Uncharted 4: A Thief’s End – Review (PS4)

Uncharted4 Main

Anyone who has read this blog for a while will know about my love for the Uncharted series. Victor ‘Sully’ Sullivan remains one of my favourite game characters of all time and the dynamics of the relationship between Nate and Elena, among others, keep me coming back title after title. But after the release of Uncharted 3 and a teaser trailer for the fourth instalment, it was all change at developer Naughty Dog – the driving force of the series Amy Hennig left and The Last Of Us team took over the reigns. The game was rebooted and reimagined. So could they continue the good work laid out in the previous games?

The Last Of Us had a huge impact on the gaming landscape both in terms of design and character development in games. The concern from some corners was that the devs might make Uncharted too ‘serious’. I don’t feel that happened and, actually, I believe toning down a few sections really helped the characters shine. Uncharted 4 still has the bombastic, action filled set pieces I’ve always loved but now includes a few options to use stealth for battles if desired. There are still plenty of one liners and quips but also real conversations and moments of downtime. It’s a slow start compared to other Uncharted games but I think it benefits the game in the long run.

Uncharted4 1

The story this time is your typical ‘one last job/coming out of retirement’ fare, all based around the reappearance of Nate’s long thought dead brother, Sam. For me, Sam was an interesting character but led to a few issues with the overall Uncharted universe. I don’t recall him having been mentioned much previously but if you ignore the ‘retcon’ of back story and just enjoy the plot it isn’t too much of an issue.

Graphically the game is a powerhouse, I’ve not seen anything like it and it’s definitely one of those games (like Driveclub or Star Wars: Battlefront) that you can use to show off what a PS4 can do. Gameplay remains largely the same, lots of climbing and firefights, although the addition of the grappling hook also gives you a lot more freedom of movement to escape from (or rush to) enemies. The AI of the enemies seems much improved and there were a few occasions that felt genuinely challenging on the Normal setting.

Uncharted4 2

I was a little disappointed that Greg Edmonson didn’t return to score but I guess the new Uncharted Naughty Dog team wanted to put their own stamp on things. Henry Jackson’s score does the job and the opening theme does hit home as expected. The voice acting is, as always, truly superb. Additionally the facial capture is among the best I’ve seen, able to capture subtle expressions of thoughtfulness or glee. Newcomers Laura Bailey and Warren Kole (as Nadine and Rafe, respectively) delivered two more great characters to the series. Rafe might actually be one of my favourite all time videogame villains.

I’ve always enjoyed the shooting in these titles and Uncharted 4 delivers again, with various weapons all feeling different to handle and having a decent heft to them. Unfortunately the same can’t be said for the hand to hand combat. Taking a more Last Of Us direction meant that close quarters fistfights became a mess of button mashing and hoping for the best. There were also a few sections when climbing that weren’t immediately clear on direction and I ended up falling to my death. Having said that, at least it added some (small) stakes to climbing, which hadn’t happened in previous instalments.

Uncharted4 3

Multiplayer is back and bigger than ever, with fast paced action set around a few core modes. Uncharted multiplayer has always been a bit ‘Marmite’ but I’ve always enjoyed the fun nature of it and this game really ramps things up by introducing computer controlled side kicks and mystical abilities based on items from the series. This feels like a good move to me, the game thrives on the magic artefact theme so why not lean into it for multiplayer? Players remain a touch bullet-spongy, again not an issue for me but others may not like that style of combat. The grappling hook also comes into its own here and it’s very satisfying to take out a human opponent from up high!

I don’t want to go into detail about the story but I will say it was the most enjoyable one in the series for me. Uncharted 2, with its triple-crossing, pulp action comes a very close second but the character development in 4 is truly great. They have the benefit of this being the final game, which allows them the luxury of tying up some loose ends and I’ll finish this short section on the story by saying, as someone heavily invested in the series and characters, that I was really pleased as the credits rolled – Uncharted 4: A Thief’s End is a great way to wrap up the series.

Uncharted4 4

Another stellar title in the series then, as Naughty Dog continue their amazing run of games on PS4. With the increase of players on Playstation this generation lots more people will get a chance to experience Uncharted’s special brand of treasure hunting. If you haven’t already picked this up, I’d really recommend you do.

Rating: 10/10

Add to FacebookAdd to DiggAdd to Del.icio.usAdd to StumbleuponAdd to RedditAdd to BlinklistAdd to TwitterAdd to TechnoratiAdd to Yahoo BuzzAdd to Newsvine

Advertisements

GregHorrorShow’s Top 20 Multiplayer Maps

Maps Main

I was looking back through some old blogs a couple of weeks ago and stumbled across my Top 10 Multiplayer Maps feature – I could not believe that was published way back in 2010!

Since then we’ve had lots of great online games featuring some superb level design – so here’s an update, with the 10 now 20:

.

