You’re Playing It Wrong Or: How Ratonhnhaké:ton Helped Me Enjoy Games Again

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As things have developed for me over the last year or so, both professionally and personally, I have found myself having a little less gaming time than before. For one, as I creep into my mid 30’s, I just don’t have the energy to game until 1am or 2am like I used to. Add to that mix having children (no daytime gaming at weekends), the fact that I’ve been watching more TV & reading more books and it’s easy to see why. So am I in danger of giving up on my favourite hobby?

Nope, far from it, in fact. While my time has been cut down a bit, I’m actually enjoying games more than I have for a long time. A decision I made last year about this blog was that I wouldn’t rush through games just for the sake of getting a review up quickly. I’ll review games as and when I finish them, which eases the unconscious pressure a review deadline can bring. What has happened is that over the last few years my gaming style has changed from mainlining most games (just sticking to the main plotline) to fully delving into the wonderful worlds created by game devs. And in the last 6 months the scales have finally tipped fully in favour of exploration.

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Let’s rewind a little bit though as I can tell you when and where this all started, in the American Northeast back in 1754 – 1783. Or more precisely November 2012 while playing Assassin’s Creed III. There’s no nice way to say it but despite a few clever touches Assassin’s Creed III is the worst entry in the series of games. It starts strong but quickly loses its way after an interesting plot twist. The main character Connor, or Ratonhnhaké:ton to give him his real full name, was a whiny, uninteresting protagonist and midway through the game it became a slog that I simply wasn’t enjoying. But instead of either ploughing through until the end or giving up and playing something else, I took a road very much less travelled (at least by me)… I started doing side quests. Even hunting missions, stalking animals and taking them out. Next time I played the game I spent 45 mins doing side stuff, played a main mission and did a few more side bits before logging off. And suddenly over the next few weeks I found myself really enjoying the game! Sure the main story missions were still fairly terrible but by breaking things up with side quests they were a lot more palatable.

Don’t get me wrong, in some of the bigger/more interesting game worlds (Fallout, Bioshock, Red Dead Redemption, The Last Of Us, GTA and the like) I have often explored the environment but those games were few and far between and while playing titles like Assassin’s Creed, Hitman, L.A. Noire or Mafia II I would usually just play the story missions and do one or two side missions. And some games don’t require you to do anything but the main story, titles like Uncharted or Killzone, which is great and I love those games also.

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It’s just that even with less time to play I find that I’m drifting in between story and side quests in a lot of titles. I’m currently breaking my own ‘only-have-two-singleplayer-games-on-the-go-at-once‘ rule spectacularly by taking on Middle Earth: Shadow Of Mordor, Alien: Isolation, Dragon Age: Inquisition and Far Cry 4. None of these are small games but whereas before I would’ve burned through something like Shadow Of Mordor, I now soak up the world and enjoy simply being in it and travelling through it. It also helps in that specific case to have the nemesis system which helps keep the world feeling ‘alive’ and constantly changing. Far Cry 4 is another good example in that I’m more than happy to do a few side quests on the way to main mission sometimes. And I think a huge amount of credit has to go to developers for finding that balance between sparse pointless side quests and overloading the player with map icons in a lot of recent titles.

There are of course exceptions, I really enjoyed Infamous: Second Son but the world felt so… quiet. With side quests that were minimal and not that interesting, it left the game feeling empty a lot of the time. From the little I’ve played of Assassin’s Creed: Unity it seems to have the opposite problem. You can barely see the map for a flood of different icons (see below) and the kicker with that seems to be that when you try to do some of the side missions they are actually locked in the game until you sign up for some Ubisoft service or companion app. But that is a conversation for another time.

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I think it’s interesting that my gaming habits have gone in completely the opposite direction to how I would’ve expected. As my time playing decreased I would’ve thought I would be avoiding side quests just to get through and finish titles. Don’t get me wrong, even my reduced game time is probably still more than a lot of people that play games so I will still be completing a lot of games, I guess it’s kind of the best of both worlds? Perhaps stepping out of the review ‘arms race’ has given me a new perspective? Regardless, the simple fact is I’m playing less but enjoying it more – I believe quality over quantity is the correct term and its great.

Have any of you noticed any changes in your gaming habits over time – have you followed the same pattern as me? Or even gone the other way? I look forward to hearing in the comments below.

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Top 100 Single Player PS3 Games: Part 9 (20-11)

Top100 20-11

Well it’s Top 20 time – not long to go now until we finally hit the top spot.

If you’ve missed the previous installments, catch up here!

Part One (100-91)

Part Two (90-81)

Part Three (80-71)

Part Four (70-61)

Part Five (60-51)

Part Six (50-41)

Part Seven (40-31)

Part Eight (30-21)

Please bear in mind this list doesn’t take into account multiplayer aspects of games, it’s based solely on single player experience.

Strap yourself in – here we go…

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20. Dead Space 2

Continuing the story of Isaac Clarke, Dead Space 2 picks up three years after the first game was set, with Clarke now finding himself as a citizen on the Sprawl – a huge space station development on one of Saturn’s moons.

Sadly for Clarke he has no knowledge of the last three years and discovers a situation has arisen that only someone with his expertise can deal with.

Visceral continue their great job of creeping you out by NOT throwing stuff at you. I would’ve liked to have seen slightly more of the insanity that featured in NPC’s during the original game but on the whole the Sprawl is definitely somewhere you wouldn’t want to find yourself and this is a game well worth playing through.

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19. Uncharted 3: Drake’s Deception

It has to be said that a lot of people were wondering whether Naughty Dog would be able to improve on the superb ‘Among Thieves,’ a game that walked away with awards for ‘Best Voice Acting,’ ‘Best Graphics,’ ‘Single Player Game Of The Year’ and the biggie – ‘Game Of The Year’ in my end of year round up for 2009.

Where both ‘Drake’s Fortune’ and ‘Among Thieves’ concentrated more on the relationship between Nathan Drake and Elena Fisher, this installment focuses on Nathan and Victor ‘Sully’ Sullivan. As a big fan of Sully that’s a plus in my book.

The plot is great and throws up a few curveballs but nothing like the backstabbing double-crossing of the last game. ‘Drake’s Deception’ is the story of Nate and Sully and it was great to find out more about their relationship.

