Eurogamer Expo 2013 – Round Up

Expo Main

The Eurogamer Expo grows in size every year and 2013 is no different, with over 70,000 people attending over four days. That is a LOT of people, which also explains why I spent most of the day in queues rather than playing games.

That’s not to say it wasn’t still a blast but by choosing to queue for Titanfall and Battlefield 4 (about 2hrs of queuing between them) we gave up time we could’ve spent queuing for less busy games.

Anyway, I couldn’t pass up the opportunity to give Titanfall a shot – that and Quantum Break are the only two games of interest to me in the XBox One launch line up (although Titanfall doesn’t arrive until 2014).

So here is my round up of what I got hands on with at the Expo:

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Titanfall

First up was Titanfall, voted by most critics as the best thing at E3 2013. Even while we were queuing I was finding it hard to get overly excited – it’s just Call Of Duty with double jump and mechs. Right? Wrong. The game itself is great fun and it was easy to get straight into the action. Movement felt fluid and wall running was easy. I liked the heft of the weapons and the fact they seem to have taken a leaf out of Resistance‘s book with some of the weapon design. I see no reason this won’t come to PS4 further down the line, with the developer already mentioning that a PS4 version is ‘definitely not out of the question’ so I will be picking this up for sure then. But it’s not worth the price of an XBox One for me just to play this. * ‘TITANFALL’ : GREGHORRORSHOW’S MOST PLEASANT SURPRISE – Eurogamer Expo 2013*

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Battlefield 4

Next up was Battlefield 4 and as a big fan of the series I was looking forward to seeing what improvements had been made. Unfortunately, it wasn’t a pleasant experience. Battlefield has never been ‘pick up and play’ and I spent the first three or four minutes of the demo sorting out the sensitivity on the sticks etc. I don’t think having to stand so close to the screen and use an XBox pad did me any favours either but I didn’t enjoy the demo. Recoil on the guns felt insanely over the top, I shot a few guys three or four times without killing them and the map looked similar to some of the stuff on BF3. Of course it’s an alpha build and it was only one round so, recoil aside, it could’ve been bad luck. Nevertheless after queuing for so long this one left a bitter taste in my mouth.

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Killzone Shadow Fall

I’d played Shadow Fall previously but that was the single player component so I was excited to try the mutliplayer offering. Shadow Fall delivers a refined Killzone experience and I can see this being my go to shooter on the PS4. The weapons felt great and the game looked fantastic. At one stage I managed to get behind the enemies and brutal melee’d three of them in a row… the stuff of dreams 😆 It felt competitive and it seems there will be even more depth with the new class abilities. * ‘KILLZONE SHADOW FALL′ : GREGHORRORSHOW’S BEST IN SHOW – Eurogamer Expo 2013*

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Octodad: Dadliest Catch

Octodad is a wonderfully absurd game in which you control an octopus trying to maintain his life pretending to be a man. In this demo I was tasked with getting him ready for his wedding and making sure he gets down the aisle in one piece! Octodad’s legs aRE controlled with L2/R2 and the left stick. When you need to switch to his arms you press L1 and then you move the sticks to control his arms, with R1 picking things up. The tricky controls and crazy animation of Octodad make this a very fun game. Definitely recommended.

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Warframe

Warframe has had my interest since it was announced for PS4 as a free-to-play title. At the expo we were sampling co-op mode, which was a horde mode affair with three of us combining to protect an item in the middle of the map. The game is fast paced and moves smoothly – you can aim and shoot with L2/R2 with R1 bringing out your samurai sword for close encounters. L1 allows you to slide on your knees in the same style as Vanquish. I’m not sure how much more effective that was but it sure looked cool 🙂 You also have special abilities which are triggered by swiping the touchpad on the DualShock 4. We had no problem dispatching wave after wave of enemies and soon the demo was over. I had a couple of issues where it felt like the camera couldn’t actually keep up with the game but hopefully that will be ironed out by launch.

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Velocity 2x (Vita)

I enjoyed Velocity as a mini on my Vita and I have Velocity Ultra (courtesy of Playstation Plus) but haven’t fired it up yet. So when I saw Futurlab were back with another Velocity title I was hoping they’d mix things up a bit. And they certainly have. As well as the spaceship flying that made up the original title we will now be treated to some platforming goodness as well. The game looks and feels fantastic. It’s easy to control and has a really cool style. This looks set to be a masterpiece on Vita (and PS4) when it arrives next year.

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The Crew

Lastly I played The Crew, Ubisoft’s next gen racing offering, and while half the time I didn’t have a clue what was going on (not helped by the game randomly cutting to a title card in amongst everything) it was great fun. This is a more arcadey racer, with nitrous boosts and drifting the norm. We were given a few minutes to drive around before being entered into a race (individually – we were all in a different race in a different part of the gameworld) and then assigned a target car for the four of us playing to take out. Much crashing and hilarity ensued – if they can polish up the presentation angle of the game this could be a great addition to the racing genre.

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While I didn’t get to play them (as they were on PC and I’m not a PC gamer) I also watched people playing Hotline Miami 2: Wrong Number and Volume – both of which will be coming to Vita next year. And both of which looked excellent. Hotline Miami 2 seems to be more of the same which is fine with me and Volume looks like a super interesting take on the stealth genre. Here’s a trailer for that:

So overall it was a good Expo, although the queues seemed to have doubled in size from last year. I suspect next year you might need two days to actually get round and see a decent amount of games. For the most part queuing wasn’t too bad – Titanfall had the nice idea of seating the next batch of people to play in front of a video about the game and Sony‘s booth had content on a big screen that didn’t loop for the entire hour we were queuing.

