I never got around to playing a few of the big games from this year, most notably The Walking Dead and Resident Evil 6 but I’ll hopefully get a chance to experience those soon.
There’s been plenty to play this year and 2013 looks interesting, especially with new hardware on the horizon.
What is your game of the year? Let me know what you agree/disagree with in the above and what titles you would’ve had in there.
Well I’ve been saying this every Christmas for the past few years but I honestly don’t think there has ever been a better time to be a gamer.
Once again we’ve been spoilt with a wealth of fantastic titles both in terms of first party content and third party.
As well as the big triple A exclusives, the level and standard of DLC and downloadable games has risen – giving gamers even more reason to keep playing older games, or to take a punt on a new downloadable title.
I have to say it was pretty tough to pick between these as in their own way they could help move the industry forward. FIFA’s real time physics, while occasionally leading to comedy ‘bundles’, does add another dimension of realism to the game. Fight Night Champion gave us a great, enjoyable story mode *in a sports game*! ‘Operations’ Mode from Killzone 3 brings a touch of co-op style story to main multiplayer (shame there was only a few of them available) but looking back the innovation that stands out as something truly special was Team Bondi’s superb work at facial capture in L.A Noire. Just think, one day maybe faces in all games will look this good.
While the L.A Noire and Mass Effect 2 DLC gave us more content I felt that the job Guerrilla Games did on revisiting the Killzone 2 maps for the third game was outstanding. The maps were recognisable but for the most part completely different – whether it was the crumbling Radec Academy or the overgrown Blood Gracht. Great stuff.
RUNNERS UP:
Mass Effect 2 – Arrival DLC
L.A Noire – Extra Cases
Battlefield 3: Back To Karkand
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BEST DOWNLOADABLE GAME
WINNER: Infamous: Festival Of Blood
Sucker Punch delivered an inspired slice of downloadable goodness with Infamous: Festival Of Blood – a completely stand alone game that requires no knowledge of the Infamous games or indeed no copy of Infamous 2 to play. Infamous’ hero/anti-hero Cole McGrath has been turned into a vampire by Bloody Mary and has until sunrise to save himself. While the main story is pretty short there is enough here to keep you well entertained, especially at the price. Sadly Payday: The Heist was a bit of a disappointment, which may have had more to do with a badly timed delay that meant it’s release slipped even closer to Battlefield 3 and Modern Warfare 3. However if you get the chance definitely check out Stacking, which is a wonderfully charming puzzle game.
This was between Mass Effect 3 and Bioshock Infinite – it was a very close call. While I love the Bioshock games the attachment that formed for my own Shepherd in Mass Effect 2 means that I can’t wait to see her get back into action. Hopefully she’ll be able to avenge those from our team that didn’t make it 😦 as the Reaper’s turn their attention to Earth.
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BEST GAME TRAILER
WINNER: Dead Island
There couldn’t really be a different winner could there? 😆 This trailer came out of nowhere and had one of the biggest, and quickest, en masse responses I’ve ever seen. It’s cleverly made and pulls at the heart strings, while also boasting an amazing piano piece to accompany it. Sadly it didn’t *really* represent the game because from what I’ve seen (I’m yet to pick it up) there isn’t much of an emotional aspect to Dead Island. Nevertheless, one of the best trailers for a while.
RUNNERS UP:
Uncharted 3: Drake’s Deception
Assassin’s Creed: Revelations
GTA V
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BEST PSP GAME
WINNER: The 3rd Birthday
There hasn’t been a wealth of new games for the PSP (the fact that one of the nominees was a Mini title says it all) but there was one title in particular that stood out. While The 3rd Birthday is heavily Japanese influenced (crazy story/really hard etc) it’s not too inaccessible and the gunplay itself is very nicely handled. Despite all this I do have say I’m looking forward to the arrival of the dual analogue sticks on the PS Vita!
RUNNERS UP:
Speedball 2 (Mini)
PES 2011
Football Manager 2012
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BEST SPORTS GAME
WINNER: FIFA 12
FIFA takes the title again and this year justifies it more than ever. With a revamped physics engine that means collisions take place in real-time (as opposed to triggering standard animations) and a bold overhaul of the tackling mechanic, EA have taken football games to the next level. Dirt 3 ran this close as it’s a superb game and PES 2012 deserves a mention as it’s a big improvement on last year’s title but FIFA wins this one.
