GregHorrorShow’s Year In Gaming 2020

As we ease ourselves into 2021, it’s a great time to reflect on the last year of gaming. As always this isn’t a piece about the games that came out in 2020 but the titles I played throughout the year.

Starting with some older titles, I finally picked up and made a start on the excellent Celeste, a challenging puzzle/platformer with a wonderful art style/music. I really enjoyed Absolver, a title that lets you customise your fighting style/stance as you progress through the game. Exploring the game world was peaceful and it was another game with a decent sense of challenge. I’d had my eye on Dex for a while, an old school looking Cyberpunk RPG title – while I’m far from finishing it, I’d recommend giving it a whirl if you like that genre.

Erica is a title that is all film footage, you make your choice of what to do and the next scene plays until you get to the end of the story. I quite enjoyed it, although there seemed to be a fair few plot holes unfortunately. Close To The Sun tells the story of Rose Archer, a journalist searching for her sister on a vast ship. It’s 1897 and set in an alternate universe where Telsa and Edison are vying for dominance of the science world. It’s essentially a first person horror title with some neat jump scares and tricks up its sleeve. Again the story ended up with some gaping plot holes but it was a fun 8-10 hours. A game I adored was Sayonara Wild Hearts, a rhythm action game with a killer synth pop soundtrack. Highly recommended.

Last year I also ended up doing something I rarely do, replaying old games – or at least the remastered versions. I played through Uncharted: Drake’s Fortune (which was a great walk down memory lane) and Call Of Duty: Modern Warfare 2 (which had some fun moments but didn’t really do it for me). A title that came packed in with the PS5 was Astro’s Playroom, a love letter to the PlayStation brand and stellar showcase of the new PS5 controller. This is one of my highlights of the year, such fun and a lovely look back at the previous four PlayStation generations.

PES 2021 was a minor update to the series but the gameplay remains strong and I got into NBA 2K20 as well via PlayStation Plus. Dirt 5 was, without doubt, the best feeling racer I’ve played in the last few years and the free PS5 upgrade was a great touch.

On the multiplayer front I tried HyperScape, Ubisoft’s battle royale offering, but it didn’t really stick for me. I was happy to switch between Call Of Duty: Warzone and Fortnite for my fix of large numbers of players jumping out of planes. I stuck a fair bit of time into Red Dead Online, the recently added character specialisations (I went for nature photographer) bring some new life to the game beyond just wild west shoot outs.

In terms of ongoing games Overwatch, Rainbow Six Siege, Rocket League, Battlefield V and Destiny 2 all kept things ticking along nicely by either running regular events or giving the entire game a fresh lick of paint. All remain immensely playable and highly recommendable, especially as they still have high player counts and it’s easy/quick to get into a match.

But my favourite multiplayer game of 2020 has to be Fall Guys. Out of nowhere came this insane bundle of joy. Mixing a battle royale format with ‘It’s a knockout’ style games was a winning recipe. I am still yet to claim a show victory, despite my best efforts, but Fall Guys is a title I’ll no doubt return to again and again.

In terms of bigger, longer games I really liked A Plague Tale: Innocence – the story of a brother and sister trying to escape the clutches of the Inquisition that also has a supernatural twist. Dishonored: Death Of The Outsider is definitely substantial enough to be considered stand alone, in my opinion. A great story well told and another excuse to visit one of the most stylish game worlds of recent times. I’ve only recently started The Outer Worlds but after 8 or so hours I’m really enjoying it so far!

Unfortunately, while I was loving Assassin’s Creed: Odyssey finding out I was only halfway through when 35 hours into it meant my playthrough ended there. I had been ready for things to wrap up but couldn’t face another huge chunk of time, sadly. I recently started Ghost Of Tsushima (on PS5) and it is a glorious looking game. I like the way it plays and am finding roaming the game world to be quite laid back. I’m also playing it with the Japanese language option, which is cool. So far, it’s a great game.

One huge title I did finish was Death Stranding. While I think it was 3 or 4 hours too long, the story was nonsensical and some of the dialogue was not great, I did actually really enjoy it. Traversing the world and exploring was fun and fairly peaceful. Walking everywhere didn’t seem too much of an issue when played in short bursts of a couple of hours. I’m interested to see what Kojima comes up with next.

