Top 10 Multiplayer Games – 2021 Edition

As we head into the twilight years of the PS4 and the new beginnings of the PS5, I thought it would be worth taking a look at my favourite multiplayer games, the titles that still pull me in regularly for a few rounds of immersive gameplay. Here’s my top ten games to play, if you haven’t given them a spin already.

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10. THE LAST OF US REMASTERED

My love of The Last Of Us is no secret and I’m super excited to see what the new multiplayer offering will be when it lands (hopefully this year!) but there is still a solid (albeit highly skilled) community playing the original title’s multiplayer component. My favourite mode is Survivors, a 4v4 game played over numerous rounds in which you don’t respawn when killed. The tension is unreal and leads to some fantastic fights. The gameplay is as strong as the single player game and the online is also quite dark and brutal. It’s like no other online offering so I highly recommend it.

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9. UNCHARTED 4: A THIEF’S END

The Uncharted series is, quite rightly, known for it’s great single player story mode but over the numerous titles in the series the multiplayer offering has been much improved. The online brings in the supernatural element that the series is known for by including mystical abilities, such as the healing Cintamani Stone (that originally featured in the Uncharted 2 single player story), along with interesting climbing and rope swinging mechanics to really make the game feel different to other online titles.

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8. STAR WARS: BATTLEFRONT II

I’m not the biggest Star Wars fan in the world but the appeal of a shooter in that universe is something that could pull in even the most casual of gamers. The cool thing about this title is that you play mostly as a low level soldier but can cash in points you’ve earned during the round to take control of a well known hero or villain that has special abilities, for example Princess Leia or Darth Vader, for a short time. The shooting feels great and the game can be played from a first person or a third person viewpoint, depending on which you prefer. Also it looks glorious and the attention to detail in level design and style is fantastic.

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7. RED DEAD ONLINE / GRAND THEFT AUTO ONLINE

I’ve been a bit cheeky here and included both of these massive titles in one entry. The reason for that is I suspect your choice will be based more on the setting than the gameplay. Both of these feature huge, living, breathing worlds for you to explore – with different missions to take on, characters to meet and a huge variety of activities to take part in. So the question really is do you want to take on heists, armed robberies and car races in Grand Theft Auto? Or would you prefer to track down errant stage coaches, shoot down rival wild west gangs and maybe hunt down animal pelts in Red Dead Online. I’ve enjoyed both titles and would certainly recommend giving them a shot if you want to get lost in a massive game world, whether that’s the urban sprawl of San Andreas or the open vistas of West Elizabeth.

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6. FORTNITE

Fortnite continues to be a goalith in the gaming space and for good reason. Aside from some very clever marketing and promotion outside of the actual gameplay, the reason is that the on screen action still holds up really well. It’s one of those games that you can not play for weeks, then jump back in and it’s like you’ve never been away. The shooting feels great and the ability to traverse terrain via building/construction is as strong as ever. Fortnite remains the best Battle Royale out there – jumping out of a plane and fighting to the death for victory remains a thrilling prospect and map updates and in game events help to keep things from ever feeling too stale.

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5. DESTINY 2

Destiny 2 has had plenty of issues across its life cycle so far but one thing that has never been in doubt is just how glorious the moment to moment shooting/traversal gameplay feels. For a lot of people the story quests and cooperative modes are where they spend the most time but I love the player vs player Crucible modes. I’ve had some thrilling rounds of Control and its great to see the different abilities and classes playing off each other. Whether you’re chaining lighting attacks or hitting people with void energy, the abilities combined with the amazing gunplay makes for a brilliant online experience.

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4. BATTLEFIELD V

For all the missteps that the Battlefield series makes, often a necessary evil for online focused titles, there is a time in every title’s life where it just feels… truly fantastic to play. When you get into the flow of Battlefield its pull is immense. While I’m ready to move back to a current day setting, Battlefield V’s version of World War II was a brilliant sand box that really stands out when it works. Dodging incoming fire and taking enemies out before jumping into a jeep and speeding to the next objective is exhilarating but the freedom of play does come with a downside. Being repeatedly killed by the same plane pilot over and over again can be an issue if you come up against an expert plane player and sometimes matches can be very one sided. Having said that, as I mentioned above, when it works there really isn’t anything else like it, certainly in terms of scale.

