The big, main mode, alongside series staple Conquest, is Grand Operations. A new version of Battlefield 1‘s Operations mode. In that title you had a few attempts to take ground against your opponents, and the losing team was able to call in a Zeppelin to try and turn the tide. It was a fun mode, which I liked playing. In Grand Operations you play across three ‘days’ of various game modes, although Day 3 is always Conquest. I’ve enjoyed what I’ve played of it so far but there are some under-lying problems that leave me concerned about the longevity of the mode.
So what are the issues and what can be done to fix them? It’s a tough question because how do you make online play fun over a long period of time in a title where the individual player has such a small influence? In something like Overwatch or Rainbow Six: Siege, you are part of a team of 5 or 6 and your actions, such as the use of a gadget, skill or ability, can directly win a round for your team. In Battlefield V, while you have a squad of four, there are 32 players on each side and your actions rarely impact dramatically as events unfold.
Let’s start with the positives and what Grand Operations does right. It evokes memories of the excellent, and similarly titled, Killzone 3 Operations mode – especially with the parts where you’re aboard a plane before rounds start and you’re waiting to jump down into the action. I’d like to see more cut scene variations between the days if possible but what we have is a decent enough start. Grand Operations certainly feels grand in terms of time – rounds can last between 45 minutes and an hour depending on how close they are. It’s interesting to move through different sections of the map on each day and generally rounds do seem to finish quite close for the most part, which gives it the sense of a thrilling battle.
Grand Operations is likely the best mode in the game… if you have the time. Conversely, on occasion the rounds seem to drag out – especially when the victor is obvious. The first two days are almost pointless as only victory/defeat on the final day decides the battle. This would be fine if the first two days counted for anything on both sides. Attackers do get benefits if they win the rounds (extra respawns etc.) but the defenders don’t, they just stop the attackers gaining an advantage. There’s nothing quite as disheartening as, while defending, winning the first two days and then losing the final day to be greeted by a ‘Major Defeat’ screen. The game is also glitchy during gameplay and cut-scenes, including instances of Day 3 just being a black screen, meaning you have to quit and lose your progress. Also people quit (or perhaps can’t join due to technical issues) between days, leading to wait times between rounds and sometimes completely uneven sides.
I have some ideas to remedy these problems and make Grand Operations the go-to mode for Battlefield V. Some are simple fixes and others more complex suggestions but let’s get into it.
My first suggestion is the easiest to call out as a player, though only the developers will know how much time/resources would be needed: fix the bugs. This isn’t exclusive to Grand Operations but it would make a huge difference. Unlocks not happening, players dropping out of games, standing in the plane literally INSIDE another player – tidy it up please DICE. Secondly, give more rewards for playing Grand Operations. Maybe it is exclusive outfits or even a special gun. Anything would help bring people into the game mode.
DICE have to change how the ‘Days’ system benefits each side. My suggestion would be to scrap the respawns and make each day count as an automatic flag capture on the final day. So, if one team wins both days on Day 3 they start with two flags already captured. Currently if you’re defending, the first two days seem quite pointless. While the extended sessions are great, perhaps the addition of a ‘Mercy’ option like the one in Destiny could help. In that game the ‘narrator’ character ends the game early if one team is completely dominating. Given the World War II setting this would be in keeping with the atmosphere of the game if your ‘commander’ called for you to retreat. In one way it saves you the humiliation of spending another 10 or 15 minutes in a fruitless battle but brings the embarrassment of having to retreat.
My final idea, and likely to be the most controversial, is to make Grand Operations the ranked/competitive mode of Battlefield V. Firstly, it would stop people quitting out between rounds. If you couldn’t play another round until the one you quit finished or you rejoined, it would be a good deterent for quitters. Assigning a specific ranking to performances and having you climb the ladder season to season in the mode would keep people interested for longer. This could tie in with the extra rewards I mentioned and could possibly involve the Tides Of War side mission content. If they actually fixed the issue I mentioned above in regard to balancing rewards for Days 1 and 2, Grand Operations could even be the mode that EA utilize for Battlefield V’s esports angle. It seems like it would be a great fit with potential rounds of up to an hour and I’d love to see what sort of tactical plans teams and squads could come up with, given advance preparation time. I suspect EA will more likely be looking at their Battle Royale mode for that but I think this could be a much more enticing option.
So there you have it, some ideas to help enhance what is a promising game mode. With a few changes here and there Grand Operations could be a stand out mode and Battlefield V’s trump card. We’ll have to wait and see how it pans out as 2019 progresses.
It’s been a while since I ran down my favourite multiplayer maps, three years in fact, and I thought it would be a good time to revisit the idea. Having gone through all the games released since the last time I made a list I’ve had to extend the list out from 20 maps to 30.
This extension also means I’ll put these up in two parts as 30 videos is quite a lot for one post! If you have any trouble with the video quality on the clips below just click on the YouTube logo on the video to view them on YouTube direct, which may be smoother.
There were plenty of other maps that I love but didn’t make the cut and I did try to stick to only having two maps per game, which was tougher than you might think!
So without further ado, here we go with Part One…
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30. FRINGE (Call Of Duty: Black Ops III)
I’m not the biggest fan of Call Of Duty’s fast paced online action but I usually get a fair few hours of enjoyment from each new title. It didn’t take long for Fringe to cement its place as my favourite map from Black Ops III. The increased movement and different abilities that the game brings to the series has meant the developers have had to plan accordingly. Several levels of verticality, along with window access to ground floor buildings and the open central area led to plenty of great battles.
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29. DRONE (Call Of Duty: Black Ops II)
I’ve found that my taste in Call Of Duty games tend to favour the Black Ops side of things rather than the Modern Warfare series. In terms of multiplayer I’d say Drone is my favourite of any Call Of Duty map. Tightly designed with plenty of ways in (and out) of buildings, you’ll need to keep a constant eye in all directions to avoid enemies flanking you. The main room with the slide doors will have you second guessing yourself – everytime you hear the ‘swoosh’ of the door opening you have milliseconds to decide… friend or foe?
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28. SEASIDE – GLAMORGAN, WALES (Resistance 3)
I still maintain that Resistance 3 was a hugely underrated game and that extends to the online. Glamorgan’s mix of small one floor barns/buildings makes for a strong map and while the bridge in the centre can be a choke point, the fact that you can also go around the sides means it never becomes too much of an issue. Raised platforms at each end also offer the opportunity for sniper fire but it’s when up-close and personal that the map thrives.
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27. PARACEL STORM (Battlefield 4)
Battlefield 4 didn’t quite live up to expectations in the online department, although I did have a lot of fun with it. One thing it did right though (despite the terrible name they gave it) was the ‘Levolution’ aspect of maps, where a huge event would change the layout of the map while you played. Paracel Storm was a close knit set of tropical islands that had you engaged in both long and short range firefights. It was already a great map but when you heard the siren sound… well, you knew there was trouble afoot. Suddenly the environment would be rocked by a tropical storm – heavy rain and huge crashing waves. As if that wasn’t enough, sometimes a massive navy ship would run aground and smash into one of the islands. Really cool stuff.