Which brings us to the title I’ve given my game of the year award to – The Last Of Us Part II. Expectations were high for this one, the first game is a masterpiece in my eyes and so there were questions as to whether Naughty Dog could deliver. Deliver they did, in terms of story, gameplay and technical achievement. I haven’t played many games like this where you are forced into making bad choices or doing bad things by the characters. You’re complicit with each button press. This isn’t a fun, easy play. The violence is brutal and at one late stage in the game I had to take a break from what was going on. Despite all that it was well worth seeing it through. Without a doubt one of the best games I’ve ever played.

And so there you have it. 2020 in a nutshell – mentions must go to Spiderman: Miles Morales, Bugsnax and Sackboy: A Big Adventure, unfortunately I simply didn’t get time to put enough hours in with them for consideration here. I’m sure they will be here next year 🙂

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GregHorrorShow’s Year In Gaming 2019

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It’s been a strange year for gaming, as I mentioned in my EGX round up – with both Microsoft and Sony in a holding pattern until new consoles land in 2020, the gaming landscape has been a lot quieter than usual. Luckily some stand out titles arrived through the year and we had plenty of ongoing games to keep us entertained.

For anyone who missed it my non gaming round up of 2019 can he found HERE.

Valiant

I started the year with a few titles left over that needed to be fully finished, namely Red Dead Redemption 2, Valiant Hearts and Lara Croft & The Temple Of Osiris. Red Dead I discussed last year and it was deserving of all the plaudits but I also thought Valiant Hearts was an excellent game, helping to give some further insight into World War 1. The Lara Croft spin off was ok, probably better played with friends but perfectly serviceable solo.

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A lot of the year was spent on catching up with other titles I’d missed and I finally got to play Firewatch, What Remains Of Edith Finch and Pyre. All of these were brilliant and had great stories to tell but the one that stuck with me the most was Pyre. In addition to the fact the game makes you learn a new sport, the story and characters are so well written it was a joy to spend time with them and see how their tales developed. Apparently there are a lot of different ways it can play out, great fun.

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2019 was the year I ended up switching from FIFA to PES, though in general my playtime for football seems to have dropped off slightly as well. PES is enjoyable and the realistic physics mean you see a lot of different types of goals, which is good. While it’s not a sport per se, I also found myself hooked on Gwent in 2019. A fictional card game from The Witcher games, Gwent is a deck building title that I had a huge amount of fun with. The tactics involved led to some of my favourite competitive gaming moments of the year.

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Other games I finished this year were Telltale’s Batman (which I thought was a good spin on an old, well told story), Overcooked (a hilarious co-op cooking game) and The Witness (I mean, I say finished but mean met my limit for puzzle solving). I also played through Spiderman, which I thought was absolutely brilliant. I’m looking forward to seeing what they can do with the next title on PS5!

Honor

In terms of ongoing games I continued to play and love Overwatch, Battlefield V, Fortnite and Rainbow Six: Siege. All of these are among the best online games I’ve played and would still recommend them all to anyone who hasn’t dived in yet. In addition I also jumped feet first into For Honor and Warframe. For Honor is complex but very fun, my main issue is that it can sometimes find an age to find a game. Having said that when you get into a game it’s unlike anything else I’ve played. Warframe has been interesting, it reminds me of the horde side content in Mass Effect, which is no bad thing. I’ll probably stick with it and keep investing time.

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I finally got around to playing Hitman 2, which I thought was just as good as the first game. The set pieces were spectacular and although I mainly just used my own direction and a silenced pistol the first time through, I imagine I’ll dip back in and replay the levels to see some of the clever set ups included. 2019 also saw the best stealth drop of a game in recent history when Apex Legends appeared out of nowhere to steal Fortnite’s Battle Royale crown. A three player, squad based first person shooter that hit the ground running from the start. It is a brilliant game and well worth checking out if you haven’t tried it already.

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As you know if you’ve read my blog previously, I love games where the story changes based on your decisions. From the makers of Until Dawn, Man Of Medan landed this year – giving me an opportunity to try and guide a group of kids through a haunted ghost ship. Thankfully I didn’t kill everyone, so I considered my playthrough a success! I’ve written about Forgotton Anne before but when looking back on my year of gaming it was very almost my game of the year. The story was excellent and the animation, along with the music, was top notch. It’s a game I found myself thinking about long after I’d finished it, always the sign of a great title.