The gameplay itself isn’t anything new, a mixture of climbing, shooting and solving puzzles but after the success of ‘Among Thieves’ refining, rather than changing, was probably the best route Naughty Dog could’ve taken.

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18. Infamous

Infamous 3

So good it’s the only game this generation I’ve played through twice (seeing it’s rating bumped from 8/10 to 9/10), Infamous is a great game.

You control Cole McGrath, a courier who just happens to be carrying a package containing an electronic bomb when it goes off, devasting the city. Somehow Cole survives and, after coming out of a coma, realises the explosion has given him electrical superpowers.

From there on out the city is your oyster and there is plenty to do as you try to track down the people behind the explosion.

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17. Assassin’s Creed: Brotherhood

Brotherhood continues the Assassin’s Creed story with Ezio Auditore in 1499 and Desmond Miles in 2012, picking up exactly where the second game left off.

The changes Ubisoft have made to the game feel subtle but really they have honed this title so much it really doesn’t do much wrong.

There are lots more side mission types and your map will be chock full of things to do if you fancy a change of pace away from the main missions. This is a monster of a game that will keep you entertained for ages.

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16. L.A Noire

L.A Noire takes place in 1940′s L.A, with you taking on the role of Cole Phelps – recently returned from the war and starting out as a cop on the beat.

While a lot of people felt that this would be a 1940′s GTA (much like Red Dead Redemption was a Western version of GTA in many people’s eyes) Team Bondi have crafted a much more linear experience than expected.

The game this most reminds me of is Heavy Rain, stunning captures of the actors and an interesting, if flawed, story. Unfortunately it doesn’t feature the numerous different endings that Heavy Rain does so you don’t ever feel the story is in your hands.

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15. GTA IV

GTA IV

One the biggest selling games of this generation GTA IV features the fortunes (and lack therof) of Niko Bellic – an immigrant arriving in the US at Liberty City to find empty promises and broken dreams from his cousin Roman.

As you work your way up the criminal ladder you’ll encounter all sort of dodgy characters and befriend even more.

Liberty City is a wonderful, if run down, place and Niko Bellic’s story is one you will enjoy playing through so make sure you pick this game up as soon as possible.

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14. The Elder Scrolls V: Skyrim

I’m not sure if I’ll *ever* finish playing Skyrim. Not because the game is bad – quite the opposite – but because, well… to be honest… I’ve never played anything like it.

The content itself isn’t unique. It’s a first person, middle earth type, Elves and Orcs affair in which you pick from a selection of races and build your character to take into the World.

What Bethesda have done an amazing job on is making Skyrim feel like a blank canvas for your character. It’s this aspect of the game that is like nothing else I’ve ever played. You could have a thrilling, intense gaming experience for tens of, possibly hundreds of, hours without even doing much in the way of the ‘main storyline.’

If you’re looking for a game to sink hours and hours into then Skyrim is perfect for you. The sense that you can go anywhere and do anything is unlike anything else out there. This isn’t a game to play for a quick blast but if you can invest the time you won’t regret it.

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13. Metal Gear Solid 4

Metal Gear Solid 4

Hideo Kojima’s tale of Solid Snake’s final mission is a brilliant showcase of the Playstation 3′s power.

This is a game that often gives you three or four different ways of approaching things – whether you realise it or not.

Metal Gear Solid 4 rewards those patient enough to stick with it by giving them a great gaming experience, with some memorable boss battles, that they won’t forget.

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12. Killzone 2

Killzone 2′s biggest achievement is, possibly because of the brilliant graphics, sound and AI, that you feel involved and become embedded in the Killzone universal whenever you pick up the pad.

It’s not perfect by any means but at the time it was easily the best first person shooter I’d played and I recommend anyone with a remote interest in this genre to check this out immediately!

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11. Bioshock

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Bioshock has a great story to tell and it does it well with some interesting objectives and brilliantly designed levels.

There are several twists and turns in the plot, most of which are not obvious and it’s no surprise to me that a film version is in the works (although I believe currently suspended due to budget concerns).

Dark worlds like Rapture aren’t to everyone’s tastes but you really would be missing out on an awesome story if you decided not to book a trip to the underwater city.

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So, it’s time for the top 10 – any guesses on what’ll be in there? Any games we’ve already had that would’ve made your own top 10?

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GregHorrorShow: Game Awards 2012

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So another fantastic year of gaming draws to a close and it’s time to look back to see what’s impressed in 2012:

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BEST GAME INNOVATION

GOTYInnovation

WINNER: Spec Ops ‘Degradation Of Characters’

It’s crazy to think that this has never been done before. In Spec Ops: The Line as well as physical changes, you and your squad also take a psychological beating. Later in the game as your character starts screaming his orders instead of calmly giving them it makes a huge difference. Even reloading calls are shouted through gritted teeth. It just makes the game feel incredibly visceral. Big shout outs to both Dishonored and Hitman: Absolution for bringing some new, inventive mechanics to the stealth genre. I expect both Blink and Instinct will turn up in other games at some stage.

RUNNERS UP:

  • Dishonored – Blink
  • Max Payne 3 – Bullet Time in Online Matches
  • Hitman: Absolution – Instinct

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BEST DLC (CONTENT)

GOTYDLCCon

WINNER: Battlefield 3 – Close Quarters

While Borderlands 2 gave us a substantial chunk of gameplay with Captain Scarlett’s Booty and Uncharted 3 delivered some clever, new maps, for sheer awesomeness this award has to go to Battlefield 3 for Close Quarters. This map pack with two new game modes was a brilliant addition to the Battlefield package. The maps in here are some of my favourite in the entire game’s roster – Operation 925 and Ziba Tower are so well designed it hurts. Sure these maps slightly favour a shotgun but when has that ever been a problem 🙂

RUNNERS UP:

  • Uncharted 3 – Map Pack
  • Mass Effect 3 – From Ashes
  • Borderlands 2 – Captain Scarlett’s Booty

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BEST DOWNLOADABLE GAME

Journey 1

WINNER: Journey

Journey is unlike anything I’ve ever played – it truly is a game that needs to be experienced rather than discussed but if you’d like to read more, check out my review from earlier in the year. A truly stunning game. Also have to congratulate the guys at Evolution on Motorstorm RC – when I first saw the reveal I wasn’t hugely impressed but the game turned out to be fantastic.