20. SAO PAULO BUS DEPOT (Max Payne 3)


Max Payne 3’s gritty, dark universe comes through in the multiplayer as well as the single player and Sao Paulo’s Bus Depot is a prime example. Run down and seemingly abandoned, the design of the map is fantastic. There are so many different ways in (and out) of the depot itself, as well as vertical levels, that you’re never far from trouble. Perfect for settling those Vendetta’s 🙂

.

19. SYR DARYA UPLINK (MAG)

I haven’t played MAG for far too long but this was always my favourite of the huge maps on offer in the game. The initial capture points are perfectly placed and having them upstairs means it’s difficult to take but equally as difficult for the enemy if you do manage to secure it. The final point in the warehouse has so many twists and turns that it housed some epic battles for me.

.

18. COURTYARD (Resistance Burning Skies)

BurningSkies Maps

Sadly because of the lack of video for Vita games I don’t have footage for this one – but it’s probably the map I enjoyed most throughout my time with the Burning Skies multiplayer. Set in and around a two storey building, including the street it’s on, Courtyard is a mixture of up-close indoor gunfights and some longer range firefights on the street and surrounding areas. Perfectly designed for smaller 4v4 online battles.

.

17. OPERATION 925 (Battlefield 3)

The Close Quarters DLC for Battlefield 3 is among the best DLC I’ve ever played. And the map design of the levels is the main reason for this. Operation 925 contains a host of destroyable walls/glass which means no-where is safe to hide! The video above is an excellent look around the level. As well as the two levels of the building you also have the underground car park to contend with, which opens out nicely after the tight corridors leading to it.

.

16. VALPARAISO (Battlefield: Bad Company 2)

With plenty of hills to fight up/down on, this is a wonderfully varied map boasting four differently styled bases that will keep you entertained for ages. The mixture of jungle environments just within this map is a testament to how well made it is – you’ll start in dense jungle before breaking into the open for a while until eventually you’ll find yourself in another dense jungle setting for an enclosed final base.

.

15. SEASIDE – GLAMORGAN, WALES (Resistance 3)

I still maintain that Resistance 3 was a hugely underrated game and that extends to the online. Glamorgan’s mix of small one floor barns/buildings makes for a strong map and while the bridge in the centre can be a choke point, the fact that you can also go around the sides means it never becomes too much of an issue. Raised platforms at each end also offer the opportunity for sniper fire but it’s when up-close and personal that the map thrives.

.

14. HIGHRISE (Call Of Duty:Modern Warfare2)

I’m not a massive fan of Call Of Duty but the multiplayer is pretty fun in short bursts and the Highrise map is one of the highlights of the series. Set, essentially, in the upper floor of two buildings and on another building’s rooftop inbetween – this is a close quarters map with plenty of scope for sneaking into the enemies’ tower. One of my favourite tactics was using the lower walkways to get into the opposite tower and launch an attack behind the enemy – that is of course if I could get in without being spotted… easier said than done.

.

13. LONDON UNDERGROUND (Uncharted 3: Drake’s Deception)

Like almost all Uncharted online maps London Underground is based upon a single player campaign level. And this one runs the full gambit. Three vertical levels of fun and a speeding train that passes through the level, killing anyone in it’s path. Fortunately Naughty Dog also put some of the objectives on the tracks or near where the train passes, just to add to the chaos! This is a really well designed map with lots of entrances/exits to all rooms, meaning you’ll need to stay focussed to keep hold of objectives.

.

12. FIREBASE GODDESS (Mass Effect 3)

Another multiplayer that I really need to spend some more time with is Mass Effect 3. Firebase Goddess is a great map with lots of ins-and-outs and a cool exterior section showing the destruction that has occurred at the base. With the play in Mass Effect 3 being horde-based the numerous entrances make for some tense moments and you’ll need a good squad of players to hold down locations and complete objectives on this one!

.

11. DRONE (Call Of Duty: Black Ops II)

I’ve found that my taste in Call Of Duty games tend to favour the Black Ops side of things rather than the Modern Warfare series. In terms of multiplayer I’d say Drone is my favourite of any Call Of Duty map. Tightly designed with plenty of ways in (and out) of buildings, you’ll need to keep a constant eye in all directions to avoid enemies flanking you. The main room with the slide doors will have you second guessing yourself – everytime you hear the ‘swoosh’ of the door opening you have milliseconds to decide… friend or foe?

.

10. MAWLR GRAVEYARD (Killzone 3)

Killzone 3 has a lot of maps that revolve around a specific feature and MAWLR Graveyard is no different. The central route through the map means going through the path of a metal crusher – activated by a button on a raised platform. It’s very satisfying to spot a group of enemy soldiers making a run for it, hit the button and watch the kills stack up. But you also have other ways around, with two rooms on each side for close quarters action – which are linked by an underground tunnel. Fantastic stuff.