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There was one title that stood out slightly more than the others in 2019 though, Remedy’s Control. The story of Jesse Faden, who turns up at a kooky federal building looking for her long lost brother. The building in question hosts the American supernatural service, which means all bets are off as you begin a stunning mission to uncover what is going on. The writing here is brilliant and the design of the game, in terms of the levels and just stylistically, is phenomenal. One part of the game haunted me for a while due to the great voice acting. It isn’t without problems though as the performance of the game really does suffer at times, with action stuttering and slowing on screen if a lot is happening. Once I’d finished the main story I even went back and played another 2 or 3 hours to wrap up a few side missions and reveal more story beats. Control is my game of the year for 2019.

I’m excited for 2020 and the chance to see another round of new consoles. I can’t wait to see what the PS5 brings (hopefully less fan noise!) and fingers crossed we also get a bunch of great games announced for it this year.

GregHorrorShow’s Year In Gaming 2018

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It seemed 2018 was as good a time as any to mix up these end of year posts, mainly due to the way a lot of games are becoming sprawling services that span years of content as opposed to annual franchises. A lot of what I played this year wasn’t released in the calendar year but that seems to matter less and less as time goes on. I’ll list the release date next to anything not from 2018.

For anyone interested here is the non-gaming round up in case you missed it. For now though let’s delve into last year’s gaming…

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I know Hitman 2 came out in 2018 but let me tell you about Hitman (2016). This was a game, like Life Is Strange, that really nailed the episodic format. It was a joy to jump into a new level (each with varying locations around the world) and spend a good chunk of time messing around, trying to find a stealthy way of taking out a target. Then I’d be happy to put the game back on the shelf and return to a new area in a few months. 2018 was the year I finally finished the last of Hitman’s content and I would definitely recommend giving it a shot.

I played A Way Out in full co-op with a friend and had a blast with the game. I’m not sure it would’ve been as much fun playing solo and while the story was fun it wasn’t the greatest narrative I’ve ever played through. This year I also played This War Of Mine: The Little Ones (2016), a title I’d been keen on for a while. It tasks you with scavenging to survive in a war torn country and really gives you a sense of how tough that kind of thing can be. The mental effects can completely change the game, if the characters become too scared or depressed you can lose control of them and they won’t respond to commands. It was tough watching my little group of survivors deteriorate until they fell apart, a rough but worthwhile gaming experience.

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VA-11 HALL-A: Cyberpunk Bartender Action was a game I was super excited for and I really enjoyed taking on the role of a cyberpunk bartender, despite not being the best at remembering the drink combinations! Luckily there is a recipe book on hand to help. This is a visual novel on Vita so it’s a lot of reading, with a small gameplay element of mixing the drinks – giving customers different drinks can alter the storyline, which is cool. Hue was another Vita game that I put alot of time into, the puzzle solving was good fun and the use of colour was interesting.

Two games that took me an age to finish were Assassins Creed: Origins (2017) and Fallout 4 (2015). I wrapped up both this year and they were enjoyable for different reasons. Origins was a real high point for Assassins Creed, with a good story and lots of fun gameplay additions. I’d still rather they lost the current day set up as I find it really detracts from the main story but maybe there will be a payoff for that stuff at some stage? Fallout 4 left me in a frustrating spot so I didn’t ‘finish’ the game in terms of seeing the credits but felt I’d told my characters story to it’s conclusion, the game was exactly what I wanted from it and I look forward to playing the next numbered Fallout title when it arrives.

I also played through The Walking Dead: New Frontier (2016) and finished that a week or so before the sad news that the game studio behind it was shutting down. While the technical cracks were showing throughout the game I still enjoyed spending some more time with Clem and watching her grow over the course of the five episode arc. I didn’t play much of Gran Turismo Sport (2017) but the hours I put in were really enjoyable. I’m terrible at the game for the most part but as usual the joy of the game comes from heading to the car dealerships and picking up lots of different cars to race.

