Top 10 Multiplayer Games – 2021 Edition

As we head into the twilight years of the PS4 and the new beginnings of the PS5, I thought it would be worth taking a look at my favourite multiplayer games, the titles that still pull me in regularly for a few rounds of immersive gameplay. Here’s my top ten games to play, if you haven’t given them a spin already.

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10. THE LAST OF US REMASTERED

My love of The Last Of Us is no secret and I’m super excited to see what the new multiplayer offering will be when it lands (hopefully this year!) but there is still a solid (albeit highly skilled) community playing the original title’s multiplayer component. My favourite mode is Survivors, a 4v4 game played over numerous rounds in which you don’t respawn when killed. The tension is unreal and leads to some fantastic fights. The gameplay is as strong as the single player game and the online is also quite dark and brutal. It’s like no other online offering so I highly recommend it.

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9. UNCHARTED 4: A THIEF’S END

The Uncharted series is, quite rightly, known for it’s great single player story mode but over the numerous titles in the series the multiplayer offering has been much improved. The online brings in the supernatural element that the series is known for by including mystical abilities, such as the healing Cintamani Stone (that originally featured in the Uncharted 2 single player story), along with interesting climbing and rope swinging mechanics to really make the game feel different to other online titles.

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8. STAR WARS: BATTLEFRONT II

I’m not the biggest Star Wars fan in the world but the appeal of a shooter in that universe is something that could pull in even the most casual of gamers. The cool thing about this title is that you play mostly as a low level soldier but can cash in points you’ve earned during the round to take control of a well known hero or villain that has special abilities, for example Princess Leia or Darth Vader, for a short time. The shooting feels great and the game can be played from a first person or a third person viewpoint, depending on which you prefer. Also it looks glorious and the attention to detail in level design and style is fantastic.

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7. RED DEAD ONLINE / GRAND THEFT AUTO ONLINE

I’ve been a bit cheeky here and included both of these massive titles in one entry. The reason for that is I suspect your choice will be based more on the setting than the gameplay. Both of these feature huge, living, breathing worlds for you to explore – with different missions to take on, characters to meet and a huge variety of activities to take part in. So the question really is do you want to take on heists, armed robberies and car races in Grand Theft Auto? Or would you prefer to track down errant stage coaches, shoot down rival wild west gangs and maybe hunt down animal pelts in Red Dead Online. I’ve enjoyed both titles and would certainly recommend giving them a shot if you want to get lost in a massive game world, whether that’s the urban sprawl of San Andreas or the open vistas of West Elizabeth.

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6. FORTNITE

Fortnite continues to be a goalith in the gaming space and for good reason. Aside from some very clever marketing and promotion outside of the actual gameplay, the reason is that the on screen action still holds up really well. It’s one of those games that you can not play for weeks, then jump back in and it’s like you’ve never been away. The shooting feels great and the ability to traverse terrain via building/construction is as strong as ever. Fortnite remains the best Battle Royale out there – jumping out of a plane and fighting to the death for victory remains a thrilling prospect and map updates and in game events help to keep things from ever feeling too stale.

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5. DESTINY 2

Destiny 2 has had plenty of issues across its life cycle so far but one thing that has never been in doubt is just how glorious the moment to moment shooting/traversal gameplay feels. For a lot of people the story quests and cooperative modes are where they spend the most time but I love the player vs player Crucible modes. I’ve had some thrilling rounds of Control and its great to see the different abilities and classes playing off each other. Whether you’re chaining lighting attacks or hitting people with void energy, the abilities combined with the amazing gunplay makes for a brilliant online experience.

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4. BATTLEFIELD V

For all the missteps that the Battlefield series makes, often a necessary evil for online focused titles, there is a time in every title’s life where it just feels… truly fantastic to play. When you get into the flow of Battlefield its pull is immense. While I’m ready to move back to a current day setting, Battlefield V’s version of World War II was a brilliant sand box that really stands out when it works. Dodging incoming fire and taking enemies out before jumping into a jeep and speeding to the next objective is exhilarating but the freedom of play does come with a downside. Being repeatedly killed by the same plane pilot over and over again can be an issue if you come up against an expert plane player and sometimes matches can be very one sided. Having said that, as I mentioned above, when it works there really isn’t anything else like it, certainly in terms of scale.

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3. ROCKET LEAGUE

Speaking of games there isn’t anything else like… in Rocket League you play football with turbo charged cars! It’s a lot more nuanced than it sounds and can be a highly skilled game but even if you’re a more basic player like me this is an extremely fun game to play. Whether you’re playing solo or with friends, Rocket League brings some much needed hilarity to the table as crazy or unusual things happen throughout the game. It’s also wildly competitive and very addictive. The games are short so it’s definitely a title you can pick up and play in smaller bursts and the skill level is insanely high if you want to get more into the mechanics of play. Added to that the game is now free to play so there’s no excuse not to check it out.

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2. RAINBOW SIX: SIEGE

Rainbow Six: Siege continues to go from strength to strength, after a shaky start following release back in 2015. This online shooter is grounded in reality, despite some outlandish near future technology, and if you get shot you are more than likely dead. The game is 5v5 with one team holding a section of a building (usually a room or two) and the other side infiltrating/attacking the space. Each character has their own special equipment, things like toxic gas grenades or proximity alarms that trigger when enemies are nearby. With a whole host of characters this leads to a meta-game of who has picked which characters, which definitely plays a part but as I said earlier if you get shot no grenade or alarm will help you out. At times it does feel brutal, you can be shot and killed with no warning and this is a game in which you have to think about every step you make. The fact it is so good is what pulls me in for Just. One. More. Round.

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1. OVERWATCH

Anyone who has read my blogs previously will know what a huge fan of Overwatch I am. It is without a doubt the game I’ve played the most in my gaming life and I still play every season competitively, as well as copious amounts of the other regular modes. Overwatch is a 6v6 objective based game in which each team tries to achieve something, or stop the other team getting to their goal. Every character has different abilities and there is a large selection of colourful heroes to choose from. Not every character shoots weapons, some are healers and some are tanks – large stocky characters used to shield the rest of the team. While you have two ‘regular’ abilities that can be used every few seconds you also build up an ultimate ability which can be devastating when triggered and turn the tide of a fight. This can be something offensive, like a large explosion but just as easily something defensive like a shield or increased healing for your team. The mix of heroes and abilities is what drives the game and keeps people playing – it helps that the characters are well designed and memorable as well. Think 80’s/90’s Saturday morning cartoons and you’re in the right ballpark. For me, Overwatch makes it really easy to get into a flow state but even for new players the game does a good job of getting you on board quickly – trust me, you’ll be landing the coveted ‘Play Of The Game’ highlight reel in no time!

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So there you have it, as always interested to hear what games you’d have on your list or which titles I’ve missed that are still active. Shout below or on Twitter.

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Uncharted 4: A Thief’s End – Review (PS4)

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Anyone who has read this blog for a while will know about my love for the Uncharted series. Victor ‘Sully’ Sullivan remains one of my favourite game characters of all time and the dynamics of the relationship between Nate and Elena, among others, keep me coming back title after title. But after the release of Uncharted 3 and a teaser trailer for the fourth instalment, it was all change at developer Naughty Dog – the driving force of the series Amy Hennig left and The Last Of Us team took over the reigns. The game was rebooted and reimagined. So could they continue the good work laid out in the previous games?