RUNNERS UP:

  • Motorstorm RC
  • Sound Shapes
  • When Vikings Attack!

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MOST ANTICIPATED GAME OF 2013

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WINNER: Grand Theft Auto V

Rockstar continue to deliver top quality games – since the last GTA we’ve had L.A Noire, Max Payne 3 and the superlative Red Dead Redemption. Grand Theft Auto V looks set to continue that (check out the trailer in the next section) and I can’t wait to see what advances have been made since the last game back in 2008.

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BEST GAME TRAILER

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WINNER: Borderlands 2

I love this trailer. It completely sums up the game and when Claptrap… well I won’t spoil it but check it out.

I’ve also included the runners up below so you can check them out as well.

RUNNERS UP:

  • Grand Theft Auto V
  • Beyond: Two Souls
  • Bioshock Infinite

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BEST PS VITA GAME

GOTYVita

WINNER: Motorstorm RC

There have been some fantastic games for the Vita in it’s first year and I certainly don’t think the console is lacking in titles. Assassin’s Creed III: Liberation came close to making this list but was edged out by the excellent Need For Speed: Most Wanted. Sony Bend Studios delivered a great Uncharted game and Gravity Rush was a blast, despite some frustrating combat issues. However the award in 2012 goes to Motorstorm RC, a completely addictive racer that took up far too much of my time. Beating friend’s scores on the tracks gave everything a competitive edge and I enjoyed it so much I bought all the DLC to get more tracks. In my opinion a perfect title for the Vita.

RUNNERS UP:

  • Uncharted: Golden Abyss
  • Need For Speed: Most Wanted
  • Gravity Rush

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BEST GRAPHICS

GOTYGraphics

WINNER: Max Payne 3

Usually best graphics is one of those categories where you can immediately arrive at a shortlist and the tough part is narrowing that down to a winner. But this year we’ve had a number of games that shone in various different styles. It’s been extremely difficult and titles like The Darkness II, Need For Speed: Most Wanted, Hitman Absolution and Gravity Rush have all failed to make the cut. For me, although it was a linear experience, Max Payne 3 really delivered a mix of great technical work and graphical style to create a fairly unique and stunning looking game.

RUNNERS UP:

  • Journey
  • Assassin’s Creed III
  • Borderlands II

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BEST STORYLINE

GOTYStory

WINNER: Spec Ops: The Line

I had been keeping an eye on Spec Ops: The Line ever since it’s first reveal back at the Video Game Awards in 2009, so I was most pleased to see it finally get released in the summer. Promising tough moral choices, an interesting story and some good use of desert sand to trap enemies it looked like Spec Ops might dominate the barren Summer release schedule. It didn’t quite work out that way but Spec Ops: The Line tells one of the more engrossing stories in games of the last few years. The way things unfold is well choreographed and having seen some of the conversations with the writers of the game it seems almost everything in the game was planned that way from the beginning. It’s a slow start but well worth sticking with – one of the best storylines for a while.

RUNNERS UP:

  • Max Payne 3
  • The Darkness II
  • Dishonored

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BEST SOUNDTRACK (SCORE)

GOTYScore

WINNER: Max Payne 3 – Health

There have been some fantastic scores this year, from the usual military bombast of Call Of Duty: Black Ops II through to the quirky and lovable Sound Shapes on Vita. But most would be hard pressed to match Health‘s score for Max Payne 3, which fitted the game so well it was pretty much another aspect of Max’s character. Journey probably ran it closest, the sweeping joy and sorrow of Austin Wintory’s music really bringing a depth of emotion to the game. Big shout out as well to Hotline Miami, I haven’t even played that game but the soundtrack is fantastic in it’s own right.

RUNNERS UP:

  • Journey – Austin Wintory
  • Gravity Rush (Vita) – Kohei Tanaka
  • Sound Shapes (Vita) – Various

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BEST SOUNDTRACK (LICENSED)

GOTYLicensed

WINNER: The Darkness II

It’s also been a great year for licensed music uses in games – in fact it’s the first year I’ve truly struggled to get a shortlist, never mind a winner. FIFA continues to impress by delving into indie territory and Sleeping Dogs ‘Grand Theft Auto-esque’ radio station approach threw up some great tunes to cause carnage to. Eventually it was a two horse race for this award and despite a few excellent choices (Martha Reeves and the Vandellas – “Nowhere to Run” and Deep Purple – “Hush” in particular) by Spec Ops: The Line, The Darkness II steals it with tracks like Ram Jam – “Black Betty”, Metallica “Some Kind Of Monster”, Stereo MCs – “Connected”, The Flamingos – “I Only Have Eyes for You”, Dean Martin – “In the Chapel in the Moonlight”, The Offspring – “Self-Esteem” and of course, Tone Loc – “Wild Thing”. Fantastic stuff.

RUNNERS UP:

  • FIFA 13
  • Sleeping Dogs
  • Spec Ops: The Line

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BEST VOICE ACTING

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WINNER: Sleeping Dogs

Square Enix assembled an all star cast including Hong Kong actor Will Yun Lee, Tom Wilkinson, Lucy Liu and Emma Stone to bring the characters of Sleeping Dogs to life. They do a great job and really help to pull you into the world the game creates. Nolan North again pulls a Nate Drake performance out of the bag, this time on the small(er) screen of the Vita. He also took on the main role of Martin Walker in Spec Ops: The Line – you can see why he’s one of the most in demand, and best, voice actors in gaming.

RUNNERS UP:

  • Uncharted: Golden Abyss
  • Max Payne 3
  • Spec Ops: The Line

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SINGLE PLAYER GAME OF THE YEAR

Journey Main

WINNER: Journey

Journey is a gaming experience like no other. As you make your way across desolate, sandy dunes the game will run you through a gamut of emotions. It’s such a wonderful game, play it online and in one sitting (it’s 2-3 hours long) – you won’t regret it. While in some respects Mass Effect 3 was disappointing, overall I thought it was a solid, enjoyable game. There were some interesting missions and choices you could make that meant, while the ending might not have been different, how you got to the conclusion of the story varied depending on your actions. Sleeping Dogs was so much fun I think I played almost the entire thing with a smile on my face but the dark horse in this race, sneaking up on the others with a fibre wire, is Hitman: Absolution. After a mis-step with Kane and Lynch 2, IO Interactive really delivered with Hitman. Accessible and challenging – definitely one of the best single player games out there this year.