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3. ROCKET LEAGUE

Speaking of games there isn’t anything else like… in Rocket League you play football with turbo charged cars! It’s a lot more nuanced than it sounds and can be a highly skilled game but even if you’re a more basic player like me this is an extremely fun game to play. Whether you’re playing solo or with friends, Rocket League brings some much needed hilarity to the table as crazy or unusual things happen throughout the game. It’s also wildly competitive and very addictive. The games are short so it’s definitely a title you can pick up and play in smaller bursts and the skill level is insanely high if you want to get more into the mechanics of play. Added to that the game is now free to play so there’s no excuse not to check it out.

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2. RAINBOW SIX: SIEGE

Rainbow Six: Siege continues to go from strength to strength, after a shaky start following release back in 2015. This online shooter is grounded in reality, despite some outlandish near future technology, and if you get shot you are more than likely dead. The game is 5v5 with one team holding a section of a building (usually a room or two) and the other side infiltrating/attacking the space. Each character has their own special equipment, things like toxic gas grenades or proximity alarms that trigger when enemies are nearby. With a whole host of characters this leads to a meta-game of who has picked which characters, which definitely plays a part but as I said earlier if you get shot no grenade or alarm will help you out. At times it does feel brutal, you can be shot and killed with no warning and this is a game in which you have to think about every step you make. The fact it is so good is what pulls me in for Just. One. More. Round.

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1. OVERWATCH

Anyone who has read my blogs previously will know what a huge fan of Overwatch I am. It is without a doubt the game I’ve played the most in my gaming life and I still play every season competitively, as well as copious amounts of the other regular modes. Overwatch is a 6v6 objective based game in which each team tries to achieve something, or stop the other team getting to their goal. Every character has different abilities and there is a large selection of colourful heroes to choose from. Not every character shoots weapons, some are healers and some are tanks – large stocky characters used to shield the rest of the team. While you have two ‘regular’ abilities that can be used every few seconds you also build up an ultimate ability which can be devastating when triggered and turn the tide of a fight. This can be something offensive, like a large explosion but just as easily something defensive like a shield or increased healing for your team. The mix of heroes and abilities is what drives the game and keeps people playing – it helps that the characters are well designed and memorable as well. Think 80’s/90’s Saturday morning cartoons and you’re in the right ballpark. For me, Overwatch makes it really easy to get into a flow state but even for new players the game does a good job of getting you on board quickly – trust me, you’ll be landing the coveted ‘Play Of The Game’ highlight reel in no time!

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So there you have it, as always interested to hear what games you’d have on your list or which titles I’ve missed that are still active. Shout below or on Twitter.

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GregHorrorShow’s Year In Gaming 2020

As we ease ourselves into 2021, it’s a great time to reflect on the last year of gaming. As always this isn’t a piece about the games that came out in 2020 but the titles I played throughout the year.

Starting with some older titles, I finally picked up and made a start on the excellent Celeste, a challenging puzzle/platformer with a wonderful art style/music. I really enjoyed Absolver, a title that lets you customise your fighting style/stance as you progress through the game. Exploring the game world was peaceful and it was another game with a decent sense of challenge. I’d had my eye on Dex for a while, an old school looking Cyberpunk RPG title – while I’m far from finishing it, I’d recommend giving it a whirl if you like that genre.

Erica is a title that is all film footage, you make your choice of what to do and the next scene plays until you get to the end of the story. I quite enjoyed it, although there seemed to be a fair few plot holes unfortunately. Close To The Sun tells the story of Rose Archer, a journalist searching for her sister on a vast ship. It’s 1897 and set in an alternate universe where Telsa and Edison are vying for dominance of the science world. It’s essentially a first person horror title with some neat jump scares and tricks up its sleeve. Again the story ended up with some gaping plot holes but it was a fun 8-10 hours. A game I adored was Sayonara Wild Hearts, a rhythm action game with a killer synth pop soundtrack. Highly recommended.

