GregHorrorShow: Game Awards 2014

Game Awards 2014 Main

Now that everyone has had time to digest their turkey and Christmas pudding, it’s a good opportunity to look back at last year’s game offerings and dole out some awards.

So let’s start at the very beginning – well, 2013 to be precise…

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MISSED GEM OF 2013

Game Awards 2014 AC IV

WINNER: Assassin’s Creed IV: Black Flag (PS4)

Black Flag missed out on a place in last year’s list as the PS4 launch was too late in 2013 for consideration. I was burned out on Assassin’s Creed by 2012’s title which I felt had a poor lead character and not a particularly great story. Black Flag throws the Assassin’s Creed rule book out of the window (well, not the whole book) and gives you a fun character and interesting world to explore, along with decent gameplay to compliment it. The sailing aspect is excellent and I never got bored of my crew striking up a shanty 🙂

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BEST GAME INNOVATION

Game Awards 2014 Innovation

WINNER: Nemesis System (Middle Earth: Shadow Of Mordor)

There were some cool new ideas in games last year. The prospect of a single player game being online and full of people isn’t a new one, we’ve had quite a few of those trailers over the last few years, where the game pulls back and reveals the other characters are real players (The Division etc.). Despite it’s faults Watch_Dogs was the first game that I thought handled it quite well, with other players able to hack your game and you having to force them out. Photo Mode is one of those things that you can’t believe wasn’t in games before – the ability to pause the action and be able to set up a photo opportunity might not sound that ground-breaking but it changes how you play the game and has led to some amazing in-game shots of titles like The Last Of Us: Remastered, DriveClub and Infamous: Second Son. For me though, the biggest innovation has to be the Nemesis system in Middle Earth: Shadow Of Mordor, which gives personality and meaning to the enemies you encounter throughout the game. Essentially enemies are named and remember the previous times you’ve met in battle. They can also be promoted through the ranks of the opposition army and it’s fun to have some history with opponents. When you clash with them the camera pans in and the enemy will taunt you or threaten you. The other cool thing about this feature is that it isn’t limited to specific characters or events – you can sometimes find yourself in a battle with two or three of these named enemies if they happen to be in the same area you’re fighting in. It’s a great addition to an open world title and gives the game world a huge boost.

RUNNERS UP:

  • Invasion Multiplayer (Watch Dogs)
  • Photo Mode (Various PS4 Titles)
  • Shadow Gameplay (Contrast)

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BEST DLC (CONTENT)

Game Awards 2014 DLC

WINNER: Last Of Us – Left Behind (PS3)

The Last Of Us was my game of the year for 2013 and February saw the release of the long awaited story DLC ‘Left Behind’ in which you played as Ellie. Set before the events of the main game it was a look at Ellie’s relationship with her close friend Riley. Well written and with some truly memorable moments this is quite possibly the best DLC I’ve played. Wholly recommended and for you lucky folks who have picked up The Last Of Us Remastered on PS4, this DLC is already included on your disc – enjoy!

RUNNERS UP:

  • Second Assault (Battlefield 4)
  • Intercept (Killzone Shadow Fall)
  • Ignition Pack (DriveClub)

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BEST DOWNLOAD ONLY GAME

Game Awards 2014 Download2

WINNER: Transistor

I’ve never played Supergiant Games previous title ‘Bastion’, although I always loved the art style. So when the studio’s follow up for announced as a PS4 exclusive it was a title I was really looking forward to. At that stage I had no idea how much I would fall in love with the world, art, music and gameplay of Transistor. I also thoroughly enjoyed the second season of The Walking Dead and I certainly wasn’t expecting to get as much out of Resogun as I did – I’m looking forward to picking that up on Vita as well when it arrives. A title that didn’t technically land this year but arrived on Vita was the superb Rogue Legacy – if you haven’t checked that out yet then make sure you pick it up!

RUNNERS UP:

  • The Walking Dead: Season Two
  • Resogun
  • Rogue Legacy

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MOST ANTICIPATED GAME OF 2015

Game Awards 2014 Anticipated

WINNER: Uncharted: A Thief’s End

While 2014 might’ve been a little disappointing, with lots of top tier releases being delayed into 2015. On the flip side it means that this year is already full of quality titles just waiting to jump into your PS4 as the months progress 🙂 For me the biggest of these is Uncharted: A Thief’s End. I *love* this series, which never fails to keep me entertained and I can’t get enough of the characters created by the wonderful folks at Naughty Dog. The gameplay reveal in December has left me even more psyched than ever, so roll on November! It was hard to narrow down the runners up to just three when factoring in titles like Batman: Arkham Knight, Bloodborne and No Man’s Sky. However the other three games I’m most excited for have to be Hotline Miami 2, Metal Gear Solid V and the new Rainbow Six game, which I think could be amazing if they nail it.

