MOST WANTED 2017/18

Detroit

As we head into the final stretch of 2017 I thought it might be worth taking a look at some of the titles that will be coming to the PlayStation 4 in the next year. Have a look below to watch some footage of the games I’d recommend keeping an eye on in the next 12 months (and beyond!).

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Star Wars: Battlefront II

I liked the first Battlefront game, it certainly looked the part but eventually the lack of content killed off my interest. This time out DICE are not messing around, with triple the maps, heroes and vehicles that the first game had. There are also more game modes and a nice bump in the graphics (see above video). The game now encompasses the locations of all the Star Wars films, not just the most recent and the addition of heroes like Chewbacca and Rey mean everyone’s favourites should be in here. As well as all that there is also a full story mode (missing from the first game) which gives you even more value for your money.

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Detroit: Become Human

There is something wonderful about finishing a David Cage game like Heavy Rain and then discussing with friends to see whether they had a similar experience and if you both had the same characters alive at the end. Detroit: Become Human looks set to continue this tradition, with you playing as three androids in a futuristic vision of Detroit. Androids are starting to go rogue and demanding independence, you’ll be able to see the story from three viewpoints: Connor hunts down ‘deviant’ androids, Kara is a ‘deviant’ who has escaped from the factory she was built in and Markus, who wants to free all androids. Hopefully the game can build on the interesting questions raised around androids and AI in last years TV series Westworld.

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Forgotten Anne

Forgotten Anne had slipped under my radar but I was lucky enough to get to play it briefly recently and found myself enraptured. If you have an interest in animation or anime I’d recommend checking this out, it’s a beautiful game and is like playing a cartoon. Here’s the blurb from their website, which describes it better than I could: “Imagine a place where everything that is lost and forgotten goes; old toys, letters, single socks. The Forgotten Lands is a magical world inhabited by Forgotlings; creatures composed of mislaid objects longing to be remembered again.” Sounds like a perfect title to delve into and forget your troubles.

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Red Dead Redemption 2

Recently pushed back to early 2018, Red Dead Redemption 2 will be Rockstar’s first release since juggernaut GTA V. After playing that I can’t wait to see what they deliver in a western setting. The first Red Dead was fantastic and no doubt the power of the PS4 will be at full stretch for this one. In this game we’ll be playing as Arthur Morgan and the Van der Linde gang as they travel the old West getting up to no good. In addition to the single player mode I’m really excited to see what they do with the multiplayer. In the previous game multiplayer was a really fun experience but after GTA Online I’m expecting them to really step it up and give us something special to get our teeth into.

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The Last Of Us: Part II

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Probably one of my favourite ever games, The Last Of Us was phenomenal. The story was excellent, with one of the best cast performances in gaming history. So no pressure on the sequel, right? The question was asked almost as soon as the last game arrived. Would you play a sequel? Do we need a sequel? The answer to the first was yes and the second could only be answered by the creators of the game – luckily for us they have obliged and hopefully they can repeat the magic of the first title. I’m not going to talk plot or characters just in case anyone reading this hasn’t played the first one… and if you haven’t go play it now!

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Cyberpunk 2077

No list of upcoming games would be complete without Cyberpunk 2077. Originally announced in 2012 we’re on course for a late 2018/early 2019 release and having played their other recent title, The Witcher 3, I can say that Cyberpunk 2077 is definitely one to look forward to. It looks set to be a deep RPG with plenty of customisable options for your character. There is always a danger when a game is in development for so long that it might disappoint but all the signs point to this one living up to the hype and it’s cyberpunk, so what’s not to like 🙂

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God Of War

I wasn’t sure whether I needed another God Of War game, I enjoyed the first couple but with the handheld games, and a few extra spin offs, my appetite waned for Kratos’ brand of hack ‘n’ slash. Then they showed the trailer of an older Kratos with his son and I was sold. Maybe they could tell a decent story in amongst the violent carnage and switching from Greek mythology to Norse will also help freshen things up. Add to that the game is Kratos first real trip out on the PS4 and I’m hopeful we could have a great game on our hands.