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26. SAO PAULO BUS DEPOT (Max Payne 3)
Max Payne 3’s gritty, dark universe comes through in the multiplayer as well as the single player and Sao Paulo’s Bus Depot is a prime example. Run down and seemingly abandoned, the design of the map is fantastic. There are so many different ways in (and out) of the depot itself, as well as vertical levels, that you’re never far from trouble. Perfect for settling those Vendetta’s 🙂
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25. RICHMAN MANSION (Grand Theft Auto Online)
A lot of the areas used for battles in Grand Theft Auto Online are small stretches of street or perhaps, an abandoned trainyard. None of them really grabbed me but the close quarters of the mansion map meant you had to stay on your toes. Although it was small in size there were plenty of low walls and alcoves to hide in and I have lots of happy memories of great, intense shootouts on this map. The video above is an example of one of the rare occasions I came out on top… for a while at least!
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24. THE HANGAR (Killzone: Shadow Fall)
The Hangar was a free map that arrived as part of one of the games updates (thank you Guerrilla Games for all the free content! That’s how DLC should work). It soon became a firm favourite, with a huge open area in the middle, corresponding walkways at the side and various alleyways on the lower floor underneath. Clever placement of mission objectives meant that while there were a few chokepoints, they were only clogged while specific missions were in play. Did I mention it also looks glorious?
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23. SYR DARYA UPLINK (MAG)
Sadly MAG is long gone but this was always my favourite of the huge maps on offer in the game. The initial capture points are perfectly placed and having them upstairs means it’s difficult to take but equally as difficult for the enemy if you do manage to secure it. The final point in the warehouse has so many twists and turns that it housed some epic battles for me.
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22. HOTH REBEL BASE (Star Wars: Battlefront)
There has been some grumbling about Star Wars: Battlefront’s lack of maps – different variations on 4 areas at launch – and while I think more environments should’ve featured, what we do have looks absolutely stunning. My pick of the bunch is the Rebel Base on Hoth. Bright white, almost antiseptic, walls inside the base make way to icy caves and pathways. You’ll find yourself fighting among parked spaceships and even using them for cover! While it is narrow in spots there are so many options to traverse the map that it never feels like too much of an issue. Great map design.
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21. GRAY RAMPART (Metal Gear Solid V Online)
Metal Gear Solid Online isn’t a game busting with content. There aren’t a great deal of maps available but what is there, for the most part, is very enjoyable. My pick of the bunch is Gray Rampart, which I’ve found to be super well designed and big enough to host the madness that is Metal Gear Online. There are buildings scattered throughout that give hiding places or somewhere to regroup and plan your next move. Taking place in the shadow of a huge dam, it’s a vast map with lots of ways to get around and just the right amount of open space. Do you chance going over the bridge and getting sniped? Or head underneath to try and sneak around?
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20. OPERATION 925 (Battlefield 3)
The Close Quarters DLC for Battlefield 3 is among the best DLC I’ve ever played. And the map design of the levels is the main reason for this. Operation 925 contains a host of destroyable walls/glass which means no-where is safe to hide! The video above is an excellent look around the level. As well as the two levels of the building you also have the underground car park to contend with, which opens out nicely after the tight corridors leading to it.
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19. VALPARAISO (Battlefield: Bad Company 2)
With plenty of hills to fight up/down on, this is a wonderfully varied map boasting four differently styled bases that will keep you entertained for ages. The mixture of jungle environments just within this map is a testament to how well made it is – you’ll start in dense jungle before breaking into the open for a while until eventually you’ll find yourself in another dense jungle setting for an enclosed final base.
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18. HIGHRISE (Call Of Duty: Modern Warfare 2)
Call Of Duty’s multiplayer is pretty fun in short bursts and the Highrise map is one of the highlights of the series. Set, essentially, in the upper floor of two buildings and on another building’s rooftop inbetween – this is a close quarters map with plenty of scope for sneaking into the enemies’ tower. One of my favourite tactics was using the lower walkways to get into the opposite tower and launch an attack behind the enemy – that is of course if I could get in without being spotted… easier said than done.
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17. THE PARK (Killzone: Shadow Fall)
Killzone, as a series, has always had superbly designed maps that work vertically on many levels. The Park is another great addition to the collection, adding in a few chokepoints to fight over and capture. If you can keep the enemy from coming through the central corridor on the upper floor (a VERY popular flashpoint) then you can force them to use alternative routes. Having said that, it’s rare for one team to keep hold of that corridor for very long! There is also a cool underground network of tunnels that are very tight but can be used to get across the map of needed.
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16. LONDON UNDERGROUND (Uncharted 3: Drake’s Deception)
Like almost all Uncharted online maps London Underground is based upon a single player campaign level. And this one runs the full gambit. Three vertical levels of fun and a speeding train that passes through the level, killing anyone in it’s path. Fortunately Naughty Dog also put some of the objectives on the tracks or near where the train passes, just to add to the chaos! This is a really well designed map with lots of entrances/exits to all rooms, meaning you’ll need to stay focussed to keep hold of objectives.
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So there we go, the first 15 maps done and with 7 new entries there is plenty of new stuff in the mix. The Top 15 should be up next week hopefully, that also has some new entries so keep an eye out for it.
Have you enjoyed any of the maps above? Let me know in the comments or on Twitter (@greghorrorshow).
So your kids are getting bigger, becoming small people with personalities and tastes of their own 🙂 All of a sudden they are asking about games… all their friends are playing games… can we get a console… can I play on the iPad… and so on and so forth. There is a hell of a lot of misinformation and misunderstanding out there with regards to games so we are going to discuss some of the stigmas around games and bust a few myths while we are at it.
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PEGI RATINGS
So first things first, the most basic of all the information I have to share but also the most commonly misinterpreted. Most games aren’t made for children. That’s the best thing to get your head around. The average age of gamers is now 31. Unless it’s a game aimed at children, presume this was intended for adults to play. PEGI (Pan European Game Information) are the game equivalent of the BBFC (British Board of Film Classification) for films. The age rating on the box of a game is the same as it would be for Film or TV. It is NOT a guide to the ability of your child like a puzzle or board game. These ratings are content based, not skill based. I once overheard a lady in a shop who had made this mistake and was considering buying her 10 year old son a copy of an 18+ rated game because ‘he is really good at games.’ Thankfully the shop assistant explained. So always check these ratings before allowing your child to play a game. Of course there is nothing to stop you allowing your child to play a higher rated game if you feel they are mature enough to handle it, that’s your call – my 4 year old daughter often played Skylanders with her bigger sister which was rated as 7+ and we had no issues. However, it should be a decision you make rather than just getting whatever game they ask for.