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In terms of online gaming its difficult to talk about 2018 without mentioning Fortnite. I’ve dropped off of the game in the last 3 or 4 months but I imagine I’ll be back at some stage to play some more. I enjoyed the tense, high stakes gameplay of solo the most, although it was definitely fun with friends as well. FIFA 19 is, finally, a more than cosmetic update of the yearly title. I think the changes they have made are certainly for the better although the issue of ‘rubber-banding’ (allowing slower defenders to catch up to attackers and tackle them) needs to be addressed as it can completely break the game flow and seems totally unrealistic. Another fun multiplayer game was Laser League (2017), which I picked up as part of PlayStation Plus. This is a futuristic sports game where you turn lasers to your colour on the playing field. If your colour laser touches an opponent they are taken out of play – it’s a really interesting idea that is well delivered.

My favourite online games from 2018 though were Battlefield V, Overwatch (2016) and Rainbow Six: Siege (2015). As a Battlefield veteran (from Bad Company on) I’ve enjoyed but not loved the recent titles in the series. I think Battlefield 4 was the last one I really put a lot of time into. Hardline was something different and Battlefield 1 was good but didn’t hold my attention. However something about Battlefield V just clicked with me – possibly it’s the heavy emphasise on squad play but this, for me is the best Battlefield since the Bad Company 2 days. It certainly has some issues but overall a really solid title. I absolutely love Overwatch. I still play regularly and have a great time with it – the updates with new maps and characters help keep the game fresh and with the newly launched Overwatch League, it seems the game is here to stay. That works for me.

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Having said that my pick for online game of 2018 is 2015’s Rainbow Six: Siege. The recovery of this game from a troubled launch is astounding. It has a vibrant esports scene and the continued release of maps and content (now stretching into the game’s fourth year!) makes sure the game is constantly evolving. It’s similar to Overwatch in that two small teams face off in a map with one objective and the teams take turns attacking and defending. Another familiar aspect is that a roster of characters each have different specialisations that can be used to gain an advantage or swing a fight. While Overwatch is like a bombastic, Saturday morning cartoon, Rainbow Six takes things a bit more seriously, although some cosmetic options allow you to lighten the mood a bit. The gameplay is finely balanced and it’s really unforgiving but definitely worth your time.

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In terms of single player games Detroit: Become Human was a highlight. While it was maybe heavy handed with its messaging I found the game itself to be enjoyable and the sheer amount of choice, in terms of the branching storyline, was hugely impressive. David Cage has done this before but each game genuinely improves on the last. The fact I can talk to other people who played it and we have very little in common in terms of the story of the game is actually quite astounding. One of my other favourites from this year was The Sexy Brutale (2017), a really clever puzzle game in which you relive the same day over and over, trying to stop a bunch of murders. It’s a touching, smart title with a great graphical style and some excellent music. A real joy to play through.

I’m still making progress through Persona 5 (2017) and loving that. The story is starting to build and I’m adding more characters to my roster of crime-fighters. The Persona games always have a lovely sense of style and this is no different – the music is as amazing as ever and graphically it looks brilliant. Another superb title I’m still finishing off is God Of War. This is one of those titles that really show off what a PS4 can do and also give a good reference point for non-gamers to see how games are progressing. It’s a tour de force really, while still maintaining a fragile father and son story that doesn’t feel melodramatic or forced. The script and voice acting help with that, it’s a game I can’t recommend enough.

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There is only one game that can be both my favourite thing from this year and also the best game I’ve played in years. Red Dead Redemption 2 arrived after a seven year wait but it was worth it. A prequel to the original title it tells the story of Arthur Morgan, a member of the same gang as the first game’s protagonist, John Marston. This is a huge game with so much content it’s likely I won’t experience much of it at all in the grand scheme of things. I’m about 25 hours in and still only midway through, I’ve spent a bunch of time just living in the game world, hunting, playing cards and fishing while completely ignoring missions. The world feels alive and there is always something going on just around the corner. I haven’t really touched the online beyond setting up a character but I’m also looking forward to getting more into that in the future. Red Dead Redemption 2 is my game of the year for 2018.

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There was a lot I didn’t get around to playing that I want to try – Spider-man, Hitman 2, Iconoclasts and Life Is Strange 2 to name a few. As my backlog builds there is also plenty to look forward to in 2019. I think The Division 2 (above) is my most anticipated title, although if The Last Of Us II does get confirmed for this year that might just pip it. As well as games, it seems like another generation of new consoles are also on the horizon which should lead to some interesting announcements and game reveals.

Exciting times ahead in the world of gaming!

