GregHorrorShow’s Top 100 Games: 70 – 61

Motorstorm Pacific Rift

Here we go, 70-61 in GregHorrorShow’s Top 100 Games!

A quick recap on how I decided who came where:

I decided, as so many games mean so many different things to me, I should come up with a fair way to judge them. This is what I came up with:

Time Spent Playing

Storyline

Difficulty

Fun

Ground Breaking?

A few provisos before we hit the next ten games…

Firstly this is my list of my Top 100 games. I certainly don’t expect you guys to agree with it (though hopefully you’ll agree with some of the choices 😆 ) and would welcome any comments.

Secondly, I’m not planning on putting the scores or totals up, just listing the games in the order they came out in.

Lastly, I never owned a Nintendo or Microsoft console so my experiences on these games were limited to friend’s houses etc – bite me 🙂

Let’s get going…

 

70. BLACK (Playstation 2)

Black

Black was the first real ‘Hollywood’ first person shooter. Presentation took over from gameplay as they squeezed every last drop of graphical power from the PS2 – proving the console wasn’t quite on it’s last legs as predicted. This game packed in some amazing set pieces and at times it honestly felt like you were playing a film. The level in the shower room was among the best I’ve played in a FPS and I was always surprised a follow up never emerged.

 

69. RESIDENT EVIL 5 (Playstation 3)

Resi Evil 5

Chris Redfield returns, only this time he’s scooted across to Africa to deal with an outbreak. Teaming up with Sheva the player has the option to play co-op or with an AI buddy in tow. That’s the main addition to the game following on from Resident Evil 4. That and the fact a lot of it takes place in the sunlight. The game was well paced and finally the zombies got machine guns 😆 I really enjoyed getting back into the Resident Evil universe but I wasn’t really blown away by the fifth in the series.

 

68. SPACE HARRIER (ZX Spectrum)

Space Harrier

I used to love Space Harrier on the Spectrum. Flying round with your awesome rocket / jet pack shooting stuff 😎 Again same as the other Spectrum games you had to casette load between levels 😦 Not really sure if there was a story but you’d blast through serious amounts of enemies while using flight to avoid incoming enemy fire. I remember playing this for ages on a little black and white TV and then seeing it in the arcade – it was soooo colourful! Not that a colour TV would’ve helped at home, the Spectrum version didn’t quite have the same look as the arcade one 😉

 

67. MOTORSTORM: PACIFIC RIFT (Playstation 3)

Motorstorm PR

One of the best racing games I’ve played. This truly is fun. The risk/reward of the boost adds a lot to the game and the addition of heating up/cooling down your boost bar makes for some tactical driving. Sadly the online part has never really worked for me so I haven’t had quite the happy experience I did with the first Motorstorm. But this is an improvement in almost every way, on an already impressive game.

 

66. GOLDENEYE (N64)

Goldeneye

Often called the ultimate first person shooter Goldeneye revolutionised the genre to such an extent it’s often the first game on many lips when talking multiplayer. I never owned an N64 but I had plenty of long sessions at mates houses during university. They really struck a near perfect balance between the weapons and the level design was brilliant. This is a game everyone should have played and it has helped shaped FPS’ers ever since.

 

65. FOOTBALL MANAGER (ZX Spectrum)

Football Manager

Oh the joys of a football (soccer for my US chums) management game. 🙂 This was the first major management sim I remember and regardless of the (loveable) stick men graphics the gameplay was addictive as any title out there now. I don’t recall having much success, despite several signings and no real save feature meant a season usually had to take place in one sitting *gulp* But that was cool with us! Good times had by plenty with this one and despite being wholly unsuccessful it whetted my appetite for further spells in football management 😎

 

64. MARIO KART (Super Nintendo)

Mario Kart

Mario Kart was a staple of most kids gaming lives in the 1990’s and I was no different. The vibrant cartoon graphics and the wonderfully thought out weapons made this a stand out title. How many of us have been leading only to be hit by a red turtle shell? Or indeed benefitted from a burst of invincibilty? Many others have tried, and failed, to replicate this formula – in fact Twisted Metal probably came closest and that is way too dark for kids 😆

 

63. SOS: FINAL ESCAPE (Playstation 2)

SOS Final Escape

A fantastic idea and one I feel disappointed didn’t make it to a wider audience. Effectively your character survives an earthquake and it’s up to you to help him get back to civilisation without succombing to the many death traps the disaster has left in your way. There are no guns or violence here, you’ll be using your wit and puzzle solving skills. I’m not a big fan of puzzle games but this was presented really well and it felt like a proper adventure.