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PLAY TIME
Gaming is no different to any other medium; a child should not be sitting down and playing their console all day. To be honest, adults shouldn’t be doing that but they are old enough to look after themselves! I wouldn’t recommend a child sits and watches TV all day, or just sits in a room reading a book all day. I’d also strongly advise against having a console in their bedroom so you can keep an eye on what they are playing but again that’s a personal parental decision. Most things in moderation are ok and gaming is no different. Make sure you explain to them what time you’re allowing (45 mins or an hour etc.) and then stick to it. You should allow a little leeway; say 5 minutes to get to a suitable stopping point. Most games now auto-save very regularly so don’t let them fob you off with tales of having to get to a save point. If they insist try googling the game to see if doesn’t have auto-save, just in case.
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IPAD / TABLET GAMING
My area of expertise is console gaming and I don’t have a lot of experience with iPad/Tablet games so my main advice is to be super vigilant. On consoles you would need to have a credit card linked to your PlayStation or XBox to buy anything. On phones it’s a lot easier for kids to accidentally rack up costs (often without realising it). Sadly the mobile gaming space is full of titles made with the aim of getting you to pay money. Beware of Free To Play titles, they are specifically designed to prey on people susceptible to gambling/addiction by making the game ramp up in difficulty or locking things behind a timer – “Wait two days to play again or just pay 79p to jump straight back in.” These games can be very dangerous to the wrong personalities (adults included) and can often be as bad as fruit machines. Best thing to do would be to check around online and see which games are rated highly for kids. Having said that even that can’t protect you from the stream of ads running alongside the game… a well-known kids app called Talking Tom (with a cute speaking cat you interact with) hit the headlines for running hard-core porn video ads in the game while children were playing. This thing is mainly avoidable on consoles as most products don’t have random ads running in the background.
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CONSOLES
So you’ve been beaten into submission and now you’re looking to get a console! But which one? Well fortunately you only really have three choices and two of them are very similar.
Nintendo Wii-U
Nintendo are often kid’s first game experiences as they are very family friendly. Games like Mario Kart, Donkey Kong and Legend Of Zelda have great heritage and with new titles like Splatoon, they are still delivering solid kids content. The only issue you may have here is that a lot of other companies have stopped making games for it so it is mainly just those Nintendo games you’ll be playing.
XBox / Playstation
For younger kids you might be able to get away with giving them the older consoles (XBox 360 and PlayStation 3) which both have a wealth of back catalogue games and, while not quite up to the standard of the latest titles, will be great for playing lots of awesome games. However as they get older and need to keep up with the Jones’s, you’ll be looking more at the XBox One or PlayStation 4. These two are fairly similar and it will probably come down to what your kids friends are playing on. I’ve always preferred PlayStation, which also has the benefit of being market leader and getting the best versions of most games. Also there’s LittleBigPlanet, but more on that later!
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TOYS TO LIFE
There is a new kid on the block in terms of games for youngsters – Toys To Life. This genre encompasses heavyweights like Skylanders, Disney Infinity and the newly announced Lego Dimensions. These games are played like others with a gamepad but the difference is that they come with a little portal. You pop the toys on top of the portal and then they appear in game for you to control. It’s pretty awesome actually, I would’ve loved this for my He-Man or Ghostbusters back in the day! My (gentle) warning on these games is not the content – they are definitely kid friendly – but more the fact of knowing what you are investing in. These games are full price (usually with a toy or two) and then further toy figures are around £10 each. Some (optional) areas of the game can only be accessed by specific characters and as you can imagine the cost can escalate quickly, especially if your kids have more than one of these titles!
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SUITABLE GAMES
There are hundreds, if not thousands, of games out there that your kids could play. Make sure you research titles before allowing them to play. Here are a few titles that I’d recommend.
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Under 5’s
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Joe Danger
Super Rub A Dub
Katamari
Skylanders
Disney Infinity
Octodad (this is actually really difficult but the kids love the comedy element)
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These games should always be simple and not too complicated so the child doesn’t get too frustrated – I’d strongly recommend Joe Danger (video above) and Katamari from this list as they can be played on a basic level with just one or two buttons. And both are great fun!
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5-12 Years
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Skylanders
Disney Infinity
Minecraft (more on that below)
FIFA Soccer
LittleBigPlanet
Various Lego Titles (Batman/Avengers etc.)
DriveClub
Child Of Light
Tearaway
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There are some wonderful games in this list – LittleBigPlanet is shown above but Tearaway is also amazing and for something a little deeper Child Of Light is unbelievably good. These are games that both children and adults can enjoy (together if you’d like!)
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The ‘Teens’.
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Destiny
Uncharted
Need For Speed
Mass Effect
Journey
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So included here are a bunch of game series that are higher rated age-wise and deal with violence but with a more sci-fi slant that isn’t going for realism. Another series in this vein is Uncharted, which is more like Indiana Jones than anything else. Also worth noting that Mass Effect contains (non-explicit) sexual content as you can romance a member of your crew, just in case that influences your decision.
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BIG NAMES
And now we come to the big names, the ones the kids will be begging to play.
PLEASE NOTE SOME OF THE VIDEOS BELOW CONTAIN EXTREMELY VIOLENT GRAPHIC CONTENT – I AM EMBEDDING THEM BELOW TO HIGHLIGHT POTENTIAL GAME CONTENT BUT CLICK AT YOUR OWN DISCRETION..
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Minecraft
Minecraft is great for most children, it encourages building and exploration. Some of the enemies might be too much for very young children but I’d say this one is generally ok for most age groups.
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Call Of Duty
Call Of Duty is a huge franchise in which you play as a soldier killing other people. There are two elements to the game, single player and online. The online multiplayer is where they will likely be playing, in modes where killing the other players is the name of the game (literally, it’s called Deathmatch!). This tends to not be too graphic, although bear in mind you will be shooting and stabbing people. The other issue is online chat, although I’ll go more into that below. The other side of the game is the campaign in which you would play through the story. Known for its shocking violence these can sometimes be tough to watch as an adult – for example an interrogation scene in which you put glass into a man’s mouth and then crush it by punching him in the face. It’s probably most infamous for its ‘No Russian’ that sees you take part in a terrorist attack at an airport, shooting civilians. Footage below so you can see for yourself…
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Assassin’s Creed
The Assassin’s Creed games all take place in different eras of history (1400’s Italy, 1700’s Paris and 1800’s London for example). This means they can give a feel for those places at that time and you can visit recreated landmarks and go inside (Notre Dame was particularly impressive!). However, as the name suggests you will be tasked with killing targets as part of an overall Templar/Assassin storyline. Usually using blades, although guns do feature, this is probably the least graphic of the biggest games but still I wouldn’t really recommend for kids younger than 15, depending on the child of course.
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Mortal Kombat
And now I’m afraid I’m going to be really hypocritical. Let me explain. The original Mortal Kombat came out in 1993, when I was just 13. And we played it for hours at friend’s houses. While not quite as graphically impressive as games nowadays it still allowed you to perform brutal finishing moves on opponents and was, no doubt, not suitable for a 13 year old. Having said that it didn’t seem to do me any harm but I digress… The latest installment of Mortal Kombat is the tenth in the series and the games have leaned even more into the gross-out over the top finishing moves than ever before. As an adult I can differentiate between this type of ‘video-nasty’ horror/violence and real life, knowing that these moves are displayed tongue in cheek. However parents should be aware that although this verges on satire, they are still extremely, graphically, violent. Again, here’s a video showing a few of the moves in the latest game.