RUNNERS UP:

  • Metal Gear Solid V
  • Rainbow Six Siege
  • Hotline Miami 2: Wrong Number

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BEST GAME TRAILER

WINNER: Uncharted: A Thief’s End

As mentioned above I’m a huge fan of Uncharted and boy was this reveal trailer impressive. Giving a glimpse at what might be possible for PS4 in the future, even if the gameplay only looks half as good as this it’ll be a huge step up for the series. Cuphead isn’t even scheduled to come to Playstation platforms but I adored this trailer, which reminded me of all the old cartoons I used to watch as a kid – what a great artstyle! If you needed an excuse to get excited for Velocity 2x then this trailer was it, showcasing the new platforming sections as well as the ship based gameplay… and THAT music! Sadly Assassin’s Creed Unity didn’t live up to the hype but the series continued it’s great run of trailers with this gem, scored by Lorde’s version of Tears For Fears.

RUNNERS UP:

  • Cuphead
  • Assassin’s Creed Unity
  • Velocity 2x

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BEST PS VITA GAME

Game Awards 2014 Vita

WINNER: Danganronpa: Trigger Happy Havoc

The Vita has had some great games this year, original titles like Murasaki Baby, Freedom Wars and Luftrausers as well as excellent ports like Fez and a solid version of Football Manager. I enjoyed the super addictive Rogue Legacy and Velocity 2x, both requiring a different set of gaming skills while I thoroughly enjoyed the cold war setting and espionage gameplay of CounterSpy. That being said it was a more unusual title that ended up being the one I got the most out of – Danganronpa: Trigger Happy Havoc. Yes, that is a real title and yes, it’s a fantastic game! The story of a group of students who wake up to find themselves trapped in their school. The only escape is to kill another student and get away with it by beating a courtroom judgement. All seemingly masterminded by an evil, robotic teddy bear. Crazy, for sure, but a great gaming experience.

RUNNERS UP:

  • Rogue Legacy
  • CounterSpy
  • Velocity 2X

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BEST GRAPHICS

Game Awards 2014 Graphics

WINNER: DriveClub

Just look at that picture. Click it to see the full size version. That isn’t a press shot or some PR trick, I took that screenshot during a race using DriveClub’s Photo Mode. It is insane how good this game looked before the weather update added different conditions. And now? Well, it’s certainly one you could show to friends and family to show what the PS4 can do. Big shout outs to Call Of Duty: Advanced Warfare for some ridiculously good facial animation, Destiny for a wonderful art style and Alien: Isolation for an almost perfect recreation of the original film’s world. But this year’s award goes to the DriveClub – possibly the best looking game I’ve ever played.

RUNNERS UP:

  • Destiny
  • Call Of Duty: Advanced Warfare
  • Alien Isolation

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BEST STORYLINE

Game Awards 2014 Story

WINNER: TellTale’s The Walking Dead (Season 2)

The return of Clem, and the fact that you were controlling her, in the second season of The Walking Dead had me in two minds about the direction the game was taking. I loved Clem and felt that maybe she was better left behind in the first season and that the new run of episodes should feature just new characters. How wrong I was, while it stumbled at times, this season of the game was superb and I found myself with a decent resolution by the time the final credits rolled. I really enjoyed the story of Transistor, delving into the back story there was great – although I felt that game was more about the characters than a specific storyline per se. I ended up liking the story of Murdered: Soul Suspect as well, which had some interesting twists and turns. The closest game to beating The Walking Dead though was the superb DLC for The Last Of Us ‘Left Behind’, which as I mentioned earlier looks at the relationship between Ellie and Riley.