RUNNERS UP:

  • Hitman: Absolution
  • Mass Effect 3
  • Sleeping Dogs

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MULTIPLAYER GAME OF THE YEAR

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WINNER: Borderlands 2

It hasn’t really been a great year for online multiplayer in my opinion – too few new games grabbed our attention and it was far too easy to jump back into titles like Battlefield 3 or Uncharted 3. However Borderlands 2 would be a worthy winner any year. Getting online with 3 of your friends and blasting through madcap missions was insane fun and the dash for spilled loot only added to the comedy. Mass Effect 3 successfully introduced multiplayer, it was only a horde mode of sorts but most enjoyable and the added depth of different character races gives it some longevity. Call Of Duty: Black Ops II was the most accessible and flexible yet, with some really great maps to boot. Max Payne 3 adds something different with modes like ‘Payne Killer’ and ‘Gang Wars’ but stands up as a third person action shooter in standard modes like Team Deathmatch as well. I was quite impressed with Max Payne’s online, especially the way the developer factored in bullet time but it didn’t seem like that many people were playing it beyond the first couple of weeks of release.

RUNNERS UP:

  • Mass Effect 3
  • Max Payne 3
  • Call Of Duty: Black Ops II

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GAME OF THE YEAR

GOTYGame

WINNER: Borderlands 2

If you’ve been keeping up with the blog or following me on Twitter it’s probably not too hard to guess this year’s winner. For Borderlands 2, Gearbox Software ramped up the game and refined it to such an extent that it is genuinely hard to find fault with it. It’s fun on your own but truly comes to life in online co-op. Memorable characters compliment the game’s wicked sense of humour and an outrageous amount of classes, guns, shields, mods and relics just add to the chaos. Borderlands 2 is a huge game that you will love playing through.

RUNNERS UP:

  • Sleeping Dogs
  • Hitman: Absolution
  • Journey

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So there you have it, another great year for gaming and the above is only the tip of iceberg. There were some great titles that didn’t make the shortlists but are still worth checking out. Things like Syndicate, Binary Domain, X-Com: Enemy Unknown and Need For Speed: Most Wanted for a start. Or how about Unit 13, Everybody’s Golf and LittleBigPlanet for the Vita.

I never got around to playing a few of the big games from this year, most notably The Walking Dead and Resident Evil 6 but I’ll hopefully get a chance to experience those soon.

There’s been plenty to play this year and 2013 looks interesting, especially with new hardware on the horizon.

What is your game of the year? Let me know what you agree/disagree with in the above and what titles you would’ve had in there.

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GregHorrorShow Game Awards 2011

Well I’ve been saying this every Christmas for the past few years but I honestly don’t think there has ever been a better time to be a gamer.

Once again we’ve been spoilt with a wealth of fantastic titles both in terms of first party content and third party.

As well as the big triple A exclusives, the level and standard of DLC and downloadable games has risen – giving gamers even more reason to keep playing older games, or to take a punt on a new downloadable title.

So without further ado – let’s kick things off!

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BEST GAME INNOVATION

WINNER: L.A. Noire – ‘Facial Capture’

I have to say it was pretty tough to pick between these as in their own way they could help move the industry forward. FIFA’s real time physics, while occasionally leading to comedy ‘bundles’, does add another dimension of realism to the game. Fight Night Champion gave us a great, enjoyable story mode *in a sports game*! ‘Operations’ Mode from Killzone 3 brings a touch of co-op style story to main multiplayer (shame there was only a few of them available) but looking back the innovation that stands out as something truly special was Team Bondi’s superb work at facial capture in L.A Noire. Just think, one day maybe faces in all games will look this good.

RUNNERS UP:

‘Operations’ Mode (Killzone 3)

‘Champion Mode’ (Fight Night Champion)

‘Real Physics Engine’ (FIFA 12)

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BEST DLC (CONTENT)

WINNER: Killzone 3 – From The Ashes Map Pack

While the L.A Noire and Mass Effect 2 DLC gave us more content I felt that the job Guerrilla Games did on revisiting the Killzone 2 maps for the third game was outstanding. The maps were recognisable but for the most part completely different – whether it was the crumbling Radec Academy or the overgrown Blood Gracht. Great stuff.

RUNNERS UP:

Mass Effect 2 – Arrival DLC

L.A Noire – Extra Cases

Battlefield 3: Back To Karkand

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BEST DOWNLOADABLE GAME

WINNER: Infamous: Festival Of Blood

Sucker Punch delivered an inspired slice of downloadable goodness with Infamous: Festival Of Blood – a completely stand alone game that requires no knowledge of the Infamous games or indeed no copy of Infamous 2 to play. Infamous’ hero/anti-hero Cole McGrath has been turned into a vampire by Bloody Mary and has until sunrise to save himself. While the main story is pretty short there is enough here to keep you well entertained, especially at the price. Sadly Payday: The Heist was a bit of a disappointment, which may have had more to do with a badly timed delay that meant it’s release slipped even closer to Battlefield 3 and Modern Warfare 3. However if you get the chance definitely check out Stacking, which is a wonderfully charming puzzle game.

RUNNERS UP:

Back To The Future – The Game: Part 1

Payday: The Heist

Stacking

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MOST ANTICIPATED GAME OF 2012

WINNER: Mass Effect 3

This was between Mass Effect 3 and Bioshock Infinite – it was a very close call. While I love the Bioshock games the attachment that formed for my own Shepherd in Mass Effect 2 means that I can’t wait to see her get back into action. Hopefully she’ll be able to avenge those from our team that didn’t make it 😦 as the Reaper’s turn their attention to Earth.

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BEST GAME TRAILER

WINNER: Dead Island

There couldn’t really be a different winner could there? 😆 This trailer came out of nowhere and had one of the biggest, and quickest, en masse responses I’ve ever seen. It’s cleverly made and pulls at the heart strings, while also boasting an amazing piano piece to accompany it. Sadly it didn’t *really* represent the game because from what I’ve seen (I’m yet to pick it up) there isn’t much of an emotional aspect to Dead Island. Nevertheless, one of the best trailers for a while.