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Grand Theft Auto
Ah Grand Theft Auto – the bane of game headlines around the world! First let’s bust a few myths.
‘This game makes you sleep with a prostitute and then kill her to get your money back’
While this is possible in the game it is never requested as part of a mission nor are you asked to do so. The logistics of that statement are correct but this is player agency, you aren’t asked to do this.
‘Playing this game turned this kid into a killer.’
From all of the research I’ve read there has never been a proven link between games and real life killing. I strongly suspect playing GTA all day every day is going to do the player no favours, in the same way sitting and watching video nasties would potentially warp someone’s perception of the real world.
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The Grand Theft Auto games are violent, involve crime and come with a lot of baggage in terms of cultural experience. This means a whole lot of swearing (including the c-word) and possibly the most racial slurs/slang I’ve ever heard in a game. The most recent game also includes a torture scene in which you select which ‘instrument’ (pliers, wrench etc.) to use for most damage. Here’s the scene below, again it’s a tough watch but you should know what you’re letting your children get involved in.
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The irony of all this is that Grand Theft Auto is a superb game. It has furthered the media in so many ways. For all of the above negative points it is unrivaled in creating a lifelike vibrant city with an endless stream of things to do for the player. You can go to the cinema, play golf… even get a haircut or tattoo. The radio stations in the game allow players to discover new types of music and bands they may never have heard before. This game, all of the games in this section are great games. I’ve enjoyed playing them but as an adult. Not a child.
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ONLINE GAMING
Another thing parents should be aware of is online gaming in general. Gamers are able to communicate with game headsets so that they can talk to other players while in game. This can be a good thing, socially especially, and is a helpful feature when playing with friends. However you need to bear in mind that if your child is using a headset to talk to other gamers they could, literally, be talking to anyone. They could (and sadly probably will) hear abusive phrases thrown around casually. Racist slurs, homophobic slurs. It’s the same as being on the internet – if you let your child visit whatever sites are available and talk to people they don’t know there is a chance they could end up talking with some quite unsavoury characters. This isn’t a reason to panic but try to ensure they understand the dangers and, if possible, only use a headset to talk to people they know.
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So that’s pretty much it, I know it’s a *long* piece but I’ve been asked by enough people that it felt something like this could be helpful to fellow parents who aren’t as aware of games.
If you do have any other questions feel free to drop them in the comments or, of course, e-mail or tweet me. In the meantime feel free to share among fellow parents and anyone who might appreciate a heads up.
The main takeaway should be that games are not made exclusively for children but that they aren’t inherently bad for kids either. Be aware of what they are playing and monitor their progress.
Now that everyone has had time to digest their turkey and Christmas pudding, it’s a good opportunity to look back at last year’s game offerings and dole out some awards.
So let’s start at the very beginning – well, 2013 to be precise…
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MISSED GEM OF 2013
WINNER: Assassin’s Creed IV: Black Flag (PS4)
Black Flag missed out on a place in last year’s list as the PS4 launch was too late in 2013 for consideration. I was burned out on Assassin’s Creed by 2012’s title which I felt had a poor lead character and not a particularly great story. Black Flag throws the Assassin’s Creed rule book out of the window (well, not the whole book) and gives you a fun character and interesting world to explore, along with decent gameplay to compliment it. The sailing aspect is excellent and I never got bored of my crew striking up a shanty 🙂
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BEST GAME INNOVATION
WINNER: Nemesis System (Middle Earth: Shadow Of Mordor)
There were some cool new ideas in games last year. The prospect of a single player game being online and full of people isn’t a new one, we’ve had quite a few of those trailers over the last few years, where the game pulls back and reveals the other characters are real players (The Division etc.). Despite it’s faults Watch_Dogs was the first game that I thought handled it quite well, with other players able to hack your game and you having to force them out. Photo Mode is one of those things that you can’t believe wasn’t in games before – the ability to pause the action and be able to set up a photo opportunity might not sound that ground-breaking but it changes how you play the game and has led to some amazing in-game shots of titles like The Last Of Us: Remastered, DriveClub and Infamous: Second Son. For me though, the biggest innovation has to be the Nemesis system in Middle Earth: Shadow Of Mordor, which gives personality and meaning to the enemies you encounter throughout the game. Essentially enemies are named and remember the previous times you’ve met in battle. They can also be promoted through the ranks of the opposition army and it’s fun to have some history with opponents. When you clash with them the camera pans in and the enemy will taunt you or threaten you. The other cool thing about this feature is that it isn’t limited to specific characters or events – you can sometimes find yourself in a battle with two or three of these named enemies if they happen to be in the same area you’re fighting in. It’s a great addition to an open world title and gives the game world a huge boost.
RUNNERS UP:
Invasion Multiplayer (Watch Dogs)
Photo Mode (Various PS4 Titles)
Shadow Gameplay (Contrast)
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BEST DLC (CONTENT)
WINNER: Last Of Us – Left Behind (PS3)
The Last Of Us was my game of the year for 2013 and February saw the release of the long awaited story DLC ‘Left Behind’ in which you played as Ellie. Set before the events of the main game it was a look at Ellie’s relationship with her close friend Riley. Well written and with some truly memorable moments this is quite possibly the best DLC I’ve played. Wholly recommended and for you lucky folks who have picked up The Last Of Us Remastered on PS4, this DLC is already included on your disc – enjoy!
RUNNERS UP:
Second Assault (Battlefield 4)
Intercept (Killzone Shadow Fall)
Ignition Pack (DriveClub)
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BEST DOWNLOAD ONLY GAME
WINNER: Transistor
I’ve never played Supergiant Games previous title ‘Bastion’, although I always loved the art style. So when the studio’s follow up for announced as a PS4 exclusive it was a title I was really looking forward to. At that stage I had no idea how much I would fall in love with the world, art, music and gameplay of Transistor. I also thoroughly enjoyed the second season of The Walking Dead and I certainly wasn’t expecting to get as much out of Resogun as I did – I’m looking forward to picking that up on Vita as well when it arrives. A title that didn’t technically land this year but arrived on Vita was the superb Rogue Legacy – if you haven’t checked that out yet then make sure you pick it up!
RUNNERS UP:
The Walking Dead: Season Two
Resogun
Rogue Legacy
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MOST ANTICIPATED GAME OF 2015
WINNER: Uncharted: A Thief’s End
While 2014 might’ve been a little disappointing, with lots of top tier releases being delayed into 2015. On the flip side it means that this year is already full of quality titles just waiting to jump into your PS4 as the months progress 🙂 For me the biggest of these is Uncharted: A Thief’s End. I *love* this series, which never fails to keep me entertained and I can’t get enough of the characters created by the wonderful folks at Naughty Dog. The gameplay reveal in December has left me even more psyched than ever, so roll on November! It was hard to narrow down the runners up to just three when factoring in titles like Batman: Arkham Knight, Bloodborne and No Man’s Sky. However the other three games I’m most excited for have to be Hotline Miami 2, Metal Gear Solid V and the new Rainbow Six game, which I think could be amazing if they nail it.