RUNNERS UP:

  • Last Of Us – Left Behind (PS3)
  • Transistor
  • Murdered: Soul Suspect

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BEST SOUNDTRACK (SCORE)

Game Awards 2014 Download

WINNER: Transistor

The music in Transistor is a huge part of the game and what an amazing soundtrack. The excellent Darren Korb delivers a brilliant score, with some help from vocalist Ashley Barrett and this is one of those games where you’ll be raving about the music for a long time afterwards. Destiny‘s score had some wonderful moments and the recreation/remix of original music from the Alien film gives Isolation a really strong score element. Child of Light was another title that I thought music played a big part in and the score is definitely worth checking out. Special nod to Velocity 2x as well which I thought was also a great soundtrack.

RUNNERS UP:

  • Child Of Light
  • Destiny
  • Alien Isolation

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BEST SOUNDTRACK (LICENSED)

Game Awards 2014 Music

WINNER: Grand Theft Auto V Remastered

Adding 162 new tracks to an already huge and impressive soundtrack is a great way to help flesh out some of the radio stations in your game. Doing it with quality artists like Jackson Sisters, Creedence Clearwater Revival, Chvrches and Lorde just increases the richness of your world no end. Good lord even Bobby Brown’s ‘On Our Own’ from Ghostbusters II is in here! Just, wow. Watch_Dogs had a good soundtrack but was hampered by the fact you had to unlock tracks in game rather than them all just being on the radio. FIFA 15 delivered again, for the sake of clarity I did help shape the soundtrack to that one a little, but even the stuff I played no part in was great. And Battlefield 4 technically shouldn’t be in here but it missed out last year based on time constraints and deserves a nod for ‘Total Eclipse Of The Heart’.

RUNNERS UP:

  • Battlefield 4
  • FIFA 15
  • Watch_Dogs

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BEST VOICE ACTING

Game Awards 2014 Voice

WINNER: Infamous: Second Son

I enjoyed Infamous: Second Son, although I did feel a little let down that the characters weren’t more fleshed out. Having said that what was on display here was seriously impressive in terms of voice casting, with Troy Baker and Laura Bailey doing most of the heavy lifting. Matched with some superb facial animation, Infamous gave us the best voice acting of the year. Both ‘Left Behind’ and ‘Call Of Duty: Advanced Warfare’ weren’t far behind though, the latter also helped by having the fantastic Kevin Spacey on board.

RUNNERS UP:

  • Last Of Us DLC
  • Transistor
  • Call Of Duty: Advanced Warfare

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SINGLE PLAYER GAME OF THE YEAR

Game Awards 2014 Single Player

WINNER: Transistor

The haunting quality that Supergiant Games gave to the world of Transistor was a big part of why I wanted to explore the world and discover more about the characters but if it didn’t have the gameplay to back it up, this game would not be taking this award. Taking the time to plan out your moves before erasing them and trying a different solution was an addictive process. As you hit ‘go’ to put your plan into action there was a rush of the unknown as you desperately hoped your plan would work as desired. Sometimes it did, sometimes it didn’t but it almost always felt satisfying. Shadow Of Mordor’s main accomplishment is taking various elements from other titles, mixing in the Nemesis system and having everything work together really well. Sadly the story wasn’t up to scratch, a problem which also hampered Advanced Warfare. Again the gameplay in Call Of Duty was strong though and graphically it was excellent. Far Cry 4 delivered more of the same goodness from the previous game and it’s emergent world was great fun to be a part of. Also a quick nod to Dragon Age: Inquisition which I’ve been enjoying but haven’t spent enough time with for serious consideration here.

RUNNERS UP:

  • Call Of Duty: Advanced Warfare
  • Middle Earth: Shadow Of Mordor
  • Far Cry 4

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MULTIPLAYER GAME OF THE YEAR

Game Awards 2014 MP

WINNER: The Last Of Us: Remastered

2014 was a bizarre year for multiplayer games, with most of the year being taken up with last year’s titles like Battlefield 4, Assassin’s Creed IV: Black Flag and Killzone: Shadow Fall. There just wasn’t anything that attractive in the multiplayer space on PS4 – Xbox and PC owners had Titanfall but judging from others comments, even the allure of that wore off fairly quickly. FIFA 15 was up to its usual tricks and I got pulled back into Ultimate Team mode again. Destiny had its hooks into me for a while there as I was really enjoying the multiplayer and more recently (now that it all works) DriveClub has been amazing fun – both in terms of time challenges and straight up races. For me though it was another 2013 title that I ploughed countless hours into. The Last Of Us Remastered hit PS4 this year and with the package containing all previous online maps and the extra Interrogation mode, there wasn’t a better online experience in 2014. The meta-game with your camp remains a really nice touch – meaning that everyone always has something to play for – even if you’re having a bad round the need to get supplies means that you’ll never just write a round off. Added to that the fact the game still looks glorious despite its gritty nature and you have one hell of an online experience on your hands.

