MOST WANTED – E3 2018 EDITION

MW E3 2018 Main

As 2018 continues to race on, we find ourselves with another E3 just around the corner. It’s the time of the year that the gaming world fills with rampant speculation and expectations soar.

So it seemed as good a time as any to take a look at which titles I’m excited to see more of at the conference in early June.

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BORDERLANDS 3

MW E3 2018 Borderlands

I was a big fan of the previous Borderlands games, their mix of stylised graphics, humour and sheer volume of weapons made for a fun experience that you could shape for yourself, depending on how you upgraded your character. So I’m looking forward to seeing what Gearbox reveal – the gaming landscape has changed massively since the last time Borderlands hit the shelves, might the new title even be a ‘games as service’ type affair?

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NEW DRAGON AGE

MW E3 2018 Dragon Age

It may have taken me until last year to finally finish Dragon Age: Inquisition but the game originally landed in 2014 so we are long overdue some fantasy, tactical RPG goodness. Confirmed to be in development but not officially announced, I’m hopeful we might get a teaser or some sort of update at the EA conference this year.

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LAST OF US II

MW E3 2018 Last Of Us II

The last footage we saw of Last Of Us II was harrowing and pretty disturbing. In lesser hands I might’ve been concerned but Naughty Dog’s track record speaks for itself and I suspect, in context, the violence will be in line with the tone and feel of the game and world. The first title was a game changer and, after the amazing Uncharted 4, I can’t wait to get my hands on this one.

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GHOST OF TSUSHIMA

MW E3 2018 Ghost

I’ve been saying for years, we need a new Samurai game! I thought it would be the history-hopping Assassin’s Creed that would deliver but instead it’s Sucker Punch, of Infamous erm… fame, that are bringing some Katana action to our living rooms. For all their faults, I enjoyed the Infamous games and I think Sucker Punch could really deliver something special with Ghost Of Tsushima.

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DEATH STRANDING

MW E3 2018 Death Stranding

Ah Death Stranding, three trailers in and still no sense of what this game is actually going to be. From the creator of Metal Gear Solid, it appears you’ll be playing as a character attempting to protect a baby from supernatural forces in a post apocalyptic world. Or is it all a Dallas-style dream? Who knows? It has all looked great so far though, now I’m hoping we get to see some actual gameplay on stage.

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CYBERPUNK 2077

MW E3 2018 Cyberpunk 2077

We still don’t have many concrete details about Cyberpunk 2077 but E3 2018 looks set to change that. The makers of the successful Witcher series have a large presence planned on the showfloor – could this mean a playable demo? Or is it too early? Details are sparse but we’ve been told the game may take some cues from Deus Ex and is set to take place in Night City, an existing location in the Cyberpunk pen and paper RPG game on which this title is based. The biggest game at E3 this year? Quite possibly.

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So those are some titles we already know about but where’s the wild speculation I mentioned earlier? Oh ok, here are a few ‘long shots’ – not completely random but games that are probably very unlikely.

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DISHONORED 3

MW E3 2018 Dishonored

It might be too early for this announcement but as a fan of the last two games I’d love some more Dishonored. The universe is so rich and different to anything else around, it’s a real pleasure to explore, not only the city itself but also the game mechanics and different ways of interacting with the world.

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NEW GUERRILLA GAME

MW E3 2018 Guerilla

I loved the Killzone series and Horizon: Zero Dawn knocked it out of the park last year. So what are Guerrilla working on now? Well I’d really love to know, so fingers crossed for at least a tease at E3. I suspect it might be more Horizon, given it’s success but something new – or even something Killzone – would be most welcome.

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NEW SKYRIM

MW E3 2018 Skyrim

Skyrim came out over six years ago. Six years! And it’s now available on every platform possible. Surely it’s time to bring us some new adventures, potentially in a different region of the Elder Scrolls universe. It would be amazing if we got a glimpse of something new at E3 – fingers crossed!

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THE ORDER 1887

MW E3 2018 Order

This is probably the longest shot in here, given Santa Monica studio only recently wrapped on the well received God Of War reboot. The Order was a game with a phenomenal look, some great acting and a decent story. At times it played well but for the most part the combat was rote and it descended into moving from one ‘shooting gallery’ to another. If they revamp the combat and design more interesting combat encounters, a new Order game could be amazing. It’s time may have realistically passed but I would be really happy to see a sequel.

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So, there you have it! Early June is right around the corner, I can’t wait to see what surprises are in store.