Last year I also ended up doing something I rarely do, replaying old games – or at least the remastered versions. I played through Uncharted: Drake’s Fortune (which was a great walk down memory lane) and Call Of Duty: Modern Warfare 2 (which had some fun moments but didn’t really do it for me). A title that came packed in with the PS5 was Astro’s Playroom, a love letter to the PlayStation brand and stellar showcase of the new PS5 controller. This is one of my highlights of the year, such fun and a lovely look back at the previous four PlayStation generations.

PES 2021 was a minor update to the series but the gameplay remains strong and I got into NBA 2K20 as well via PlayStation Plus. Dirt 5 was, without doubt, the best feeling racer I’ve played in the last few years and the free PS5 upgrade was a great touch.

On the multiplayer front I tried HyperScape, Ubisoft’s battle royale offering, but it didn’t really stick for me. I was happy to switch between Call Of Duty: Warzone and Fortnite for my fix of large numbers of players jumping out of planes. I stuck a fair bit of time into Red Dead Online, the recently added character specialisations (I went for nature photographer) bring some new life to the game beyond just wild west shoot outs.

In terms of ongoing games Overwatch, Rainbow Six Siege, Rocket League, Battlefield V and Destiny 2 all kept things ticking along nicely by either running regular events or giving the entire game a fresh lick of paint. All remain immensely playable and highly recommendable, especially as they still have high player counts and it’s easy/quick to get into a match.

But my favourite multiplayer game of 2020 has to be Fall Guys. Out of nowhere came this insane bundle of joy. Mixing a battle royale format with ‘It’s a knockout’ style games was a winning recipe. I am still yet to claim a show victory, despite my best efforts, but Fall Guys is a title I’ll no doubt return to again and again.

In terms of bigger, longer games I really liked A Plague Tale: Innocence – the story of a brother and sister trying to escape the clutches of the Inquisition that also has a supernatural twist. Dishonored: Death Of The Outsider is definitely substantial enough to be considered stand alone, in my opinion. A great story well told and another excuse to visit one of the most stylish game worlds of recent times. I’ve only recently started The Outer Worlds but after 8 or so hours I’m really enjoying it so far!

Unfortunately, while I was loving Assassin’s Creed: Odyssey finding out I was only halfway through when 35 hours into it meant my playthrough ended there. I had been ready for things to wrap up but couldn’t face another huge chunk of time, sadly. I recently started Ghost Of Tsushima (on PS5) and it is a glorious looking game. I like the way it plays and am finding roaming the game world to be quite laid back. I’m also playing it with the Japanese language option, which is cool. So far, it’s a great game.

One huge title I did finish was Death Stranding. While I think it was 3 or 4 hours too long, the story was nonsensical and some of the dialogue was not great, I did actually really enjoy it. Traversing the world and exploring was fun and fairly peaceful. Walking everywhere didn’t seem too much of an issue when played in short bursts of a couple of hours. I’m interested to see what Kojima comes up with next.

Which brings us to the title I’ve given my game of the year award to – The Last Of Us Part II. Expectations were high for this one, the first game is a masterpiece in my eyes and so there were questions as to whether Naughty Dog could deliver. Deliver they did, in terms of story, gameplay and technical achievement. I haven’t played many games like this where you are forced into making bad choices or doing bad things by the characters. You’re complicit with each button press. This isn’t a fun, easy play. The violence is brutal and at one late stage in the game I had to take a break from what was going on. Despite all that it was well worth seeing it through. Without a doubt one of the best games I’ve ever played.

And so there you have it. 2020 in a nutshell – mentions must go to Spiderman: Miles Morales, Bugsnax and Sackboy: A Big Adventure, unfortunately I simply didn’t get time to put enough hours in with them for consideration here. I’m sure they will be here next year 🙂

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GregHorrorShow’s Year In Gaming 2019

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It’s been a strange year for gaming, as I mentioned in my EGX round up – with both Microsoft and Sony in a holding pattern until new consoles land in 2020, the gaming landscape has been a lot quieter than usual. Luckily some stand out titles arrived through the year and we had plenty of ongoing games to keep us entertained.

For anyone who missed it my non gaming round up of 2019 can he found HERE.