RUNNERS UP:

Uncharted 3: Drake’s Deception

Assassin’s Creed: Revelations

GTA V

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BEST PSP GAME

WINNER: The 3rd Birthday

There hasn’t been a wealth of new games for the PSP (the fact that one of the nominees was a Mini title says it all) but there was one title in particular that stood out. While The 3rd Birthday is heavily Japanese influenced (crazy story/really hard etc) it’s not too inaccessible and the gunplay itself is very nicely handled. Despite all this I do have say I’m looking forward to the arrival of the dual analogue sticks on the PS Vita!

RUNNERS UP:

Speedball 2 (Mini)

PES 2011

Football Manager 2012

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BEST SPORTS GAME

WINNER: FIFA 12

FIFA takes the title again and this year justifies it more than ever. With a revamped physics engine that means collisions take place in real-time (as opposed to triggering standard animations) and a bold overhaul of the tackling mechanic, EA have taken football games to the next level. Dirt 3 ran this close as it’s a superb game and PES 2012 deserves a mention as it’s a big improvement on last year’s title but FIFA wins this one.

RUNNERS UP:

PES 2012

Dirt 3

Fight Night Champion

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BEST GRAPHICS

WINNER: Battlefield 3

While you’d think (looking at Battlefield’s gorgeous single player and (to a lesser extent) multiplayer) that this would be an easy decision, take a peek at the Runners Up in this category. Killzone 3, Dead Space 2 and Uncharted 3 have some of the best graphics I’ve seen. And that’s not to mention countless others (Batman: Arkham City/Portal 2/L.A. Noire/Resistance 3 and Assassin’s Creed: Revelations to name… well, quite a few actually) that looked great but didn’t make the nominations. However when all is said and done Battlefield 3 impressed me the most. At one stage I found myself ignoring my objective to watch the rain fall on the neon bathed rooftop I was standing on – simply awe inspiring.

RUNNERS UP:

Killzone 3

Dead Space 2

Uncharted 3: Drake’s Deception

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BEST STORYLINE

WINNER: Uncharted 3: Drake’s Deception

Whereas Uncharted 2: Among Thieves focused mainly on Drake’s relationship with Elena and Chloe, the third instalment in the series shines the spotlight on his bond with Victor ‘Sully’ Sullivan. That’s a plus for me as Sully is probably my favourite character in the game’s universe. In amongst this Drake is, once more, jet setting around the world trying to beat a villianous opponent to the (archeological) punch. With a story packed full of great characters Uncharted 3 continues the high standard of story telling set by the previous titles and I found myself with goosebumps at it’s conclusion.

RUNNERS UP:

Deus Ex: Human Revolution

Killzone 3

Infamous 2

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BEST SOUNDTRACK (SCORE)

WINNER: Killzone 3 – Joris De Man

Joris De Man once again works his magic following the superb Killzone 2 score. Where the second game had the grand scale that accompanied the ISA’s invasion of Helghast, this score – with it’s lamenting strings and intense highs & lows – gives you a feel for the game’s theme of retreat/surrender. Revisiting a couple of pieces from the last game with a different twist is a great touch and really adds to the depth of the music. Special mention to both Uncharted 3 (Greg Edmonson) and The Elder Scrolls V: Skyrim (Jeremy Soule) which were both also amazing scores.

RUNNERS UP:

SOCOM 4

Uncharted 3: Drake’s Deception

The Elder Scrolls V: Skyrim

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BEST SOUNDTRACK (LICENSED)

WINNER: L.A Noire

While FIFA 12 delivered it’s usual mix of current flavour tracks, Dirt 3 hit some high points with a few great choices and LittleBigPlanet 2 was close to taking this award with it’s whimsical selection, it was Team Bondi’s ill fated (for them unfortunately, they no longer exist – despite the game being a roaring success) Noir project that snags the award. Featuring the awesome talents of legends like Billie Holiday, Dizzy Gillespie, Louis Armstrong and Peggy Lee you were never short of great music to accompany you as you travelled around L.A in the shoes of Cole Phelps.

RUNNERS UP:

Dirt3

LittleBigPlanet 2

FIFA 12

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BEST VOICE ACTING

WINNER: Uncharted 3: Drake’s Deception

There just isn’t another series out there like Uncharted when it comes to voice acting. The guys and girls at Naughty Dog do a fantasic job of bringing the best out of the actors involved and as the series has gone on the actors have become more and more comfortable ad libbing and bouncing ideas off of each other. It shows in some of the wonderful moments the characters share. Everyone involved deserves a pat on the back for another job well done – hopefully going forward more and more games will try and bring more characters to life rather than just getting someone to come in a booth and read lines alone.

RUNNERS UP:

Portal 2

Killzone 3

Batman: Arkham City

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SINGLE PLAYER GAME OF THE YEAR

WINNER: The Elder Scrolls V: Skyrim

Mass Effect 2 was nailed on to win this right up until the moment I fired up The Elder Scrolls V: Skyrim, created a character and set off into the massive world Bethesda have made for you to shape your own story. I don’t think I have ever played a game that feels so organic before. Everything you do feels like a part of the story, indeed there is scope here for you to barely touch the main missions and just create a story of your own to play through. If you’re someone that enjoys single player games and is happy to get lost within a game for hours upon end, this was the title for you in 2011. I also have to give a nod to Resistance 3, which had – in my opinion – the best story of the entire series and seems to have be sadly overlooked by the public at large.

RUNNERS UP:

Uncharted 3: Drake’s Deception

Resistance 3

Mass Effect 2

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MULTIPLAYER GAME OF THE YEAR

WINNER: Battlefield 3

As much as I’ve loved the online for Uncharted 3 and Killzone 3 the sheer unpredictability of Battlefield 3 sees it secure the award for best multiplayer. Assassin’s Creed: Revelations deserves praise for managing to refine enough from last year to make a positive difference to the gameplay. However, nothing can touch Battlefield 3 at it’s best. When in a squad with friends… rushing the objective under a hail of debris from multiple explosions… as a fighter jet ploughs into the ground alongside you, the resulting ‘bang’ knocking the sound from the game as bullets come from all directions… as you creep up on an unsuspecting opponent and knife him to steal his dog tags… shooting enemies through walls that would be impervious to bullets on other shooters… the list is endless. It’s been a great year for multiplayer games on the PS3 what with Killzone 3, Uncharted 3, Resistance 3, SOCOM 4 and, for some less serious fun, LittleBigPlanet 2.