Runners Up

  • Destiny
  • FIFA 15
  • DriveClub

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GAME OF THE YEAR

Game Awards 2014 GOTY

Winner: Transistor

Well, who would’ve thought in the first full year of PS4 it would be a turned based strategy game that would take home Game Of The Year? The simple truth is I got lost in Transistor in a way I simply didn’t in any other game this year. The music, the art, the gameplay… the characters… the world. Wonderful stuff and much deeper, tactically, than you might originally give it credit for. The style of the cut scenes had me hammering the screenshot button again and again. My only complaint would be that I’d have liked a bit more story told through the game rather than unlockables but it’s a small gripe in the grand scheme of things. I can’t wait to see what Supergiant come up with next.

Runners Up:

  • The Last Of Us: Remastered
  • Far Cry 4
  • Middle Earth: Shadow Of Mordor

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So that’s 2014 done and dusted!

I’d love to hear if you agree with any of the choices above and what your favourite games were from last year. Here’s to 2015!

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MOST WANTED 2014 – PS3 / PS VITA EDITION

MostWantedVitaMain

Well it’s already February and it’s been a tad quiet on the game release front so far. But fear not! There are plenty of great games coming soon(ish) so here’s a look at what you should be keeping an eye out for.

Originally this started out as an article covering all formats but there was just too much stuff! So first up will be PS3 and Vita, with PS4 games coming in the next installment.

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PS3

MostWanted2014PS3

Well there isn’t a massive amount for Playstation 3 that’s on my radar to be honest, so this will be a shorter section than the Vita one! I’ve already shelled out for the entire Second Season of Telltale’s The Walking Dead (above pic), we have had one episode so far (Clem – yay!) and I can’t wait for the rest. Aside from that I’m interested in Persona 5 but my main question on that is whether to wait for a Vita ‘Golden’ version. Not much is known about it but I loved Persona 4 Golden so much I will definitely play this at some stage!

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VITA

MostWanted2014VitaMain

There is still a misconception that the Vita doesn’t have any games – I busted that myth a while ago and it looks like 2014 is set to give us some real handheld treats. Some of these may have appeared on other systems before but I’ve never played them so I’m keen to try out the handheld version!

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Fez

Fez is a puzzle/platform game in which you rotate the world to progress. It has a fantastic art-style and is recognised as a top quality game by everyone that I know who played it. The player character, Gomez, has his world turned upside down when he receives a fez that allows him to manipulate the world around. Fez seems like a great game to play on the go.

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Hotline Miami 2: Wrong Number

Hotline Miami 2: Wrong Number looks set to continue the overkill of the first game, which was a fast paced bloodfest that required sharp reflexes to get through. Hotline Miami was one of those games you just couldn’t put down and you can expect more of the same from the sequel. Wrong Number takes place before and after the events of the original Hotline Miami so will tie in nicely with the storyline and will further flesh out the back story of ‘Jacket’.

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Velocity 2x

Velocity 2X is a sequel to Velocity Ultra and gives us a chance to get out of the spaceship we’ve been flying in previous titles to kick some ass on foot as well! You play as Kai Tana, who blacked out while traveling through a wormhole in space. Unfortunately she’s stranded somewhere inhabited by a race called the Vokh. The gameplay is as you’d expect for the flying sections and the on foot stuff is just as slick. We’ve been promised moon bases, space stations and alien planets. Bring it on!

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Volume

Volume is a tactical stealth game in which you play as Locksley, a vigilante who uses distraction and sneaking to commit his crimes. The game is a retelling of the Robin Hood story set in the near future and it looks fantastic. Mike Bithell’s previous game ‘Thomas Was Alone’ is awesome so this is definitely one to watch out for.

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Gravity Rush 2

I really enjoyed Gravity Rush, it remains one of the best exclusives the Vita has to offer. So I was most excited to see a follow up game teased. Kat awoke with no memory but had the ability to influence gravity. It looks like she may have some new powers judging by the trailer above and I’m keen to find out where the game is heading story-wise.