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I started the year with a few titles left over that needed to be fully finished, namely Red Dead Redemption 2, Valiant Hearts and Lara Croft & The Temple Of Osiris. Red Dead I discussed last year and it was deserving of all the plaudits but I also thought Valiant Hearts was an excellent game, helping to give some further insight into World War 1. The Lara Croft spin off was ok, probably better played with friends but perfectly serviceable solo.

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A lot of the year was spent on catching up with other titles I’d missed and I finally got to play Firewatch, What Remains Of Edith Finch and Pyre. All of these were brilliant and had great stories to tell but the one that stuck with me the most was Pyre. In addition to the fact the game makes you learn a new sport, the story and characters are so well written it was a joy to spend time with them and see how their tales developed. Apparently there are a lot of different ways it can play out, great fun.

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2019 was the year I ended up switching from FIFA to PES, though in general my playtime for football seems to have dropped off slightly as well. PES is enjoyable and the realistic physics mean you see a lot of different types of goals, which is good. While it’s not a sport per se, I also found myself hooked on Gwent in 2019. A fictional card game from The Witcher games, Gwent is a deck building title that I had a huge amount of fun with. The tactics involved led to some of my favourite competitive gaming moments of the year.

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Other games I finished this year were Telltale’s Batman (which I thought was a good spin on an old, well told story), Overcooked (a hilarious co-op cooking game) and The Witness (I mean, I say finished but mean met my limit for puzzle solving). I also played through Spiderman, which I thought was absolutely brilliant. I’m looking forward to seeing what they can do with the next title on PS5!

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In terms of ongoing games I continued to play and love Overwatch, Battlefield V, Fortnite and Rainbow Six: Siege. All of these are among the best online games I’ve played and would still recommend them all to anyone who hasn’t dived in yet. In addition I also jumped feet first into For Honor and Warframe. For Honor is complex but very fun, my main issue is that it can sometimes find an age to find a game. Having said that when you get into a game it’s unlike anything else I’ve played. Warframe has been interesting, it reminds me of the horde side content in Mass Effect, which is no bad thing. I’ll probably stick with it and keep investing time.

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I finally got around to playing Hitman 2, which I thought was just as good as the first game. The set pieces were spectacular and although I mainly just used my own direction and a silenced pistol the first time through, I imagine I’ll dip back in and replay the levels to see some of the clever set ups included. 2019 also saw the best stealth drop of a game in recent history when Apex Legends appeared out of nowhere to steal Fortnite’s Battle Royale crown. A three player, squad based first person shooter that hit the ground running from the start. It is a brilliant game and well worth checking out if you haven’t tried it already.

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As you know if you’ve read my blog previously, I love games where the story changes based on your decisions. From the makers of Until Dawn, Man Of Medan landed this year – giving me an opportunity to try and guide a group of kids through a haunted ghost ship. Thankfully I didn’t kill everyone, so I considered my playthrough a success! I’ve written about Forgotton Anne before but when looking back on my year of gaming it was very almost my game of the year. The story was excellent and the animation, along with the music, was top notch. It’s a game I found myself thinking about long after I’d finished it, always the sign of a great title.

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There was one title that stood out slightly more than the others in 2019 though, Remedy’s Control. The story of Jesse Faden, who turns up at a kooky federal building looking for her long lost brother. The building in question hosts the American supernatural service, which means all bets are off as you begin a stunning mission to uncover what is going on. The writing here is brilliant and the design of the game, in terms of the levels and just stylistically, is phenomenal. One part of the game haunted me for a while due to the great voice acting. It isn’t without problems though as the performance of the game really does suffer at times, with action stuttering and slowing on screen if a lot is happening. Once I’d finished the main story I even went back and played another 2 or 3 hours to wrap up a few side missions and reveal more story beats. Control is my game of the year for 2019.

I’m excited for 2020 and the chance to see another round of new consoles. I can’t wait to see what the PS5 brings (hopefully less fan noise!) and fingers crossed we also get a bunch of great games announced for it this year.

Grand Operations – Should DICE Advance or Retreat?