RUNNERS UP:

Killzone 3

Uncharted 3: Drake’s Deception

Assassin’s Creed: Revelations

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GAME OF THE YEAR

WINNER: Uncharted 3: Drake’s Deception

As an overall gaming experience I don’t feel Uncharted 3: Drake’s Deception can be touched this year. Despite being runner up for both the single player and mulitplayer awards, the combination of the two sides of Uncharted 3 give it the edge. While Skyrim is outstanding as a single player experience I don’t feel it can compare with the variety of gameplay that Uncharted 3 can provide. Sadly for Battlefield 3 it’s campiagn was a let down and in fact it was Killzone 3 that came closest to Uncharted 3 in my opinion. Guerrilla Games third instalment in the futuristic first person shooter, had a great story and an impressive multiplayer. Uncharted 3’s  stellar campaign that, while similar to second game, provided plenty of new exposition and a few new gameplay surprises alongside a vastly improved and much deeper multiplayer offering means that for me that this is the complete gaming package for 2011.

RUNNERS UP:

Killzone 3

Battlefield 3

The Elder Scrolls V: Skyrim

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So there we go – it’s been a challenge to get through enough of the big titles that arrived in October/November to form an opinion but the job was done in the end.

It’s crazy to think of the games that missed out on nominations – Rage, Bulletstorm, Crysis 2, Mortal Kombat, Call Of Duty: Modern Warfare 3 and Dragon Age II to name a few. In another year games like Dead Space 2, Batman: Arkham City, Portal 2, Resistance 3 and Infamous 2 would probably have walked away with awards and it’s a testament to the high standard of games this year that they have gone home empty handed.

What are your thoughts? Would be great to hear what your picks for the year were!

Thanks for reading through the year and contributing in the comment sections – it’s always appreciated. See you in 2012! 🙂

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GREAT GAME OPENINGS (VOLUME 1)

A strong opening can define your experience with a medium, whether that is a film, a book or indeed a game.

What follows here are some of the best openings in games I have experienced. That could be an opening cinematic or even the beginning of the game that you play through.

This is volume 1 as, quite frankly, I could’ve had a ton more in here but will do a follow up blog at some stage in the future with more additions.

These are as spoiler free as possible athough obviously bear in mind some sequels may recap the events of the first game!

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Dead Space

One of my favourite ever openings. A great start to a great game. Just watch it 🙂

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Bioshock

This is one of those openings that stuns you completely. The game paces it perfectly, taking minutes where others would take seconds, and provides you with the rich setting of the world you’re about to inhabit for many hours to come.

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L.A Noire

L.A Noire spent so long in development that we wondered whether the game would ever actually make it out of the door and onto shelves. Eventually we got our hands on Team Bondi’s great work and while it certainly had some issues, I don’t think anyone can deny it’s a game that all gamers should at least try. The opening sets the scene and helps to create that feeling of a time gone by.

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Borderlands

Borderlands was one of the more surprising games in the year it came out – having played it a bit at Eurogamer the previous year I wasn’t blown away but the game turned out to be great when you were getting inolved right from the start. This intro sums the game up perfectly – big, brash and fun.

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Prototype

*WARNING CONTAINS SCENES OF FAIRLY EXTREME VIOLENCE*

This doubled up as a trailer as well as an intro video for the game – looks amazing and gives you a good idea of the carnage you can cause in the game itself.

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Killzone 2

Ah Killzone 2. I must’ve watched this a hundred times. Graphically one of the best looking intros on this list, the tone is set early with Visari’s speech and the great music enhances the overall experience. One of my personal favourites.

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Uncharted 2: Among Thieves

Drake’s adventures continued in Among Thieves, with the game blowing away most of the competition when it was released. This should give you an indication of why – we hadn’t quite seen anything like it.

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Battlefield: Bad Company

The first time we were introduced to Bad Company and immediately we fitted right in – “the new guy’s dead?” 😆

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Grand Theft Auto: Vice City

Grand Theft Auto: Vice City remains my favourite of all the GTA games. The 80’s setting and a memorable (if not *entirely* original) story were high water marks in gaming style. This opening gets you in the mood to take a trip back to the 80’s.

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Resident Evil 2

This is one of those openings that doesn’t quite look as good as you remember when you see it now but the punch it packed remains the same, especially as at the time we were expecting a more sinister, slow paced game.

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Metal Gear Solid 2: Sons Of Liberty

As Snake walked across the bridge, I remember thinking that rain couldn’t look more realistic. As he got himself onto the boat it was the character animation that stood out for me. Metal Gear Solid 2 remains a fantastic game and if you were interested in playing it a Metal Gear collection of games on one disc that features this title is coming in February 2012.

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Red Dead Redemption

As a way of setting the tone this is top notch from Rockstar – managing to cram in some thoughts/beliefs of the time all the way along the train journey John Marsden finds himself on him.

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Medal Of Honor: Frontline

As an opening to a game this cut and paste of Saving Private Ryan, while not original, caused gamers to sit up and take notice. A truly immersive experience at the time.

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Homefront

*WARNING CONTAINS SCENES OF VIOLENCE*

While the game failed to live up to the hype this opening remains a slightly unsettling watch. If only the game could’ve carried this feeling through it might have been something special.

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So there we have it – hopefully if you haven’t played some of those games the clips above may give you enough of a taste to give them a try. (Though maybe skip Homefront 😆 )

As I said at the start of this, I’ll be doing a follow up piece with more great openings at some stage so feel free to suggest your favourites (spoiler free please :smile:) and I may add them in.

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L.A Noire DLC – Review (PS3)

As more and more publishers attempt to keep players locked into their game beyond the campaign on the disc, DLC is seemingly a must for almost every title. Does L.A Noire deliver the goods with this DLC or should you give it a miss?

After playing the main game I stumped up for the ‘Rockstar Pass,’ which granted access to all the upcoming DLC for a cheaper price upfront. So, after a few months away following my completion of the game, I returned to find I had all of the DLC cases ready to go.

The cases don’t add much to the story – they slot in between the cases you’ve already played so it was quite cool to hear some of the dialogue between the characters, knowing how things eventually played out.

You get two Vice cases (The Naked City and Reefer Madness), a traffic case (A Slip Of The Tongue) and an arson case (Nicholson Electroplating).