The Last Of Us had a huge impact on the gaming landscape both in terms of design and character development in games. The concern from some corners was that the devs might make Uncharted too ‘serious’. I don’t feel that happened and, actually, I believe toning down a few sections really helped the characters shine. Uncharted 4 still has the bombastic, action filled set pieces I’ve always loved but now includes a few options to use stealth for battles if desired. There are still plenty of one liners and quips but also real conversations and moments of downtime. It’s a slow start compared to other Uncharted games but I think it benefits the game in the long run.

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The story this time is your typical ‘one last job/coming out of retirement’ fare, all based around the reappearance of Nate’s long thought dead brother, Sam. For me, Sam was an interesting character but led to a few issues with the overall Uncharted universe. I don’t recall him having been mentioned much previously but if you ignore the ‘retcon’ of back story and just enjoy the plot it isn’t too much of an issue.

Graphically the game is a powerhouse, I’ve not seen anything like it and it’s definitely one of those games (like Driveclub or Star Wars: Battlefront) that you can use to show off what a PS4 can do. Gameplay remains largely the same, lots of climbing and firefights, although the addition of the grappling hook also gives you a lot more freedom of movement to escape from (or rush to) enemies. The AI of the enemies seems much improved and there were a few occasions that felt genuinely challenging on the Normal setting.

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I was a little disappointed that Greg Edmonson didn’t return to score but I guess the new Uncharted Naughty Dog team wanted to put their own stamp on things. Henry Jackson’s score does the job and the opening theme does hit home as expected. The voice acting is, as always, truly superb. Additionally the facial capture is among the best I’ve seen, able to capture subtle expressions of thoughtfulness or glee. Newcomers Laura Bailey and Warren Kole (as Nadine and Rafe, respectively) delivered two more great characters to the series. Rafe might actually be one of my favourite all time videogame villains.

I’ve always enjoyed the shooting in these titles and Uncharted 4 delivers again, with various weapons all feeling different to handle and having a decent heft to them. Unfortunately the same can’t be said for the hand to hand combat. Taking a more Last Of Us direction meant that close quarters fistfights became a mess of button mashing and hoping for the best. There were also a few sections when climbing that weren’t immediately clear on direction and I ended up falling to my death. Having said that, at least it added some (small) stakes to climbing, which hadn’t happened in previous instalments.

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Multiplayer is back and bigger than ever, with fast paced action set around a few core modes. Uncharted multiplayer has always been a bit ‘Marmite’ but I’ve always enjoyed the fun nature of it and this game really ramps things up by introducing computer controlled side kicks and mystical abilities based on items from the series. This feels like a good move to me, the game thrives on the magic artefact theme so why not lean into it for multiplayer? Players remain a touch bullet-spongy, again not an issue for me but others may not like that style of combat. The grappling hook also comes into its own here and it’s very satisfying to take out a human opponent from up high!

I don’t want to go into detail about the story but I will say it was the most enjoyable one in the series for me. Uncharted 2, with its triple-crossing, pulp action comes a very close second but the character development in 4 is truly great. They have the benefit of this being the final game, which allows them the luxury of tying up some loose ends and I’ll finish this short section on the story by saying, as someone heavily invested in the series and characters, that I was really pleased as the credits rolled – Uncharted 4: A Thief’s End is a great way to wrap up the series.

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Another stellar title in the series then, as Naughty Dog continue their amazing run of games on PS4. With the increase of players on Playstation this generation lots more people will get a chance to experience Uncharted’s special brand of treasure hunting. If you haven’t already picked this up, I’d really recommend you do.

Rating: 10/10

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GregHorrorShow’s Top 30 Multiplayer Maps (Part Two: The Top 15)

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So we’re back again with some multiplayer goodness – this time heading into the Top 15 maps, really showcasing some of my all time favourite arenas.

If you missed Part One (30-16) check it out here:

And away we go!

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15. FIREBASE GODDESS (Mass Effect 3)

Another multiplayer that I would love to revisit at some stage is Mass Effect 3. Firebase Goddess is a great map with lots of ins-and-outs and a cool exterior section showing the destruction that has occurred at the base. With the play in Mass Effect 3 being horde-based the numerous entrances make for some tense moments and you’ll need a good squad of players to hold down locations and complete objectives on this one!

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14. TWILIGHT GAP (Destiny)

Destiny has been one of my favourite online shooters of the last few years and Twilight Gap has housed many happy memories for me. The layout is great, with a few parts of the map requiring you to glide across – which of course leaves you open to attack. Finely balanced and with a lot of different entrances/exits, this is a really cool map. Also the capture point at ‘B’ is both enclosed and exposed at the same time… quite a feat of design and something that I have both benefited from and succumbed to in equal measure!

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13. MAWLR GRAVEYARD (Killzone 3)

Killzone 3 has a lot of maps that revolve around a specific feature and MAWLR Graveyard is no different. The central route through the map means going through the path of a metal crusher – activated by a button on a raised platform. It’s very satisfying to spot a group of enemy soldiers making a run for it, hit the button and watch the kills stack up. But you also have other ways around, with two rooms on each side for close quarters action – which are linked by an underground tunnel. Fantastic stuff.

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12. CASTEL GANDOLFO (Assassin’s Creed: Brotherhood)

The majority of levels in the Assassin’s Creed series have been effective but nothing special in my opinion. However Castel Gandolfo (a real province in Italy) is a fantastically made map that generates an amazing amount of tension during games. Set across two floors of the building, including some of the exterior as well, it’s crowded enough to lose your pursuers but not so busy that you can’t get a good chase on. Great placement of Trap Doors’ adds a further edge to proceedings.

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11. GRAND BAZAAR (Battlefield 3)

Battlefield 3 has given us some of the biggest maps ever seen on a console shooter and Grand Bazaar is a stunning example of how good design can enhance the player’s experience. Basically an alleyway with lots of entrances/exits and the ability to flank around both sides, this is a map that makes it easy to get caught up in the choke-point of the alley but gives you the option of stepping back from the carnage and making a dash via a different route to try and claim a flag. It’s this freedom of choice that makes Grand Bazaar such a strong map.

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10. BILL’S TOWN (The Last Of Us)

Ah, The Last Of Us – potentially the most underrated multiplayer game ever. As you stealth and stalk your way around the game world, it’s important the maps give you enough options to sneak up on your enemies. Bill’s Town is a great example of this, featuring levels of verticality as well as lots of different entrances to the buildings on the map. The walkway across the map from top floor to top floor is risky but necessary for a quick escape in a pinch. Great stuff.

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9. THARSIS DEPOT (Killzone 2)

Set on the same refinery as the single player mission, Tharsis Depot is full of steel and has an elogated bottleneck between the bases down one side of the map. Co-incidentally that is also where one team has to defend in search and destroy – which usually leads to all kinds of chaos. With two floors to choose from there are plenty of ways to surprise your enemies and I am a HUGE fan of holding down the corridor just off the main room in the middle to shotgun any enemies that come my way.

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8. THE SANCTUARY (Uncharted 2: Among Thieves)

This map is my personal favourite from Uncharted 2. Whether it’s plunder, elimination, deathmatch or whatever – The Sanctuary almost always throws up a great match. The underground tunnels are a fantastic addition in that they effectively add a third layer to proceedings and the risk/reward of positioning the Hammer on the exposed ledge is a stroke of genius. In fact you can also climb to the top of the tower in each base, above the main rooftops so technically The Sanctuary has FOUR levels to play with. A monster of a multiplayer map considering how compact it is.