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Battlefield V launched back in November of 2018 without much fanfare and alongside a bunch of negative headlines (Eurogamer: “Battlefield V physical sales down more than half on Battlefield 1” / VG24/7: “Battlefield 5 drops down to $30 in new sale“) which did a good job of killing most of my expectations for the title. So I was surprised, when I picked up a copy, by how much I enjoyed the online action in the game.

The big, main mode, alongside series staple Conquest, is Grand Operations. A new version of Battlefield 1‘s Operations mode. In that title you had a few attempts to take ground against your opponents, and the losing team was able to call in a Zeppelin to try and turn the tide. It was a fun mode, which I liked playing. In Grand Operations you play across three ‘days’ of various game modes, although Day 3 is always Conquest. I’ve enjoyed what I’ve played of it so far but there are some under-lying problems that leave me concerned about the longevity of the mode.

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So what are the issues and what can be done to fix them? It’s a tough question because how do you make online play fun over a long period of time in a title where the individual player has such a small influence? In something like Overwatch or Rainbow Six: Siege, you are part of a team of 5 or 6 and your actions, such as the use of a gadget, skill or ability, can directly win a round for your team. In Battlefield V, while you have a squad of four, there are 32 players on each side and your actions rarely impact dramatically as events unfold.

Let’s start with the positives and what Grand Operations does right. It evokes memories of the excellent, and similarly titled, Killzone 3 Operations mode – especially with the parts where you’re aboard a plane before rounds start and you’re waiting to jump down into the action. I’d like to see more cut scene variations between the days if possible but what we have is a decent enough start. Grand Operations certainly feels grand in terms of time – rounds can last between 45 minutes and an hour depending on how close they are. It’s interesting to move through different sections of the map on each day and generally rounds do seem to finish quite close for the most part, which gives it the sense of a thrilling battle.

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Grand Operations is likely the best mode in the game… if you have the time. Conversely, on occasion the rounds seem to drag out – especially when the victor is obvious. The first two days are almost pointless as only victory/defeat on the final day decides the battle. This would be fine if the first two days counted for anything on both sides. Attackers do get benefits if they win the rounds (extra respawns etc.) but the defenders don’t, they just stop the attackers gaining an advantage. There’s nothing quite as disheartening as, while defending, winning the first two days and then losing the final day to be greeted by a ‘Major Defeat’ screen. The game is also glitchy during gameplay and cut-scenes, including instances of Day 3 just being a black screen, meaning you have to quit and lose your progress. Also people quit (or perhaps can’t join due to technical issues) between days, leading to wait times between rounds and sometimes completely uneven sides.

I have some ideas to remedy these problems and make Grand Operations the go-to mode for Battlefield V. Some are simple fixes and others more complex suggestions but let’s get into it.

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My first suggestion is the easiest to call out as a player, though only the developers will know how much time/resources would be needed: fix the bugs. This isn’t exclusive to Grand Operations but it would make a huge difference. Unlocks not happening, players dropping out of games, standing in the plane literally INSIDE another player – tidy it up please DICE. Secondly, give more rewards for playing Grand Operations. Maybe it is exclusive outfits or even a special gun. Anything would help bring people into the game mode.

DICE have to change how the ‘Days’ system benefits each side. My suggestion would be to scrap the respawns and make each day count as an automatic flag capture on the final day. So, if one team wins both days on Day 3 they start with two flags already captured. Currently if you’re defending, the first two days seem quite pointless. While the extended sessions are great, perhaps the addition of a ‘Mercy’ option like the one in Destiny could help. In that game the ‘narrator’ character ends the game early if one team is completely dominating. Given the World War II setting this would be in keeping with the atmosphere of the game if your ‘commander’ called for you to retreat. In one way it saves you the humiliation of spending another 10 or 15 minutes in a fruitless battle but brings the embarrassment of having to retreat.