Each case is around the 90 minute / 2 hour mark and they mainly follow the same pattern as the rest of the game. You’ll be sent to investigate a crime scene and then interview / interrogate witnesses before the case comes to a conclusion.

As is to be expected of most DLC, if you liked L.A Noire then you will enjoy these extra cases. I particularily enjoyed Nicholson Electroplating – the way the case opens was pretty fantastic and captured a great vibe.

I’m not sure of the individual cost of these cases but for the £7.99 I paid for the pass I felt I definitely got my money’s worth. Nothing as groundbreaking as the original title but good fun and a nice extension of the game.

Ratings:

The Naked City – 6/10

Reefer Madness – 7/10

A Slip Of The Tongue – 6/10

Nicholson Electroplating – 8/10

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Top 50 Single Player Games: Part Four (20-11)

So here we go – the Top 20! 😎

If you’ve just joined us (where have you been?!)  click here for Parts One , Two and Three.

As previously highlighted I’m mainly focusing on good story based experiences, so things like FIFA or Madden won’t be appearing on the list.

Let’s get stuck in:

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20. ASSASSIN’S CREED II (13)

Assassin’s Creed II picks up with Desmond Miles after the conclusion of the first game as he escapes with Lucy Stillman from the Abstergo Industries building and finds himself in a safe house with a new Animus, delving into another set of ancestral memories.

This time you’ll be playing as Ezio in Italy in the 1400′s. This is a glorious setting as you move between Tuscany, Florence, Venice and more. The difference in areas is apparent and they have gone to a lot of trouble to make each feel individual.

As well as the main plot missions there are a wealth of side missions and collectibles – this freedom of choice means you never feel railroaded into anything and delivers a wonderful gaming experience.

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19. BAYONETTA (NE)

Bayonetta is an action adventure game very much in the mould of Devil May Cry and God Of War 3. It’s fast paced and the emphasis is most definitely on Bayonetta – for everything except boss battles you will easily be the most powerful being in the fight.

The combat is astoundingly good. Better in my opinion than God Of War or any similar title. There is just so much you can do, with gun attacks on hand & feet (yep, the heels of her shoes are guns), samurai sword, torture attacks (special moves focusing on one enemy – for example magically creating a guillotine and throwing one enemy into it) and climax moves (where Bayonetta’s hair, which is also her costume, flows upwards and forms itself into a massive demon to beat bigger enemies).

Yes you read that last bit right… her HAIR is her costume that can also turn into giant demons. :???: :lol:

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18. KILLZONE 2 (12)

Killzone 2′s biggest achievement is, possibly because of the brilliant graphics, sound and AI, that you feel involved and become embedded in the Killzone universal whenever you pick up the pad.

It’s not perfect by any means but at the time it was easily the best first person shooter I’d played and I recommend anyone with a remote interest in this genre to check this out immediately!

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17. BATMAN: ARKHAM ASYLUM (11)

With some wonderful voice acting from the cast of the animated series, Batman: Arkham Asylum’s story moves at a good pace and familiar enemies are used to good effect throughout.

With such a vivid setting and a memorable selection of bad guys from Batman’s career it’s no surprise that Arkham Asylum is such a great game.

Despite the odds being stacked against it, Batman: Arkham Asylum is a quality title that has had a lot of care put into making it. I’d recommend this to anyone.

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16. GOD OF WAR III (10)

God Of War III picks up exactly where God Of War II ended and the opening is stunning in it’s sheer scale.

The first part of the level sees you fighting enemies on a Titan’s back before you quickly move onto a boss battle that, quite frankly, would appear at the end of most other games. From there on out Kratos’ rampage against the Gods continues at full speed.

Most of the highlights of the game come from the boss battles, unless perhaps you are a fan of puzzle based gameplay – if so you’re well catered for here.

If you’re a fan of the other games in the series or have never tried a God Of War title before then jump straight in and get ready for a bloodbath… this is a game you have to play if you own a PS3 and is one of the best single player experiences out there at the moment.

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15. DEAD SPACE 2 (NE)

Continuing the story of Isaac Clarke, Dead Space 2 picks up three years after the first game was set, with Clarke now finding himself as a citizen on the Sprawl – a huge space station development on one of Saturn’s moons.

Sadly for Clarke he has no knowledge of the last three years and discovers a situation has arisen that only someone with his expertise can deal with.

Visceral continue their great job of creeping you out by NOT throwing stuff at you. I would’ve liked to have seen slightly more of the insanity that featured in NPC’s during the original game but on the whole the Sprawl is definitely somewhere you wouldn’t want to find yourself and this is a game well worth playing through.

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14. INFAMOUS (9)

So good it’s the only game this generation I’ve played through twice (seeing it’s rating bumped from 8/10 to 9/10), Infamous is a great game.

You control Cole McGrath, a courier who just happens to be carrying a package containing an electronic bomb when it goes off, devasting the city. Somehow Cole survives and, after coming out of a coma, realises the explosion has given him electrical superpowers.

From there on out the city is your oyster and there is plenty to do as you try to track down the people behind the explosion.

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13. KILLZONE 3 (NE)

Picking up the story directly after the events at the end of the last game, you reprise your role as Tomas ‘Sev’ Sevchenko with the ISA (Interplanetary Strategic Alliance) trying to get off the planet Helghan – only to be met with the full force of the Helghast, who have regrouped following the climax of Killzone 2.

If you’re looking for a game to redefine or revolutionise the first person shooter genre then you are looking in the wrong place. Killzone 3 brings very little to the table in terms of new ideas but most people picking this up won’t be expecting it to.

This game is about taking down the Helghast, even if you are on the back foot. And what a blast it is.

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12. ASSASSIN’S CREED: BROTHERHOOD (NE)

Brotherhood continues the Assassin’s Creed story with Ezio Auditore in 1499 and Desmond Miles in 2012, picking up exactly where the second game left off.

The changes Ubisoft have made to the game feel subtle but really they have honed this title so much it really doesn’t do much wrong.

There are lots more side mission types and your map will be chock full of things to do if you fancy a change of pace away from the main missions. This is a monster of a game that will keep you entertained for ages.

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11. L.A NOIRE (NE)

L.A Noire takes place in 1940′s L.A, with you taking on the role of Cole Phelps – recently returned from the war and starting out as a cop on the beat.