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Infamous: Second Son – Review (PS4)

Infamous SS MAIN

I am a big fan of the Infamous series and Second Son was one of my most wanted games for the new generation of consoles. With Sucker Punch’s Playstation expertise, could this be an early killer app for the PS4? I wish the answer was a resounding ‘yes’ but despite some fantastic high points, and coming 6 months after the release of the PS4, Second Son still suffers from early console-cycle jitters.

Let’s start with a positive. Graphically I’m not sure I’ve seen a better game… ever. The lighting, the rain, the neon. I could go on and on and before I do stop, I must mention the cutscenes – Infamous: Second Son has some of the most well crafted scenes I’ve ever seen – a testament to the amount of facial motion capture they did. They are also among the best acted, with some great, believable performances.

Gameplay-wise the enemy AI is robust and will not hesitate to flank you and hide behind cover when necessary. Encounters felt challenging but enjoyable for the most part, although there were a few frustrating boss fights thrown into the mix. Luckily, Second Son does a decent job of giving you different options so that you can change tactics on the fly. You begin the game with smoke powers and as the story progresses you’ll unlock neon and a few others (which I won’t name so as not to spoil it). The powers each have a distinct look which is really cool but unfortunately all of them are essentially just the same set of attacks in a different art style. It’s a real shame because it feels a bit like a wasted opportunity – if they had given the powers a genuinely different feel it could’ve been a game changer. As it is they are still fun but you’ll likely find yourself finding a favourite and just sticking with that.

Infamous SS 1

Second Son tells the story of Delsin Rowe, a graffiti artist turned superhero. Delsin is, unknowingly, a conduit for superpowers – having the unique ability to absorb and use other conduits powers. Conduits have been labelled ‘Bio-Terrorists’ by the government and the D.U.P (Department of Unified Protection) are sent in to capture any conduits they can find. When the D.U.P endangers the local people, Delsin and his brother Reggie (a sheriff) find themselves thrown into a battle with this dark, government force. Along the way you’ll meet other conduits that Delsin can nurture or prey on as you look to sort out the situation he’s found himself in.

The story is fun and the characters are definitely memorable which is why it’s all the more disappointing that great side characters like Fetch and Eugene are barely used. I would have loved to see more missions with accompanying characters so you had a chance to get to know them better. This for me was probably Infamous: Second Son’s biggest crime, especially with how well crafted the characters felt. It felt like a mis-step to introduce these cool characters and then just brush them aside until the final act.

Infamous SS 2

Infamous: Second Son is a graphical powerhouse that I had a lot of fun playing. It tells a good story in a concise timeframe (around 10 hours) and the animation in cutscenes is something to behold. In spite of all that I do feel that the side characters could have been developed more and while the gameplay is decent, it is more of the same from the last two games. That isn’t a big issue for me but people should be aware it is not with fresh gameplay that Second Son makes it mark… graphically however, it stomps most other titles into the ground.

Rating: 8/10

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Infamous 2 – Review (PS3)

The original Infamous wasn’t without it’s problems but ended up being one of my favourite single player games on the PS3.

Having only heard good things about the follow up I was excited to step back into the shoes of Cole McGrath.

Cole was just your everyday, run of the mill, package courier at the start of the first game before a series of events saw him take on electrical superpowers.

So at the start of this game Cole is fully powered up and preparing to take on The Beast, a huge multi-storey enemy who is wreaking havoc on the east coast of the USA.

The first thing I noticed about the game was how fluid Cole’s movement is. Dodging feels a lot more natural and taking cover is quick and efficient (for the most part).

The game itself is a more polished version of the original – if you’re looking for a vastly different game then this isn’t it. But with the first game being so enjoyable why change the formula?

My one gripe with Infamous 2 is, at times, the positioning of enemies all around you. While no doubt more realistic than other games it can be tough when surrounded to survive, even with the powers Cole has.

The Karma system returns and for the big choices is as obvious as before but it’s a nice touch to have the choice of approaching a handful of missions as either good or evil, regardless of your current karma level. I must say the final choice of the game had me sitting there for about 5 minutes fighting with myself over what to do.

I thought the story was excellent and the characters feel a lot stronger than the original. As before you can upgrade your powers depending on various factors and there are certainly some fun ones in there.

There is also the ability to create your own missions, using the assets from the game, that you can upload and let others play. These appear as green missions icons on your map and while some are fun, a lot of them are fairly poor. Thankfully you can switch them to ‘recommended by the game developer’ or even turn them off completely.

If you liked the first game you will love this. If you haven’t, you don’t need to have played the original (though I’d recommend it) to get the sequel. One of the stronger single player games I’ve blasted through this year.

Rating: 9/10

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