So there you go, there are plenty of other great games coming as well but these are the ones that really resonate with me. It’s been another amazing year for gaming, with Horizon: Zero Dawn, Destiny 2 and Hellblade: Senua’s Sacrifice, among others, giving us a real treat in terms of gameplay and story.

I can’t wait to see what else is announced as we move into 2018!

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Playing Games Like You Watch TV Or: Why It Took Me Over Two Years To Finish Dragon Age: Inquisition

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I’ve spoken about my gaming habits plenty in the past but I’ve noticed another shift in the last year or so. If I have an hour spare now in the evening I’m much more likely to play an online game, not something single player based.

While it sounds contrary to the above, I feel like I want to invest more time in single player game sessions than ever and really lose myself in that world, which conflicts with my gaming schedule – essentially the odd hour here and there in the evening. I’m finding that I don’t want to play something story based for 45 minutes or an hour. Or at least that’s how I feel about open world games, I’m certainly still happy to play an hour long session to complete a chapter of Uncharted or a main mission in Tomb Raider. More linear games still lend themselves to that style of play. I’ve always played those kind of games like TV shows anyway, a chapter or two at a time over the course of weeks rather than days. I’ve never been a gamer who will rush through a 15-20 hour game in a weekend.

Horizon

Horizon: Zero Dawn is a good example of this new play style, a game I likely would’ve rushed through before is now a title I’m planning to play over the course of months rather than weeks. Crucially, I also feel like I’m getting more enjoyment out of the game by taking the time to explore and discover smaller content along the way.

I think there is an accompanying parallel change in multiplayer games, which are doing a much better job of getting you to come back and play more often. There has been a positive change in a huge amount of games whereby new content (new levels/maps or characters) is being added free of charge for all players. This is important because, firstly, it means the player base isn’t split (some that paid have the new content but others don’t and they can’t all play together) and secondly it gives people a strong reason to come back to games they might not have ever returned to before this trend. In addition a lot of games are rewarding players for logging in and playing, which keeps people interested for longer.  I also feel like there are a ton of pick up and play online experiences that last 5-10 minutes per game, which align perfectly with the time I have available.

If I only have 30-45 mins spare why waste my time on an open world title and have to turn it off just as I’m getting into the rhythm of the game? I’d rather play a few rounds Overwatch and a game of Rocket League. It’s also occasionally quite nice to play something that has a set beginning, middle and end. I guess it’s similar to watching a really good eight episode TV show knowing it only has one season and tells a complete story within that.

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Big, sprawling open world titles are definitely still attractive to me, Horizon is one of the best games I’ve played in the last 4 or 5 years, but I just need more time to play and invest in them. Dragon Age: Inquisition took me over two years to finish. Why? I suspect the TV season-like structure helped, along with the change in my own gaming habits. What I loved about the structure of Dragon Age in particular was that your main hub in the game was your ‘War Table’, where you and your colleagues/advisors would plan your next tactical move and which mission to take on. On this table you had a selection of smaller missions, including favours for your colleagues that would reveal more about them and strengthen your relationship with them, but also one bigger mission that moved the main story on considerably. So for me, the game became like a TV show in so far as I would spend a few weeks playing side missions, levelling up and getting some character development for my team before doing the big, climatic ‘end of season’ mission and then putting the game down for a month or two.

Another huge title in terms of scale is Fallout 4, which I’m still playing 18 months after I started. Why? Well for similar reasons to Dragon Age but with the added decision from the outset not to follow the direct path for ‘character reasons’. I decided to make my character more selfish than my usual created characters, for example my elf Inquisitor from Dragon Age or Commander Shepherd from Mass Effect. In Fallout, Bella would be a character that was, for the most part, more interested in her own current affairs than any grander goal – which has been great fun and I’d recommend everyone to try playing a character like it at some stage!

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Another issue with mainlining games is burnout, doing the same thing over and over again is certainly not fun and can severely lessen your enjoyment of a game. However, I think there is a huge difference between repetitive gameplay over a longer period of time in hour sized chunks and repetitive gameplay experienced in bigger 3 or 4 hour time slots.  I genuinely believe that the reason I still enjoy long running game series like Assassin’s Creed, where you are essentially doing the same thing in every iteration of the game in a different setting, is because I’ve never really sat down and played them for 4 or 5 hours at a time.