.

9. CASTEL GANDOLFO (Assassin’s Creed: Brotherhood)

The majority of levels in the Assassin’s Creed series have been effective but nothing special in my opinion. However Castel Gandolfo (a real province in Italy) is a fantastically made map that generates an amazing amount of tension during games. Set across two floors of the building, including some of the exterior as well, it’s crowded enough to lose your pursuers but not so busy that you can’t get a good chase on. Great placement of Trap Doors’ adds a further edge to proceedings.

.

8. GRAND BAZAAR (Battlefield 3)

Battlefield 3 has given us some of the biggest maps ever seen on a console shooter and Grand Bazaar is a stunning example of how good design can enhance the player’s experience. Basically an alleyway with lots of entrances/exits and the ability to flank around both sides, this is a map that makes it easy to get caught up in the choke-point of the alley but gives you the option of stepping back from the carnage and making a dash via a different route to try and claim a flag. It’s this freedom of choice that makes Grand Bazaar such a strong map.

.

7. THARSIS DEPOT (Killzone 2)

Set on the same refinery as the single player mission, Tharsis Depot is full of steel and has an elogated bottleneck between the bases down one side of the map. Co-incidentally that is also where one team has to defend in search and destroy – which usually leads to all kinds of chaos. With two floors to choose from there are plenty of ways to surprise your enemies and I am a HUGE fan of holding down the corridor just off the main room in the middle to shotgun any enemies that come my way.

.

6. THE SANCTUARY (Uncharted 2: Among Thieves)

This map is my personal favourite from Uncharted 2. Whether it’s plunder, elimination, deathmatch or whatever – The Sanctuary almost always throws up a great match. The underground tunnels are a fantastic addition in that they effectively add a third layer to proceedings and the risk/reward of positioning the Hammer on the exposed ledge is a stroke of genius. In fact you can also climb to the top of the tower in each base, above the main rooftops so technically The Sanctuary has FOUR levels to play with. A monster of a multiplayer map considering how compact it is.

.

5. PORT VALDEZ (Battlefield: Bad Company 2)

This was one of the maps from the Battlefield: Bad Company 2 beta and it is still one of my favourite maps on the game. The balance between defence and attack (in Rush mode) in terms of positioning of buildings etc is truly superb. The last few bases of this massive map are fantastic and you really do have to consider your tactics. Making a run for it is all well good but you can almost guarantee a host of snipers will have their sights trained on the entrance of whichever base you’re at. A really well designed map, especially considering the size and amount of bases in it.

.

4. CHATEAU (Uncharted 3: Drake’s Deception)

Chateau is one of those maps that creates it’s own centrepiece as the game progresses. At the start of the round the roof is set on fire and soon enough the rooms in the upstairs of the building catch alight, the floor crumbles as it burns and flames lick the walls. It is some truly stunning stuff. And that’s to say nothing of the zipline from a hole in the top floor down to the adjacent garden or the downstairs room with overturned furniture that can be used as makeshift cover. A well designed map full of character.

.

3. CASPIAN BORDER (Battlefield 3)

There are so many great maps in Battlefield 3 that I could probably do a Top 10 list just based on that title alone but the one that stands out above the rest for me is Caspian Border. Finely placed objectives and a wonderful mix of high and low positions mean sheer fun. The four main areas are far enough apart that it makes sense to grab a vehicle but if you find yourself stranded it isn’t too far to run. Add jets and helicopters into the mix and you have a recipe for some seriously amazing mutilplayer action. Outstanding.

.

2. LENTE MISSILE BASE (Killzone 3)

This is a map that I simply love playing on. The way Lente Missile Base spans so many levels is brilliant and, of course, the fact that missiles actually take off from the basement (and you can get killed if you’re foolish enough to be down there) make this one of Killzone 3’s best experiences. Like some of the other centre-pieces in the game’s online offering there is a switch you can push to cancel the missile launch. It’s the little touches like that which really give the level a touch of character. From tense fights in the main tower through to open battles in the courtyard and below to tight skirmishes in the tunnels under the base, there is always something going on in this map.

.

1 RADEC ACADEMY (Killzone 2)

Yep *still* the daddy of all multiplayer maps, Radec Academy is a superbly designed map with both open areas and some really tight corridors/stairways which leads to some intense firefights. The positioning of the search and destroy targets (for both teams) is inspired – essentially requiring you to hold a room that has three or four different entrances. Meanwhile there is the opportunity to snipe from the balcony overlooking the square – but you’ll have be quick to take those chances as people don’t hang around… unless you’re lucky enough to find an unsuspecting soul taking stock in one of the doorways opposite. Then of course you have the tunnels that run between each base and the building at the back of the map which can get quite crowded if a speaker spawns down there. Overall for me personally, it’s tough to think of what more they could’ve done to improve Radec Academy…

.