GregHorrorShow: Game Awards 2017

Game Awards 2017

2017 was a stand out year for games, with some amazing titles hitting shelves. Whether hunting robot dinosaurs in Horizon: Zero Dawn or teeing off on the 18th hole in Everybody’s Golf, there were plenty of great games for all types of players.

As usual there were some games I didn’t get to, Assassin’s Creed Origins and Wolfenstein II to name a couple. Also I hadn’t played enough of Persona 5 to judge it on much beyond graphics and music.

So here are my favourites from 2017 but first another awesome title from 2016…

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MISSED GEM OF 2016

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I got this for Christmas 2016 so it wasn’t until early last year that I really got going with it. A follow up to Arkane Studio’s 2012 title, it picks up some time after the end of the first game. Once the opening scene plays out you are given a choice of whether to continue as the original games hero Corvo or as Emily Kaldwin. Both have different powers and I’m really looking forward to going back and replaying this with different abilities. A mixture of stealth and action, the game has a wonderful sense of style and the soundtrack gives it a distinctive flavour as well. Plus one of the levels, The Clockwork Mansion, is a true feat of design, seeing the entire level shift around you depending on which levers you pull. Great stuff.

WINNER: Dishonored 2

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MOST IMPROVED GAME

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As games become more of an ongoing service than ever, I thought it might be worth keeping an eye on which titles have evolved over the last 12 months. On the single player front No Man’s Sky is almost unrecognizable from the game it was at the time of release, with base building and a more detailed story now featured. It also features lots of ways to play the game, whether you want a punishing survival adventure or a more relaxed, exploration based experience. It’s worth checking out if you haven’t been back to it for a while. One surprise was The Division‘s recent update which added a ton of more content including a horde mode and more player v player options. This is in addition to the extra end game content and systems already added during the year. There were also a few paid for DLC packs that added more scenarios and areas. Battlefield 1 added a handful of more free maps and an awesome mode called Operations, which is a sprawling battle across numerous areas – definitely something for players looking to get into longer, more intense matches. Most of the Operations are available to all but some are locked behind the Battlefield Premium pass, along with a good number of maps. Overwatch continues to change as time goes on, alongside balance changes players have also received 5 new characters and 4 new maps. In addition the game has added tons of new modes in the arcade rotation, including Deathmatch, Elimination and Duels. There were also the event related modes like Junkenstein’s Revenge, Capture The Flag, Lucioball and Yeti Hunter, which all added to the variety of content. Uncharted 4 delivered more arenas and a huge of amount of characters and customisation. The addition of a horde mode and a much requested ‘Classic’ mode were most welcome and the game still feels great to play. All of these games have shown a strong development over the last year but I feel like Overwatch by adding, for free, such a big amount of heroes and new areas alongside balancing and entirely reworking existing characters gets the nod here. The fact you can buy the game now and have access to everything in the game content wise is fantastic and it has continued to suck up a lot of my time in 2017.

WINNER: Overwatch

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THE JOE DANGER AWARD

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I really enjoyed Everybody’s Golf on the Vita so I was looking forward to the PS4 version, thinking it’d be fun to play with friends and just online in general. I didn’t imagine the single player, with it’s golf carts, fishing and quizzes would draw me in but it did and I spent a lot of time working my way up the rankings and challenging the ‘boss battle’ style golfers to unlock more progress. It’s also a really relaxing game and can be great to play to just unwind a little.

WINNER: Everybody’s Golf

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MOST ANTICIPATED GAME OF 2018

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Could it be anything else? Without doubt one of my favourite games of the PS3 era, Red Dead Redemption was a stone cold classic that delivered an epic story and a really solid multiplayer offering. As much as I can’t wait to see the story Rockstar have planned for us it’s the multiplayer I’m most excited about. I loved it before but seeing what Rockstar have done with the online for GTA V makes me hope that this could really be something special.

WINNER: Red Dead Redemption 2

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BEST TRAILER

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I’m still not entirely sure what Death Stranding is even about but with each trailer Hideo Kojima reveals a little more of the characters and setting. His next project post Metal Gear Solid is shaping up to be like nothing else we’ve ever played. The trailer shows a world in disarray and people trying to protect a baby from supernatural forces. Graphically it looks great and he has both Norman Reedus and Mads Mikkelson on board, so I’m really hopefully he will continue his run of amazing, and amazingly crazy, games. Watch the trailer HERE.