Episodic gaming kind of solves this play style problem, although it doesn’t always necessarily do the best job. Titles like The Walking Dead and Life Is Strange are great games, although each episode usually runs the length of a film which runs into the same problem for me time-wise. Hitman, which is perfectly suited to the episodic format, is another title with lengthy levels (a positive when I have the time to invest) although the inclusion of smaller one off assassinations does mean that is a game you can also dip into here and there.

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Some people are quick to mainline these huge games and I just don’t get it. Why would you want to rush through these big titles? Where Uncharted is like a film, games like Skyrim, Mass Effect or Dragon Age are like having 10 seasons of a TV show in front of you. Finishing these open world games as quickly as possible by doing just main quests would be like having a cut down version of the TV show that just focuses on the main character and no-one else. Sure you’d get to experience the story at the centre of the show but without any focus on other characters. Imagine a Buffy The Vampire Slayer without any development of Willow or Xander? Or an Orphan Black with no focus on Donny or anyone except Sarah? Indeed, imagine a Mass Effect that didn’t bother to flesh out your crew but just double downed on the main story.

I’m as guilty as the next person of binge-watching TV shows but I do feel that for games it is a little different – as I mentioned above my confusion isn’t really based on people playing games quickly, it’s what you might be missing along the way. Even if I binge something like Jessica Jones I am still seeing all the story the creators put in there and want us to see. If you mainline a game you could be missing a wealth of interesting content and potentially things that might be integral to the wider plot of the game.

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Even in this age of on demand binge watching it can be nice to watch a TV show week by week – one of the biggest luxuries of the ‘old’ approach to watching TV or playing games is that you have time to think about and appreciate the content you’re consuming. I’ve found that in games but also in TV. Recently, Legion was a delight to watch week by week and I actually think I needed that time between episodes to process what I’d seen. Sure, there is a rush from getting through something you’re enjoying – it can exhilarating knowing that you are just a click away from another episode or main mission but I’d recommend giving slower paced gaming a shot. It’s definitely a different experience and one, for me personally, that means I’ve gotten more enjoyment out of open world games.

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Deus Ex: Mankind Divided – Review (PS4)

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Adam Jensen is back. Following the events of previous title Human Revolution, Jensen finds himself running ops for a branch of Interpol – with one mission in Dubai going south very quickly. In the immediate aftermath, Jensen isn’t sure who he can trust and with rising tensions between augmented and non-augmented citizens approaching breaking point – it seems like the World is on the brink of collapse. So can he stop the madness?

Deus Ex titles have always been about choice and Mankind Divided delivers some interesting ideas, including a couple of my favourite type of game choices… The type where you literally have to choose one or the other, you can’t do both. While some of these are obvious to the player, others are based around what you choose to do during gameplay which is cool.

As usual Jensen is equipped with a full arsenal of augmentations that you can use to get around levels and complete objectives. Some of these will be familiar to regular players of Deus Ex, with some new additions to spice things up. Stealth is still the main priority, which was good for me as I found the shooting to be quite lacklustre and unenjoyable. It’s a shame because it would’ve been nice to have the flexibility of something like Metal Gear Solid V when missions move from stealth to action. More often that not here breaking stealth meant death. I also felt that I never had enough ammo or charge for my abilities, which meant some missions became a rinse and repeat of running to cover, waiting for stealth to recharge, run to next cover, wait for stealth etc.

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I didn’t really think the overall story was great, though there were some great missions and some of the side content was quite strong. There were some interesting characters and it was nice to see some familiar faces. Also shout out to Peter Serafinowicz in his role as Duncan MacReady, as a fellow Brit it was great to hear such a natural vocal performance.

Graphically the game is a powerhouse, it looks exactly like a sci-fi game should. The oppressive atmosphere is effective and while we’ve seen it done before the overtly aggressive policing going on around you certainly has an impact. For the most part the game runs smoothly on the technical side but every now and again, almost always when moving unconscious enemies, glitches would crop up. The last thing you need when trying to hide a body is for it to melt part way into a wall and start moving violently in a vain attempt to free itself!