While you’d think (looking at Battlefield’s gorgeous single player and (to a lesser extent) multiplayer) that this would be an easy decision, take a peek at the Runners Up in this category. Killzone 3, Dead Space 2 and Uncharted 3 have some of the best graphics I’ve seen. And that’s not to mention countless others (Batman: Arkham City/Portal 2/L.A. Noire/Resistance 3 and Assassin’s Creed: Revelations to name… well, quite a few actually) that looked great but didn’t make the nominations. However when all is said and done Battlefield 3 impressed me the most. At one stage I found myself ignoring my objective to watch the rain fall on the neon bathed rooftop I was standing on – simply awe inspiring.
Whereas Uncharted 2: Among Thieves focused mainly on Drake’s relationship with Elena and Chloe, the third instalment in the series shines the spotlight on his bond with Victor ‘Sully’ Sullivan. That’s a plus for me as Sully is probably my favourite character in the game’s universe. In amongst this Drake is, once more, jet setting around the world trying to beat a villianous opponent to the (archeological) punch. With a story packed full of great characters Uncharted 3 continues the high standard of story telling set by the previous titles and I found myself with goosebumps at it’s conclusion.
Joris De Man once again works his magic following the superb Killzone 2 score. Where the second game had the grand scale that accompanied the ISA’s invasion of Helghast, this score – with it’s lamenting strings and intense highs & lows – gives you a feel for the game’s theme of retreat/surrender. Revisiting a couple of pieces from the last game with a different twist is a great touch and really adds to the depth of the music. Special mention to both Uncharted 3 (Greg Edmonson) and The Elder Scrolls V: Skyrim (Jeremy Soule) which were both also amazing scores.
While FIFA 12 delivered it’s usual mix of current flavour tracks, Dirt 3 hit some high points with a few great choices and LittleBigPlanet 2 was close to taking this award with it’s whimsical selection, it was Team Bondi’s ill fated (for them unfortunately, they no longer exist – despite the game being a roaring success) Noir project that snags the award. Featuring the awesome talents of legends like Billie Holiday, Dizzy Gillespie, Louis Armstrong and Peggy Lee you were never short of great music to accompany you as you travelled around L.A in the shoes of Cole Phelps.
There just isn’t another series out there like Uncharted when it comes to voice acting. The guys and girls at Naughty Dog do a fantasic job of bringing the best out of the actors involved and as the series has gone on the actors have become more and more comfortable ad libbing and bouncing ideas off of each other. It shows in some of the wonderful moments the characters share. Everyone involved deserves a pat on the back for another job well done – hopefully going forward more and more games will try and bring more characters to life rather than just getting someone to come in a booth and read lines alone.
RUNNERS UP:
Portal 2
Killzone 3
Batman: Arkham City
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SINGLE PLAYER GAME OF THE YEAR
WINNER: The Elder Scrolls V: Skyrim
Mass Effect 2 was nailed on to win this right up until the moment I fired up The Elder Scrolls V: Skyrim, created a character and set off into the massive world Bethesda have made for you to shape your own story. I don’t think I have ever played a game that feels so organic before. Everything you do feels like a part of the story, indeed there is scope here for you to barely touch the main missions and just create a story of your own to play through. If you’re someone that enjoys single player games and is happy to get lost within a game for hours upon end, this was the title for you in 2011. I also have to give a nod to Resistance 3, which had – in my opinion – the best story of the entire series and seems to have be sadly overlooked by the public at large.
As much as I’ve loved the online for Uncharted 3 and Killzone 3 the sheer unpredictability of Battlefield 3 sees it secure the award for best multiplayer. Assassin’s Creed: Revelations deserves praise for managing to refine enough from last year to make a positive difference to the gameplay. However, nothing can touch Battlefield 3 at it’s best. When in a squad with friends… rushing the objective under a hail of debris from multiple explosions… as a fighter jet ploughs into the ground alongside you, the resulting ‘bang’ knocking the sound from the game as bullets come from all directions… as you creep up on an unsuspecting opponent and knife him to steal his dog tags… shooting enemies through walls that would be impervious to bullets on other shooters… the list is endless. It’s been a great year for multiplayer games on the PS3 what with Killzone 3, Uncharted 3, Resistance 3, SOCOM 4 and, for some less serious fun, LittleBigPlanet 2.