RUNNERS UP:
Metal Gear Solid V
Rainbow Six Siege
Hotline Miami 2: Wrong Number
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BEST GAME TRAILER
WINNER: Uncharted: A Thief’s End
As mentioned above I’m a huge fan of Uncharted and boy was this reveal trailer impressive. Giving a glimpse at what might be possible for PS4 in the future, even if the gameplay only looks half as good as this it’ll be a huge step up for the series. Cuphead isn’t even scheduled to come to Playstation platforms but I adored this trailer, which reminded me of all the old cartoons I used to watch as a kid – what a great artstyle! If you needed an excuse to get excited for Velocity 2x then this trailer was it, showcasing the new platforming sections as well as the ship based gameplay… and THAT music! Sadly Assassin’s Creed Unity didn’t live up to the hype but the series continued it’s great run of trailers with this gem, scored by Lorde’s version of Tears For Fears.
RUNNERS UP:
Cuphead
Assassin’s Creed Unity
Velocity 2x
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BEST PS VITA GAME
WINNER: Danganronpa: Trigger Happy Havoc
The Vita has had some great games this year, original titles like Murasaki Baby, Freedom Wars and Luftrausers as well as excellent ports like Fez and a solid version of Football Manager. I enjoyed the super addictive Rogue Legacy and Velocity 2x, both requiring a different set of gaming skills while I thoroughly enjoyed the cold war setting and espionage gameplay of CounterSpy. That being said it was a more unusual title that ended up being the one I got the most out of – Danganronpa: Trigger Happy Havoc. Yes, that is a real title and yes, it’s a fantastic game! The story of a group of students who wake up to find themselves trapped in their school. The only escape is to kill another student and get away with it by beating a courtroom judgement. All seemingly masterminded by an evil, robotic teddy bear. Crazy, for sure, but a great gaming experience.
RUNNERS UP:
Rogue Legacy
CounterSpy
Velocity 2X
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BEST GRAPHICS
WINNER: DriveClub
Just look at that picture. Click it to see the full size version. That isn’t a press shot or some PR trick, I took that screenshot during a race using DriveClub’s Photo Mode. It is insane how good this game looked before the weather update added different conditions. And now? Well, it’s certainly one you could show to friends and family to show what the PS4 can do. Big shout outs to Call Of Duty: Advanced Warfare for some ridiculously good facial animation, Destiny for a wonderful art style and Alien: Isolation for an almost perfect recreation of the original film’s world. But this year’s award goes to the DriveClub – possibly the best looking game I’ve ever played.
RUNNERS UP:
Destiny
Call Of Duty: Advanced Warfare
Alien Isolation
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BEST STORYLINE
WINNER: TellTale’s The Walking Dead (Season 2)
The return of Clem, and the fact that you were controlling her, in the second season of The Walking Dead had me in two minds about the direction the game was taking. I loved Clem and felt that maybe she was better left behind in the first season and that the new run of episodes should feature just new characters. How wrong I was, while it stumbled at times, this season of the game was superb and I found myself with a decent resolution by the time the final credits rolled. I really enjoyed the story of Transistor, delving into the back story there was great – although I felt that game was more about the characters than a specific storyline per se. I ended up liking the story of Murdered: Soul Suspect as well, which had some interesting twists and turns. The closest game to beating The Walking Dead though was the superb DLC for The Last Of Us ‘Left Behind’, which as I mentioned earlier looks at the relationship between Ellie and Riley.
RUNNERS UP:
Last Of Us – Left Behind (PS3)
Transistor
Murdered: Soul Suspect
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BEST SOUNDTRACK (SCORE)
WINNER: Transistor
The music in Transistor is a huge part of the game and what an amazing soundtrack. The excellent Darren Korb delivers a brilliant score, with some help from vocalist Ashley Barrett and this is one of those games where you’ll be raving about the music for a long time afterwards. Destiny‘s score had some wonderful moments and the recreation/remix of original music from the Alien film gives Isolation a really strong score element. Child of Light was another title that I thought music played a big part in and the score is definitely worth checking out. Special nod to Velocity 2x as well which I thought was also a great soundtrack.
RUNNERS UP:
Child Of Light
Destiny
Alien Isolation
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BEST SOUNDTRACK (LICENSED)
WINNER: Grand Theft Auto V Remastered
Adding 162 new tracks to an already huge and impressive soundtrack is a great way to help flesh out some of the radio stations in your game. Doing it with quality artists like Jackson Sisters, Creedence Clearwater Revival, Chvrches and Lorde just increases the richness of your world no end. Good lord even Bobby Brown’s ‘On Our Own’ from Ghostbusters II is in here! Just, wow. Watch_Dogs had a good soundtrack but was hampered by the fact you had to unlock tracks in game rather than them all just being on the radio. FIFA 15 delivered again, for the sake of clarity I did help shape the soundtrack to that one a little, but even the stuff I played no part in was great. And Battlefield 4 technically shouldn’t be in here but it missed out last year based on time constraints and deserves a nod for ‘Total Eclipse Of The Heart’.
RUNNERS UP:
Battlefield 4
FIFA 15
Watch_Dogs
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BEST VOICE ACTING
WINNER: Infamous: Second Son
I enjoyed Infamous: Second Son, although I did feel a little let down that the characters weren’t more fleshed out. Having said that what was on display here was seriously impressive in terms of voice casting, with Troy Baker and Laura Bailey doing most of the heavy lifting. Matched with some superb facial animation, Infamous gave us the best voice acting of the year. Both ‘Left Behind’ and ‘Call Of Duty: Advanced Warfare’ weren’t far behind though, the latter also helped by having the fantastic Kevin Spacey on board.
RUNNERS UP:
Last Of Us DLC
Transistor
Call Of Duty: Advanced Warfare
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SINGLE PLAYER GAME OF THE YEAR
WINNER: Transistor
The haunting quality that Supergiant Games gave to the world of Transistor was a big part of why I wanted to explore the world and discover more about the characters but if it didn’t have the gameplay to back it up, this game would not be taking this award. Taking the time to plan out your moves before erasing them and trying a different solution was an addictive process. As you hit ‘go’ to put your plan into action there was a rush of the unknown as you desperately hoped your plan would work as desired. Sometimes it did, sometimes it didn’t but it almost always felt satisfying. Shadow Of Mordor’s main accomplishment is taking various elements from other titles, mixing in the Nemesis system and having everything work together really well. Sadly the story wasn’t up to scratch, a problem which also hampered Advanced Warfare. Again the gameplay in Call Of Duty was strong though and graphically it was excellent. Far Cry 4 delivered more of the same goodness from the previous game and it’s emergent world was great fun to be a part of. Also a quick nod to Dragon Age: Inquisition which I’ve been enjoying but haven’t spent enough time with for serious consideration here.