——————————————————————————————————————–

And there you have it – an updated list featuring the latest and greatest multiplayer maps… well certainly the ones I enjoy playing the most.

Because it’s such a divisive subject and because of the sheer number of maps out there across a huge amount of games, I fully expect you guys to have lots of maps that you love and feel should’ve been on the list.

So light up the comments and let me know which of the above are your favourites and which maps you’d add to the list!

.

Add to FacebookAdd to DiggAdd to Del.icio.usAdd to StumbleuponAdd to RedditAdd to BlinklistAdd to TwitterAdd to TechnoratiAdd to Yahoo BuzzAdd to Newsvine

GregHorrorShow: Game Awards 2012

GOTYMain

So another fantastic year of gaming draws to a close and it’s time to look back to see what’s impressed in 2012:

.

BEST GAME INNOVATION

GOTYInnovation

WINNER: Spec Ops ‘Degradation Of Characters’

It’s crazy to think that this has never been done before. In Spec Ops: The Line as well as physical changes, you and your squad also take a psychological beating. Later in the game as your character starts screaming his orders instead of calmly giving them it makes a huge difference. Even reloading calls are shouted through gritted teeth. It just makes the game feel incredibly visceral. Big shout outs to both Dishonored and Hitman: Absolution for bringing some new, inventive mechanics to the stealth genre. I expect both Blink and Instinct will turn up in other games at some stage.

RUNNERS UP:

  • Dishonored – Blink
  • Max Payne 3 – Bullet Time in Online Matches
  • Hitman: Absolution – Instinct

.

BEST DLC (CONTENT)

GOTYDLCCon

WINNER: Battlefield 3 – Close Quarters

While Borderlands 2 gave us a substantial chunk of gameplay with Captain Scarlett’s Booty and Uncharted 3 delivered some clever, new maps, for sheer awesomeness this award has to go to Battlefield 3 for Close Quarters. This map pack with two new game modes was a brilliant addition to the Battlefield package. The maps in here are some of my favourite in the entire game’s roster – Operation 925 and Ziba Tower are so well designed it hurts. Sure these maps slightly favour a shotgun but when has that ever been a problem 🙂

RUNNERS UP:

  • Uncharted 3 – Map Pack
  • Mass Effect 3 – From Ashes
  • Borderlands 2 – Captain Scarlett’s Booty

.

BEST DOWNLOADABLE GAME

Journey 1

WINNER: Journey

Journey is unlike anything I’ve ever played – it truly is a game that needs to be experienced rather than discussed but if you’d like to read more, check out my review from earlier in the year. A truly stunning game. Also have to congratulate the guys at Evolution on Motorstorm RC – when I first saw the reveal I wasn’t hugely impressed but the game turned out to be fantastic.

RUNNERS UP:

  • Motorstorm RC
  • Sound Shapes
  • When Vikings Attack!

.

MOST ANTICIPATED GAME OF 2013

GOTYMostAnt

WINNER: Grand Theft Auto V

Rockstar continue to deliver top quality games – since the last GTA we’ve had L.A Noire, Max Payne 3 and the superlative Red Dead Redemption. Grand Theft Auto V looks set to continue that (check out the trailer in the next section) and I can’t wait to see what advances have been made since the last game back in 2008.

.

BEST GAME TRAILER

.

WINNER: Borderlands 2

I love this trailer. It completely sums up the game and when Claptrap… well I won’t spoil it but check it out.

I’ve also included the runners up below so you can check them out as well.

RUNNERS UP:

  • Grand Theft Auto V
  • Beyond: Two Souls
  • Bioshock Infinite

.

BEST PS VITA GAME

GOTYVita

WINNER: Motorstorm RC

There have been some fantastic games for the Vita in it’s first year and I certainly don’t think the console is lacking in titles. Assassin’s Creed III: Liberation came close to making this list but was edged out by the excellent Need For Speed: Most Wanted. Sony Bend Studios delivered a great Uncharted game and Gravity Rush was a blast, despite some frustrating combat issues. However the award in 2012 goes to Motorstorm RC, a completely addictive racer that took up far too much of my time. Beating friend’s scores on the tracks gave everything a competitive edge and I enjoyed it so much I bought all the DLC to get more tracks. In my opinion a perfect title for the Vita.

RUNNERS UP:

  • Uncharted: Golden Abyss
  • Need For Speed: Most Wanted
  • Gravity Rush

.

BEST GRAPHICS

GOTYGraphics

WINNER: Max Payne 3

Usually best graphics is one of those categories where you can immediately arrive at a shortlist and the tough part is narrowing that down to a winner. But this year we’ve had a number of games that shone in various different styles. It’s been extremely difficult and titles like The Darkness II, Need For Speed: Most Wanted, Hitman Absolution and Gravity Rush have all failed to make the cut. For me, although it was a linear experience, Max Payne 3 really delivered a mix of great technical work and graphical style to create a fairly unique and stunning looking game.