As an overall gaming experience I don’t feel Uncharted 3: Drake’s Deception can be touched this year. Despite being runner up for both the single player and mulitplayer awards, the combination of the two sides of Uncharted 3 give it the edge. While Skyrim is outstanding as a single player experience I don’t feel it can compare with the variety of gameplay that Uncharted 3 can provide. Sadly for Battlefield 3 it’s campiagn was a let down and in fact it was Killzone 3 that came closest to Uncharted 3 in my opinion. Guerrilla Games third instalment in the futuristic first person shooter, had a great story and an impressive multiplayer. Uncharted 3’s  stellar campaign that, while similar to second game, provided plenty of new exposition and a few new gameplay surprises alongside a vastly improved and much deeper multiplayer offering means that for me that this is the complete gaming package for 2011.
RUNNERS UP:
Killzone 3
Battlefield 3
The Elder Scrolls V: Skyrim
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So there we go – it’s been a challenge to get through enough of the big titles that arrived in October/November to form an opinion but the job was done in the end.
It’s crazy to think of the games that missed out on nominations – Rage, Bulletstorm, Crysis 2, Mortal Kombat, Call Of Duty: Modern Warfare 3 and Dragon Age II to name a few. In another year games like Dead Space 2, Batman: Arkham City, Portal 2, Resistance 3 and Infamous 2 would probably have walked away with awards and it’s a testament to the high standard of games this year that they have gone home empty handed.
What are your thoughts? Would be great to hear what your picks for the year were!
Thanks for reading through the year and contributing in the comment sections – it’s always appreciated. See you in 2012! 🙂
Battlefield 3 has been one of my most anticipated games of 2011 – having loved Bad Company 2 I was hopeful DICE would continue their great work in the genre.
This game is a follow up to 2005’s PC only Battlefield 2 as opposed to the Battlefield: Bad Company series that has recently appeared on consoles.
Have no fear though, the developers have incorporated lots of things from Bad Company to help improve the all round gameplay.
Whilst the older Battlefield titles on PC were strictly multiplayer only, Battlefield 3 comes with a single player campaign mode as well. Everything we’d seen pointed to something special… something that would blow the campaigns of the Call Of Duty games out of the water.
Sadly, as has been echoed already in reviews around the globe, this just isn’t the case. Battlefield 3’s campaign is a decent, linear shooter but it doesn’t really do much to break new ground.
I felt there were a number of cheap deaths and at times it was just too easy to get killed (playing on Normal). This led to a few instances of really frustrating play that I just don’t remember being as prevalent in Bad Company 2.
Graphically the campaign is stunning. Certainly the best I’ve seen in the genre on PS3. At one stage I found myself watching the rain fall onto the rooftop I was on rather than following my immediate objective.
The mutliplayer is sublime and (thankfully) has nothing like the amount of problems the beta had. The only issue I’ve encountered is when in a squad and joining a game you sometimes get split up from your squad and have to join up again in game. (EDIT: Which I’ve just read is an issue that’s about to fixed)
The gameplay is well balanced and flows fantastically. Your progress feels a lot more spaced out than in Bad Company 2 but I feel you’re being constantly rewarded with little additions (scopes/laser sights etc) along the way so everything feels like you are making strides to unlocking new items.
Almost everything here is team based – you’ll net points for supressing fire, kill assists, dropping ammo/medical supplies for your team etc. It’s possible to be the best player in the game without killing many people at all. In one match the overall best player had only killed 3 people in the game but had racked up points by supporting the rest of his team and carrying out the objectives during the round.
The maps are well designed and there are Squad Team Deathmatch and Team Deathmatch options as well as Battlefield staples Rush and Conquest, each with their own map layouts.
The guns handle superbly, with a recoil kick that takes a while to get used to, and almost every weapon feels different. The accompanying audio is top notch and the sounds of the battle really do play a big part.
Battlefield 3 is without a doubt the best multiplayer gameplay experience I have had on the PS3. The epic scripted events of most games campaigns happen here regularly and, more importantly, naturally – created by other players.
Whilst running towards a capture point in one match a jet flew overhead, was hit by a rocket a nosedived into the ground ahead of me causing a massive explosion. In the meantime a tank rolled by and blew out the wall of a building to the side of me. A few enemies spilled out from the smoke and I took them down. Experiences like this aren’t rare in Battlefield 3 and that is why, despite an average campaign, I’d recommend the title to anyone.