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7. SHORES OF TIME (Destiny)

Undoubtedly my favourite Destiny map, the layout is truly superb – it gives you lots of options for circling round and flanking opponents as well as freedom to traverse the area however you want. That could be through tunnels or across open stretches and the placement of capture points is exquisitely balanced. They are certainly defendable but having three different entrances to each makes it difficult and extremely tense. Add to that the gorgeous, lush look of the level and you have something really cool.

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6. PORT VALDEZ (Battlefield: Bad Company 2)

This was one of the maps from the Battlefield: Bad Company 2 beta and it is still one of my favourite maps on the game. The balance between defence and attack (in Rush mode) in terms of positioning of buildings etc is truly superb. The last few bases of this massive map are fantastic and you really do have to consider your tactics. Making a run for it is all well good but you can almost guarantee a host of snipers will have their sights trained on the entrance of whichever base you’re at. A really well designed map, especially considering the size and amount of bases in it.

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5. CHECKPOINT (The Last Of Us)

Checkpoint is the map that best showcases the slower, more deliberate gameplay of The Last Of Us. If you get two experienced teams of players it can be a thrilling, tense battle to victory. Alternatively if you don’t know the map it can be extremely punishing! Focused around the checkpoint that the level is named after, which sits in the middle of the area, the level has buildings on either side and well placed resource boxes mean there is a big risk/reward element in trying to get supplies. There are choke points dotted around but more than enough other routes to enable you to circumnavigate your enemies and sneak up on them to take them down unseen.

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4. CHATEAU (Uncharted 3: Drake’s Deception)

Chateau is one of those maps that creates it’s own centrepiece as the game progresses. At the start of the round the roof is set on fire and soon enough the rooms in the upstairs of the building catch alight, the floor crumbles as it burns and flames lick the walls. It is some truly stunning stuff. And that’s to say nothing of the zipline from a hole in the top floor down to the adjacent garden or the downstairs room with overturned furniture that can be used as makeshift cover. A well designed map full of character.

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3. CASPIAN BORDER (Battlefield 3)

There are so many great maps in Battlefield 3 that I could probably do a Top 10 list just based on that title alone but the one that stands out above the rest for me is Caspian Border. Finely placed objectives and a wonderful mix of high and low positions mean sheer fun. The four main areas are far enough apart that it makes sense to grab a vehicle but if you find yourself stranded it isn’t too far to run. Add jets and helicopters into the mix and you have a recipe for some seriously amazing mutilplayer action. Outstanding.

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2. LENTE MISSILE BASE (Killzone 3)

This is a map that I simply love playing on. The way Lente Missile Base spans so many levels is brilliant and, of course, the fact that missiles actually take off from the basement (and you can get killed if you’re foolish enough to be down there) make this one of Killzone 3’s best experiences. Like some of the other centre-pieces in the game’s online offering there is a switch you can push to cancel the missile launch. It’s the little touches like that which really give the level a touch of character. From tense fights in the main tower through to open battles in the courtyard and below to tight skirmishes in the tunnels under the base, there is always something going on in this map.

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1. RADEC ACADEMY (Killzone 2)

Yep *still* the daddy of all multiplayer maps, Radec Academy is a superbly designed map with both open areas and some really tight corridors/stairways which leads to some intense firefights. The positioning of the search and destroy targets (for both teams) is inspired – essentially requiring you to hold a room that has three or four different entrances. Meanwhile there is the opportunity to snipe from the balcony overlooking the square – but you’ll have be quick to take those chances as people don’t hang around… unless you’re lucky enough to find an unsuspecting soul taking stock in one of the doorways opposite. Then of course you have the tunnels that run between each base and the building at the back of the map which can get quite crowded if a speaker spawns down there. Overall for me personally, it’s tough to think of what more they could’ve done to improve Radec Academy…

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So there we go – not a huge amount of movement right at the top of my list but there have been some really great maps over the last three years.

What have I missed? Drop a comment below or find me on Twitter (@greghorrorshow)

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You’re Playing It Wrong Or: How Ratonhnhaké:ton Helped Me Enjoy Games Again

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As things have developed for me over the last year or so, both professionally and personally, I have found myself having a little less gaming time than before. For one, as I creep into my mid 30’s, I just don’t have the energy to game until 1am or 2am like I used to. Add to that mix having children (no daytime gaming at weekends), the fact that I’ve been watching more TV & reading more books and it’s easy to see why. So am I in danger of giving up on my favourite hobby?

Nope, far from it, in fact. While my time has been cut down a bit, I’m actually enjoying games more than I have for a long time. A decision I made last year about this blog was that I wouldn’t rush through games just for the sake of getting a review up quickly. I’ll review games as and when I finish them, which eases the unconscious pressure a review deadline can bring. What has happened is that over the last few years my gaming style has changed from mainlining most games (just sticking to the main plotline) to fully delving into the wonderful worlds created by game devs. And in the last 6 months the scales have finally tipped fully in favour of exploration.

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Let’s rewind a little bit though as I can tell you when and where this all started, in the American Northeast back in 1754 – 1783. Or more precisely November 2012 while playing Assassin’s Creed III. There’s no nice way to say it but despite a few clever touches Assassin’s Creed III is the worst entry in the series of games. It starts strong but quickly loses its way after an interesting plot twist. The main character Connor, or Ratonhnhaké:ton to give him his real full name, was a whiny, uninteresting protagonist and midway through the game it became a slog that I simply wasn’t enjoying. But instead of either ploughing through until the end or giving up and playing something else, I took a road very much less travelled (at least by me)… I started doing side quests. Even hunting missions, stalking animals and taking them out. Next time I played the game I spent 45 mins doing side stuff, played a main mission and did a few more side bits before logging off. And suddenly over the next few weeks I found myself really enjoying the game! Sure the main story missions were still fairly terrible but by breaking things up with side quests they were a lot more palatable.

Don’t get me wrong, in some of the bigger/more interesting game worlds (Fallout, Bioshock, Red Dead Redemption, The Last Of Us, GTA and the like) I have often explored the environment but those games were few and far between and while playing titles like Assassin’s Creed, Hitman, L.A. Noire or Mafia II I would usually just play the story missions and do one or two side missions. And some games don’t require you to do anything but the main story, titles like Uncharted or Killzone, which is great and I love those games also.

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It’s just that even with less time to play I find that I’m drifting in between story and side quests in a lot of titles. I’m currently breaking my own ‘only-have-two-singleplayer-games-on-the-go-at-once‘ rule spectacularly by taking on Middle Earth: Shadow Of Mordor, Alien: Isolation, Dragon Age: Inquisition and Far Cry 4. None of these are small games but whereas before I would’ve burned through something like Shadow Of Mordor, I now soak up the world and enjoy simply being in it and travelling through it. It also helps in that specific case to have the nemesis system which helps keep the world feeling ‘alive’ and constantly changing. Far Cry 4 is another good example in that I’m more than happy to do a few side quests on the way to main mission sometimes. And I think a huge amount of credit has to go to developers for finding that balance between sparse pointless side quests and overloading the player with map icons in a lot of recent titles.

There are of course exceptions, I really enjoyed Infamous: Second Son but the world felt so… quiet. With side quests that were minimal and not that interesting, it left the game feeling empty a lot of the time. From the little I’ve played of Assassin’s Creed: Unity it seems to have the opposite problem. You can barely see the map for a flood of different icons (see below) and the kicker with that seems to be that when you try to do some of the side missions they are actually locked in the game until you sign up for some Ubisoft service or companion app. But that is a conversation for another time.