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My final idea, and likely to be the most controversial, is to make Grand Operations the ranked/competitive mode of Battlefield V. Firstly, it would stop people quitting out between rounds. If you couldn’t play another round until the one you quit finished or you rejoined, it would be a good deterent for quitters. Assigning a specific ranking to performances and having you climb the ladder season to season in the mode would keep people interested for longer. This could tie in with the extra rewards I mentioned and could possibly involve the Tides Of War side mission content. If they actually fixed the issue I mentioned above in regard to balancing rewards for Days 1 and 2, Grand Operations could even be the mode that EA utilize for Battlefield V’s esports angle. It seems like it would be a great fit with potential rounds of up to an hour and I’d love to see what sort of tactical plans teams and squads could come up with, given advance preparation time. I suspect EA will more likely be looking at their Battle Royale mode for that but I think this could be a much more enticing option.

So there you have it, some ideas to help enhance what is a promising game mode. With a few changes here and there Grand Operations could be a stand out mode and Battlefield V’s trump card. We’ll have to wait and see how it pans out as 2019 progresses.

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GregHorrorShow’s Year In Gaming 2018

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It seemed 2018 was as good a time as any to mix up these end of year posts, mainly due to the way a lot of games are becoming sprawling services that span years of content as opposed to annual franchises. A lot of what I played this year wasn’t released in the calendar year but that seems to matter less and less as time goes on. I’ll list the release date next to anything not from 2018.

For anyone interested here is the non-gaming round up in case you missed it. For now though let’s delve into last year’s gaming…

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I know Hitman 2 came out in 2018 but let me tell you about Hitman (2016). This was a game, like Life Is Strange, that really nailed the episodic format. It was a joy to jump into a new level (each with varying locations around the world) and spend a good chunk of time messing around, trying to find a stealthy way of taking out a target. Then I’d be happy to put the game back on the shelf and return to a new area in a few months. 2018 was the year I finally finished the last of Hitman’s content and I would definitely recommend giving it a shot.

I played A Way Out in full co-op with a friend and had a blast with the game. I’m not sure it would’ve been as much fun playing solo and while the story was fun it wasn’t the greatest narrative I’ve ever played through. This year I also played This War Of Mine: The Little Ones (2016), a title I’d been keen on for a while. It tasks you with scavenging to survive in a war torn country and really gives you a sense of how tough that kind of thing can be. The mental effects can completely change the game, if the characters become too scared or depressed you can lose control of them and they won’t respond to commands. It was tough watching my little group of survivors deteriorate until they fell apart, a rough but worthwhile gaming experience.

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VA-11 HALL-A: Cyberpunk Bartender Action was a game I was super excited for and I really enjoyed taking on the role of a cyberpunk bartender, despite not being the best at remembering the drink combinations! Luckily there is a recipe book on hand to help. This is a visual novel on Vita so it’s a lot of reading, with a small gameplay element of mixing the drinks – giving customers different drinks can alter the storyline, which is cool. Hue was another Vita game that I put alot of time into, the puzzle solving was good fun and the use of colour was interesting.

Two games that took me an age to finish were Assassins Creed: Origins (2017) and Fallout 4 (2015). I wrapped up both this year and they were enjoyable for different reasons. Origins was a real high point for Assassins Creed, with a good story and lots of fun gameplay additions. I’d still rather they lost the current day set up as I find it really detracts from the main story but maybe there will be a payoff for that stuff at some stage? Fallout 4 left me in a frustrating spot so I didn’t ‘finish’ the game in terms of seeing the credits but felt I’d told my characters story to it’s conclusion, the game was exactly what I wanted from it and I look forward to playing the next numbered Fallout title when it arrives.

I also played through The Walking Dead: New Frontier (2016) and finished that a week or so before the sad news that the game studio behind it was shutting down. While the technical cracks were showing throughout the game I still enjoyed spending some more time with Clem and watching her grow over the course of the five episode arc. I didn’t play much of Gran Turismo Sport (2017) but the hours I put in were really enjoyable. I’m terrible at the game for the most part but as usual the joy of the game comes from heading to the car dealerships and picking up lots of different cars to race.

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In terms of online gaming its difficult to talk about 2018 without mentioning Fortnite. I’ve dropped off of the game in the last 3 or 4 months but I imagine I’ll be back at some stage to play some more. I enjoyed the tense, high stakes gameplay of solo the most, although it was definitely fun with friends as well. FIFA 19 is, finally, a more than cosmetic update of the yearly title. I think the changes they have made are certainly for the better although the issue of ‘rubber-banding’ (allowing slower defenders to catch up to attackers and tackle them) needs to be addressed as it can completely break the game flow and seems totally unrealistic. Another fun multiplayer game was Laser League (2017), which I picked up as part of PlayStation Plus. This is a futuristic sports game where you turn lasers to your colour on the playing field. If your colour laser touches an opponent they are taken out of play – it’s a really interesting idea that is well delivered.