RUNNERS UP:

  • Journey
  • Assassin’s Creed III
  • Borderlands II

.

BEST STORYLINE

GOTYStory

WINNER: Spec Ops: The Line

I had been keeping an eye on Spec Ops: The Line ever since it’s first reveal back at the Video Game Awards in 2009, so I was most pleased to see it finally get released in the summer. Promising tough moral choices, an interesting story and some good use of desert sand to trap enemies it looked like Spec Ops might dominate the barren Summer release schedule. It didn’t quite work out that way but Spec Ops: The Line tells one of the more engrossing stories in games of the last few years. The way things unfold is well choreographed and having seen some of the conversations with the writers of the game it seems almost everything in the game was planned that way from the beginning. It’s a slow start but well worth sticking with – one of the best storylines for a while.

RUNNERS UP:

  • Max Payne 3
  • The Darkness II
  • Dishonored

.

BEST SOUNDTRACK (SCORE)

GOTYScore

WINNER: Max Payne 3 – Health

There have been some fantastic scores this year, from the usual military bombast of Call Of Duty: Black Ops II through to the quirky and lovable Sound Shapes on Vita. But most would be hard pressed to match Health‘s score for Max Payne 3, which fitted the game so well it was pretty much another aspect of Max’s character. Journey probably ran it closest, the sweeping joy and sorrow of Austin Wintory’s music really bringing a depth of emotion to the game. Big shout out as well to Hotline Miami, I haven’t even played that game but the soundtrack is fantastic in it’s own right.

RUNNERS UP:

  • Journey – Austin Wintory
  • Gravity Rush (Vita) – Kohei Tanaka
  • Sound Shapes (Vita) – Various

.

BEST SOUNDTRACK (LICENSED)

GOTYLicensed

WINNER: The Darkness II

It’s also been a great year for licensed music uses in games – in fact it’s the first year I’ve truly struggled to get a shortlist, never mind a winner. FIFA continues to impress by delving into indie territory and Sleeping Dogs ‘Grand Theft Auto-esque’ radio station approach threw up some great tunes to cause carnage to. Eventually it was a two horse race for this award and despite a few excellent choices (Martha Reeves and the Vandellas – “Nowhere to Run” and Deep Purple – “Hush” in particular) by Spec Ops: The Line, The Darkness II steals it with tracks like Ram Jam – “Black Betty”, Metallica “Some Kind Of Monster”, Stereo MCs – “Connected”, The Flamingos – “I Only Have Eyes for You”, Dean Martin – “In the Chapel in the Moonlight”, The Offspring – “Self-Esteem” and of course, Tone Loc – “Wild Thing”. Fantastic stuff.

RUNNERS UP:

  • FIFA 13
  • Sleeping Dogs
  • Spec Ops: The Line

.

BEST VOICE ACTING

SleepingDogs 3

WINNER: Sleeping Dogs

Square Enix assembled an all star cast including Hong Kong actor Will Yun Lee, Tom Wilkinson, Lucy Liu and Emma Stone to bring the characters of Sleeping Dogs to life. They do a great job and really help to pull you into the world the game creates. Nolan North again pulls a Nate Drake performance out of the bag, this time on the small(er) screen of the Vita. He also took on the main role of Martin Walker in Spec Ops: The Line – you can see why he’s one of the most in demand, and best, voice actors in gaming.

RUNNERS UP:

  • Uncharted: Golden Abyss
  • Max Payne 3
  • Spec Ops: The Line

.

SINGLE PLAYER GAME OF THE YEAR

Journey Main

WINNER: Journey

Journey is a gaming experience like no other. As you make your way across desolate, sandy dunes the game will run you through a gamut of emotions. It’s such a wonderful game, play it online and in one sitting (it’s 2-3 hours long) – you won’t regret it. While in some respects Mass Effect 3 was disappointing, overall I thought it was a solid, enjoyable game. There were some interesting missions and choices you could make that meant, while the ending might not have been different, how you got to the conclusion of the story varied depending on your actions. Sleeping Dogs was so much fun I think I played almost the entire thing with a smile on my face but the dark horse in this race, sneaking up on the others with a fibre wire, is Hitman: Absolution. After a mis-step with Kane and Lynch 2, IO Interactive really delivered with Hitman. Accessible and challenging – definitely one of the best single player games out there this year.

RUNNERS UP:

  • Hitman: Absolution
  • Mass Effect 3
  • Sleeping Dogs

.