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Overall I found Deus Ex: Mankind Divided to be an enjoyable experience and that is down to the writing and freedom of choice it allows. Unfortunately for the majority of the game it just wasn’t that fun to play and at times it really felt like a slog, with the gunplay in particular leaving a lot to be desired.

Rating: 6/10

7 x 7 Link Award

I have been bestowed with the honour of receiving the 7×7 Link Award from the lovely The Warning Sign.

I don’t often get involved with this type of thing but as a break from the reviews I’ve been putting up recently – here goes!

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THE RULES:

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1. Tell everyone something that no one else knows about you.

2. Link to one of the posts that I personally think best fits the following categories: Most Beautiful Piece, Most Helpful Piece, Most Popular Piece, Most Controversial Piece, Most Surprisingly Successful Piece, Most Underrated Piece, and Most Pride-Worthy Piece.

3. Pass the award on to seven other bloggers.

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PART ONE:

In my younger days I once played a full 62 lap race on a Formula 1 game in one sitting – my knees literally cracked when I went to get out of the chair. Not a healthy attitude to gaming, although it was a one off!

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PART TWO:

1) Most Beautiful Piece: In terms of content I would say my Great Game Openings piece – some of those are stunningly gorgeous.

2) Most Helpful Piece: My Top 50 Single Player Games remains very popular and hopefully is still helpful to people looking to pick up some games for offline action.

3) Most Popular Piece: My Killzone 2 review went down really well and still gets plenty of views to this day.

4) Most Controversial Piece: Not a specific piece but any ‘Top’ lists usually garner some feedback on what people felt should’ve been in the list. Certainly not a bad thing.

5) Most Surprisingly Successful Piece: My review of Dante’s Inferno – the original prose as opposed to the game. Up there among my most viewed posts – still surprised by that everytime it pops up!

6) Most Underrated Piece: Sad to see that my end of year Music round up from 2011 has only had a handful of views, although it’s not a great surprise as I’m mainly a gaming blog.

7) Most Pride-Worthy Piece: Thankfully my most pride worthy was also a popular one! I really worked hard on my Top 100 Games ever articles.

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PART THREE:

Pass the award on to seven other bloggers: some of these guys haven’t blogged in a while so I’m hoping this might give them a little kick start 🙂

1) Beyond The D-Pad

2) Stacey Storey

3) renxkyoko’s space

4) What Now?

5) That’s Just Me

6) Liam’s Lions Outlook

7) Action Flick Chick.

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Sharing The Web Love…

Favorites

As usual I partook in some Follow Friday action on Twitter today, where people suggest other folks who are interesting/worth following and I thought maybe it would be a nice idea to extend this into sharing a handful of great websites I regularly use for info, entertainment etc.

I’m not doing this every week so don’t panic but here are some sites you may or may not have heard of:

 

http://www.gametrailers.com/ – My main source of gaming goodness – best place I’ve found for footage of new games (and it’s not all just trailers).

http://www.curiousonion.com/ – Really good gaming site with plenty of reviews and features.

http://breagrant.com/blog/ – The blog of actress Brea Grant (Heroes/Friday Night Lights) who always come up trumps with music recommendations and plenty more besides.

http://beyondthedpad.wordpress.com/ – A more personal gaming blog, very well written – the reviews are always unbiased and honest.

http://www.ps3vault.com/ – Great source of info for PS3 matters, lots of reviews/features etc.

http://actionflickchick.com/superaction/ – Only recently discovered ActionFlickChick but her reviews are great and she has some really interesting features with stuntmen and the like.

http://zeonmusic.blogspot.com/ – A really good music blog, featuring loads of great tracks and some brilliant cover versions that are hard to find elsewhere.

http://www.aintitcool.com/ – A great source of film info, the original and still one of the best.

http://www.allmusic.com/ – If you need any music questions answered this is a great place to start. Sort of like a music wikipedia.

f*ckofffilm.com/*Warning* This site contains very strong language, that’s the point of it. Film reviews peppered with obscenities – my good friend Hollow Snake writes reviews for it.

http://www.gamefaqs.com/ – Stuck on a game? Gamefaqs is the place to head for help. With cheats and walkthroughs galore.

 

So there you go, check ‘em out and let me know if you’ve got any recommendations as well.