Earl’s Court in London was once again taken over by gamers as the hugely popular Eurogamer Expo hit town.
With a wealth of games on display and the first UK showing of Sony’s new handheld, the PSVita, it was set to be an exciting show.
So without further ado, here are the titles I managed to get my hands on:
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TOM CLANCY’S GHOST RECON: FUTURE SOLDIER
A few E3’s ago this game looked like a futuristic warfare shooter where you would be using lots of gadgets to take out your enemies. While this is still the case to an extent, the game this most reminded me of was SOCOM 4 – no bad thing. Definitely a solid third person shooter, I’d certainly be interesting in playing through this if the story is strong enough.
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BATTLEFIELD 3
I make no apology for the fact that I *love* the campaign and online of Battlefield: Bad Company 2. Battlefield 3 is from the same makers but is the sequel to Battlefield 2, as opposed to Bad Company 2. Which means it’s more realistic and less like Kelly’s Heroes. We played the online beta (which releases to everyone on Thursday 29th September 2011) and I have to say ‘wow.’ Once I’d got used to the changes (the recoil kicks especially) I had a great few rounds. Graphically great this is definitely a step up from any other shooter out there.
* ‘BATTLEFIELD 3’ : GREGHORRORSHOW’S BEST IN SHOW – Eurogamer Expo 2011*
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CALL OF DUTY: MODERN WARFARE 3
Spec Ops was the only thing I got a chance to play – they had the game set up with headsets so you could communicate with your partner and the whole experience was great fun. The game looks really nice and while it doesn’t have the realism of Battlefield in terms of recoil etc, Modern Warfare 3 will be lapped up by fans of the series.
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INVERSION
Inversion is one of those games that hit me out of leftfield when I first saw footage of it earlier this year. It certainly looked interesting and the gravity based gun play seemed like it could be fun. Unfortunately while this may turn out to be the case the gameplay on offer here didn’t really sell me on the game. Not to mention the fact that graphically it was quite poor, with lots of jagged edges and pop in. Fingers crossed the full game gets more polish before release.
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JOE DANGER: THE MOVIE
I really enjoyed Joe Danger and the follow up plays it safe in terms of gameplay, with great stunts and lots of combos. What changes here is that not every level is bike based – there are mine carts, skis and more besides as Joe shoots scenes for a film. Brilliant fun and with the game moving to XBox 360 as well even more people will be able to enjoy it.
*EDIT* Been told that Joe Danger isn’t confirmed for XBox 360 – so we’ll have to see what platforms are confirmed.
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RAGE
Rage is one of those games that just never excited me. It certainly looked great but coming on as a cross between Fallout and Borderlands I wasn’t sure whether I would end up picking it up – there are only so many post apocalyptic shooters I can play… But having got my hands on it I’ve changed my mind. What impressed most was the enemy AI, the fact they ran for cover and scurried away to protect themselves was very cool. The shooting felt strong and I liked the vibe of the game. This has gone from a maybe to a definite play.
* ‘RAGE’ : GREGHORRORSHOW’S MOST PLEASANT SURPRISE – Eurogamer Expo 2011 *
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AWESOMENAUTS
Awesomenauts is a downloadable, 2D online battle game in which you take control of one of a selection of cartoon mercenaries. The gameplay is objective based and was good fun for a quick blast. Each character has their own abilities and can contribute towards the goal of destroying the enemy base (while also defending your own). Not sure if I’ll pick it up but if you like battle arena games, this is something different.
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SAINTS ROW: THE THIRD
The trailers for Saints Row made the game look like a fun open world title and after getting a chance to try it out I can confirm this is indeed the case. Running around shooting random people and dealing with the cops/enemy gang members when they showed up left me with a big smile on my face. The only problem I have is that the game didn’t do enough to convince me to pick it up so I’ll wait and see before making a decision.
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STARHAWK
It was more than a little disappointing to find that the hands on with Starhawk was ground based as opposed to in the sky or being multiplayer. Regardless, the action was solid and fairly enjoyable, though it was reminiscent of Red Faction, without the comedy destruction. I’m still looking forward to this but I don’t think this demo would have sold many people.