WINNER: Death Stranding

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BEST VITA GAME

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Steins;Gate is an older title but was far and away the best Vita game I played in 2017. Unfortunately with support outside of the indies drying up for the Vita there wasn’t a huge amount of new stuff I played on the system. However I’d definitely recommend trying this title out, the tale of a time travelling ‘mad scientist’ who has to battle a series of other outside influences in an attempt to use his time travel for good and save his friends. This visual novel goes dark in places but man, what a ride!

WINNER: Steins;Gate

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BEST GRAPHICS

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This was a crowded category in 2017 with plenty of amazing looking games arriving, whether it was the anime styling of Persona 5 or the photo realistic universe of Battlefront II. Naughty Dog delivered a wonderful looking game in Uncharted: Lost Legacy, with impressive vistas and Horizon: Zero Dawn‘s lush, beautiful expanses were a bit to play in. But I’m giving this to Hellblade: Senua’s Sacrifice, a mid price game that gave us a well paced 10 hour experience that looked stunning considering it was made on a much smaller budget than the other games mentioned here. It was a darker world than the other games here but still absolutely stunning.

WINNER: Hellblade: Senua’s Sacrifice

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BEST STORYLINE

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I really enjoyed playing through Senua’s troubled story in Hellblade, it was a difficult experience at times but the pay off was worth it and I’d definitely recommend giving it a shot if you haven’t played it already. Unfortunately I only had time for one playthrough of Nier Automata this year, so while I know I still have story beats to come, I felt the game deserved a nod even just for the first run through. Naughty Dog did an amazing job of giving us another Uncharted title but with different protagonists, Chloe Frazer and Nadine Ross, giving us a unique vibe. It worked a treat and I enjoyed the story here, the pacing was excellent. However, this year’s winner is Horizon: Zero Dawn which gave us a story told on several levels and with a few great twists along the way. Guerrilla Games did really well with this, especially after the story of Killzone: Shadow Fall, which didn’t really deliver.

WINNER: Horizon: Zero Dawn

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BEST MUSIC (SCORE)

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There has been some wonderful music made for games this year, Henry Jackman’s score for Uncharted: Lost Legacy was sublime and really added to the atmosphere of the game. Likewise Horizon: Zero Dawn had a great score which felt like a real part of Aloy’s world, especially the contrasts between battle themes and more peaceful moments. I’d actually thought Nier Automata would take this category as Okabe Keiichi’s score is hauntingly beautiful but although I haven’t finished the game I’ve spent enough time with Persona 5 to know a killer soundtrack when I hear one – that end of battle sting brings a smile to my face every time! Wonderful stuff as usual from Shoji Meguro.

WINNER: Persona 5

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BEST MUSIC (LICENSED)

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Full disclosure, as anyone who follows me on any socials will know, I helped to select the soundtrack for Dirt4 but I genuinely believe it’s a great soundtrack with a strong mix of old and new artists. Uncharted: Lost Legacy nabs a spot on the nominations list solely for a glorious and truly fitting use of M.I.A and FIFA 18 delivers another great selection of new music across genres. But the winner here is the absolutely brutal soundtrack put together for Devolver Digital’s cyberpunk title Ruiner. Featuring artists like Susumu Hirasawa and Zamilska I’d recommend giving it a listen if you’re not familiar. A perfect match to the dark, unrelenting action on screen.

WINNER: Ruiner

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BEST VOICE ACTING

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Melina Juergens has rightfully earned a lot of plaudits for her voice acting as Senua in Hellblade, she made the character believable and vulnerable, while still maintaining a rough edge along the way. I also thought Ashly Burch was great as Aloy in Horizon: Zero Dawn, unfortunately she was the best of the bunch, although there were a few other good performances scattered among the rest of the cast. There was more story in Destiny 2, which of course brought more voice acting, though not from your mute character – I really do wish they’d go the Mass Effect route and have the character voiced but I digress… What you do have is great work from Lance Reddick, Gina Torres and Nathan Fillion. Is Cayde-6 a little overplayed? Yes, but having some extra personality is better for me than none at all. There was plenty of personality in Uncharted: Lost Legacy, which takes home the award. It was fantastic to see the development of the relationship between Chloe and Nadine as the game went on and you really did feel a bond established between them. Just the right mix of quips and seriousness meant I didn’t miss Nathan for a second.