Did anyone else go this year? Would be good to hear what you played and what you thought of the Expo.

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GregHorrorShow’s Top 100 Games – Preview

Chuckie Egg

When I considered compiling my Top 100 games I was struck by an odd thought – could I really think of 100 games good enough to make a decent Top 100 list?

Well the answer was a resounding yes. I went through each generation of my gaming ‘career’ writing down not only the good but also the bad so everything could be judged on merit.

I decided, as so many games mean so many different things to me, I should come up with a fair way to judge them. This is what I came up with:

Time Spent Playing

Storyline

Difficulty

Fun

Ground Breaking?

So I went about judging the shortlist of games (which clocked in at just over 200 :eek:) scoring them for each section.

I rated each game individually and then collated the total scores, and therefore the positions, afterwards so as not to influence my scoring.

A few provisos before I start my preamble…

Firstly this is my list of my Top 100 games. I certainly don’t expect you guys to agree with it (though hopefully you’ll agree with some of the choices :lol:) and would welcome any comments.

Secondly, I’m not planning on putting the scores or totals up, just listing the games in the order they came out in.

Lastly, I never owned a Nintendo or Microsoft console so my experiences on these games were limited to friend’s houses etc – bite me 🙂

So to conclude this preview a few honourable mentions from the 100 great games that DIDN’T make the Top 100.

SUPER OFF ROAD (Sega Megadrive)

I remember getting this for my 14th Birthday and being allowed to stay up past midnight to play it for a bit before going to bed. Absolute manic driving game with a slightly side on/top down view. The use of nitros made this fun and I spent plenty of time racing my brother on this.

CALIFORNIA GAMES (Sega Master System)

California Games 

Oh yes! One of the really old skool games, California Games saw you competing in various disciplines including BMX, Footbag and Surfing (pic above). This was great fun and with so many different ‘sports’ it kept us entertained for some time.

WORLD SOCCER (Sega Master System)

Those were the days. Ronaldo to Madrid for £80m? Screw those over-priced primadonnas. This was REAL football. Check out the Grobelaar-esque dodgy keeping for that first goal though 😆

NHL 95 (Sega Mega Drive)

NHL 95

After experiencing this at a friend’s house I had to have a copy. Awesome, awesome hockey and up until 2K’s recent hockey game NHL 2K8 I didn’t think it could be bettered but 2K ran it close.

CALL OF DUTY 4 (PS3)

OK confession time – I didn’t ‘get’ COD4 😮 In my defence I wasn’t much of an online gamer in those days so didn’t experience that side of it and I played the first level of the campaign mode at a friends. I could kind of appreciate the cinematic quality of it but really I just got lost and without direction spent ages wandering round the ship.  Graphically it was awesome and they had created a good sense of aymosphere but those opening minutes with the game jarred me and I never fully took to it.

DOOM (PC)

We never had a PC at home when I was growing up so I only got snatches of this game at my mates houses. Frantic, fast and great fun but even in those days I had trouble controlling the game with a keyboard 😦

ZERO TOLERANCE (Sega Mega Drive)

ZeroTolerance

One of my favourite first person shooters – for the time I thought the graphics were amazing. Revisiting it recently they weren’t but this was an enjoyable romp at the time and I loved the fact you could choose different character with different abilities.

ANT ATTACK (ZX Spectrum)

Ant Attack (The 'Boy' is standing on the wall!)

Again an old favourite that I never got very far on but played countless times. This was basic boy saves girl stuff but the ants! Oh man they were BIG!

SECRET COMMANDO (Sega Master System)

Me and my brother must’ve spent days playing this game – the co-op mode was excellent and it was really challenging. We really got some mileage out of this title and the game really ramped it up with tanks etc (see video). Great fun!

CHUCKIE EGG (ZX Spectrum)

Chuckie Egg (picture at top of the article) still stands up today as a great time killer. It’s just as addictive as it was back in the day. You could blast through the first few levels once you knew the chicken’s patterns but once you were 4 or 5 levels in this got TOUGH even if you knew what you were doing. Brilliant gameplay – just the right side of frustrating.

So over the next few months I’ll be bringing you my Top 100 games. I’m cutting it off now (end of June 2009) so any new games will have to wait until next year’s edition 😆

Looking forward to sharing it with you all!

LINKS TO FURTHER POSTS:

GregHorrorShow’s Top 100 Games: 100 – 91

GregHorrorShow’s Top 100 Games: 90 – 81

GregHorrorShow’s Top 100 Games: 80 – 71

GregHorrorShow’s Top 100 Games: 70 – 61

GregHorrorShow’s Top 100 Games: 60 – 51

GregHorrorShow’s Top 100 Games: 50 – 41

GregHorrorShow’s Top 100 Games: 40 – 31

GregHorrorShow’s Top 100 Games: 30 – 21

GregHorrorShow’s Top 100 Games: 20 – 11

GregHorrorShow’s Top 100 Games: 10 – 6

GregHorrorShow’s Top 100 Games: The Top 5!

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