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I think it’s interesting that my gaming habits have gone in completely the opposite direction to how I would’ve expected. As my time playing decreased I would’ve thought I would be avoiding side quests just to get through and finish titles. Don’t get me wrong, even my reduced game time is probably still more than a lot of people that play games so I will still be completing a lot of games, I guess it’s kind of the best of both worlds? Perhaps stepping out of the review ‘arms race’ has given me a new perspective? Regardless, the simple fact is I’m playing less but enjoying it more – I believe quality over quantity is the correct term and its great.

Have any of you noticed any changes in your gaming habits over time – have you followed the same pattern as me? Or even gone the other way? I look forward to hearing in the comments below.

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GregHorrorShow: Game Awards 2013

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Well what a year it’s been for gaming! With the arrival of new consoles in the Autumn we were left wondering whether the support would still be there for the PS3 and if you needed convincing you only had to look at The Last Of Us, Beyond: Two Souls and Gran Turismo 6 to see there is life in the old dog yet.

As the PS4 didn’t arrive until November 29th (and I didn’t receive mine until early December) nothing for that platform will be eligible for this year’s awards (as they run November to November). Also there were a few games I held off of so I could get the superior PS4 version, namely Assassin’s Creed IV and Battlefield 4, so they also won’t feature.

We start with a new award, that recognizes the fact that I simply can’t play every game within the year. The ‘Missed Gem’ award goes to a game from the previous year that I didn’t play until this year but feel would’ve warranted a mention last time out if I had played it in time.

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MISSED GEM OF 2012

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WINNER: Telltale Games’ The Walking Dead (Season 1)

Everyone has rightfully raved about The Walking Dead. I’m one of them (check out my review) and I can safely say it was a fantastic experience. It’s a point and click adventure game, which wouldn’t normally be my cup of tea but the story here is soooo good. Highly recommended.

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BEST GAME INNOVATION

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Winner: Grand Theft Auto V (Multi Character Selection)

GTA V was a trend setter in many ways but one of the most impressive aspects of the game was the way you could switch between the main characters at will. With a button press you would be pulled to an overhead view of the map, moved across to wherever the other character was and then plonked down to them. This in itself isn’t a completely original idea, Driver: San Francisco had a similar mechanic that allowed you to swap between vehicles. The difference here are the little character vignettes when you land with a new character; Franklin pulling his friend away from a fight, Michael finishing a coffee and tossing the cup away or Trevor… well God knows what Trevor will be doing! This small touch gives you a real feeling that the world of GTA V is continuing around you at all times. It’s a very nice mechanic.

RUNNERS UP:

  • Crysis 3 (Multiplayer Highlights)
  • Bioshock Infinite (Skyhooks)
  • Metal Gear Rising (Precision Cutting)

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BEST DLC (CONTENT)

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WINNER: Mass Effect 3: Citadel

The ending of Mass Effect 3 left a bad taste in many people’s mouths, even with the update Bioware released. If that was the case for you, or if you just loved the game/series then give the Citadel DLC a spin. This is the ‘Christmas Special’ of Mass Effect, a set of side missions that see you fighting off enemies, carrying out a heist and planning a party for your crew… Yes, that’s right organizing and hosting a party 🙂 It. Is. Awesome. And great fan service. The Walking Dead: 400 Days also deserves a mention as it carried on with the hard choices of season 1 straight off the bat, even if the characters were new. Soul Sacrifice on Vita was supported with a ridiculous amount of free DLC post launch which was all really cool so make sure you check that out as well.

RUNNERS UP:

  • Battlefield 3 – End Game
  • The Walking Dead – 400 Days
  • Soul Sacrifice – Various Free DLC Packs

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BEST DOWNLOAD ONLY GAME

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WINNER: Hotline Miami (Vita)

Enough people were raving about it on PC last year but 2013 was the year I finally got my hands on Hotline Miami – the super fast, super violent and super challenging top down kill fest. I absolutely loved this game and don’t know anyone who played it that didn’t get hooked. The Vita version looks super crisp and the soundtrack is awesome. Most of the games in this category I played on Vita (though all of these were on PS3 as well) with some great titles like Guacamelee, Thomas Was Alone and Lone Survivor. Another pleasant surprise was Far Cry 3: Blood Dragon – it had Robocop’s gun in it! ROBOCOP’S GUN!! 🙂

RUNNERS UP:

  • Far Cry 3: Blood Dragon
  • Guacamelee (Vita)
  • Thomas Was Alone (Vita)

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MOST ANTICIPATED GAME OF 2014

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WINNER: Infamous: Second Son

Well, the clear winner for this in my eyes was Cyberpunk 2077 but it turns out that isn’t arriving until 2015 so I had to have a rethink! A new Uncharted has me interested but so little is known about it at this stage, same goes for Everybody’s Gone To The Rapture. The Witcher 3 and The Order: 1886 are definitely on my radar and No Man’s Sky looked awesome at VGX earlier this month. For me, at the moment, it has to be Infamous: Second Son. The game looks so damn good up close (I wasn’t allowed to play it but watched a hands off level playthrough) I could barely believe it. I’m hyped for this one, roll on March.

RUNNERS UP:

  • The Witcher 3
  • The Order: 1886
  • No Man’s Sky

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BEST GAME TRAILER

*Warning Contains Strong Language*

WINNER: Far Cry 3: Blood Dragon

I’m not sure I need many words here, as someone who grew up in the 1980’s… just watch the Blood Dragon trailer to see why it won 🙂 GTA always has great trailers and the below is no exception, super use of music as well. Love this Last Of Us one, not always a fan of live action stuff but this is clever. And Killzone always looks amazing, Shadow Fall is no different.

RUNNERS UP:

GTA V

Last Of Us

Killzone Shadow Fall

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BEST PS VITA GAME

GameAwards2013VitaGame

WINNER: Persona 4 The Golden

If you’d told me a year ago that a Japanese RPG would win my Vita Game Of The Year in a year when a Killzone title came to Vita, I would’ve called you a liar. I haven’t really ever played a JRPG before but then again Persona 4: The Golden isn’t like other JRPG’s. Like The Walking Dead this is a game all about your relationships with characters (Oh Chie) and P4G grabbed me from the start and didn’t let go. Don’t let the fact Killzone: Mercenary didn’t pick up GOTY deter you from grabbing it if you have a Vita – it’s the best handheld shooter ever made. Soul Sacrifice was another title I might not have played on a home console but it just seems like a great fit on Vita and it’s really fun in short bursts. Tearaway was a beautiful game that put you in a superbly realized papercraft world and utilised all of the best Vita features. A charming game.

RUNNERS UP:

  • Soul Sacrifice
  • Tearaway
  • Killzone: Mercenary

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BEST GRAPHICS

GameAwards2013Graphics

WINNER: Beyond: Two Souls

It was a pretty close run race in this category with four superb looking games. The Last Of Us probably came closest to nabbing this with it’s fully realized, if grim, world and characters but while the animation of Beyond: Two Souls might’ve been off at times, graphically the game was stunning. Especially impressive considering they were using actors that people recognize and could more easily spot any faults. Also the fire/flame effects were majorly impressive. Los Santos in GTA V was such a wonder to look at sometimes I would just stop and admire the view – I can’t wait to see what Rockstar deliver on PS4. And while it was stylized, Bioshock Infinite created a beautiful world in Columbia and then filled it with dark, interesting people. Definitely a world to be explored and experienced.