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Hyper Light Drifter

Hyper Light Drifter doesn’t seem like the sort of game I would usually get super excited for. But I thought this looked really cool as soon as I saw it. A 2D action role-playing game that sees you playing a character that has a mystery illness. As you search for a cure you’ll be using technology that only you have access to in a bid to defeat enemies and save yourself. Just look at that art-style… superb!

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CounterSpy

CounterSpy is a stealth game that is played from a side scrolling, 2D perspective. Taking place during an alternate history cold war (!), this game sounds super cool. The developers have some background as well – while this is their first indie game, some of them previously worked at LucaArts and Pixar.

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Murasaki Baby

This one looks dark as hell, no surprise I suppose given the game director’s history of working on titles like Killer7, No More Heroes and Shadows of the Damned. You play as Baby, a little girl who has a mouth (complete with sharp teeth) on her forehead. You’ll be guiding her through a world full of children’s nightmares. Again this is another Vita title with an excellent art direction and one I’m looking forward to playing.

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Rogue Legacy

Rogue Legacy was a bit hit last year and is set to hit the Vita sometime in 2014. The game is a platformer in which you must explore a randomly generated dungeon. It’s a bit like the excellent Spleunky but here when you die your abilities are passed on to one of three random ‘heirs’ who you control on the next run through. An interesting idea for sure and apparently very addictive.

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Frozen Synapse: Tactics

Frozen Synapse: Tactics is a turn based strategy game that sees you as part of a resistance, taking on a corrupt government in a dystopian, cyberpunk future. Which sounds pretty excellent to me. This isn’t a fast paced action title though – you’ll be carefully planning moves for your soldiers in advance and watching how things pan out in skirmishes between resistance and the government.

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Football Manager 2014

MostWanted2014FM

As much as I’m looking forward to Football Manager on Vita I’m also a little apprehensive that it was swallow up hours of my gaming time. This a much more in-depth version than the previous PSP titles and as usual I expect to have great fun guiding a lower league club to the very top! This also has cross-save with the PC version of the game so you can play wherever/whenever you want.

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Freedom Wars

Freedom Wars is a battle action, co-op focussed game which takes place on Earth in the year 102013 (!). Humans now live underground and anyone arrested for a crime is presumed guilty. Prisoners can reduce their sentence by fighting giant monsters up top. If it plays as fun as it sounds this could be a real blast to play with friends.

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Helldivers

In Helldivers you’ll be battling the alien enemies of mankind as part of an elite government unit. The game is a top down shooter with procedurally-generated battlefields, so you won’t come across the exact same level twice. Helldivers features a single player campaign and (up to) 4 player co-op content, so this could be a title to grab with friends and get yourself online.

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Persona 4: Dancing All Night

As it says in the title this is a dancing rhythm game for the Vita. Not usually my cup of tea but I’ll play anything that furthers the story/world of Persona 4. Seems like you’ll still be fighting demons but this time by dancing as opposed to hitting them with blunt/sharp objects. Oh and Atlus, please sort getting Persona 4 Arena onto Vita soon. Or, like, now.

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So what do you think folks? Which games have your interest for the year ahead?

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Eurogamer Expo 2013 – Round Up

Expo Main

The Eurogamer Expo grows in size every year and 2013 is no different, with over 70,000 people attending over four days. That is a LOT of people, which also explains why I spent most of the day in queues rather than playing games.

That’s not to say it wasn’t still a blast but by choosing to queue for Titanfall and Battlefield 4 (about 2hrs of queuing between them) we gave up time we could’ve spent queuing for less busy games.

Anyway, I couldn’t pass up the opportunity to give Titanfall a shot – that and Quantum Break are the only two games of interest to me in the XBox One launch line up (although Titanfall doesn’t arrive until 2014).

So here is my round up of what I got hands on with at the Expo:

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Titanfall

First up was Titanfall, voted by most critics as the best thing at E3 2013. Even while we were queuing I was finding it hard to get overly excited – it’s just Call Of Duty with double jump and mechs. Right? Wrong. The game itself is great fun and it was easy to get straight into the action. Movement felt fluid and wall running was easy. I liked the heft of the weapons and the fact they seem to have taken a leaf out of Resistance‘s book with some of the weapon design. I see no reason this won’t come to PS4 further down the line, with the developer already mentioning that a PS4 version is ‘definitely not out of the question’ so I will be picking this up for sure then. But it’s not worth the price of an XBox One for me just to play this. * ‘TITANFALL’ : GREGHORRORSHOW’S MOST PLEASANT SURPRISE – Eurogamer Expo 2013*