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BINARY DOMAIN
This almost took my Most Pleasant Surprise award but was pipped at the post by Rage. Looking very much like Vanquish, Binary Domain features a nice bit of squad interplay in that you can issue commands but also have conversations based on which members you included in your squad. Fast and loose shooting is the name of the game in this title and you’ll be ripping through evil robots on the way to, what I expect will be one of many, boss battles. Definitely one to watch out for if you liked Vanquish.
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PS VITA
Well I got to *see* a Vita – unfortunately the queue was so long that we’d barely moved after 15 minutes and with time running out we had to make an executive decision to get out and see a few more games instead. It didn’t look as big as I’d heard it described, which is a good thing and although I was viewing from a distance the screen gave a pretty clear picture. Would’ve loved to have actually played one but sadly it wasn’t to be… yet!
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So there we have it, lots on show and plenty of stuff to play. One of the bigger surprises for me was that Bioshock: Infinite didn’t make any sort of appearance – seemed weird for one of the biggest games of next year.
Overall the Eurogamer Expo goes from strength to strength – now I need to start planning for next year 🙂
While we currently sit in the traditional summer games void, it won’t be long until things start ramping up.
So I thought it was time to take a look at what titles are coming along in the near future and what games have caught my eye.
Kicking things off in just over 3 weeks (August 26th) is Deus Ex: Human Revolution…
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DEUS EX: HUMAN REVOLUTION
The original Deus Ex was a great game and while I missed the other titles in the series it finally arrives on next gen consoles in the form of Human Revolution – a prequel to the first game. You take on the role of Adam Jensen and will be using a mix of stealth and more direct measures to take the fight to Sarif Industries… your former employers. With augmentation upgrades aplenty and lots of scope for choosing how to approach situations this is definitely one to watch.
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UNCHARTED 3: DRAKE’S DECEPTION
While we had a (most enjoyable) bit of time with the multiplayer beta, the single player of Uncharted has always been it’s selling point. This entry in the series is no different. If you haven’t already, check out the trailer above for an idea of what Drake will be facing this time around as he sets off on another adventure with Sully in tow. With a hugely improved multiplayer and proven track record of single player excellence, Uncharted 3 is a must buy for every PS3 owner this November.
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RAGE
Rage has been on the radar for a while now and this post apocalyptic slice of fiction is shaping up quite nicely. It’s a first person shooter with some third person driving thrown in for good measure. It’s running a new game engine called id Tech 5 which allows it to shine graphically. It’ll be interesting to see if this one can live up to the hype – at the moment the gaming community seems to be evenly split between optimism and pessimism.
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HITMAN ABSOLUTION
It seems like an age ago that we last stepped into the shoes of Agent 47 and carried out some well prepared sneaky assassinations/got caught and shot the place up ( delete as appropriate 😆 ). Last time out was on the PS2 and so the balding hitman is preparing to make his PS3 bow. From the trailer above it seems Agent 47 is more deadly than ever.
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GHOST RECON: FUTURE SOLDIER
Future Soldier caught a lot of flak at E3 after what was deemed a lacklustre demo and the game has been pushed back once again. For me personally I liked the look of it. It didn’t blow me away but it reminded me of SOCOM, a solid game I thoroughly enjoyed – so this is one I’ll be keeping an eye on.
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BATMAN: ARKHAM CITY
Arkham Asylum was such a great game that any follow up would have to bear close scrutiny but it appears, based on the opinions of people that have seen it in action, that Arkham City has pulled it off. Moving the action to a bigger, city setting and giving the player a lot more freedom means that this could be a massive step forward for the series. Rocksteady have also added a cast of villains this time, as well as Catwoman and the rumoured Robin as allies to Batman.
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TWISTED METAL
NB. This footage is filmed off of a TV so obviously the game itself will look a lot cleaner in reality.
Twisted Metal is one of those franchises that people either love or hate. I’m in the love camp, having spent hours playing the original on PSOne back in the day. This game looks pretty dark and the sinister vibe gives it a nice edge but this is all about the driving. Some of the arenas look huge and if the online take up is decent Twisted Metal could be absolutely awesome.
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RESISTANCE 3
Another of Sony’s flagship brands, Resistance 3 may not have the graphical prowess of a Killzone or Uncharted but it makes up for it where it counts… gameplay. The insane but well designed weaponry lends itself perfectly to an alternative time line, in which an alien invasion has seen Earth overrun by a species called the Chimera. If you haven’t played the first two games they are currently available as a double pack – well worth investing in to catch up on the story.