RUNNERS UP:

  • Bioshock Infinite
  • GTA V
  • The Last Of Us

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BEST STORYLINE

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WINNER: Bioshock Infinite

There have been some great stories to play through this year and again The Last Of Us came very close to taking this award but this year’s winner is Bioshock Infinite. A title that had me guessing throughout and while I thought I had the twist sussed it turned out to be one of many that, by the time the credits rolled, left me reeling. As I uncovered more and more clues while playing through it was satisfying to put the pieces together. I thought Crystal Dynamics did a great job with the Tomb Raider reboot but the story was strongest in those opening few hours and fell away a bit beyond that. Those few hours though… what a ride. DmC was one of my more pleasant surprises this year (all round in fact) and I enjoyed the game’s story of greed and corruption and thought the world they’d created was very fleshed out.

RUNNERS UP:

  • The Last Of Us
  • Tomb Raider
  • DmC

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BEST SOUNDTRACK (SCORE)

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WINNER: Persona 4: The Golden (Vita)

This was a really difficult category to decide on – all four of these are great scores that you should definitely check out. GTA V was the surprise for me as I didn’t expect the score to be so awesome and well suited to the heist aspect of the game. The Last Of Us and Bioshock Infinite were more subtle but packed a big punch when necessary. However the award goes to Persona 4: The Golden for it’s crazy, fun and memorable score, which includes a few songs written for the game that are used during battles. There were plenty of other great scores worth checking out from this year, I’d also recommend Tomb Raider, Far Cry 3: Blood Dragon and Beyond: Two Souls.

RUNNERS UP:

  • GTA V
  • Bioshock Infinite
  • The Last Of Us

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BEST SOUNDTRACK (LICENSED)

Hotline Miami 3

WINNER: Hotline Miami (Vita)

I mentioned Hotline Miami last year because I’d heard the soundtrack but hadn’t played the game. Nothing can quite prepare you for what is one of the most powerful collections of tracks in gaming. The songs here perfectly capture the feel of the game and lend a kind of hypnotic vibe to proceedings. Absolutely brilliant. The Grand Theft Auto games always have stellar licensed material and GTA V is no different, featuring great songs across lots of different radio stations. Bioshock Infinite‘s use of tears to play songs was inspired, especially as it also featured ‘Columbia’ versions of them all in game as well. And Far Cry 3, well that M.I.A use was brilliant and the Skrillex track fitted so well with the mission it was used on – just good solid choices.

RUNNERS UP:

  • Far Cry 3
  • GTA V
  • Bioshock Infinite

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BEST VOICE ACTING

GameAwards2013Voice

WINNER: The Last Of Us

This was another tough category this year as so many games delivered massive performances in terms of acting. The Last Of Us though is a deserving winner, with Troy Baker and Ashley Johnson bringing most to the table with solid support from, among others, Nolan North. Baker delivered another fantastic performance as Booker DeWitt in Bioshock Infinite alongside the excellent Courtnee Draper. Steven Ogg as Trevor gets GTA V a mention just on his own and alongside his other cast members helped to make our stay in Los Santos a memorable one. I suppose when you hire big name actors like Ellen Page and Willem Dafoe you expect big things but as we’ve seen in the past bringing Hollywood to games doesn’t always work out. Luckily for us with Beyond: Two Souls it did this time and Page’s delivery and commitment to the role added real depth to her character Jodie Holmes.

RUNNERS UP:

  • Bioshock Infinite
  • GTA V
  • Beyond: Two Souls

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SINGLE PLAYER GAME OF THE YEAR

GameAwards2013Single

WINNER: The Last Of Us

The Last Of Us is one of those games that has to be played to be believed. Titles such as Uncharted 2 and Journey carry the same gravitas and The Last Of Us can be added to that list of games that anyone with a PS3 should play. The journey of Ellie and Joel during the game is astounding and the world is a brutal, beautiful place to (carefully) explore. The Clickers were hideous enemies and the fact they could kill you in one hit just made things worse. Everything works here – the scarcity of ammo/supplies, the confined spaces you’d find yourself in and also little touches like finding the after effects of horrific events and finding out the mini storylines contained within. While GTA V and Persona 4: The Golden are totally different styles of game I stuck almost 60 hours into each of their single player offerings this year, which is a testament to their quality. And while the combat did drag at times in Bioshock Infinite, overall it was just such a great game that you can’t do anything but recommend it.

RUNNERS UP:

  • GTA V
  • Bioshock Infinite
  • Persona 4 The Golden (Vita)

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MULTIPLAYER GAME OF THE YEAR

GameAwards2013Online

WINNER: GTA Online

It says a lot about the opening 6 months of 2013 that during that time my most played online games were Killzone 3 (2011), Mass Effect 3 (2012) and Battlefield 3 (2011). The one new thing I played in this time was Far Cry 3, which had a nice co-op online mode and handled really well, in terms of feel of weapons etc. Then June hit and The Last Of Us arrived, with it’s new and fresh idea of what multiplayer could be. Run and gun was out, scavenge and hide was in. I had some very tense rounds of this immensely underrated online offering. Killzone: Mercenary offered Vita owners a glimpse of what an FPS title could do online and it was very fun, despite a few issues with spawn point locations. But the award this year goes to GTA Online. Finally released in October it was… well, broken to be honest. But now that it’s (mainly) fixed it is an absolute blast. Whether doing scripted missions or just messing about with friends it has been some of my most memorable online gaming in the last few years.

RUNNERS UP:

  • The Last Of Us
  • Far Cry 3
  • Killzone Mercenary (Vita)

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GAME OF THE YEAR

TheLastOfUs 2

WINNER: The Last Of Us

The Last Of Us takes this year’s award – a combination of it’s superlative single player and fantastic online offering is more than enough to justify it’s win. All four nominees are outrageously great games and well worth playing. Bioshock Infinite‘s mix of bright, vibrant colours, stylised graphics and dark, sinister undercurrent make for a compelling game and while Persona 4: The Golden shares some characteristics with Irrational Game’s title it also has a wealth of depth that left me stunned. In GTA V Rockstar have created a living, breathing love/hate letter to L.A that will keep you gripped and amazed both online and offline.

RUNNERS UP:

  • GTA V
  • Bioshock Infinite
  • Persona 4 The Golden (Vita)

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So there you have it!

There were plenty of other decent games that didn’t get nominated but I’d still recommend. Titles like Call Of Juarez: Gunslinger, Splinter Cell: Blacklist, Rain and Puppeteer to name a few.

It’s also been a good year for Vita owners with titles like Retro City Rampage, Guacamelee, Hotline Miami, Thomas Was Alone, Stealth Inc., Lone Survivor and Spluenky making the jump over, along with exclusives like Persona 4 : The Golden, Soul Sacrifice, Killzone: Mercenary and Tearaway. It was nice to see a Vita game crack the nominees list for Game Of The Year for the first time as well.

So what have you guys been playing? What have I missed? What was your favourite game this year?

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GregHorrorShow: The Films Of 2013

FilmMain

I have been fortunate enough to see some fantastic films this year, so I have plenty of movies to shout about 🙂

I thoroughly enjoyed Haywire, which I thought was a great action flick with some awesome fight scenes. Hanna and Skyfall also impressed me, although I’m not sure Daniel Craig will ever top Casino Royale as Bond.

I saw some wonderful documentary films, namely Senna, King Of Kong, Indie Game: The Movie and Grounded: The Making Of ‘The Last Of Us’. Senna was a great piece of film-making, I can’t recommend it strongly enough. Of course I love games so the others were always going to be on interest to me but King Of Kong was brilliant. And to see what the actors went through to nail some parts of ‘The Last Of Us‘? Wow!