MULTIPLAYER GAME OF THE YEAR

GOTYMulti

WINNER: Borderlands 2

It hasn’t really been a great year for online multiplayer in my opinion – too few new games grabbed our attention and it was far too easy to jump back into titles like Battlefield 3 or Uncharted 3. However Borderlands 2 would be a worthy winner any year. Getting online with 3 of your friends and blasting through madcap missions was insane fun and the dash for spilled loot only added to the comedy. Mass Effect 3 successfully introduced multiplayer, it was only a horde mode of sorts but most enjoyable and the added depth of different character races gives it some longevity. Call Of Duty: Black Ops II was the most accessible and flexible yet, with some really great maps to boot. Max Payne 3 adds something different with modes like ‘Payne Killer’ and ‘Gang Wars’ but stands up as a third person action shooter in standard modes like Team Deathmatch as well. I was quite impressed with Max Payne’s online, especially the way the developer factored in bullet time but it didn’t seem like that many people were playing it beyond the first couple of weeks of release.

RUNNERS UP:

  • Mass Effect 3
  • Max Payne 3
  • Call Of Duty: Black Ops II

.

GAME OF THE YEAR

GOTYGame

WINNER: Borderlands 2

If you’ve been keeping up with the blog or following me on Twitter it’s probably not too hard to guess this year’s winner. For Borderlands 2, Gearbox Software ramped up the game and refined it to such an extent that it is genuinely hard to find fault with it. It’s fun on your own but truly comes to life in online co-op. Memorable characters compliment the game’s wicked sense of humour and an outrageous amount of classes, guns, shields, mods and relics just add to the chaos. Borderlands 2 is a huge game that you will love playing through.

RUNNERS UP:

  • Sleeping Dogs
  • Hitman: Absolution
  • Journey

.

So there you have it, another great year for gaming and the above is only the tip of iceberg. There were some great titles that didn’t make the shortlists but are still worth checking out. Things like Syndicate, Binary Domain, X-Com: Enemy Unknown and Need For Speed: Most Wanted for a start. Or how about Unit 13, Everybody’s Golf and LittleBigPlanet for the Vita.

I never got around to playing a few of the big games from this year, most notably The Walking Dead and Resident Evil 6 but I’ll hopefully get a chance to experience those soon.

There’s been plenty to play this year and 2013 looks interesting, especially with new hardware on the horizon.

What is your game of the year? Let me know what you agree/disagree with in the above and what titles you would’ve had in there.

.

Add to FacebookAdd to DiggAdd to Del.icio.usAdd to StumbleuponAdd to RedditAdd to BlinklistAdd to TwitterAdd to TechnoratiAdd to Yahoo BuzzAdd to Newsvine

E3 2011: Wrap Up

So E3 has been and gone for another year.

While there wasn’t much in the way of big surprises we got to see plenty of great stuff.

Here are my thoughts on this year’s games:

EA had a great press conference, showing off the expected big guns of Mass Effect 3, Battlefield 3 and FIFA 12. Mass Effect 3 looked great and having just wrapped up the second game I can’t wait to get my hands on it.

Same goes for Battlefield 3 – the game looks stunning on PC and it will be interesting to see how close they can get the console versions.

FIFA 12 looks set to be improved greatly by a new physics engine, which essentially means the end of set animations for players. From here on out players will react naturally to where they are hit. If implemented corrected it could be a game changer.

I wasn’t that sure about Need For Speed: The Run which brings QTE’s to the franchise for moments your driver leaves the car. Could be cool if they feature it well – overuse it and it could be the kiss of death for the game. One of the few ‘unknowns’ of the show, Overstrike is the new game from Insomiac Games (makers of the Resistance series) and it looks like lots of fun. Certainly it doesn’t take itself too seriously – check out the trailer below.

Speaking of Insomiac Games, I thought Resistance 3 looked cool. Maybe not as polished as some of the other games but certainly a story I’m interested in seeing continue. DUST514 was another unknown property to me but seems like something different in the shooter market.

Of course Uncharted 3 looked superb and it’s getting to the stage now where I’m considering not watching any more footage for fear of ruining the game for myself! Twisted Metal impressed – while it’ll be a hard sell to the masses, in my opinion, I am definitely on board having loved the original back on the PSOne.

Ubisoft were showing off Assassin’s Creed: Relevations, the final chapter in the Ezio trilogy and while it looks like refinements rather than innovation, I’m cool with that. They also showed a trailer for a new Brothers In Arms title called Furious Four. I thought it looked great, as many others have said it has a touch of the Ingloroius Bastards about it. The only issue I had was the fact that Brothers In Arms games usually take the moral high ground and base themselves on real soldiers experience, so the branding here jars somewhat.

The new Driver title looked like it could be fun but the last few have been fairly poor so I’ll withhold judgement for now. Certainly it was a cool trailer. I also liked the look of Ghost Recon: Future Soldier. It reminded me of SOCOM 4, which I enjoyed a lot, so that bodes well. Far Cry 3 returned with a bang, showing off an impressive trailer that really set the scene. Far Cry 2 didn’t grab me as much as I’d hoped so I have my fingers crossed for the third one.