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MASS EFFECT 3
Mass Effect 2 was a stellar title and has to be among the front runners for Game Of The Year. Telling the story of Commander Shepard, the game had an overall story arc but you were in control of the character’s main actions and decisions. Decisions which could skew the game in a number of ways. Mass Effect 3 looks to continue this space set drama and with the invasion of Earth as the back drop, it looks like it could be one not to miss.
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BIOSHOCK INFINITE
After creating the original Bioshock, Ken Levine and his team set to work on the prequel – handing duties on Bioshock 2 to a group of the 2k studios (who did a decent job in my opinion). Bioshock Infinite is that game. With the other Bioshock games set underwater in the city of Rapture, Infinite takes to the skies and the flying city of Columbia. You play as Booker DeWitt, an agent sent to rescue Elizabeth – a mysterious girl with special powers who is being held against her will. This won so many awards at E3 I suspect Irrational Games may need a new office building just to house them all.
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BATTLEFIELD 3
Not sure what more needs to said about Battlefield 3. It looks stunning on PS3, it has a single player campaign and the multiplayer boasts a heap of improvements over Bad Company 2. Widely regarded as the game that could break Call Of Duty’s annual dominance (it won’t – but I suspect it’ll put a healthy dent into it), Battlefield 3 is shaping up to be the best first person shooter on the market.
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OVERSTRIKE
Overstrike comes from the makers of the Resistance series (see above) and looks like a whole heap of fun. Hopefully they can transfer the fun weapons from Resistance into this world and it seems co-op will play a big part as well. Overstrike looks to have a good sense of humour and it’ll be nice to have a game lighter in tone to get stuck into.
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PAYDAY: THE HEIST
This is a PSN download title that has really impressed me. Sure it looks a little rough around the edges in places but a co-op game where you have the opportunity to do a bit of planning for the heist beforehand? Hell yeah! Little touches like being able to tell hostages to get down or tying them up to restrain them seems cool so hopefully Payday: The Heist won’t disappoint.
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UNCHARTED: GOLDEN ABYSS (PS VITA)
I can’t wait for the Vita to arrive (although it seems I’ll have to, as the confirmation arrived today that 2012 will be the release date for Europe) and I think the above video speaks for itself. Check out those graphics! Thankfully the touch based stuff can be avoided by just using the control stick and X so we aren’t being railroaded into all that. The game is a prequel to the original Uncharted game and I am very interested to fill in some back story on all the characters and universe.
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ASSASSIN’S CREED: REVELATIONS
A lot of people are beginning to suffer Assassin’s Creed burnout, what with Revelations being the third game in three years. I’m looking forward to seeing Ezio’s trilogy come to a close and finding out how that leaves the franchise. It’s certainly time for a different assassin but one last swan song is the least Ezio deserves. It looks like Ubisoft are tightening up the multiplayer as well, so Revelations could end up being a very attractive package indeed.
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ELDER SCROLLS V: SKYRIM
I’m not big into my fantasy games, although I enjoyed Dragon Age: Origins, but Skyrim is a game that makes you sit up and take notice. A vast world to explore and rumours of hundreds of hours of gameplay have many RPG fans drooling already. It’s not a day one purchase for me but it’s definitely a game I’m looking forward to trying out.
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DUST 514
I haven’t heard of EVE Online – the PC game that this title ties into – but the trailer above caught my eye and I think this could be a decent little shooter. Early days as the above is all we have to go on but this is one I’ll be watching keenly. Hopefully we’ll have some more info soon.
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STARHAWK
Unfortunately Warhawk completely passed me by as I wasn’t online when it came out and none of my friends owned it, so it sank into the abyss. Which is a shame as by all accounts it’s a great game. Starhawk is the follow up and promises more multiplayer mayhem (as well as a single player campaign, which is a first for the series). They have added in some elements of tower defense. I’m intrigued to see how this ends up playing.
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ALIENS: COLONIAL MARINES
Ah Colonial Marines. Promised so many times and *finally* it appears you may be on the horizon. Gearbox is a great games studio with a good rep, which means this could be the stand out Aliens title we have all been waiting for. As you’d expect you’re a bunch of marines investigating a potential problem which turns out to be alien based. The pressure is on and I’m hopeful Gearbox can deliver.
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So there we go – have I missed anything else that you guys are looking forward to?