RUNNERS UP:
Call Of Duty: Advanced Warfare
Middle Earth: Shadow Of Mordor
Far Cry 4
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MULTIPLAYER GAME OF THE YEAR
WINNER: The Last Of Us: Remastered
2014 was a bizarre year for multiplayer games, with most of the year being taken up with last year’s titles like Battlefield 4, Assassin’s Creed IV: Black Flag and Killzone: Shadow Fall. There just wasn’t anything that attractive in the multiplayer space on PS4 – Xbox and PC owners had Titanfall but judging from others comments, even the allure of that wore off fairly quickly. FIFA 15 was up to its usual tricks and I got pulled back into Ultimate Team mode again. Destiny had its hooks into me for a while there as I was really enjoying the multiplayer and more recently (now that it all works) DriveClub has been amazing fun – both in terms of time challenges and straight up races. For me though it was another 2013 title that I ploughed countless hours into. The Last Of Us Remastered hit PS4 this year and with the package containing all previous online maps and the extra Interrogation mode, there wasn’t a better online experience in 2014. The meta-game with your camp remains a really nice touch – meaning that everyone always has something to play for – even if you’re having a bad round the need to get supplies means that you’ll never just write a round off. Added to that the fact the game still looks glorious despite its gritty nature and you have one hell of an online experience on your hands.
Runners Up
Destiny
FIFA 15
DriveClub
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GAME OF THE YEAR
Winner: Transistor
Well, who would’ve thought in the first full year of PS4 it would be a turned based strategy game that would take home Game Of The Year? The simple truth is I got lost in Transistor in a way I simply didn’t in any other game this year. The music, the art, the gameplay… the characters… the world. Wonderful stuff and much deeper, tactically, than you might originally give it credit for. The style of the cut scenes had me hammering the screenshot button again and again. My only complaint would be that I’d have liked a bit more story told through the game rather than unlockables but it’s a small gripe in the grand scheme of things. I can’t wait to see what Supergiant come up with next.
Runners Up:
The Last Of Us: Remastered
Far Cry 4
Middle Earth: Shadow Of Mordor
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So that’s 2014 done and dusted!
I’d love to hear if you agree with any of the choices above and what your favourite games were from last year. Here’s to 2015!
Destiny is the first title from Halo makers Bungie since they moved to Activision and started work on multiplatform titles. Touted as having a ten year lifespan and being the pinnacle of online co-op games, it certainly had a lot to live up to. A successful alpha and beta gave players a sneak peek at what to expect both in terms of positives, like gameplay and negatives, such as the repetitive play areas. So how does the final product hold up?
Right out of the gate the biggest positive for me with Destiny is it’s great art style and the look of the environments. Certainly on the PS4 the game looks gorgeous and creates a real feeling of scale which adds a lot to the experience. Whether you are on the Moon, Earth or Mars you’re in for a visual treat. Another positive is the handling of the weapons, which feel weighty and fun to use. I mainly used Pulse Rifles for my playthrough and found them to be effective, with some good additional benefits depending on upgrades etc.
As well as choosing weapons you’ll also need to select a race and class. The race is largely unimportant but obviously the class decision can affect what abilities/powers your character has, so choose wisely! There are a variety of abilities to use and these are also upgraded as you go along. It’s a wise move to break up the powers into classes as it means you won’t have all powers available to you in one playthrough. One thing I was disappointed with was the fact that there was no alternate dialogue for different races. On one occasion another character was explaining the basic beliefs/characteristics of my own race to me, without any awareness that I would already know all that information. It just breaks what little immersion has been built up during the lacklustre story.
Unfortunately Bungie don’t seem to have included a great deal of material for the story – while the campaign missions are fun at times it really did feel like the developers missed an opportunity to flesh out the amazing new universe they have created. There were several characters I would’ve liked to have known more about that appeared in one or two cut scenes and then were never seen again. More story content has been promised in future DLC but while I enjoyed playing through the campaign it all just felt a bit lightweight. Also while the mission areas look amazing it can be a bit disheartening to continually be dropped off at the exact same point on a planet everytime you go there. It really would’ve broken the gameplay up to spawn in on the other side of the map, for example.
Online co-op is a huge part of Destiny, with the developers expecting you to always have two other people to play with at all times. If you don’t you can still play but the game will spawn in two other totally random online players to join you. This can lead to some disjointed moments when playing solo as the people the game matches you with might be a much higher level than you, which can skew the action slightly. It’s not a huge problem, it just doesn’t create the vibe that they were aiming for.
As well as campaign and side missions, Destiny also has an addictive competitive element. Taking the form of various traditional modes (Team Deathmatch, Area Capture etc.) the game’s multiplayer can be both fun and frustrating. I really enjoyed the way the game is balanced to cater for normal weapons, ‘special’ weapons and character abilities. You are constantly earning XP for playing in matches and it is a really solid multiplayer offering – which I suppose shouldn’t be a surprise coming from the people that made Halo!
Overall this is a fun shooter with some nice weapon handling and an impressive art style. The content on offer is, sadly, lacking in depth or variety in the long term but as a title to play through and then delve into multiplayer, Destiny will keep you busy for several hours. It certainly feels like a grind at times but the core gameplay is solid enough and coupled with a ‘roulette’ style weapon unlock system should keep you coming back for more. I feel that Bungie have delivered a great foundation to build on but the story itself is lacking, which I hope will be addressed in the next Destiny title.
So another E3 has been and gone. 2014 was not quite as dramatic as last year’s XBox One Vs PS4 launch shenanigans but there were plenty of great games to see.
So in no particular order, here are my favourites from the show:
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RAINBOW SIX: SEIGE
I have been waiting years for a new Rainbow Six game and while we had seen (the now defunct) ‘Patriots’ game last year, Ubisoft have revealed their newest Six title in the shape of ‘Seige’. Looks very shiny and could be quite tactical if playing with the right people. I’m in!
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UNCHARTED 4: A THIEF’S END
We knew this one was coming but we had no idea just how good it would look. The above was from in-game assets running on a PS4. Aside from looking amazing, Sully was *confirmed* which makes it a must buy for me immediately 🙂 They kept saying ‘one last time’, I’d love to see Drake go out with a bang. The series deserves an amazing send off.
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THE DIVISION
Another big hitter from last year, The Division is still a way off but this gameplay demo showcased just how great this title could be. Fingers crossed it can live up to the hype.
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NO MAN’S SKY
Speaking of hype, another title I’m hoping doesn’t drown under the hopes/dreams of the gaming community is No Man’s Sky. Initially revealed late last year it still looks super cool and different to most other stuff out there. The world is procedurely generated so there will be plenty of surprises in store!
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ASSASSIN’S CREED: UNITY
Black Flag won me back over after III’s poor showing and the switch to 17th Century France really appeals to me. Four player co-op will be awesome if implemented well and keeping this just on the newest consoles means we should see a big improvement in AI and graphics (hopefully).
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FAR CRY 4
This looks superb. More of the same in a different location and better graphics. That’s fine with me! Hopefully the story will last the distance this time out rather than collapsing in on itself half way through.
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THE WITCHER 3
The first two Witcher titles were very well received and this is the first time Geralt has appeared on Playstation – fortunately you don’t need to have played the other games to enjoy this stunning fantasy epic. I look forward to exploring the world CD Projekt RED have crafted.