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Battlefield 4

Next up was Battlefield 4 and as a big fan of the series I was looking forward to seeing what improvements had been made. Unfortunately, it wasn’t a pleasant experience. Battlefield has never been ‘pick up and play’ and I spent the first three or four minutes of the demo sorting out the sensitivity on the sticks etc. I don’t think having to stand so close to the screen and use an XBox pad did me any favours either but I didn’t enjoy the demo. Recoil on the guns felt insanely over the top, I shot a few guys three or four times without killing them and the map looked similar to some of the stuff on BF3. Of course it’s an alpha build and it was only one round so, recoil aside, it could’ve been bad luck. Nevertheless after queuing for so long this one left a bitter taste in my mouth.

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Killzone Shadow Fall

I’d played Shadow Fall previously but that was the single player component so I was excited to try the mutliplayer offering. Shadow Fall delivers a refined Killzone experience and I can see this being my go to shooter on the PS4. The weapons felt great and the game looked fantastic. At one stage I managed to get behind the enemies and brutal melee’d three of them in a row… the stuff of dreams 😆 It felt competitive and it seems there will be even more depth with the new class abilities. * ‘KILLZONE SHADOW FALL′ : GREGHORRORSHOW’S BEST IN SHOW – Eurogamer Expo 2013*

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Octodad: Dadliest Catch

Octodad is a wonderfully absurd game in which you control an octopus trying to maintain his life pretending to be a man. In this demo I was tasked with getting him ready for his wedding and making sure he gets down the aisle in one piece! Octodad’s legs aRE controlled with L2/R2 and the left stick. When you need to switch to his arms you press L1 and then you move the sticks to control his arms, with R1 picking things up. The tricky controls and crazy animation of Octodad make this a very fun game. Definitely recommended.

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Warframe

Warframe has had my interest since it was announced for PS4 as a free-to-play title. At the expo we were sampling co-op mode, which was a horde mode affair with three of us combining to protect an item in the middle of the map. The game is fast paced and moves smoothly – you can aim and shoot with L2/R2 with R1 bringing out your samurai sword for close encounters. L1 allows you to slide on your knees in the same style as Vanquish. I’m not sure how much more effective that was but it sure looked cool 🙂 You also have special abilities which are triggered by swiping the touchpad on the DualShock 4. We had no problem dispatching wave after wave of enemies and soon the demo was over. I had a couple of issues where it felt like the camera couldn’t actually keep up with the game but hopefully that will be ironed out by launch.

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Velocity 2x (Vita)

I enjoyed Velocity as a mini on my Vita and I have Velocity Ultra (courtesy of Playstation Plus) but haven’t fired it up yet. So when I saw Futurlab were back with another Velocity title I was hoping they’d mix things up a bit. And they certainly have. As well as the spaceship flying that made up the original title we will now be treated to some platforming goodness as well. The game looks and feels fantastic. It’s easy to control and has a really cool style. This looks set to be a masterpiece on Vita (and PS4) when it arrives next year.

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The Crew

Lastly I played The Crew, Ubisoft’s next gen racing offering, and while half the time I didn’t have a clue what was going on (not helped by the game randomly cutting to a title card in amongst everything) it was great fun. This is a more arcadey racer, with nitrous boosts and drifting the norm. We were given a few minutes to drive around before being entered into a race (individually – we were all in a different race in a different part of the gameworld) and then assigned a target car for the four of us playing to take out. Much crashing and hilarity ensued – if they can polish up the presentation angle of the game this could be a great addition to the racing genre.

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While I didn’t get to play them (as they were on PC and I’m not a PC gamer) I also watched people playing Hotline Miami 2: Wrong Number and Volume – both of which will be coming to Vita next year. And both of which looked excellent. Hotline Miami 2 seems to be more of the same which is fine with me and Volume looks like a super interesting take on the stealth genre. Here’s a trailer for that:

So overall it was a good Expo, although the queues seemed to have doubled in size from last year. I suspect next year you might need two days to actually get round and see a decent amount of games. For the most part queuing wasn’t too bad – Titanfall had the nice idea of seating the next batch of people to play in front of a video about the game and Sony‘s booth had content on a big screen that didn’t loop for the entire hour we were queuing.

Did anyone else go this year? Would be good to hear what you played and what you thought of the Expo.

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