FilmRalph

Jeff Bridges never lets me down and True Grit was no exception. Along with Matt Damon, Hailee Steinfeld and Josh Brolin he gave a great performance to make this a must watch. I absolutely loved Wreck It Ralph and this is one of my children’s favourite films of the last few years.

Django Unchained was a fun ride and I enjoyed Jack Reacher, despite Tom Cruise being *nothing* like the character from the books. Reacher stands on it’s own two feet though and Child’s writing proves that it can still work without the character’s imposing stature.

My favourite film of the year was a total surprise to me, as I hadn’t really enjoyed any other Richard Curtis films. About Time really struck a chord with me though and I love anything time travel related so that probably helped as well. It’s a great rom-com with a few neat twists on the time travel mechanic.

FilmRush

I finally got around to seeing Super 8 which I thought was great and reminded me of The Goonies, which is never a bad thing. Another contender for film of the year was Rush, which had stellar performances from its cast and an unbelievable (but true) story of two warring F1 drivers back in the 1970’s. Top stuff.

So here is the full list of films that I’d recommend from those I saw in 2013:

  • Haywire
  • True Grit
  • Senna
  • Hanna
  • Wreck It Ralph
  • King Of Kong
  • Indie Game: The Movie
  • The Raid
  • About Time
  • The World’s End
  • 300
  • Dead Space: Downfall
  • Grounded: The Making Of ‘The Last Of Us’
  • The Other Guys
  • Dark Knight Rises
  • Super 8
  • Skyfall
  • Rush
  • Jack Reacher
  • Django Unchained

What have you guys seen that stood out? Anything you’d recommend checking out?

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Top 100 Single Player PS3 Games: Part 10 (The Top 10)

BioshockInfinite 1

Well I can’t believe we finally made it – after such a great selection of titles comes the ultimate 10 games to round out the Top 100.

Before we go any further I must mention a few titles that I have played since compiling this list that would take a spot in the Top 100 so I will list those below and add to this as and when new, great titles emerge:

  • Grand Theft Auto V
  • DmC (Devil May Cry)
  • Splinter Cell: Blacklist

If you’ve missed the previous installments, catch up here!

Part One (100-91)

Part Two (90-81)

Part Three (80-71)

Part Four (70-61)

Part Five (60-51)

Part Six (50-41)

Part Seven (40-31)

Part Eight (30-21)

Part Nine (20-11)

Please bear in mind this list doesn’t take into account multiplayer aspects of games, it’s based solely on single player experience.

And now here’s the Top 10!

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10. Mass Effect 2

Mass Effect had always been the one XBox 360 franchise that I’d wanted to play – Gears Of War? Alan Wake? Halo? All good games I’m sure but not tempting to me. Mass Effect? Yes please

I won’t discuss the story at all as I don’t want to spoil anything for people that haven’t played it yet. Needless to say it’s your standard save the universe fair and with the game set in space that’s literally the universe you’ll be saving!

I can safely say Mass Effect 2 is one of the deepest games I’ve played. In much the same way as the Fallout games play out differently for each person, this is a game where your overall story will be the same but the variables between start and end are numerous. It says something that I had minimum frustration and didn’t really get bored at all with a game that clocks in at over 32 hours.

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9. Bioshock Infinite

BioshockInfinite 3

Moving the action from Rapture’s underwater city up into the skies above, Infinite is set in Columbia – a floating city that has broken away from the US to become the master of it’s own destiny. This all takes place in 1912 – decades before the events of the original Bioshock.

You play as Booker DeWitt, a former Pinkerton agent, who has found himself saddled with financial problems due to his love of gambling. To clear his debt he is tasked with one simple mission. Get to Columbia and bring back a girl called Elizabeth.

Bioshock Infinite is such a well designed game and you can tell a whole lot of care went into the crafting of the world. The opening is fantastic and gives you a little bit of time to explore and take part in the optional tutorial exercises if you want to.

The story here is one of the best this generation and is handled with a soft touch, which makes a refreshing change from being beaten over the head with simple plot points like some other titles do. The last half an hour of Bioshock Infinite is some ride and as the credits rolled I was busy trying to work everything out. Great stuff.

Bioshock Infinite is one of those games that I wanted to start again as soon as I’d finished it. I definitely want to jump back in soon so I can experience it all again and, hopefully, fill in any gaps in the story by grabbing all those audio logs and whatever else I can find.

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8. Telltale’s The Walking Dead: The Game

WalkingDead2

In The Walking Dead you play as Lee Everett, a university professor on his way to prison for murder. After your car crashes, you meet an 8 year old girl, Clementine, who is alone because her parents are out of town and her babysitter… well I won’t say any more 🙂 . Lee takes her under his wing and they try to get somewhere safe and work out what the hell is going on.

The Walking Dead is a point and click adventure game, which means while you’ll have some freedom of movement you’re limited to small areas and different objects to interact with. Mainly you’ll be talking to the other characters and learning about the group of people you’ve ended up banded together with. And this is where the game shines.

I can’t praise this game enough. It’s a different style of game to what I would usually play and through the excellent characters and writing Telltale have delivered an emotionally charged and superbly crafted story that will likely leave you with a lot more emotional baggage than when you started. Play it. Now.

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7. Journey

I’m not going to discuss any story elements or really any gameplay elements here for fear of spoiling the game for anyone. What I will say is that Journey plays wonderfully and is very easy to control. It’s taxing at times in terms of challenge but this is a game that has been made to be played through to the end.

The game actually did a great job of conveying emotion and, in fact, of making me feel something for the characters and world.

I will leave it at this: Journey is one of the best gaming experiences I’ve had. Ever. Everyone should give this a shot, it may just change the way you look at games.

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6. Fallout 3

Fallout 3 - 2

After a tough few hours at the start you will find yourself rewarded greatly for sticking with this awesome FPS / RPG.

The story line sprawls across the world depending on your actions and you’ll find yourself taking a break from main missions to explore the wasteland or help out other characters.

I could go on and on about various things that happened and how cool it was, how great the story was or whatever.

But Fallout 3 is a game that needs to be experienced first hand and your story will no doubt play out differently to mine.

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5. Heavy Rain

Heavy Rain is the spiritual successor to Fahrenheit, a fantastic PS2 title, and it’s creators have used the lessons from that game to help form the experience that is Heavy Rain.

And I say experience because Heavy Rain is unlike anything I’ve played before.

Telling the story of the Origami Killer, who kidnaps young boys and drowns them in rain water, Heavy Rain sees you controlling four main characters and through their actions – whether everyday stuff like carrying in the shopping or a frantic fight for their life – you get a real feel for the characters.

It says a lot that as soon as I finished this game I wanted to play through it again straight away. I want to give the characters a slightly different personality, experiment to see what happens and find out how it changes the story.

Heavy Rain is by no means perfect but it brings a whole raft of new ideas and innovation to the table.

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4. Dead Space

Coming on somewhere between Event Horizon and Aliens, Dead Space is a third person survival horror game.

You take on the role of Isaac Clarke, a ship engineer who finds himself trapped onboard a stricken spaceship infested with an alien outbreak which is threatening to take over the ship.

This was one of the best games I played in the year it was released and it’s use of sound is immense. The fear of the unexpected they create is awesome.

I am not a big fan of horror movies or being made to jump all the time but Dead Space kept on the right side of all that by being unpredictable enough to be enjoyable as a ‘horror’ experience.

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3. The Last Of Us

LastOfUsTop100

Released only a few months ago, The Last Of Us tells the story of Joel and Ellie as they traverse a parasite-infected United States. 20 years ago a fungal infection spread to humans, causing the death of around 60% of mankind.