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RISE OF THE TOMB RAIDER
I thoroughly enjoyed last year’s Tomb Raider reboot – looking forward to more of the same and hopefully some more character development. Maybe skip the multiplayer though Crystal Dynamics?
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DESTINY
This one has definitely snuck up on me a bit as I wasn’t massively keen but Destiny had a good showing at E3. It helps that I got into the Alpha over the last weekend and that it was especially awesome 🙂 Coming on like a cross between Borderlands and Mass Effect… well, do I need to carry on?!
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BATMAN: ARKHAM KNIGHT
I never played the non-RockSteady made Arkham game from last year, so I am definitely ready for a new Batman game and this one looks gorgeous. Hopefully RockSteady can keep the gameplay fresh and nail a great story as well.
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THE ORDER: 1886
Unfortunately this was a game that ended up delayed into early 2015 but I still think this will be a stand out PS4 title. Graphically it looks excellent and the seamless interchange between gameplay and cut scene is super impressive. Victorian London Steampunk? Yes please!
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BLOODBORNE
I never played the Souls games on PS3 so my hype for this game is mainly based on a combination of how great it looks and the fact that MisterOggy has been raving about the Souls games recently. Seems as good as time as any to jump in and this is being made by the guy who created the original ‘Souls’ title.
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There was plenty of other great stuff on show including Middle Earth: Shadow Of Mordor (a third person action adventure game set in the Lord Of The Rings universe), Dead Island 2 and Dragon Age: Inquisition. I also thought Cuphead, with it’s old-skool cartoon vibe, looked fantastic. I was pleased to see Mass Effect 4 confirmed but there wasn’t much they could show. Same goes for Star Wars Battlefront. Ubisoft’s WW1 game Valiant Hearts continues to interest and is actually out in a few weeks.
Another one that looks great is 5 player Evolve, where it’s 4 v 1 but the 1 is a huge monster 🙂 Metal Gear Solid V: The Phantom Pain was as insane as ever but it looks great and I will definitely be picking it up. I thought Fetch was one of the best (and underused) characters in Infamous: Second Son so the standalone DLC ‘First Light‘ could be really interesting. I liked the look of Inside but I did feel it felt a bit too similar to Limbo for my liking, at least from that trailer.
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Overall I thought it was a pretty great E3, although it’s a bit disappointing that a lot of the best games shown are not going to be out until 2015. There is still plenty to look forward to though – what did you guys like the look of? Was there anything not listed about that you thought might be cool?
A few weeks ago I took a look at the upcoming slate for PS3 and Vita to give you a taste of the titles you should be keeping an eye out for. Well, as promised, here’s another look at upcoming games – this time focusing on the shiny PS4.
This is a much bigger list with a LOT of titles to talk about – so grab a cup of tea or coffee, settle in and prepare to get hyped about what’s coming up this year (and maybe beyond).
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Infamous: Second Son
I loved the last two Infamous games on PS3. Both were great fun, with good characters and a cool comic art style for cutscenes. Well now that Cole McGrath’s character arc is done, Infamous is moving to the PS4 and we have a new hero/villain in Deslin Rowe – voiced by the ever fantastic Troy Baker (of Bioshock Infinite and Last Of Us fame). Firstly the graphics look stunning – check out the video above. I can confirm it does looks that good, having seen it first hand at a Sony event last year. Secondly we’re promised more fun with moral choices and the decision to be a good guy or a bad guy. Infamous: Second Son is the first *big* PS4 exclusive game release since the console’s launch and it’s shaping up to be a great one. Roll on March!
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Murdered: Soul Suspect
Murdered: Soul Suspect was on my list for PS3 games I was looking forward to, only for Square Enix to confirm a few weeks ago that the game would also be coming to the PS4! Soul Suspect focuses on Detective Ronan O’Connor who must solve his own murder from beyond the grave. As if this wouldn’t be difficult enough he’ll also need to fight off various demonic enemies as well. I’m intrigued to see how this one plays out as I think it’s a really cool idea for a game.
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Galak-Z – The Dimensional
At first glance Galak-Z seems to be another bullet-hell shooter in the mould of old classics like R-Type or the more recent Sine Mora. However there is a lot more going on here than is readily apparently from screenshots. AI plays a bigger role than usual for a game of this type – for example, enemy ships will fall back and radio for assistance if they get the chance. Despite appearances this isn’t a twin stick shooter – Galak-Z controls much more like old arcade games with a button for thrust rather than stick movement (think Asteroids). Add to that a superb cartoon art-style and you have a pretty interesting concept.
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Child Of Light
Child Of Light is another game with an interesting art-style and it sees you taking on the role of Aurora in an RPG with some platforming elements. Aurora is a young girl from Austria in the year 1895 who contracts a mystery illness, falls unconscious and awakes in a fantasy world that she must fight her way out of. I’m not a huge fan of RPG games (aside from Persona 4 Golden) but this game looks beautiful and has the potential to be really fun and challenging.
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Lily Bergamo
Coming from Suda51, the man behind titles like Killer7 and Shadows Of The Damned, Lily Bergamo is a bit of an unknown quantity. We know it’s a Playstation 4 exclusive and that it has a wicked cool look that contrasts colour and black ‘n white. The above is all we’ve seen of it but I can’t wait to find out more – the game is scheduled simply as 2014 so hopefully we will get more info at E3 in June.
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Middle-Earth: Shadow of Mordor
Here’s one for the gamers jaded by the recent Assassin’s Creed games – a third person action adventure game set in the Lord Of The Rings universe that seems to be influenced in all the right ways by Ubisoft’s Assassin juggernaut. The video above is lengthy but gives you a great feel for the game, which will be set between The Hobbit and The Lord of the Rings. You’re back from the dead as Talion (a ranger) and you are trying to track down whoever killed you (and your family). The trail leads to Mordor and who knows what you’ll find there!
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Helldivers
Helldivers is a top down shooter in which you are part of the Helldivers unit, tasked with battling the alien enemies of mankind. Battlefields are procedurally-generated so you won’t come across the exact same level twice, which should help add to the longevity of the game. Helldivers features a single player campaign and (up to) 4 player co-op content, so this will be a good title to jump into with friends. One of the great features already confirmed is the ability to play cross platform, so whether you have the PS4, PS3 or Vita version you should always have someone to play with! Helldivers is cross-save as well as cross-play so if you’re making good progress on PS4 and want to transfer to your Vita to carry on during your commute to work/lunchtime then you can. This is definitely a title worth keeping an eye on.
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Transistor
Transistor is a turn-based strategy game in which you take control of Red, a singer who has found herself in possession of a sword, the Transistor of the title. Over the last year lots of people have being going missing from Red’s world and she feels this sword may have something to do with it. She now finds herself being pursued by a band of assassins who also want Transistor, an impressive weapon who can talk to Red and help her out along the way. Transistor mixes the ability to move as you wish in real time with the ability to stop time and plan your next attack. When Red’s ability bar is full you can pause the action and set up a succession of moves to take out enemies, which are then played out at super speed. Which is totally badass.