My favourite online games from 2018 though were Battlefield V, Overwatch (2016) and Rainbow Six: Siege (2015). As a Battlefield veteran (from Bad Company on) I’ve enjoyed but not loved the recent titles in the series. I think Battlefield 4 was the last one I really put a lot of time into. Hardline was something different and Battlefield 1 was good but didn’t hold my attention. However something about Battlefield V just clicked with me – possibly it’s the heavy emphasise on squad play but this, for me is the best Battlefield since the Bad Company 2 days. It certainly has some issues but overall a really solid title. I absolutely love Overwatch. I still play regularly and have a great time with it – the updates with new maps and characters help keep the game fresh and with the newly launched Overwatch League, it seems the game is here to stay. That works for me.

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Having said that my pick for online game of 2018 is 2015’s Rainbow Six: Siege. The recovery of this game from a troubled launch is astounding. It has a vibrant esports scene and the continued release of maps and content (now stretching into the game’s fourth year!) makes sure the game is constantly evolving. It’s similar to Overwatch in that two small teams face off in a map with one objective and the teams take turns attacking and defending. Another familiar aspect is that a roster of characters each have different specialisations that can be used to gain an advantage or swing a fight. While Overwatch is like a bombastic, Saturday morning cartoon, Rainbow Six takes things a bit more seriously, although some cosmetic options allow you to lighten the mood a bit. The gameplay is finely balanced and it’s really unforgiving but definitely worth your time.

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In terms of single player games Detroit: Become Human was a highlight. While it was maybe heavy handed with its messaging I found the game itself to be enjoyable and the sheer amount of choice, in terms of the branching storyline, was hugely impressive. David Cage has done this before but each game genuinely improves on the last. The fact I can talk to other people who played it and we have very little in common in terms of the story of the game is actually quite astounding. One of my other favourites from this year was The Sexy Brutale (2017), a really clever puzzle game in which you relive the same day over and over, trying to stop a bunch of murders. It’s a touching, smart title with a great graphical style and some excellent music. A real joy to play through.

I’m still making progress through Persona 5 (2017) and loving that. The story is starting to build and I’m adding more characters to my roster of crime-fighters. The Persona games always have a lovely sense of style and this is no different – the music is as amazing as ever and graphically it looks brilliant. Another superb title I’m still finishing off is God Of War. This is one of those titles that really show off what a PS4 can do and also give a good reference point for non-gamers to see how games are progressing. It’s a tour de force really, while still maintaining a fragile father and son story that doesn’t feel melodramatic or forced. The script and voice acting help with that, it’s a game I can’t recommend enough.

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There is only one game that can be both my favourite thing from this year and also the best game I’ve played in years. Red Dead Redemption 2 arrived after a seven year wait but it was worth it. A prequel to the original title it tells the story of Arthur Morgan, a member of the same gang as the first game’s protagonist, John Marston. This is a huge game with so much content it’s likely I won’t experience much of it at all in the grand scheme of things. I’m about 25 hours in and still only midway through, I’ve spent a bunch of time just living in the game world, hunting, playing cards and fishing while completely ignoring missions. The world feels alive and there is always something going on just around the corner. I haven’t really touched the online beyond setting up a character but I’m also looking forward to getting more into that in the future. Red Dead Redemption 2 is my game of the year for 2018.

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There was a lot I didn’t get around to playing that I want to try – Spider-man, Hitman 2, Iconoclasts and Life Is Strange 2 to name a few. As my backlog builds there is also plenty to look forward to in 2019. I think The Division 2 (above) is my most anticipated title, although if The Last Of Us II does get confirmed for this year that might just pip it. As well as games, it seems like another generation of new consoles are also on the horizon which should lead to some interesting announcements and game reveals.

Exciting times ahead in the world of gaming!