The people left are doing whatever they can to survive and Joel is tasked with getting Ellie outside the quarantine zone and to a resistance group.

Tense encounters and a lack of ammo make gameplay feel physically draining and added to that is some of the best writing and acting on the PS3.

I truly feel all of the characters are so well fleshed out that it’s hard not to be impressed. The Last Of Us is one of the best games I’ve ever played.

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2. Uncharted 2: Among Thieves

UC2Top100

Uncharted 2 is a complete gaming package. There is plenty of taking out bad guys, lots of puzzles and some wonderful dialogue.

Naughty Dog really have done a great job on the voice acting and the expressiveness of the character models. It is easily the best I’ve come across (though Heavenly Sword was a close second).

I won’t spoil the story but for those who don’t know, Nathan Drake gets pulled back into that murky world of treasure hunting for hire. I loved the story of this game – with a few twists I saw coming and a few I didn’t.

If you own a PS3 there is no reason not to own this game – if you only have an XBox 360 or Wii then get yourself a PS3 Slim and enjoy one of the most finely crafted games I’ve ever experienced.

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1. Red Dead Redemption

RedDeadTop100

Red Dead Redemption tells the story of former gang member John Marston and how he is forced onto a quest to track down his old ‘buddies’ on behalf of the US government.

I don’t recall a sandbox game with such a fascinating and well realised world. The way the world around you continues regardless is reminiscent of GTA games but everything here just makes you feel a part of something larger.

The positives are numerous, for one the story, voice acting and characterisation in Red Dead Redemption is fantastic. This is up there with the Uncharted series for me and I thoroughly enjoyed every moment.

There is so much to do in the world that it is crazy. There are a whole host of side missions to undertake and mini games as well. I’m not a big player of cards but I found myself spending 40/50 minutes at a time playing poker or blackjack. Or horseshoes. Or arm wrestling. The list is huge.

It has been a while since a game had me smiling, eyes wide and with goosebumps on my arms at what was unfolding in front of me but Red Dead Redemption managed it. This for me is the best game I have ever played – not an accolade that I use lightly but one that is fully deserved.

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So there you have it – the end of the road in terms of the Top 100!

What would be your best game of the PS3 generation?

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The Last Of Us – Review (PS3)

TheLastOfUs Main

The Last Of Us takes place 20 years after the outbreak of a fungal virus that wipes out most of mankind. The virus is a brain parasite that turns it’s victim into a violent psychopath and then eventually mutates them beyond recognition.

As you might imagine, it doesn’t take long for the world as we know it to disappear. Bands of survivors stick together and are either on lockdown in heavily militarized camps or left to fend for themselves outside of the quarantine zones.

You play as Joel who, along with his associate Tess, smuggles goods between the zones – for a price. When a deal goes south and the only way to rectify it is to take on another job, Joel and Tess end up being asked to smuggle a 14 year old girl, Ellie, out of the zone and to a resistance group.

TheLastOfUs 1

And I will leave it there story-wise so as not to spoil anything. The Last Of Us has a fantastic story with lots of great twists and turns. Some I saw coming but the majority had me picking my jaw up off the floor when they hit. I would strongly advise not watching too many trailers if possible so you don’t ruin the game for yourself.

The Last Of Us is a third person game but beyond that it’s difficult to give it a genre. Stealth? Definitely. Action? Definitely. Survival Horror? Definitely. I think the main thing to keep in mind is that this isn’t a game for the faint-hearted. This is a visceral, at times disturbing, beast so if you’re not of strong stomach then it might be best avoided. Which would be a real shame because this is a truly exceptional game.

I came out of each play session feeling drained – physically and emotionally. The emotional side was obviously down to the story, superb script and fantastic voice work. The physical side is something that is much harder for game makers to provide, usually done by using jump scares and creating an atmosphere (see Dead Space).

TheLastOfUs 2

In The Last Of Us enemy encounters are so tense that even just a couple of opponents was enough to bring a feeling of dread. The amount of times I got through encounters by the skin of my teeth with almost no health left was high and it really gave the game a realistic grounding.

Holding down R2 activates Joel’s listening ability, essentially giving a sonar ping and identifying enemy locations, even through walls. However it only shows enemies that are moving so while very handy it doesn’t give you all the info you need, ala Batman Arkham City, which I think is a good thing. It can also be switched off if you want more of a challenge.

So you’ll hear them coming, take cover, activate listening mode and then formulate a plan. And you have lots of options. While scavenging you’ll find lots of items that can be picked up and eventually put together a different number of ways. Health packs, Shivs, Molotov Cocktails, Smoke Bombs and more can all be crafted to help you out of a jam.

TheLastOfUs 3

But you better find somewhere safe to craft them because it’s done in game. The action doesn’t pause as Joel bends down and the crafting menu pops up on-screen. Thankfully crafting itself is just a case of choosing what you want to make and holding X for 4 or 5 seconds until it creates it. 4 or 5 seconds is a long time during a firefight though…

As you progress through the game you encounter different enemy types. Sometimes it’s the infected, which also come in different stages of infection: Runners are newly infected – screaming, lunging balls of fury and madness. Clickers are stage two – without sight but with super sensitive hearing, these guys will kill you in one hit if they get too close. Stage three is… well, I’ll let you find out yourself. Other than infected you’ll meet other humans: some military, some fellow scavengers – all doing whatever it takes to survive.

TheLastOfUs 5

Graphically the game is outstanding, easily one of the best on the Playstation 3, and just goes to show there is life in the old dog/console yet. Some of the scenery had me just wandering, looking. I don’t recall the last time I played a game at such a slow pace, desperate to drink it all in. I thought I had played Bioshock Infinite that way but compared to this, I was much quicker through Columbia than the wastelands of The Last Of Us.

The audio design is truly fantastic – it has to deliver for the combat to work and boy, does it. The score is wonderful and used superbly. The world feels real because of the great sound work here. Aside from the noise of the world and the sounds of you breaking/using things just the horrible noises that accompany the melee attacks… at times it was almost too much.

And let me touch on that quickly because I feel, while it is a conversation for another day, that The Last Of Us has a very interesting message on violence and delivers it in probably the most mature and subtle way I’ve ever seen in a game. It’s one of many themes throughout the game and they all add up to a great narrative experience.

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But it isn’t all about the story with The Last Of Us. A robust and, most definitely, different take on the usual gaming multiplayer offerings is included. Can the sheer terror of the solo experience be replicated online?

Indeed it can. Naughty Dog have created a really tactical, challenging multiplayer offering. This is definitely not anything like Uncharted online. Here you choose a side to fight for and play through the in-game equivalent of 12 weeks (you can quit out and come back, you don’t need to play it all at once), scavenging for supplies – either from looting objects or the bodies of your victims.

It’s certainly very tactics based as (a limited) version of Listening Mode is available to all and makes for some very tense encounters. I can see myself playing this a lot because it isn’t like much out there in terms of multiplayer. The closest I can think of is Assassin’s Creed and even that isn’t really too similar.

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Overall then, in case you couldn’t guess, I can’t recommend this enough. If you’ve been following any of the game press recently you’ll have seen The Last Of Us get a perfect score from almost all of it reviews. I did wonder whether it really could be that good? The answer is yes.

Rating: 10/10

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Most Wanted 2012

Following on from a fairly muted E3, that only held a few unknown announcements, I thought it’d be worth updated the games I’m keeping an eye on.