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Watch_Dogs
Ah Watch_Dogs – delayed and pushed back. Doesn’t always bode well (especially after that really terrible trailer was accidentally released looking like a PS2 game) but I have faith in Ubisoft, particularly having played the excellent Assassin’s Creed IV on PS4. In Watch_Dogs you are Aiden Pearce, a man not afraid to use his hacking talents to get what he wants. In a surveillance heavy world you’ll be doing your best to fend off the authorities and complete your mission. Regardless of hold ups and a lack of recent news on the title, the video above still fills me with hope. Come on Ubisoft, make it as awesome as it can be and we’ll all be happy 🙂
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Deep Down
Deep Down was one of the graphical highlights from the PS4’s reveal event and since then we’ve learned some facts that have changed our idea of what this title is. Initially thought to be a single player game it turns out that Deep Down is, wait for it as it’s a bit of a mouthful… a free-to-play fantasy online role-playing game. Got all that? So firstly it’ll be free to play – great news. It will be an online RPG – again, great stuff. Deep Down also had another trick up it’s sleeve. After convincing the world it was going to be a Skyrim-a-like fantasy game it takes places in both that environment *and* also New York in 2094. Well, it certainly won’t be boring!
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Destiny
When the guys behind Halo have a brand new game coming out people tend to take notice. And Destiny is no different. Coming on like a bigger and more social version of Borderlands the game takes place 700 years into the future, after the collapse of what was the golden age of space exploration and colonizing of planets. Now we share Earth with various alien races and as one of the last Guardians you and your team will be asked to investigate and stamp out alien activity. The game is a first person shooter with some role playing aspects and it looks like it’ll be great fun with friends.
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Alien: Isolation
Ok! Ok! Let’s clear the elephant from the room. Aliens: Colonial Marines was one of the lowest ranked games I’ve ever reviewed. This is *not* made by the same people or is it even the same type of game. Replacing Colonial Marines run ‘n gun playstyle with the horror of the original Alien film, Isolation puts you in the shoes of Amanda Ripley – daughter of series stalwart Ellen Ripley. The game is set 15 years after the events of Alien and 42 years before the events of Aliens. You will be investigating your mother’s disappearance and getting hunted by a Xenomorph while you do it. I think this looks pretty cool and at some stage someone will have to make a good Aliens game this century. Right guys? Right?
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Metal Gear Solid V: Ground Zeroes
Gaming industry legend and MGS creator Hideo Kojima is drip feeding us Metal Gear Solid V – first up is Ground Zeroes, due for release in March. MGS V: Phantom Pain comes after that but it’s likely that will be 2015 at the earliest. Anyway, you know what you’re in for with Metal Gear Solid – crazy, fun, stealth action. Unfortunately, the series veteran voice actor David Hayter has been dropped so Keifer Sutherland is lending his dulcet tones to Snake. If you’re not a fan of MGS this game isn’t likely to get you on board but it looks amazing – check out the graphics in the video above – and I am a fan of the series so I’m really looking forward to this one.
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The Witcher 3: Wild Hunt
I haven’t played any of the other Witcher games but the developer has reassured newcomers they will be able to get straight into the game regardless (don’t they always!). Hopefully that will be the case as the previous titles are very highly thought of and I haven’t heard many people talking negatively about the series. You will be playing as Geralt Of Rivia, the aforementioned Witcher, as he travels across the world in the concluding part of his story. This game looks amazing and should have the gameplay to back it up as well.
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Mirror’s Edge 2
A collective sigh of relief occurred when a sequel to the wonderful but not commercially successful Mirror’s Edge game was announced. Rumour has it that this will actually be a prequel to DICE’s title and will tell the origin story of Faith, the first game’s protagonist. Not much is known about this one but the first game was really cool and pretty innovative so I’m looking forward to seeing what EA bring to the table this time out.
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Tom Clancy’s The Division
The Division is one of those games that I use to show people how good games on the PS4 can look. With improved graphics and a huge amount of destructability, The Division looks like it’ll be a powerhouse when it hits the new consoles. Based on real world research that estimates a global pandemic would see society fall apart in just 5 days(!), the game takes place after just such an event and you’ll be fighting for survival against other players as well as the game’s AI. It certainly looks like an interesting set up and seems like another title that will be great fun with friends.
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The Order: 1886
The Order: 1886 is one of the games on this list I’m most excited about – graphically it looks amazing and I love the sound of the story. Set in London, in an alternate steampunk-esque universe, The Order: 1886 sees you take on the role of Galahad – one of a handful of knights from an ancient order that are sworn to protect mankind from all kinds of mutants that roam the city. This is a third person action adventure game with an interesting take on QTE events. It is thrilling to have a game set in London, with a stylized Whitechapel recreating the old days of city life.
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No Man’s Sky
Hello Games that made the wonderful Joe Danger titles are a small team. So imagine everyone’s surprise when No Man’s Sky was revealed unexpectedly at the VGX awards late last year. This is a game in which you travel on foot and by spacecraft to explore a procedurally generated world. The idea is when you start the game you will have no information on your surroundings and will need to investigate to find new planets/territories. Sounds really interesting and it has a cool art style.
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DRIVECLUB
DRIVECLUB is a racing game with a difference. The entire game is laced with social aspects that permeate through races as you drive. For me this is a really smart idea and means that as you race for position against other drivers you will also be compared to your friends via PSN. Not in terms of race time or position but more abstract things who took this corner best, or who was fastest in this stretch of track. It should, hopefully, lead to a much more immersive game because even if you’re losing a specific race you can pick up some XP by beating your friends along the way. A reduced version of this game is planned to be released free for Playstation Plus subscribers so keep an eye out!
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Uncharted
I absolutely love the Uncharted series so I was stoked that Naughty Dog announced a new game, which will be exclusive to the PlayStation 4. The trailer above shows us a map of Africa, specifically Madagascar, so if the game takes us there it could be a really interesting setting. Because the voiceover wasn’t Nathan Drake people are undecided as to whether he will actually feature in the game or if we’ll be playing as one of his ancestors in an earlier time frame. I hope it does feature Nate, Elena and Sully (at least!) but I have faith in Naughty Dog and can’t wait for whatever they deliver!
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Cyberpunk 2077
Unfortunately it looks a lot more likely that Cyberpunk 2077 will hit in 2015 but it’s definitely one to keep on your (long term) radar. It’s an RPG title based on a tabletop RPG game and is unsurprisingly set in a dystopian cyberpunk universe. The developers have said the game can be played in first or third person view and will feature a highly customizable main character as well as a varied and interesting game world. Count me in!
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Still with me? Yep, it was a touch on the long side BUT it is a great time to be a gamer and these ‘new’ consoles have kicked off a boom in gaming.
If you haven’t jumped aboard the PS4 train yet this year will give you plenty of gaming reasons to consider it – I think for most people the end of this year will be the tipping point, as great games continue to be revealed.
So is there anything from the list you guys are excited for? Or anything I missed that you’re looking forward to?