Batman Arkham City had a reveal at the show, that Catwoman would be a playable character. A nice addition and we got to see some more footage of the game in action. It’s shaping up nicely and the open world setting looks amazing. Finally looks like XBox owners will get a slice of the Uncharted action with Tomb Raider, a reboot of the series that shows a more gritty version of Lara Croft finding her feet on a quest for adventure. From what they showed it looks great so I’m interested to check it out.

Deus Ex: Human Revolution and Bioshock Infinite were both known properties but the new footage shown has raised expectation even higher than before. Deus Ex hits later this year with Bioshock Infinite coming in 2012.

Modern Warfare 3 was also shown and, well, it’s Modern Warfare. No-one is likely to be disappointed with more of the same and it’s understandable with the walk outs the game studio had. I’ll enjoy the campaign and play some multiplayer as I do with each Call Of Duty. Surely this has to be the last outing for this game engine though?

Bethesda’s Skyrim looked stunning and if you like your games based in the olde worlde fantasy setting this will be one you’ll need to pick up. I was also glad to see X-COM make the jump from XBox exclusive to multi-format as I liked the look of that previously. With a 1950’s ‘Twilight Zone’ style setting it’s one to keep an eye on.

It’s been too long since we slipped on the gloves of Agent 47 and IO Interactive are looking to remedy that with Hitman: Absolution. A brief trailer was all that was shown but I can’t wait for this game. On the downloadable game front I thought Payday: The Heist looked like it could be absolutely superb. The idea of running through heists with friends online and it being different each time sounds like a lot of fun.

So there we go – one of the other big parts of E3 was the confirmation of the PS Vita handheld from Sony but I think that deserves it’s own entry so keep your eyes peeled for that sometime this week.

What were your thoughts on E3? Which games surprised you or increased your interest?

Add to FacebookAdd to DiggAdd to Del.icio.usAdd to StumbleuponAdd to RedditAdd to BlinklistAdd to TwitterAdd to TechnoratiAdd to Yahoo BuzzAdd to Newsvine

MOST WANTED 2011

I’d already been planning another Most Wanted article over the last month or so but eventually it became apparent that I might as well hold off until after the VGA’s (Video Game Awards) as a lot of big titles are announced there.

It’s a long list and I’ve provided footage where possible. Grab yourself a tea/coffee/beer (delete as appropriate) and get comfortable. 🙂

To see the videos below in HD just click the little YouTube button on the bottom right of the video.

So here we go, GregHorrorShow’s Most Wanted for 2011 – in no order whatsoever… oh alright! the first two are my *most* most wanted…

.

KILLZONE 3

Having been fortunate enough to take part in the multiplayer beta and having had a single player hands on at the Eurogamer Expo, I simply cannot wait for Killzone 3. Continuing the story of the second game you now find yourself on Helghan and wanting to get the hell off the planet. The already great multiplayer has been tweaked superbly and although everything I’ve played has been Alpha Code (i.e unfinished) it looks stunning.

.

UNCHARTED 3: DRAKE’S DECEPTION

Wow. It was kind of on the cards as Naughty Dog had already done water and snow but setting the third instalment of Nathan Drake’s treasure hunting adventures in the desert is a great idea. The high production values of the single player in Uncharted 2 will hopefully be met (and exceeded) and with the continued support and investment in the second game’s multiplayer (over a year after the game came out) I expect it to excel there as well. My only concern is will the hype kill it? I hope not.

.

HOMEFRONT

One of the more interesting takes on the FPS genre, Homefront takes place in an alternate reality 2024 where North and South Korea have unified to invade first China and then several other countries, including the USA. You play as a resistance member desperately trying to get rid of the opposing forces. The twist with this game is that you will be playing as a prisoner in your own country and the developers have promised some familiar places with some unfamiliar appearances. Very promising.

.

RAGE

Rage for me is a bit of a mystery. The game looks gorgeous but the majority of footage I’ve seen hasn’t quite sold me. Taking place in a Borderlands-esque post apocalyptic wasteland the game feature vehicular combat as well as first person action. This just about makes the Most Wanted list as one to watch.

.

HITMAN 5

Not a great deal is known about this one, other than it’s been outed several times by people working on it. No release date currently might imply a likely 2012 release but it could squeeze into the end of 2011 so it makes the list. I loved ‘Hitman: Blood Money’ so to see Agent 47 carrying out well planned assassinations in HD would be a pleasure. Hopefully with more powerful hardware behind it we’ll see an improvement in the enemy AI as well as the graphics.

.