The list is pretty large so I’ll start with the ones I’m most excited for:

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1) WATCH DOGS – Release Date TBC

This one blew me away at E3 and was easily the most impressive thing I saw. Just watch the video and this one will explain for itself. Hopefully it’ll look that good and deliver that immersive an experience when the game arrives.

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2) BORDERLANDS 2 – September 2012

The first Borderlands was a great game, which delivered so much more than was expected of it. (Seriously it’s cheap now so check it out!) The sequel looks set to live up to and maybe even exceed what came before – guns galore and exquisite cell shaded graphics combine for a brilliant experience. And it’s 4 player co-op! 🙂

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3) BEYOND – TBC

Heavy Rain was one of my favourite games this generation, so anything new from developer Quantic Dream is always welcome. After showing us a tech demo called ‘Kara‘ earlier this year, Quantic blew the lid off Beyond at E3 – revealing the casting of Ellen Page and showing off the above trailer. Definitely one to watch.

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4) GRAND THEFT AUTO V – TBC

It’s a new Grand Theft Auto – what more do I need to say? 😆 Looks amazing and you can always count on Rockstar to deliver something special. Expect the hype train to begin very shortly.

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5) BIOSHOCK INFINITE – February 2013

This made the last list I did and has now, unfortunately, been pushed back to 2013 so here it is again. The prequel to the original Bioshock title sees you out of the water and up in the sky – check out the footage above to refresh your memory.

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6) THE LAST OF US – 2013

The Last Of Us is the next game from developer Naughty Dog, whose Uncharted franchise has gone from strength to strength. Telling the story of Joel and Ellie, two survivors of global pandemic that have teamed up, this looks like it could be something totally different. A game with a change of pace is always nice and this one looks gritty to boot.

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7) RETRO CITY RAMPAGE (VITA) – Imminent!

Oh yes! 🙂 Can you feel the force of a new title based around all your old favourite 8 Bit titles? There are even nods to newer games thrown in. This looks so good and a perfect fit to the Vita’s pick up and play type gaming. Believe it or not this is the work of ONE MAN! Brian Provinciano take a bow… and then get straight back to work on finishing the game 😆

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8) HITMAN ABSOLUTION – November 2012

I still can’t believe we haven’t had any sort of Hitman title on the PS3 so far! This looks like it could be fantastic. IO have been shaky in the last few years with the Kane and Lynch franchise but hopefully this will be a return to form.

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9) KILLZONE (VITA) – TBC

I love the Killzone universe and having seen the initial potential of a FPS on the Vita with Resistance Burning Skies, I’m hopeful we’ll get a great handheld version of the franchise. We’ve barely seen anything (see above) but I still can’t wait for this. And this time we play as the Helghast… right Studio Cambridge? RIGHT? 😉

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10) ASSASSIN’S CREED III – October 2012

Ezio Auditore has finally taken a bow and Assassin’s Creed heads to a new time period in the third fully fledged game in the series. This time you’re slap bang in the middle of the War of Independence between the US and England. This looks absolutely stunning and the change in main character/setting adds to the excitement.

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11) DISHONORED – October 2012

Steampunk is on the agenda for Dishonored – set in an alternative universe in which steam powered machinery is the norm, the game sees you fighting to clear your name by taking on (and killing) various powerful political figures. It’s all in the first person and the time manipulation mechanic (among others) looks really interesting.

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12) DEAD SPACE 3 – February 2013

I’m still a touch concerned that co-op play may ruin the atmosphere that the Dead Space series has crafted but I’m willing to give it a chance based on how good the last two games were. This time Isaac is tackling the frozen planet Tau Volantis, I’m looking forward to seeing what they can do with some more open environments.

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13) SPLINTER CELL: BLACKLIST – 2013

The last few Splinter Cell games have skipped the PS3 so it’s nice to see Sam Fisher returning to our screens. 3rd Echelon have been disbanded by order of the President. Never fear though, Sam’s set up 4th Echelon in secret 😆 so the adventures can continue. Looks really cool and will be interested to see more on this one.

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14) RESIDENT EVIL 6 – OCTOBER 2012

A lot of people didn’t but I actually enjoyed Resident Evil 5. Sure it wasn’t the best game in the series but it was still decent enough to play through and I liked the different setting. 6 goes back to Resi’s roots a bit and features several stories that cross over. This could be a dark horse for Game Of The Year if they get it right.

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15) ASSASSIN’S CREED: LIBERATION (VITA) – October 2012

Yes it’s *another* Assassin’s Creed game but but there are some differences here – firstly a female lead character (and a realistic, non sexualised one at that 😯 ), secondly a new time period to mess around in and finally the game looks like it’s taking full advantage of the Vita’s power to provide an open world experience on the go. Great stuff.

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So those are my ‘most’ Most Wanted 🙂 But there are still a whole host of other games on the horizon that are worth checking out – here are some more that it’s worth looking out for this year and next:

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16) METAL GEAR RISING: REVENGANCE – 2013

Dropping the ‘Solid’ from it’s title and shifting developers to Platinum Games (who made the totally insane and great Bayonetta) might be the smartest move this title made. Raiden is the star here as you control a CYBORG NINJA with a SAMURAI SWORD. That is all.

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17) SLEEPING DOGS – August 2012

Rescued from the dumpster of Activision, Sleeping Dogs is in fact True Crime Hong Kong – except with a new title and more development time. Influenced by Hong Kong cinema, this looks like a lot of fun.

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18) RAINBOW SIX: PATRIOTS – 2013

For goodness sake Ubisoft give me my Rainbow Six! It’s been 4 years! The two Vegas games were great and I expect this to be just as good – don’t let me down!

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19) TOMB RAIDER – 2013

Finally XBox 360 owners will get to play Uncharted… Oh sorry I meant, look it’s a new Tomb Raider game! 😉 Eidos are giving Lara Croft a reboot ‘Dark Knight’ style and this looks like it could be really good. And it’s some climbing, treasure based action to tide us over until Uncharted 4.

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20) NEED FOR SPEED: MOST WANTED (VITA) – November 2012

The Vita really needs a top draw driving game in my opinion. As it appears there are no plans for a Gran Turismo on the handheld the mantle falls to Criterion (of Burnout fame) who will be bringing Need For Speed to Vita alongside it’s PS3 brother. Should be great.

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21) FAR CRY 3 – September 2012

Unfortunately Far Cry 2 was one of those games that I started but ended up getting lost in a deluge of other great titles. The third instalment certainly looks great, hopefully the gameplay will be smooth as well.

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22) ALIENS: COLONIAL MARINES – 2013

Another game that’s been pushed back to next year is Gearbox’s love letter to the film ‘Aliens’. This one could go either way I feel, I’m hoping it veers towards the action based set pieces of the film and does the universe justice.

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23) DUST 514 – TBC

Dust 514 is a free to play FPS that will hit the PSN later this year. It ties in with a PC title called Eve Online – some missions in Dust will be given by people playing the PC game. Interesting idea, will be keeping an eye on how this one does.

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24) CALL OF DUTY BLACK OPS: DECLASSIFIED (VITA) – November 2012

Rumour has it this will be the missions that were made for Black Ops but that didn’t make it into the final game. Sounds cool to me – I enjoyed Black Ops but please Treyach, no poorly implemented exploding barrel sequences this time ok?

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25) PREY 2 – 2013

I don’t know much about the first Prey as I never played it but the trailer for the second game (which you can see here) looks pretty sweet. I’m looking forward to hearing more about this one in the upcoming months.

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So there you go – 25 games to keep on your radar. Anything I’ve missed? What games are you guys most excited about?

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