 

62. WWF SMACKDOWN 2 (Playstation 2)

WWF Smackdown

As I mentioned earlier I was into WWF when I was a kid in the late 80’s / early 90’s but it was a wrestling game in the late 90’s that I ended up playing the most. WWF Smackdown 2 had one of the deepest career modes I’ve ever seen. It was great fun creating your wrestler and seeing them go through the various stroylines etc. It was almost like a role playing game. I had no idea who most of the other wrestlers were tbh, other than the famous ones like The Rock or Stone Cold Steve Austin but that didn’t matter because it was all about your created guy. And that made this a quality, fun title.

 

61. TRACK AND FIELD (Arcade)

Track And Field

This was an absolute arcade classic – hitting the buttons as fast as you can while taking part in various athletic based events. I’m sure more than a few kids were left with crippling hand/finger injuries after extended sessions on this! And how cool was the guys moustache 🙂

 

Our next batch covers 60-51 and then it’s time for the Top 50 GregHorrorShow Games!

Stay tuned…

PES Through The Years…

Wow, that was certainly a trip down memory lane.

Just on my way home from the Konami 40th Birthday Celebration at Centre Point in London.

The evening focused on Pro Evolution Soccer and how the game has developed and improved since the early days of PES (back on the SNES).

They had various iterations of the game on different consoles.

First up we sampled the SNES version. This was a tough one to control and the shooting wasn’t great.

Tackling wasn’t too bad and the passing was fairly accurate but the shooting was where we were struggling and a lot of the goals came from the keeper spilling a save and the forward sliding the ball home.

The graphics were true 16Bit – really took me back and while the controls were different enough to keep us on our toes I managed an 8-0 victory 😀

Next up we tried the new Nintendo Wii version of PES 2009.

You use the stick on the controler to move your player, the nunchuck to direct where you want to pass and a shake of the controller to shoot. It’s all a little bit complex and there is a hell of a lot going on on screen.

I’m sure with more perseverance it would get easier and it was quite nice to have total control over the play. This one finished 1-1.

Then we headed over to the first PS2 version ‘Pro Evolution Soccer.’

This was more like it but first impressions were “whoa! How fast is this?!” I played a fair bit of this game and certainly don’t remember it being so quick.

The passing was very unresponsive, often not kicking the ball until a good second or two after you’d pressed the button.

We went for a Euro XI vs World XI which was a close game as both teams were so good – managed to squeeze a 1-0 victory and got the same result again in the next game; Germany vs Uruguay. Felt a bit bad as was the better @shandation team in the 2nd game by a mile but succombed to the German counter attack. 😆

Our final stop took us all the way back to the N64.

This was easily the worst of the versions we played – didn’t help that the graphics looked even worse than they should as it was on a big HD TV.

It was hard to tackle, hard to shoot and we had no idea how to change player.

Dribbling was easy and fun (a little too easy at times, although they may have been us jumping into challenges 😀 )

It turned into a bit of a goalfest and I ran out as the winner with a final score of 10-3 to round off the evening in style 😎

It was great fun to revisit the older versions of the game, especially as I no longer own any of them.

 

Playing the previous games in the series really made you appreciate just how good the latest PES title is, even with the faults it does have.

Hopefully football titles can continue to evolve and improve with each version. FIFA has made great strides to make up ground on PES.

I used to play FIFA from the first game in ’94 right through to 2001 when I discovered PES. It’s been PES all the way since then but I am looking forward to seeing what both titles bring to the table this year.

Could FIFA 2010 really tempt me away from PES? We’ll have to wait and see.

For now I’m basking in the warm glow of nostaglia and enjoying reminiscing about great times had hunched over a control pad playing Pro Evolution Soccer.