DEUS EX: HUMAN REVOLUTION

I really enjoyed Deus Ex back on the PS2 – it was a brilliantly crafted universe and Square Enix are taking us back to it, albeit to a time before the original game. What isn’t there to like about augmented cyborgs? Seriously though I’m hoping this can be as engrossing and thought provoking as the previous Deus Ex games.

.

MASS EFFECT 2 & 3

Well I called it earlier in the year (although I expected the first two games) so it’s no surprise to see Mass Effect 2 on this list now that it’s been officially confirmed as hitting early in 2011. Essentially a space set sci-fi adventure in which your choices shape the story. To this day it remains the only XBox 360 exclusive that I don’t think has a counterpart on the PS3, so it’s a welcome addition to the line up. Bioware have also announced that the third game will also be coming to PS3 so that’s another one to look forward to!

.

BRINK

Having actually played this and enjoyed it my concerns about the gameplay have all but disappeared. Now I’m more worried about whether it’s good enough to get more than a few hours of game time in what promises to be a packed year for shooters. Teamwork is the name of the game here as both sides battle to secure various objectives.

.

L.A NOIRE

Simply stunning. Now THAT is a trailer! L.A Noire is shaping up to be something special. The facial animation is so good apparently you’ll be looking for facial ‘tells’ to work out if the person you’re interviewing is telling the truth. You play as a 1940’s police detective trying to crack cases. Can’t wait for this 😎

.

SOCOM: SPECIAL FORCES

I wasn’t really that fussed about SOCOM after playing the appalling SOCOM Confrontation but getting some hands on time at the Eurogamer Expo with the new game changed my mind completely. Similarly to Zipper’s other game M.A.G, this isn’t the best game graphically but it was definitely a fun experience. There is a rumoured 4 player co-op mode which would be great if true.

.

DEAD SPACE 2

Isaac Clarke returns in the sequel to one of my favourite PS3 games ever. Full of atmosphere and with plenty of shocks Dead Space came out of leftfield to surprise everyone. It was often what they didn’t show you in the first game that freaked you out and I’m hoping the story is as strong as the first game, which still sparks animated conversations about what actually went down on the Ishimura.

.

MOTORSTORM APOCALYPSE

Another one I was fortunate enough to play at Eurogamer, Motorstorm Apocalypse played really well and seemed to build on what other driving games like Split/Second have done with destructible environments. Tower blocks and huge buildings collapse around you creating different routes around the track. Motorstorm games are always fun and look great, I’m expecting more of the same.

.

GHOST RECON: FUTURE SOLDIER

I haven’t really played any of the previous Ghost Recon games as they seemed a little tactics heavy. However having seen the trailer and footage of this game I think it might be the title to turn me onto the series. Set a few years into the future you have a chance to use the latest warfare tech on the planet, hopefully it’ll be as cool as it sounds.

.

BATMAN: ARKHAM CITY

Batman: Arkham Asylum was expected to fail by pretty much everyone but turned out to be so good I nominated it for 4 awards in my end of year blog. That it didn’t win one shows you the quality of the products that came to the market last year. Fluid combat and a real sense of power made this a must play and the sequel promises more of the same but with even more classic Batman enemies and the chance to take the fight to the streets of Gotham.

.

INFAMOUS 2

Another of my favourite games last year told the story of Cole, a reluctant superhero, that gave you the option of playing as a good guy or a bad guy. Much fun both ways – it’s the only game this generation I’ve finished twice – and the sequel looks like even more of a blast with new power abilities and more insight into the story of the first game. I’ll be looking forward to lightning up some baddies come 2011. 🙂

.

RESISTANCE 3

The Resistance series has been a continued improvement from the original PS3 launch title to the bigger and better sequel and now finally what looks to be a triple A title. Taking a much darker tone Resistance 3 sees the Chimera in control and your resistance being just that. Bands of human survivors bunching together to take on enemies as they make their way across the country. Sounds great. Bleak, but great.

.

TWISTED METAL

 

The Twisted Metal series has come a long way since the PSOne days. Making its current generation debut next year it’ll see all manner of vehicles and crazy drivers causing chaos on the roads. Sweet Tooth (above) returns as do several other fan favourites. Hopefully this will live up to the legacy of the previous titles, which were great. The original was a top multiplayer title so with the boom in online gaming I think this will be an interesting proposition for gamers when it’s released.

.

So there you have it. And that’s not even including other great titles like LittleBigPlanet2, Dirt 3 and the Mortal Kombat reboot.

Quite a list and I’m sure I’ve missed some stuff off – feel free to highlight anything that’s missing that you are looking forward to in the comments below.

Will any of you be picking some of these titles up? Are any of them a must buy for you?

Add to FacebookAdd to DiggAdd to Del.icio.usAdd to StumbleuponAdd to RedditAdd to BlinklistAdd to TwitterAdd to TechnoratiAdd to Yahoo BuzzAdd to Newsvine