While a lot of people felt that this would be a 1940′s GTA (much like Red Dead Redemption was a Western version of GTA in many people’s eyes) Team Bondi have crafted a much more linear experience than expected.

The game this most reminds me of is Heavy Rain, stunning captures of the actors and an interesting, if flawed, story. Unfortunately it doesn’t feature the numerous different endings that Heavy Rain does so you don’t ever feel the story is in your hands.

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So we head into the Top 10 – what are you guys expecting to see in there?

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L.A Noire – Review (PS3)

L.A Noire has been 7 years in the making, with use of a brand new facial motion capture technology that has wowed almost everyone that’s seen it.

The game takes place in 1940’s L.A, with you taking on the role of Cole Phelps – recently returned from the war and starting out as a cop on the beat.

While a lot of people felt that L.A Noire would be a 1940’s GTA (much like Red Dead Redemption was a Western version of GTA in many people’s eyes) Team Bondi have crafted a much more linear experience than expected.

Your time playing as Phelps is mainly investigative and interrogation work, which in my opinion is a good direction for them to head in. Although you have freedom in the sense of not finding all the clues/messing up the interrogation etc your partner will often point out stuff you’ve missed and while you sometimes have the option of who to charge, just as often the game plays out regardless.

You do have the opportunity to break free in the city, however what you can actually do in this time is dictated by the side missions. By answering calls on your in-car radio (by pressing X) you can get a mission and be on your way. While you can leave the car when not on a side mission you can’t draw your weapon or hurt civilians, as this obviously wouldn’t be in keeping with the character of Phelps.

The investigative stuff in L.A Noire is pretty cool, with your character moving around the crime scene and checking out points of interest (highlighted by a rumble on the pad and a chime sound – which can both be turned off if you really want to go Noir 😆 ).

The interrogations really highlight the acting and the wonderful facial capture. While it’s not perfect it was certainly good enough to fool me on a few occasions. My main issue with the interrogation parts is that the ‘Doubt’ option wasn’t properly explained in my opinion.

When talking to people you have three options once they’ve made a statement; Truth, Doubt and Lie. From the options given I would’ve presumed Doubt to mean that Cole doubts the other character but isn’t sure. What it actually means is Lie but he doesn’t have a piece of evidence that backs him up.

This leads to several instances where Cole started screaming at a witness about lying etc when what I actually wanted was a gentle probe that may uncover more. It’s annoying even when you know what the Doubt option does when Cole’s response is so unpredictable.

Going back to the acting and it really is stunning at times. The stand out for me is LAPD Homicide Captain James Donnelly, played superbly by Andrew Connolly. He has to be one of my favourite video game characters of all time.

The story sticks to some Film Noir staples and, although a few bits niggle, on the whole it’s an enjoyable tale that plays out nicely.

L.A Noire’s soundtrack and score is also brilliant and really helps catapult you into a different era.

The game this most reminds me of is Heavy Rain, stunning captures of the actors and an interesting, if flawed, story. Unfortunately it doesn’t feature the numerous different endings that Heavy Rain does so you don’t ever feel the story is in your hands.

Everyone should play L.A Noire, it’s a bench mark title that has raised the bar for other games in terms of facial animation. Does that make it a classic? An outstanding game? I’m afraid not.

Rating: 8/10

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Games Dropping Off The Radar…

Radar

Looking through the release schedules a few days ago I noticed a few games I was quite looking forward to have slipped or are still down as having a release date of ‘TBA.’

Always disappointing to see games fall away so I thought I’d see what the latest is on a few of these projects:

 

Hei$t

Hei$t

I really liked what I had heard about Hei$t, a game in which you not only carry out the heists but plan them as well.

Wikipedia lists this as for release in September but we’ve seen nothing of it – no new trailers or game info for months and months, so I’m presuming that date is incorrect.

On the plus side it’s still listed on Codemasters site so fingers crossed after it’s development hell it will actually make it out.

STATUS: Faint outline on the radar

 

I Am Alive

I Am Alive

There has been pretty much nothing on this since last years jaw dropping trailer (see below) and that is never a good sign.

Despite rumours of a cancellation for PS3 last week (which were denied officially by Ubisoft) the game appears to be on track for a Q2 release next year.

If we still haven’t seen anything by Christmas I’ll be concerned but Ubisoft have a decent track record so I’ll give them the benefit of the doubt.

STATUS: On the radar but off course

 

Aliens: Colonial Marines

Aliens Colonial Marines

Colonial Marines has been bugged by rumours of cancellation throughout the project and has been overtaken by Aliens Vs Predators (which is due out early next year).

I’m hoping that maybe Colonial Marines is loads better than A Vs P and Sega (who make both) don’t want to show off Marines until the other game is out… I can dream can’t I? 😆

STATUS: Faint outline on the radar

 

DC Universe Online

DC Universe Online

Making a console MMO is always going to be a challenge and a project the size of DC Online – especially one with so many recognizable characters – is always likely to run into difficulty somewhere along the line.

This game gives you the chance to create your own superhero/villian and fight alongside the good guys or the bad guys from DC comics. I know a lot of peeps who are excited about this one.

Originally expected Q4 of 2009 it seems DC Universe Online has been pushed back to Q2 2010 – hopefully the delay will give them extra time to polish the experience.

STATUS: On the radar and heading straight for us (in 2010)

 

L.A Noire

LA Noire

This game has been floating round since 2004 and it seems 5 years might just be enough development time.

Set in the 1940’s L.A Noire is a detective story in which the player must solve various crimes.

Team Bondi have, according to Wikipedia, confirmed that the game is in the final stages and it’s hoped the game will arrive in 2010.

This is a Rockstar product so I expect it’ll be excellent but the extremely long development time leave me wondering…

STATUS: On the radar but off course

 

The Outsider

The Outsider

I thought this title had lots of promise when I first heard about it.

Basically you play as an (ex?) CIA agent on the run from the government. Player choice is huge and effectively the story is set up depending on your actions.

Everything points to this being in development and there’s no reason to suspect it will be dropped.

However with no info released on it for ages and no release date even announced, I suspect we’re looking at least Q3 2010 before we get our hands on The Outsider.

STATUS: Faint outline on the radar

 

So there we go, all is not lost even if a few of these games are off course for the time being…

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