WINNER: Uncharted: Lost Legacy

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BEST SINGLE PLAYER GAME

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First off a shout out to Call Of Duty: World War II which was, admittedly, dire and relentlessly depressing for the most part but delivered one of my favourite levels of the year with a great set piece that sees you infiltrate a Nazi base as a Resistance member. Fun and different. Again, I’ve only played through Nier Automata once but I really enjoyed what I did and thought the story was interesting – I know there is more in store for me on further playthroughs so I’m looking forward to seeing what’s on offer. Uncharted: Lost Legacy gave me exactly what I was hoping for, a story in the Uncharted universe that didn’t revolve around Nathan Drake (as much as I love him, Uncharted 4 rounded out the arc perfectly). It was really well paced and looked absolutely gorgeous. But I have to give it to Horizon: Zero Dawn. What an amazing game. Robot dinosaurs was the premise, hunting them and having to take them down. The developers really delivered on that promise and then some. There is so much more to the game. So much in fact that a hint on the loading screen after I’d finished the game told me about a type of weapon I hadn’t even known existed! Horizon really is a game you can lose yourself in, if you haven’t already grab yourself a copy now.

WINNER: Horizon: Zero Dawn

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BEST MULTIPLAYER GAME

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2017 was a weird year for multiplayer. As I mentioned in an earlier category, a lot of big games from the last few years stepped up and gave us more, sometimes different, content. I played more Overwatch, Rocket League and Battlefield 1 this year than I did any of the games on this list. Everybody’s Golf turned out to be a title that I stuck more time into offline than online. But I had great fun playing with friends and doing the online challenges. FIFA came back with a bang and I reignited my Ultimate Team career after barely touching it the previous year. The only issue is that it’s very easy to pay-to-win using real money so sometimes it’s just not that fun if you haven’t spent cash yourself, I’ve been on the end of a fair few 7 or 8 goal thrashings that I imagine might infuriate more volatile players. Speaking of pay-to-win, I was tempted to give the award this year to Battlefront II. I don’t think it’s a popular opinion but putting aside the loot box shenanigans (at the current time you can’t actually pay real money to win) I’ve genuinely enjoyed the time I’ve spent with the game. It handles well and, for the most part, has felt fair to play. Having said that, Destiny 2 handles like a dream. Being able to play through the story with friends and then get online for some crucible action has been more than enough of a value proposition for me. I loved the PvP in the original Destiny and I love it here. The mix of weapons and abilities gives a flexibility you don’t always see in online shooters. And the shooting feels so good you won’t want to stop.

WINNER: Destiny 2

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BEST OVERALL GAME

HorizonZD3

When Guerrilla Games announced they would be making something completely new after our Killzone titles, I was caught in two minds. I love Killzone (and hope it comes back at some stage) but something fresh could be great. Then they announced Horizon: Zero Dawn and I was blown away. Blown away and a little worried. I had faith in Guerrilla but moving from a gritty, first person environment to a third person, open world RPG? Added to that was the fact that, while the multiplayer delivered, the last Killzone’s game story was a big let down. Could they give us a story over tens of hours that would stand up? I need not have worried at all because they smashed it out of the park. Horizon: Zero Dawn is up there with the very best open world games I’ve played – GTA V, Metal Gear Solid V, Red Dead Redemption, Aloy’s wondrous journey is on a par with these gaming masterpieces. The robots themselves are so brilliantly designed that I loved working out ways of taking them down. The story is fantastic, the world building is great and I always felt like I was doing something and not just grinding for XP. Aloy’s character is subtle and, as a rare female lead, treated in exactly the same way a male version of her character would have been. It shouldn’t be impressive but it can hopefully pave the way for more games with female leads. I can’t wait to see what Guerrilla Games do next but I’m there day one.

WINNER: Horizon: Zero Dawn

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So there you go, another fantastic year done and 2018 looks to be another good one with Red Dead Redemption II, Far Cry 5, Anthem, Detroit: Become Human, the God Of War reboot and a title I’ve been looking forward to for months – VA-11 Hall-A, a cyberpunk game in which you play a bartender. I can’t wait!

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