Battlefield: Bad Company 2 – Beta Impressions (PS3)

This is war.

No seriously, Battlefield: Bad Company 2 gives you that feeling that you are fighting for territory.

That every kill counts in the grander scale of things, that while you cautiously push forward or even make a daring renegade dash for the enemies base that you are making difference. 😎

I’d been playing and enjoying the multiplayer on Modern Warfare 2 for a few weeks when I stumbled upon a link to a site offering access to the beta for Battlefield: Bad Company 2.

Needless to say I leapt at the chance.

Graphically the game is stunning, despite the level being mainly desert – it has three sections to fight through, each with a slightly different flavour – and the destruction of buildings is something to marvel at (not for too long though or someone will kill you :wink:).

The gameplay is as you’d expect, likewise with the controls – fairly standard.

They seem to have pitched it between Killzone 2’s more realistic heavy handling and Modern Warfare 2’s almost comedic light handling, which is (in my opinion) just about the right balance.

The inclusion of a selection of vehicles (tanks/jeeps/quads etc) is a great touch that adds to the proceedings.

There are a few problems – mainly a seemingly invisible force pushing you back (could be done on purpose if it’s supposed to be desert wind but still a bit annoying) and also the occasional glitch leaving me unable to walk or stuck trying to get in a door (which I was also actually having in the finished product of Modern Warfare 2 :mad:)

However it’s the beta so I’m guessing those will be straightened out by the time of release.

You get a few classes to choose from, all regular stuff (Medic, Engineer etc) – not sure how many different classes there will be in the final product.

However it’s the aforementioned destruction damage that means that nearly every round is different.

You can’t have a regular hiding place, at least not for long, because chances are if there is a hint that you’re there tank shells or grenades will destroy whatever cover you have.

For the record I have to also say that the beta is only one level and one game mode! 😯 Yes, it’s this good and that is all I’ve played.

I honestly haven’t touched Modern Warfare 2 since I played this.

To give this some perspective I offer a further viewpoint as well as my own.

A work colleague who is also on this beta said, having played multiplayer of both games, “I don’t think I’ll bother picking up Modern Warfare 2 now, might as well play this, it’s much better.”

I cannot praise it enough and I just hope it can maintain this level of awesomeness until, and beyond, it’s release in March 2010.

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  1. Couldn’t agree more. This, for me, is the FPS that I’ve been most looking forward to. The happy medium between realism and fun; add to that vehicles and fully-destructible environments and I could end up passing on MAG for this.

    The only thing I hope they include in the final game is the ability to go prone.

    • acckk dont pass up MAG for this… I think your giving it to much credit. MAG is bringing something new to the table so you might want to see what it has to offer since you already know what your expecting when BFBC2 comes out

      • I tend to agree, as good as it is I suspect from the MAG beta that it will also be worth a play.

  2. […]…battlefield-bad-company-2-beta-impressions-ps3/ […]

  3. […] been fortunate on the beta front recently – as well as Battlefield Bad Company 2 I also managed to get myself on the list for Sony’s upcoming FPS […]

  4. […] you may remember from reading my Beta impressions, or indeed my 2009 Game Awards, Battlefield Bad Company 2 is my most wanted game of […]

  5. […] won’t bore everyone again with how much I want to play this game – check out my beta impressions and demo impressions for a more in depth […]

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